build alljoyn_darwin in Xcode 6.1.1 and get a No SConstruct file found error - ios

Recently I am doing some AllJoyn development on iOS and OS X. When I run xcodebuild for alljoyn_darwin.xcodeproj using command line as below:
/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -project alljoyn_darwin.xcodeproj -scheme alljoyn_core_ios -sdk iphoneos -configuration Debug PLATFORM_NAME=iphoneos
I got an error like this:
export variant=normal
/opt/local/bin/scons -u OS=darwin CPU=arm BR=on BINDINGS=cpp SERVICES= WS=off VARIANT=Debug --
scons: *** No SConstruct file found.
File "/opt/local/Library/Frameworks/Python.framework/Versions/2.7/lib/scons-2.3.4/SCons/Script/Main.py", line 920, in _main
Command /opt/local/bin/scons failed with exit code 2
** BUILD FAILED **
The following build commands failed:
ExternalBuildToolExecution alljoyn_core_ios
(1 failure)
I really have no idea why I got this, I followed all the instruction in the official site--Build From Source and I am sure I set the correct OPENSSL_ROOT path. I installed scons using Macport and it was installed correctly. I tried double-click the alljoyn_darwin.xcodeproj from finder but I got the same error.
scons: *** No SConstruct file found.
File "/opt/local/Library/Frameworks/Python.framework/Versions/2.7/lib/scons-2.3.4/SCons/Script/Main.py", line 920, in _main
Command /opt/local/Library/Frameworks/Python.framework/Versions/2.7/bin/scons-2.3.4 failed with exit code 2
So I am stuck here. But the thing is I can successfully run AllChatz sample in sdk_14.12 for iOS in iphonesimulator for iPhone6. openssl version is 1.0.2 and I tried build both for alljoyn sdks 14.06 and 14.12. same error happened. I don't know if this is related. Anyone can help here? Many thanks.

The problem is that scons cant find the root-level SConstruct script, which probably doesnt help much as you can see that in the error :)
When you use the "-u", that tells scons to look up the directory structure for the root-level SConstruct script.
SCons must be executed from within the project directory structure. Look for the root-level SConstruct, and make sure you're executing scons from within the project directory structure.

Related

How to fix meson generating an incorrect linker flag (--subsystem console)

I've created a simple project to get myself accustomed to meson, but the build keeps failing.
This is what I did (to set up the environment, and to build):
set CC=clang
set CC_LD=lld
set CFLAGS="--target x86_64-pc-windows-msvc"
meson build
cd build
ninja
My meson.build is as follows:
project('EtaClient', 'c')
src = ['src/main.c', 'src/linkedlist.c']
executable('EtaClient', src)
target = 'x86_64-pc-windows-msvc'
While building, I get the following errors (the obj files are built successfully, but they're not linked and thus the exe isn't built):
LINK : warning LNK4044: unrecognized option '/-subsystem'; ignored
LINK : fatal error LNK1181: cannot open input file 'console.obj'
clang: error: linker command failed with exit code 1181 (use -v to see invocation)
When I look in my build.ninja to see what's going on, I find:
build EtaClient.exe | EtaClient.pdb: c_LINKER EtaClient.exe.p/src_main.c.obj EtaClient.exe.p/src_linkedlist.c.obj
LINK_ARGS = "-Wl,/nologo" "-Wl,/release" "-Wl,/nologo" "-Wl,/DEBUG" "-Wl,/PDB:EtaClient.pdb" "-Wl,--subsystem,console" "-lkernel32" "-luser32" "-lgdi32" "-lwinspool" "-lshell32" "-lole32" "-loleaut32" "-luuid" "-lcomdlg32" "-ladvapi32"
I replace "-Wl,--subsystem,console" with "-Wl,/subsystem:console", and the build compiles successfully, but I have to manually make this edit each time I modify my meson.build.
Could someone tell me why this happens, and how to set up meson to generate the correct flag?
Thanks in advance.
use clang-cl instead of clang and leave out the defintion of the linker when you are on windows
set CC=clang-cl
set CFLAGS="--target x86_64-pc-windows-msvc"
meson build
cd build
ninja
see
https://github.com/mesonbuild/meson/issues/4232

":CFBundleIdentifier", Does Not Exist: ReactNative 0.58 on Mac / iOS

I am following the ReactNative tutorial for 0.58. I do everything it says to do and I am crashing after running react-native run-ios. I have seen this extremely similar SO question from 2016.
I attempted react-native upgrade and it recommended doing react-native-git-upgrade.This did nothing. Same problem.
The bit on running ./configure in the question above after cd-ing into glog did nothing. There was no configure script there. In the path NewStupidProject/node_modules/react-native/scripts there is a script called ios-configure-glog.sh. I run bash ios-configure-glog.sh and it says ios-configure-glog.sh: line 31: ./configure: No such file or directory.
I have also attempted setting Xcode to use the legacy build system. This did not fix the issue. I am restarting my laptop now to see if that makes any of these changes take effect. No luck. At the top it says:
Found Xcode project NewStupidProject.xcodeproj Building using
"xcodebuild -project NewStupidProject.xcodeproj -configuration Debug
-scheme NewStupidProject -destination id=854019D1-8EE7-4D13-87E1-385E6CAC21BE -derivedDataPath build" User
defaults from command line:
IDEDerivedDataPathOverride = /Users/me/NewStupidProject/ios/build
Prepare build
note: Using legacy build system
=== BUILD TARGET double-conversion OF PROJECT React WITH CONFIGURATION Debug ===
When I go into the home directory and run react-native --version the output is:
[NewStupidProject](master)$ react-native --version
react-native-cli: 2.0.1
react-native: 0.58.4
[NewStupidProject](master)$
My output after crashing is:
** BUILD FAILED **
The following build commands failed:
PhaseScriptExecution Install\ Third\ Party /Users/me/native_react_apps/NewStupidProject/ios/build/Build/Intermediates.noindex/React.build/Debug-iphonesimulator/double-conversion.build/Script-190EE32F1E6A43DE00A8543A.sh
(1 failure)
Installing
build/Build/Products/Debug-iphonesimulator/NewStupidProject.app An
error was encountered processing the command
(domain=NSPOSIXErrorDomain, code=22): Failed to install the requested
application The bundle identifier of the application could not be
determined. Ensure that the application's Info.plist contains a value
for CFBundleIdentifier. Print: Entry, ":CFBundleIdentifier", Does Not
Exist
Command failed: /usr/libexec/PlistBuddy -c Print:CFBundleIdentifier
build/Build/Products/Debug-iphonesimulator/NewStupidProject.app/Info.plist
Print: Entry, ":CFBundleIdentifier", Does Not Exist
Error: Command failed: /usr/libexec/PlistBuddy -c
Print:CFBundleIdentifier
build/Build/Products/Debug-iphonesimulator/NewStupidProject.app/Info.plist
Print: Entry, ":CFBundleIdentifier", Does Not Exist
at checkExecSyncError (child_process.js:637:11)
at Object.execFileSync (child_process.js:655:13)
at Promise.then (/Users/me/native_react_apps/NewStupidProject/node_modules/react-native/local-cli/runIOS/runIOS.js:208:5)
How is it possible for the setup process to be this fraught with errors and this difficult?
WHY is this error message not in the Troubleshooting ReactNative setup?
HOW do I fix this? Is it possible to avoid this altogether in the future?
Other versioning info:
XCode: 10.1
Command Line Tools: 10.1
yarn: 0.27.5
watchman: 4.9.0
homebrew: 2.0.1
npm: 6.8.0
node: v11.9.0
macOS: 10.13.6
UPDATE:
I am trying to implement the solution in this issue in GitHub and I'm getting:
dyld: Library not loaded:
/usr/local/opt/readline/lib/libreadline.7.dylib Referenced from:
/usr/local/bin/awk Reason: image not found
./ios-install-third-party.sh: line 20: 24497 Broken pipe: 13
shasum -p "$cachedir/$file"
24498 Abort trap: 6 | awk -v hash="$hash" '{exit $1 != hash}' Incorrect hash: 61067502c5f9769d111ea1ee3f74e6ddf0a5f9cc
?/Users/me/.rncache/glog-0.3.5.tar.gz
UPDATE No. 2 I am trying to run the watchman watch-del-all command as recommended here to clear the cache for RN > 0.50 and the whole thing is hanging.
I tried modify the build system and it worked for me.
Detail:
Open your project workspace file in Xcode, and
File -> Workspace Settings -> Build system -> Legacy Build system

Can not make script 'run-sonar-swift' works

I am trying to run sonar swift.
I have already sonarQube with the plugin and I can access it locally using this url http://localhost:9000 . I have installed all prerequisites that you can find here :
https://github.com/Backelite/sonar-swift
But I can't figure out what is this error when i launch run-sonar-swift.sh.
If anyone can bring me the light I would be very grateful.
Here the logs when I run in terminal command ./run-sonar-swift.sh -v :
MacBook-Air:streamus-phoenix-ios oboujaouane$ ./run-sonar-swift.sh -v
Running run-sonar-swift.sh...
Project count is [1]
Xcode project file is: Streamus.xcodeproj
Xcode workspace file is: Streamus.xcworkspace
Xcode application scheme is: Streamus Alpha
Destination simulator is: platform=iOS Simulator,name=iPhone 6,OS=11.3
Excluded paths from coverage are: .Tests.
Creating directory sonar-reports/
Running tests
+ xcodebuild clean build test -workspace Streamus.xcworkspace -scheme 'Streamus Alpha' -configuration Debug -enableCodeCoverage YES -destination 'platform=iOS Simulator,name=iPhone 6,OS=11.3' -destination-timeout 60
2018-05-12 10:34:14.031 xcodebuild[32149:775290] IDETestOperationsObserverDebug: Writing diagnostic log for test session to:
/var/folders/9v/vdbbf4j96hxgcxmtpntznytr0000gn/T/com.apple.dt.XCTest/IDETestRunSession-9A7EF764-6391-4C7D-9F34-066A9DFEC5E9/StreamusUITests-87E838E0-4F8F-4C19-B2AC-C2C0A274E8EC/Session-StreamusUITests-2018-05-12_103414-jhm3wz.log
2018-05-12 10:34:14.032 xcodebuild[32149:769805] [MT] IDETestOperationsObserverDebug: (98FB295E-FE60-46AA-8589-015B0DD2E617) Beginning test session StreamusUITests-98FB295E-FE60-46AA-8589-015B0DD2E617 at 2018-05-12 10:34:14.031 with Xcode 9E145 on target {
SimDevice: iPhone 6 (672DE879-E48B-45DA-BFD9-D0412F51A706, iOS 11.3, Booted)
} (11.3 (15E217))
2018-05-12 10:34:14.061 xcodebuild[32149:769805] [MT] IDETestOperationsObserverDebug: (458F86F6-1492-40F1-9F72-A88FC23BD985) Beginning test session StreamusTests-458F86F6-1492-40F1-9F72-A88FC23BD985 at
2018-05-12 10:34:14.061 with Xcode 9E145 on target {
SimDevice: iPhone 6 (672DE879-E48B-45DA-BFD9-D0412F51A706, iOS 11.3, Booted)
} (11.3 (15E217))
2018-05-12 10:34:14.061 xcodebuild[32149:770075] IDETestOperationsObserverDebug: Writing diagnostic log for test session to:
/var/folders/9v/vdbbf4j96hxgcxmtpntznytr0000gn/T/com.apple.dt.XCTest/IDETestRunSession-9A7EF764-6391-4C7D-9F34-066A9DFEC5E9/StreamusTests-4F203461-1372-49B7-A806-F130F168079E/Session-StreamusTests-2018-05-12_103414-MfIreE.log
2018-05-12 10:34:30.016 xcodebuild[32149:769805]
Error Domain=IDETestOperationsObserverErrorDomain Code=14 "Test operation was canceled. If you believe this error represents a bug, please attach the log file at /var/folders/9v/vdbbf4j96hxgcxmtpntznytr0000gn/T/com.apple.dt.XCTest/IDETestRunSession-9A7EF764-6391-4C7D-9F34-066A9DFEC5E9/StreamusUITests-87E838E0-4F8F-4C19-B2AC-C2C0A274E8EC/Session-StreamusUITests-2018-05-12_103414-jhm3wz.log"
UserInfo={NSLocalizedDescription=Test operation was canceled. If you believe this error represents a bug, please attach the log file at /var/folders/9v/vdbbf4j96hxgcxmtpntznytr0000gn/T/com.apple.dt.XCTest/IDETestRunSession-9A7EF764-6391-4C7D-9F34-066A9DFEC5E9/StreamusUITests-87E838E0-4F8F-4C19-B2AC-C2C0A274E8EC/Session-StreamusUITests-2018-05-12_103414-jhm3wz.log}
2018-05-12 10:34:30.016 xcodebuild[32149:769805] Error Domain=IDETestOperationsObserverErrorDomain Code=14 "Test operation was canceled. If you believe this error represents a bug, please attach the log file at /var/folders/9v/vdbbf4j96hxgcxmtpntznytr0000gn/T/com.apple.dt.XCTest/IDETestRunSession-9A7EF764-6391-4C7D-9F34-066A9DFEC5E9/StreamusTests-4F203461-1372-49B7-A806-F130F168079E/Session-StreamusTests-2018-05-12_103414-MfIreE.log" UserInfo={NSLocalizedDescription=Test operation was canceled. If you believe this error represents a bug, please attach the log file at /var/folders/9v/vdbbf4j96hxgcxmtpntznytr0000gn/T/com.apple.dt.XCTest/IDETestRunSession-9A7EF764-6391-4C7D-9F34-066A9DFEC5E9/StreamusTests-4F203461-1372-49B7-A806-F130F168079E/Session-StreamusTests-2018-05-12_103414-MfIreE.log}
Testing failed:
Linker command failed with exit code 1 (use -v to see invocation)
** TEST FAILED **
The following build commands failed:
Ld /Users/oboujaouane/Library/Developer/Xcode/DerivedData/Streamus-gwtdwpbaxrfgafdtejzjtpxyhhhq/Build/Intermediates.noindex/Streamus.build/Alpha-iphonesimulator/StreamusTests.build/Objects-normal/x86_64/StreamusTests normal x86_64
Ld /Users/oboujaouane/Library/Developer/Xcode/DerivedData/Streamus-gwtdwpbaxrfgafdtejzjtpxyhhhq/Build/Intermediates.noindex/Streamus.build/Alpha-iphonesimulator/StreamusTests.build/Objects-normal/i386/StreamusTests normal i386
(2 failures)
returnValue=65
set +x
ERROR - Command 'xcodebuild clean build test -workspace Streamus.xcworkspace -scheme Streamus Alpha -configuration Debug -enableCodeCoverage YES -destination platform=iOS Simulator,name=iPhone 6,OS=11.3 -destination-timeout 60' failed with error code: 65
In advance thank you,
It seems that error was due to provisioning profile. When I added my Provisioning Profile and try it again the problem was resolved.
Then I had another problem with MessageKit:“Segmentation fault: 11”
It was a CocoaPods Podfile config issue.
So I had to switch compilation mode for Debug from "Single File" to "Whole Module” by click on Pods in Xcode project navigator then select MessageKit in targets of pods then Builds settings tab then in searcher tap ‘compilation mode’ and switch “Single File” to “Whole Module” and re-run script run-sonar-swift.sh

⚠️ each time you make a pod install / update or something that can change pods you have to switch compilation mode for Debug from "Single File" to "Whole Module” for the pod which give you an error when you launch run-sonar.swift.sh with -v for verbose.
After that it was not yet the end of my problems! In fact I had a last problem which was an error with SwipeCellKit pod:
“No such module SwipeCellKit”.
To resolve this problem follow instructions given here https://stackoverflow.com/a/37732248/6188918
Then I tried again and the rest of the script started (SwiftLint, Tailor & Lizard) and I thought this time it was finally good but an error occurred once again a new error message at the end of the script concerning Lizard which was:
ERROR: Error during SonarQube Scanner execution
ERROR: File
MyprojectName/Domains/Repositories/Local/cacheManager.swift can't be
indexed twice. Please check that inclusion/exclusion patterns produce
disjoint sets for main and test files
ERROR: Re-run SonarQube Scanner using the -X switch to enable full
debug logging.
To resolve this inclusion/exclusion I followed the answer given here:
https://stackoverflow.com/a/40150551/6188918
by adding these to line in sonar-project.properties file below sonar.swift.excludedPathsFromCoverage line:
sonar.test.inclusions=**/*Test*/**
sonar.exclusions=**/*Test*/**
I tried again but with parameter -notailor(run script and skip Tailor):
./run-sonar-swift.sh -notailor -v
just to save a little time because tailor take time
And after launch the script... Boom a new error... But it was a known issue:
Error: Caused by: org.sonar.api.measures.PersistenceMode
And the issue is explained here https://github.com/Backelite/sonar-swift/issues/118
So I downloaded this .jar file “backelite-sonar-swift-plugin-0.4-sonar-7-quick-fix.jar” found here https://github.com/Hugal31/sonar-swift/releases/tag/0.4-sonar-7-quick-fix and replace it in plugins of my local SonarQube and try again.
…and this time after an umpteenth launch I finally saw the light 🤪💡
Hope this answer will help and if you have a question don’t hesitate.


Good luck & have fun :)
PS: You’ll find here some options to run script with parameters:
./run-sonar-swift.sh -noswiftlint -v (run script with verbose option and skip SwiftLint)
./run-sonar-swift.sh -notailor -v (run script with verbose option and skip Tailor)
./run-sonar-swift.sh -nounittests -v (if your project does not have scheme configured to be tested launch with this parameter)
If you want more info check in run-sonar-swift.sh script and check around lines 125 ## COMMAND LINE OPTIONS
PS2: I have also opened an issue in sonar-swift GitHub if it can help: https://github.com/Backelite/sonar-swift/issues/138
I had an extra issue with oclint: oclint: Not enough positional command line arguments specified!. So I had to modify the run-sonar-swift.sh script a little bit in order to get it working: https://gist.github.com/Edudjr/79a2379842357c33709aecf040d9ae77#file-run-sonar-swift-sh
And this is a model of my sonar-project.properties: https://gist.github.com/Edudjr/db51907068ea76b116d11d9a9b13f05f#file-sonar-project-properties

FastPdfKit Shell Script Invocation error

I have downloaded a projects from git while opening it from Xcode 6 giving me These errors
FastPdfKit
Shell Script Invocation error
Console log
Console log
** BUILD SUCCEEDED **
Create universal static library
/Applications/Xcode 6.0.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/libtool -static /Users/xeemu1/Library/Developer/Xcode/DerivedData/Popboardz-dtuwsutwwdhzqlglwojmwozfwhvo/Build/Products/Debug-iphonesimulator/FastPdfKit.framework/Versions/A/FastPdfKit /Users/xeemu1/Library/Developer/Xcode/DerivedData/Popboardz-dtuwsutwwdhzqlglwojmwozfwhvo/Build/Products/Debug-iphoneos/FastPdfKit.framework/Versions/A/FastPdfKit -o /Users/xeemu1/Library/Developer/Xcode/DerivedData/Popboardz-dtuwsutwwdhzqlglwojmwozfwhvo/Build/Products/Debug-iphonesimulator/FastPdfKit.framework/Versions/A/FastPdfKit.temp
/Users/xeemu1/Library/Developer/Xcode/DerivedData/Popboardz-dtuwsutwwdhzqlglwojmwozfwhvo/Build/Intermediates/FastPdfKit.build/Debug-iphonesimulator/FastPdfKit.build/Script-958A819E14027EEE00837C82.sh: line 97: /Applications/Xcode 6.0.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/libtool: No such file or directory
Just check permissions, it worked to me in the cordova/phonegap environment using CLI.

Library not found for -llib. (clang: error: linker command failed with exit code 1 (use -v to see invocation))

I am working on a project that was previously done and uploaded on app store.When I run this app in Xcode 5.0 it is working fine but when I run this on Xcode Version 5.1.1 (5B1008) I am getting Linker error on both device and simulator.
Error Message- Library not found for -llib. (clang: error: linker command failed with exit code 1 (use -v to see invocation)).
I have searched a lot but I didn't get any thread about Library not found for -llib error. Is there anything I have to change in build settings to resolve this?
Look at the linker command line in detail for the -L options being used:
Then use Terminal or Finder to see if your libXXX.a file exists in those directories. If the library exists elsewhere then you need to configure your Library Search Paths:
However there several details which you have not provided in your question when using a library within an app:
Is the library built as part of the Xcode project/workspace (as in the first image)?
Is the library supplied by a third-party with binary (.a) and header files (as in the second image)?
TL;DR: I ran make in the wrong directory so the paths were messed up.
Problem:
>make
linking ../build/release/yubikey-personalization-gui
/usr/x86_64-suse-linux/bin/ld: cannot find -llib
...
I ran into this when compiling the Yubikey Personalisation Tool. I tracked down the -llib call in my Makefile which looked like this:
...
LINK = #echo linking $# && g++
...
LIBS = $(SUBLIBS) -L/usr/lib64 -L../lib/release -llib -lyubikey -lykpers-1 -lQtGui -L/usr/lib64 -L/usr/X11R6/lib -lQtCore -lpthread
...
$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS)
So it was setting a variable called LINK which would print "linking" and then call g++, which is the compiler.
Then it set the var LIBS which would hold the ominous -llib.
Then it composes and runs the command $(LINK) ... $(LIBS).
Which runs g++ with the parameter -llib.
And what does that do? Turns out -l<something> is telling the compiler to use the something-library. So it asks for the library called lib here. Which is strangely generic. I figured out that the sources came with a directory called lib/, which was at ../lib.
So starting make from a directory higher up fixed it.
You should remove libstdc++ from other linker flags in your xcode project
https://stackoverflow.com/a/53103383/1344237

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