Setting the line cap of a CAShapeLayer - ios

I'm having a really weird error pop up when I try to run one line of code.
I have a subclass of CAShapeLayer, on which I am trying to set the line cap style. I want to use the round cap style, but when I add this code:
[self setLineCap: kCGLineCapRound];
The build fails and I get this error and warning:
Implicit conversion of 'int' to 'NSString *' is disallowed with ARC
Incompatible integer to pointer conversion sending 'int' to parameter of type 'NSString *'
But if I add this:
[self setLineCap: kCGLineCapButt];
It builds just fine. Why is it breaking on the other line cap type? Is this a problem/bug with Quartz?
Pertinent info.
iOS SDK 8.1
Xcode 6.1.1
Deployment Target iOS 7.0

CAShapeLayer uses kCALineCap*** which is a defined constant string in the CAShapeLayer.h file, and not a kCGLineCap*** which is part of an enum.

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I am new to iOS, I just tried to build my Unity game for iOS and it gives me these errors. See image. Can someone help? Please
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To fix this problem simply comment out the offending lines.
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(Source)

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/** unsigned 32-bit integer */
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xcode says
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Check out the full error that Xcode is giving you. Generally, the error/warning will be telling you exactly what's wrong. In this case the full error is likely:
Incompatible pointer types initializing 'Sprite' with an expression of type 'UIImageView *'
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A project that runs fine on Xcode3, fails to compile on Xcode4 with this error:
file://localhost/users/Ishaq/Projects/game01/libs/cocos2d/CCLayer.m:
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+ (id) layerWithColor:(ccColor4B)color
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}
Somehow Xcode thinks this code is calling - (id)initWithColor:(CIColor *)color; of CIImage (inside CIImage.h). How can I set Xcode's brain straight? ;-)
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