i'm using cocoapods for the first time and after everything goes well
i get to run my project that was always wor˚ and got those 2 errors in lin˚er
can anyone please tell me what is it
than˚s
Undefined symbols for architecture armv7:
"_OBJC_CLASS_$_PECropViewController", referenced from:
objc-class-ref in addProductViewController.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
The addProductViewController object is not found and it was referenced within AppDelegate. You do not link addProductViewController into your app. Check if your Compile Sources section within the Build Phases of your project shows addProductViewController.m
than˚s every body for your help
the problem was with arm 64 i just added it in my target and everything work fine
in architectures filed add standard architectures armv7,arm64
Related
I am using tesseract provided by google. After following this tutorial, i finally built finish my app. However, when i run it, i run into the problem of undefined symbols. This is the error
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_G8Tesseract", referenced from:
objc-class-ref in ViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
How do i fix this issue? I tried searching online but none of the solutions worked for me. I tried reinstalling the pods and updating it. Then i faced this error
clang: error: no such file or directory: '/Users/admin/Desktop/tst/Pods/Target Support Files/Pods-tst/Pods-tst-dummy.m'
clang: error: no input files
When i tried redoing the project i get his error
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_G8Tesseract", referenced from:
objc-class-ref in ViewController.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Apparently i had to add the TesseractOCR.framework separately even after using cocoa pods and disable Bitcode. This prevented the errors.
I think you should update pod version:
sudo gem install cocoapods
After this run:
pod update --verbose
Since Tesseract requires libstdc++.6.0.9.dylib (or libstdc++.6.0.9.tbd if libstdc++.6.0.9.dylib is unavailable in your current Xcode version) and CoreImage.framework you’ll need to link both of these libraries in.
In the General tab, scroll down to Linked Frameworks and Libraries.
There should be only one file here: TesseractOCR.framework, which you just added. Click the + button underneath the list. Find both libstdc++.dylib (or libstdc++.6.0.9.tbd) and CoreImage.framework and add them to your project.
When trying to build my iOS app in Xcode, I get the following error message.
Undefined symbols for architecture i386: "OBJC_CLASS$UIPresentationController", referenced from: _OBJC_CLASS$SSSidebarPresentationController in libtools.a(SSSidebarPresentationController.o) "_OBJC_METACLASS$UIPresentationController", referenced from: _OBJC_METACLASS$_SSSidebarPresentationController in libtools.a(SSSidebarPresentationController.o) ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation)
I have the latest version of Xcode. I have tried cleaning and deleting derived data but that did not help. I've noticed a lot of other people on the internet have similar error messages but the solutions did not help me.
Add the AVFoundation and CoreLocation frameworks to your target. After you do this, delete derived data, clean, and build again.
Also, check in your architectures under build settings and make sure that you have armv7 and armv7s listed under valid architectures. If the above answer does not fix your problem then try adding or removing arm64.
Error occurs after adding the ParseFacebookUtil
ERROR MESSAGE
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_PFDateFormatter", referenced from:
objc-class-ref in ParseFacebookUtils(PFFacebookAuthenticationProvider.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
FRAMEWORKS
I am using XCode 6.2
Thanks
edit:
I've added the frameworks social, and accounts. Same error still occurs.
I ended up fixing this issue by deleting the Parse and Bolts framework, and re adding it back into the project.
Edit:
The best solution to this issue is by using cocoapods. It handles the dependencies better than manually dragging in the framework files.
So I ran into this wierd issue where I am able to compile and run my iOS project in simulator with out any issues but when I ran it for profiling with instrument (cmd + I) I am getting Apple mach o linker error for one of the library. I tried it reading to project but it did not helped. I also checked my search paths which looks as following
Other Linker Flags: -ObjC -all_load
Always Search User Paths: No
Framework Search Paths:$(SRCROOT) recursive
Library Search Paths:$(SRCROOT) recursive
I am getting following error message:
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_TestFlight", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Am I missing anything in my linking phase which causing this thing to happen ?
It's not finding the TestFlight library. Easiest way to fix that is to find libTestFlight.a in the Xcode project browser and make sure your app is checked under "Target Membership" on the far right pane.
I'm using Reachability on my project to get the type of connection used, but an error has ocurred.
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_Reachability", referenced from:
objc-class-ref in ContributionViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I don't know what to do... my project is for iOS 4.3 and I've never had this kind of problem before.
Thx
Did you include the reachability framework in your projects linked libraries ? You can confirm by clicking on your project file on the file list and checking the build phases tab. It should be listed in the linked library section,