I built a simple ios app with IBeacon, when the app is in foreground or background it works ok but after rebooting my phone, my app stops getting CoreLocation delegate callbacks. This is my AppDelegate.m code.
#import "AppDelegate.h"
#import <CoreLocation/CoreLocation.h>
#import "ViewController.h"
#interface AppDelegate ()
#end
#implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
if ([UIApplication instancesRespondToSelector:#selector(registerUserNotificationSettings:)]) {
[[UIApplication sharedApplication] registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeAlert|UIUserNotificationTypeSound
categories:nil]];
}
if(launchOptions != nil){
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"alerta"
message:[launchOptions[UIApplicationLaunchOptionsLocalNotificationKey] description]
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alert show];
}
NSUUID *beaconUUID = [[NSUUID alloc] initWithUUIDString:#"B39ED98FF-2900-441A-802F-9C398FC199D2"];
NSString *regionIdentifier = #"iBeacons region 1";
CLBeaconRegion *beaconRegion = [[CLBeaconRegion alloc] initWithProximityUUID: beaconUUID identifier: regionIdentifier ];
beaconRegion.notifyEntryStateOnDisplay = YES;
self.locationManager = [[CLLocationManager alloc]init];
if([self.locationManager respondsToSelector:#selector(requestAlwaysAuthorization)]){
[self.locationManager requestAlwaysAuthorization];
}
self.locationManager.delegate = self;
//self.locationManager.pausesLocationUpdatesAutomatically = NO;
[self.locationManager startMonitoringForRegion:beaconRegion];
[self.locationManager startRangingBeaconsInRegion:beaconRegion];
[self.locationManager startUpdatingLocation];
return YES;
}
-(void)sendLocalNotificationWithMessage:(NSString*)message {
UILocalNotification *notification = [[UILocalNotification alloc] init];
notification.alertBody = message;
[[UIApplication sharedApplication] scheduleLocalNotification:notification];
}
- (void) locationManager:(CLLocationManager *)manager didRangeBeacons:(NSArray *)beacons inRegion:(CLBeaconRegion *)region{
ViewController *viewController = (ViewController*) self.window.rootViewController;
viewController.beacons = beacons;
[viewController.tableView reloadData];
NSString *message = #"";
if(beacons.count > 0){
CLBeacon *nearestBeacon = beacons.firstObject;
if(nearestBeacon.proximity == self.lastProximity || nearestBeacon.proximity == CLProximityUnknown){
return;
}
self.lastProximity = nearestBeacon.proximity;
switch (nearestBeacon.proximity) {
case CLProximityFar:
message = #"CLProximityFar";
break;
case CLProximityNear:
message= #"CLProximityNear";
break;
case CLProximityImmediate:
message= #"CLProximityImmediate";
break;
case CLProximityUnknown:
return;
}
}else {
message = #"No BEACONS";
}
NSLog(#"%#", message);
[self sendLocalNotificationWithMessage:message];
}
- (void) locationManager:(CLLocationManager *)manager didEnterRegion:(CLRegion *)region{
[manager startRangingBeaconsInRegion:(CLBeaconRegion*) region];
[self.locationManager startUpdatingLocation];
NSLog(#"INSIDE REGION");
[self sendLocalNotificationWithMessage:#"INSIDE REGION"];
}
- (void) locationManager:(CLLocationManager *)manager didExitRegion:(CLRegion *)region{
[manager stopRangingBeaconsInRegion:(CLBeaconRegion*) region];
[self.locationManager stopUpdatingLocation];
NSLog(#"OUTSIDE REGION");
[self sendLocalNotificationWithMessage:#"OUTSIDE REGION"];
}
- (void)locationManager:(CLLocationManager *)manager didDetermineState:(CLRegionState)state forRegion:(CLRegion *)region{
if (state == CLRegionStateInside) {
//Start Ranging
[manager startRangingBeaconsInRegion:(CLBeaconRegion*) region];
[self.locationManager startUpdatingLocation];
NSLog(#"INSIDE REGION");
[self sendLocalNotificationWithMessage:#"INSIDE REGION"];
}
else{
//Stop Ranging
[manager stopRangingBeaconsInRegion:(CLBeaconRegion*) region];
[self.locationManager stopUpdatingLocation];
NSLog(#"OUTSIDE REGION");
[self sendLocalNotificationWithMessage:#"OUTSIDE REGION"];
}
}
-(void)application:(UIApplication *)application didReceiveLocalNotification:(NSDictionary *)userInfo {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"ALERT"
message:#"didReceiveLocalNotification"
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alert show];
}
- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
#end
I cant find what is the issue, i need your help!
The code looks OK. When testing this, I would recommend you do the following:
Launch your app
Turn on your beacon
Verify you get a didEnterRegion callback.
Turn off your beacon
Verify you get a didExitRegion callback.
Reboot your phone
Wait at least 2 minutes (it takes a bit of time before CoreLocation fully starts up after reboot.)
Turn on your beacon
Wait a few minutes to see if you get a didEnterRegion callback.
Related
After receive a push notification I am trying to get the current localization.
However when I start the code bellow the corelocation fails (didFailWithError) when the app is at background :(
Only works in foreground.
Why?
I already did the .plist for background configuration
-(void)application:(UIApplication *)application didReceiveRemoteNotification:(nonnull NSDictionary *)userInfo fetchCompletionHandler:(nonnull void (^)(UIBackgroundFetchResult))completionHandler{
__block UIBackgroundTaskIdentifier bgTask = [application beginBackgroundTaskWithExpirationHandler:^{
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
NSLog(#" Finalizado background...");
}];
[self handleStartMonitoringLocation];
NSLog(#"Main Thread proceeding...");
}
-(void)handleStartMonitoringLocation{
// location
if (!self.shareModel) {
self.shareModel = [LocationManager sharedManager];
self.shareModel.afterResume = NO;
[self.shareModel addApplicationStatusToPList:#"didFinishLaunchingWithOptions"];
}
[self.shareModel addApplicationStatusToPList:#"applicationDidBecomeActive"];
//Remove the "afterResume" Flag after the app is active again.
self.shareModel.afterResume = NO;
// [self.shareModel startMonitoringLocation];
[self.shareModel startBackgroundLocationUpdates];
}
-(void)startBackgroundLocationUpdates {
// Create a location manager object
self.anotherLocationManager = [[CLLocationManager alloc] init];
// Set the delegate
self.anotherLocationManager.delegate = self;
// Request location authorization
[self.anotherLocationManager requestWhenInUseAuthorization];
// Set an accuracy level. The higher, the better for energy.
self.anotherLocationManager.desiredAccuracy = kCLLocationAccuracyBest;
// Enable automatic pausing
self.anotherLocationManager.pausesLocationUpdatesAutomatically = YES;
// Specify the type of activity your app is currently performing
self.anotherLocationManager.activityType = CLActivityTypeFitness;
if(SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(#"9.0")){
// Enable background location updates
self.anotherLocationManager.allowsBackgroundLocationUpdates = YES;
[self.anotherLocationManager requestLocation];
}
else{
// Start location updates
[self.anotherLocationManager startUpdatingLocation];
}
}
#pragma mark - CLLocationManager Delegate
-(void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error {
NSLog(#"locationManager error: %#",error);
}
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations{
NSLog(#"locationManager didUpdateLocations: %#",locations);
}
I have created multiple geo-fence to monitor region entry/exit events.
I have created a location manager in AppDelegate.h file.
#interface AppDelegate : UIResponder <UIApplicationDelegate, CLLocationManagerDelegate>
#property (strong, nonatomic) UIWindow *window;
#property(nonatomic,retain)CLLocationManager *locationManager;
#property(nonatomic,retain)CLLocation *currentLocation;
+(AppDelegate *)sharedDelegate;
AppDelegate.m file
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
UILocalNotification *notification = [launchOptions objectForKey:UIApplicationLaunchOptionsLocalNotificationKey];
if (notification) {
NSLog(#"AppDelegate didFinishLaunchingWithOptions");
application.applicationIconBadgeNumber = 0;
}
if ([application respondsToSelector:#selector(registerUserNotificationSettings:)])
{
UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:(UIUserNotificationTypeBadge|UIUserNotificationTypeAlert|UIUserNotificationTypeSound) categories:nil];
[application registerUserNotificationSettings:settings];
}
else // iOS 7 or earlier
{
UIRemoteNotificationType myTypes = UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeSound;
[application registerForRemoteNotificationTypes:myTypes];
}
if (!self.locationManager)
{
self.locationManager = [[CLLocationManager alloc] init];
}
self.locationManager.delegate = self;
//locationManager.distanceFilter = kCLDistanceFilterNone;
self.locationManager.desiredAccuracy = kCLLocationAccuracyBestForNavigation;
self.locationManager.distanceFilter = 2.0f;
self.locationManager.activityType = CLActivityTypeAutomotiveNavigation;
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0)
{
[self.locationManager requestAlwaysAuthorization];
}
if ([self.locationManager respondsToSelector:#selector(allowsBackgroundLocationUpdates)])
{
self.locationManager.allowsBackgroundLocationUpdates = YES;
}
if ([self.locationManager respondsToSelector:#selector(pausesLocationUpdatesAutomatically)])
{
self.locationManager.pausesLocationUpdatesAutomatically= NO;
}
[self.locationManager stopMonitoringSignificantLocationChanges];
if ([CLLocationManager locationServicesEnabled] && [CLLocationManager authorizationStatus] != kCLAuthorizationStatusDenied)
{
[self.locationManager startUpdatingLocation];
}
// Override point for customization after application launch.
return YES;
}
-(void)locationManager:(CLLocationManager *)manager didStartMonitoringForRegion:(CLRegion *)region
{
NSLog(#"Started monitoring %# region",region.identifier);
}
-(void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray<CLLocation *> *)locations
{
NSLog(#"%#",[locations description]);
}
-(void)locationManager:(CLLocationManager *)manager didEnterRegion:(CLRegion *)region
{
dispatch_async(dispatch_get_main_queue(), ^{
if ([[UIApplication sharedApplication] applicationState]==UIApplicationStateBackground || [[UIApplication sharedApplication] applicationState]==UIApplicationStateInactive)
{
UILocalNotification *localnotification = [[UILocalNotification alloc]init];
localnotification.fireDate=[NSDate dateWithTimeIntervalSinceNow:1];
localnotification.alertBody=#"You are enter in region.";
localnotification.timeZone=[NSTimeZone defaultTimeZone];
localnotification.repeatInterval = 0;
localnotification.hasAction=YES;
[[UIApplication sharedApplication]scheduleLocalNotification:localnotification];
}
else
{
[[[UIAlertView alloc]initWithTitle:#"message" message:#"Enter into region." delegate:self cancelButtonTitle:nil otherButtonTitles:#"Ok ", nil] show];
}
});
}
-(void)locationManager:(CLLocationManager *)manager didExitRegion:(CLRegion *)region
{
dispatch_async(dispatch_get_main_queue(), ^{
if ([[UIApplication sharedApplication] applicationState]==UIApplicationStateBackground || [[UIApplication sharedApplication] applicationState]==UIApplicationStateInactive)
{
UILocalNotification *localnotificationExit = [[UILocalNotification alloc]init];
localnotificationExit.fireDate=[NSDate dateWithTimeIntervalSinceNow:1];
localnotificationExit.alertBody=#"You are exit from region.";
NSLog(#"Exit from region.");
localnotificationExit.timeZone=[NSTimeZone defaultTimeZone];
localnotificationExit.repeatInterval = 0;
localnotificationExit.hasAction=YES;
[[UIApplication sharedApplication]scheduleLocalNotification:localnotificationExit];
}
else
{
[[[UIAlertView alloc]initWithTitle:#"message" message:#"Exit from region." delegate:self cancelButtonTitle:nil otherButtonTitles:#"Ok ", nil] show];
}
});
}
- (void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error
{
NSLog(#"didFailWithError: %#", error);
[[[UIAlertView alloc] initWithTitle:#"Error" message:#"Failed to Get Your Location" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil] show];
}
This things are to manage the region monitoring.
Now my view controller are adding the regions for monitoring.
-(void)AddRegionsInGeoFence
{
NSUserDefaults *standardDefaults = [NSUserDefaults standardUserDefaults];
//----1
CLLocationCoordinate2D centerCoordinate1 = CLLocationCoordinate2DMake(23.046518, 72.543337);
CLCircularRegion *region1 =[[CLCircularRegion alloc] initWithCenter:centerCoordinate1 radius:200 identifier:#"Location First"];
NSLog(#"%#",[region1 description]);
region1.notifyOnEntry=YES;
region1.notifyOnExit=YES;
if (![standardDefaults boolForKey:#"EnterRegion"])
{
[[AppDelegate sharedDelegate].locationManager startMonitoringForRegion:region1];
NSLog(#"Started Monitoring- %#", [region1 description]);
}
[self.mapview setShowsUserLocation:YES];
[self.mapview setUserTrackingMode:MKUserTrackingModeFollow animated:YES];
//----2
CLLocationCoordinate2D centercoordinate2=CLLocationCoordinate2DMake(23.064381, 72.531181);
CLCircularRegion *region2=[[CLCircularRegion alloc]initWithCenter:centercoordinate2 radius:200 identifier:#"Location Second"];
NSLog(#"%#",[region2 description]);
region2.notifyOnEntry=YES;
region2.notifyOnExit=YES;
if (![standardDefaults boolForKey:#"EnterRegion"])
{
[[AppDelegate sharedDelegate].locationManager startMonitoringForRegion:region2];
NSLog(#"Started Monitoring- %#", [region2 description]);
}
//----3
CLLocationCoordinate2D centercoordinate3=CLLocationCoordinate2DMake(23.083583,72.546441);
CLCircularRegion *region3=[[CLCircularRegion alloc]initWithCenter:centercoordinate3 radius:200 identifier:#"Location Third"];
NSLog(#"%#",[region3 description]);
region3.notifyOnEntry=YES;
region3.notifyOnExit=YES;
if (![standardDefaults boolForKey:#"EnterRegion"])
{
[[AppDelegate sharedDelegate].locationManager startMonitoringForRegion:region3];
NSLog(#"Started Monitoring- %#", [region3 description]);
}
//4
CLLocationCoordinate2D centercoordinate4=CLLocationCoordinate2DMake(23.122255, 72.584499);
CLCircularRegion *region4=[[CLCircularRegion alloc]initWithCenter:centercoordinate4 radius:500 identifier:#"Location Fourth"];
NSLog(#"%#",[region4 description]);
region4.notifyOnEntry=YES;
region4.notifyOnExit=YES;
if (![standardDefaults boolForKey:#"EnterRegion"])
{
[[AppDelegate sharedDelegate].locationManager startMonitoringForRegion:region4];
NSLog(#"Started Monitoring- %#", [region4 description]);
[standardDefaults setBool:YES forKey:#"EnterRegion"];
[standardDefaults synchronize];
}
}
My Problem is region monitoring methods are called multiple times even if I am not moving in side the region itself. Everything else is working fine, Accuracy buffer is around 50-80 meters that is fine for me.
-(void)locationManager:(CLLocationManager *)manager didEnterRegion:(CLRegion *)region
-(void)locationManager:(CLLocationManager *)manager didExitRegion:(CLRegion *)region
Also if I am turning off Wi-Fi then it's calling up these methods back to back saying exit from region and enter in to region. As far as I know GPS accuracy is depends on Wi-Fi.
Any help would be highly appreciated.
a Possible workaround in the interim while the apple bug gets fixed is to rate limit the callback; thereby not acting on all the callbacks but limiting the rate at which the callbacks can get processed.
Callback execution portions that happen before the time period expires get ignored.
Here is and example code that could assist, not tested:
The rate is limited to 2 seconds.
-(void)methodRateLimit {
#synchronized(self) {
// rate limit begin
static NSDate *lastTimeExit = nil;
if (!lastTimeExit) {
lastTimeExit = [NSDate distantPast]; // way back in time
}
NSDate *now = [NSDate date];
if ([now timeIntervalSinceDate:lastTimeExit] > 2) {
// do work here
NSLog(#"Executing");
lastTimeExit = now;
} else {
NSLog(#"Limiting");
}
}
}
I have noticed that whenever I start again the app and look at the following method I get that the beaconRegion returned is not nill. How does this work precisely?
beaconRegion = [self.locationManager.monitoredRegions member:beaconRegion];
// for more context on how I use this please look at the code below
In other words, how does iOS handle the allocation of CLLocationManager? Does it deserialise it every time the app is woken up and in this way retrieve the region information?
This is the output of the Xcode debugger console when running the code below:
2015-11-11 09:44:13.718 RegionMonitoringTest[239:15121] AppDelegate: creating new location manager object
2015-11-11 09:44:13.722 RegionMonitoringTest[239:15121] BeaconMonitoring class: in startRangingForBeacons, startupdatinglocation, range for my beacon
2015-11-11 09:44:13.724 RegionMonitoringTest[239:15121] Region already in list
2015-11-11 09:44:13.732 RegionMonitoringTest[239:15121] AppDelegate: Application did became active.
2015-11-11 09:44:13.762 RegionMonitoringTest[239:15121] BeaconMonitoring -> LocationManager: didFailWithError | Error: Error Domain=kCLErrorDomain Code=0 "(null)"
2015-11-11 09:44:13.762 RegionMonitoringTest[239:15121] Requesting to start ranging for beacons again.
2015-11-11 09:44:13.762 RegionMonitoringTest[239:15121] BeaconMonitoring class: in startRangingForBeacons, startupdatinglocation, range for my beacon
2015-11-11 09:44:13.767 RegionMonitoringTest[239:15121] Region already in list
Below I paste the source code that I am using to test this, it may be helpful (it is based on the AirLocate example provided by Apple):
#import "AppDelegate.h"
#define BEACON_REGION #"01020102-0102-0102-0102-010201020102"
#interface AppDelegate ()
#property (strong, nonatomic) CLLocationManager *locationManager;
#property (strong, nonatomic) NSMutableArray * monitoredRegions;
#end
#implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
if ([launchOptions objectForKey:UIApplicationLaunchOptionsLocationKey]) {
NSLog(#"AppDelegate: being woken up after entering region");
}
else{
NSLog(#"AppDelegate: creating new location manager object");
self.locationManager = [[CLLocationManager alloc] init];
self.locationManager.pausesLocationUpdatesAutomatically = false;
self.locationManager.allowsBackgroundLocationUpdates = true;
self.locationManager.delegate = self;
if([self.locationManager respondsToSelector:#selector(requestAlwaysAuthorization)]) {
[self.locationManager requestAlwaysAuthorization];
}
self.monitoredRegions = [[NSMutableArray alloc] initWithCapacity:10];
[self startRangingForBeacons];
}
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
NSLog(#"AppDelegate: will resign active");
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
NSLog(#"AppDelegate: did enter background");
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
//[self.bluetoothDataSync stopScanning];
NSLog(#"AppDelegate: did enter foreground");
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
NSLog(#"AppDelegate: Application did became active.");
}
- (void)applicationWillTerminate:(UIApplication *)application {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
//[[UIApplication sharedApplication] cancelAllLocalNotifications];
NSLog(#"AppDelegate: App will terminate");
}
//////////////////////////////////////////////////
- (void) startRangingForBeacons{
NSLog(#"BeaconMonitoring class: in startRangingForBeacons, startupdatinglocation, range for my beacon");
[self startMonitoringForRegion:[[NSUUID alloc] initWithUUIDString:BEACON_REGION] :#"my-beaconregion"];
}
- (void)locationManager:(CLLocationManager *)manager monitoringDidFailForRegion:(CLRegion *)region withError:(NSError *)error {
NSString * message = [NSString stringWithFormat:#"BeaconMonitoring -> LocationManager: monitoringDidFailForRegion | Error: %#, Region identifier: %#", error, region.identifier];
NSLog(#"%#", message);
NSLog(#"Requesting to start ranging for beacons again.");
[self startRangingForBeacons];
}
- (void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error {
NSString * message = [NSString stringWithFormat:#"BeaconMonitoring -> LocationManager: didFailWithError | Error: %#", error];
NSLog(#"%#", message);
NSLog(#"Requesting to start ranging for beacons again.");
[self startRangingForBeacons];
}
- (void) startMonitoringForRegion:(NSUUID*)beaconUUID :(NSString*)regionIdentifier{
CLBeaconRegion *beaconRegion = nil;
beaconRegion = [self.locationManager.monitoredRegions member:beaconRegion];
if(beaconRegion)
{
NSLog(#"Region already in list");
}
else{
beaconRegion = [[CLBeaconRegion alloc] initWithProximityUUID:beaconUUID identifier:regionIdentifier];
beaconRegion.notifyEntryStateOnDisplay = YES;
beaconRegion.notifyOnEntry = YES;
beaconRegion.notifyOnExit = YES;
[self.locationManager startMonitoringForRegion:beaconRegion];
}
[self.locationManager startRangingBeaconsInRegion:beaconRegion];
[self.locationManager startUpdatingLocation];
[self.monitoredRegions addObject:beaconRegion];
}
- (void) stopRangingForbeacons{
NSLog(#"BeaconMonitoring: stopRangingForbeacons - Stops updating location");
[self.locationManager stopUpdatingLocation];
for (int i=0; i < [self.monitoredRegions count]; i++) {
NSObject * object = [self.monitoredRegions objectAtIndex:i];
if ([object isKindOfClass:[CLBeaconRegion class]]) {
CLBeaconRegion * region = (CLBeaconRegion*)object;
[self.locationManager stopMonitoringForRegion:region];
[self.locationManager stopRangingBeaconsInRegion:region];
}
else{
NSLog(#"BeaconMonitoring: unrecongized object in beacon region list");
}
}
}
- (void)locationManager:(CLLocationManager *)manager didChangeAuthorizationStatus:(CLAuthorizationStatus)status
{
if (![CLLocationManager locationServicesEnabled]) {
NSLog(#"Couldn't turn on ranging: Location services are not enabled.");
}
if ([CLLocationManager authorizationStatus] != kCLAuthorizationStatusAuthorized) {
NSLog(#"Couldn't turn on monitoring: Location services not authorised.");
}
}
#pragma CLLocationManagerDelegate
-(void)locationManager:(CLLocationManager *)manager didEnterRegion:(CLRegion *)region {
NSLog(#"BeaconMonitoring: did enter region, will now start ranging beacons in this region");
[manager startRangingBeaconsInRegion:(CLBeaconRegion*)region];
[self.locationManager startUpdatingLocation];
}
-(void)locationManager:(CLLocationManager *)manager didExitRegion:(CLRegion *)region {
NSLog(#"BeaconMonitoring: did exit region, will now: stop ranging beacons in this region; stop updating locations; stop scanning for BLE");
[manager stopRangingBeaconsInRegion:(CLBeaconRegion*)region];
[self.locationManager stopUpdatingLocation];
NSDictionary * notificationData = #{ #"value" : #"exitedRegion"};
[[NSNotificationCenter defaultCenter] postNotificationName:#"dataUpdate" object:nil userInfo:notificationData];
}
- (void) locationManager:(CLLocationManager *)manager didDetermineState:(CLRegionState)state forRegion:(CLRegion *)region
{
NSString * message = #"CLRegionState: ";
switch (state) {
case CLRegionStateInside:
message = #"CLRegionState: state inside";
break;
case CLRegionStateOutside:
message = #"CLRegionState: state outside";
break;
case CLRegionStateUnknown:
message = #"CLRegionState: state unknown";
break;
default:
message = #"CLRegionState: default case";
break;
}
NSLog(#"%#", message);
}
-(void)locationManager:(CLLocationManager *)manager didRangeBeacons:(NSArray *)beacons inRegion:(CLBeaconRegion *)region {
bool rangedBeacons = false;
if ([beacons count]>0) {
for (int i=0; i<[beacons count]; i++) {
CLBeacon *beacon = [beacons objectAtIndex:i];
if((beacon.major.intValue == 4) && (beacon.major.intValue == 8)){
rangedBeacons = true;
}
}
}
if (rangedBeacons) {
NSLog(#"Region identifier: %#", region.identifier);
NSString * message = [NSString stringWithFormat:#"BeaconMonitoring: ranged a total of %lu, hence request scan start", (unsigned long)[beacons count]];
NSLog(#"%#", message);
}
}
Since Location Manager's monitoring works even when the app is not running, e.g., was terminated due to memory pressure or killed by the user at the app switcher, iOS needs to keep the list of regions apps monitor for somewhere outside the app, and you can think of monitoredRegions as the reflection of that list—rather than an instance property that vanishes when the object gets deallocated.
Note for example that if you instantiate more than one location manager, they all share the same monitoring list—a direct outcome of the list being stored per-app somewhere on the OS level. If you start/stop monitoring for a region in one location manager, it'll affect all the others.
All of this applies to CLBeaconRegion, but also to "regular" CLCircularRegion—because it's a feature of monitoring, and not something beacon-specific.
What I am trying to achieve is described in the following steps
1.User opens the app, navigates blah blah blah
2.User presses the home button, the app shuts itself
3.A background task for detecting CLbeacons starts. On every detection, A UILocalNotification is fired immediately, so as to make the user aware that a beacon has been discovered.
Now what happens with me
I open the app, navigate then press the home button to shut the app
The phone slowly darkens itself, i.e it goes to the slide to unlock state. Here no notification gets fired; Hell, the CLLocationManger's method -(void)locationManager:(CLLocationManager *)manager didRangeBeacons:(NSArray *)beacons inRegion:(CLBeaconRegion *)region doesn't get called at all.
The phone goes to sleep. I slide open the phone to awake it; Immediately multiple `UIlocalNotifications enter.
Can anyone explain to me why is this happening?
//
// AppDelegate.m
// Beacon Proximity
//
// Created by Debanjan Chakraborty on 7/15/14.
// Copyright (c) 2014 Debanjan Chakraborty. All rights reserved.
//
#import "AppDelegate.h"
#import "CustomerRegViewController.h"
#import "IntialViewController.h"
#import "BeaconProduct.h"
#import "DBManager.h"
#import "APLDefaults.h"
#import "ScanViewController.h"
typedef NS_ENUM(NSUInteger, BeaconType)
{
Check,
Bundle
};
#interface AppDelegate ()<CLLocationManagerDelegate>
#property CLLocationManager *locationAppManager;
#property (nonatomic) NSInteger localNotificationCount;
//#property (nonatomic,strong) UILocalNotification *localNotification;
//#property (nonatomic) NSTimer *timerForNotifier;
#end
#implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
if ([[NSUserDefaults standardUserDefaults] boolForKey:#"HasLaunchedOnce"])
{
// app already launched
}
else
{
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:#"HasLaunchedOnce"];
[[NSUserDefaults standardUserDefaults] synchronize];
[self entryDatabase];
}
[[UIApplication sharedApplication] cancelAllLocalNotifications];
[[UIApplication sharedApplication] registerForRemoteNotificationTypes:
(UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound | UIRemoteNotificationTypeAlert)];
UILocalNotification *notification = [launchOptions objectForKey:UIApplicationLaunchOptionsLocalNotificationKey];
if (notification)
{
NSLog(#" aache ?");
// self.localNotificationCount = 0;
UIAlertView *aw = [[UIAlertView alloc] initWithTitle:#"Case 1" message: notification.alertBody delegate:self cancelButtonTitle:#"Ok" otherButtonTitles:nil];
[aw show];
}
application.applicationIconBadgeNumber = 0;
return YES;
}
- (void)application:(UIApplication *)app didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {
NSString *token = [[deviceToken description] stringByTrimmingCharactersInSet: [NSCharacterSet characterSetWithCharactersInString:#"<>"]];
token = [token stringByReplacingOccurrencesOfString:#" " withString:#""];
NSLog(#"content---%#", token);
}
- (void)application:(UIApplication *)app didFailToRegisterForRemoteNotificationsWithError:(NSError *)err {
NSLog(#"Error %#",err.localizedDescription);
}
- (void)applicationWillResignActive:(UIApplication *)application
{
if(![[NSUserDefaults standardUserDefaults] boolForKey:#"HasLaunchedOnce"])
{
NSLog(#" Will REsign and initialise");
}
else
{
NSLog(#" Will REsign?");
}
}
-(void)applicationWillTerminate:(UIApplication *)application
{
NSLog(#" terminated");
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
[[UIApplication sharedApplication] cancelAllLocalNotifications];
[self initialise];
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
application.applicationIconBadgeNumber=0;
for (NSUUID *uuid in [APLDefaults sharedDefaults].supportedProximityUUIDs)
{
CLBeaconRegion *region = [[CLBeaconRegion alloc] initWithProximityUUID:uuid identifier:[uuid UUIDString]];
[self.locationAppManager stopMonitoringForRegion:region];
}
self.locationAppManager = nil;
}
-(void)insert:(NSDate *)fire WithBeaconType:(BeaconType )beaconType ForBeacon:(CLBeacon *)beacon
{
self.localNotificationCount++;
UILocalNotification *localNotification = [UILocalNotification new];
localNotification.soundName = UILocalNotificationDefaultSoundName;
localNotification.applicationIconBadgeNumber =self.localNotificationCount;
localNotification.fireDate = [NSDate date];
localNotification.alertAction = #"Show me";
if(beaconType == Check)
{
localNotification.alertBody = [NSString stringWithFormat:#"Check out new offers"];
localNotification.alertAction = NSLocalizedString(#"Read Offer", nil);
}
else
{
localNotification.alertBody = [NSString stringWithFormat:#"You've reached offers. Grab them before they expire soon"];
localNotification.alertAction = NSLocalizedString(#"Grab Offer", nil);
}
[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
NSLog(#" should Notify minor is %d and major is %d",[beacon.minor integerValue],[beacon.major integerValue]);
[[DBManager getSharedInstance] updateNotifiedTimeForBeacon:beacon];
}
- (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification
{
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
[[UIApplication sharedApplication] setApplicationIconBadgeNumber:0];
self.localNotificationCount = 0;
[[UIApplication sharedApplication] cancelAllLocalNotifications];
}
-(UIViewController *)omegaScreen
{
UIStoryboard *strybrd = [UIStoryboard storyboardWithName:#"Storyboard" bundle:nil];
NSString *viewId=[[NSUserDefaults standardUserDefaults]objectForKey:#"custId"]?#"initial":#"custReg";
UIViewController *controller=[strybrd instantiateViewControllerWithIdentifier:viewId];
if([[NSUserDefaults standardUserDefaults] objectForKey:#"custId"])
[self initialise];
return [viewId isEqualToString:#"initial"]?(IntialViewController *)controller:(CustomerRegViewController *)controller;
}
-(void)initialise
{
self.locationAppManager = [[CLLocationManager alloc] init];
self.locationAppManager.delegate = self;
for (NSUUID *uuid in [APLDefaults sharedDefaults].supportedProximityUUIDs)
{
NSLog(#" uuid is %#",uuid.UUIDString);
CLBeaconRegion *region = [[CLBeaconRegion alloc] initWithProximityUUID:uuid identifier:[uuid UUIDString]];
region.notifyEntryStateOnDisplay=YES;
[self.locationAppManager startMonitoringForRegion:region];
}
self.localNotificationCount = -1;
}
- (void) locationManager:(CLLocationManager *)manager didStartMonitoringForRegion:(CLRegion *)region
{
NSLog(#" it did");
if([region isKindOfClass:[CLBeaconRegion class]])
{
[self.locationAppManager requestStateForRegion:(CLBeaconRegion*)region];
}
}
-(void)locationManager:(CLLocationManager *)manager didDetermineState:(CLRegionState)state forRegion:(CLRegion *)region
{
if (state == CLRegionStateInside)
{
//Start Ranging
[manager startRangingBeaconsInRegion:(CLBeaconRegion*)region];
}
}
- (void)locationManager:(CLLocationManager*)manager didEnterRegion:(CLRegion *)region
{
if ([region isKindOfClass:[CLBeaconRegion class]])
{
[self.locationAppManager startRangingBeaconsInRegion:(CLBeaconRegion*)region];
}
}
- (void)locationManager:(CLLocationManager *)manager didRangeBeacons:(NSArray *)beacons inRegion:(CLBeaconRegion *)region
{
// if([self runningInBackground])
// {
// NSLog(#" didRangeBeacons in App Delegate");
for (CLBeacon *beacon in beacons)
{
if([[DBManager getSharedInstance]shouldNotifyFor:beacon])
{
BeaconType type;
if([beacon.major integerValue]==0)
{
type = Check;
}
else
{
type = Bundle;
}
[self insert:[NSDate date]WithBeaconType:type ForBeacon:beacon];
}
}
// }
}
-(BOOL) runningInBackground
{
UIApplicationState state = [UIApplication sharedApplication].applicationState;
BOOL result = (state == UIApplicationStateBackground);
return result;
}
-(void)resetStatus
{
NSLog(#" timer has been fired");
}
-(void)entryDatabase
{
NSMutableArray *localArray = [NSMutableArray new];
BeaconProduct *bP1 = [[BeaconProduct alloc] initWithProductSku:#"1" andId:#"1" andbTitle:#"BeaconAdTitle1" andDescription:#"Description1" andCurrency:#"Rupees" andSmallImage:#"Shampoo" andLargeImage:#"Shampoo" andPrice:[NSNumber numberWithInteger:700]];
BeaconProduct *bP2 = [[BeaconProduct alloc] initWithProductSku:#"2" andId:#"1" andbTitle:#"BeaconAdTitle2" andDescription:#"Description2" andCurrency:#"Rupees" andSmallImage:#"conditionerFree" andLargeImage:#"conditionerFree" andPrice:[NSNumber numberWithInteger:200]];
BeaconProduct *bP3 = [[BeaconProduct alloc] initWithProductSku:#"3" andId:#"2" andbTitle:#"BeaconAdTitle3" andDescription:#"Description3" andCurrency:#"Rupees" andSmallImage:#"soap" andLargeImage:#"soap" andPrice:[NSNumber numberWithFloat:20.50]];
BeaconProduct *bP4 = [[BeaconProduct alloc] initWithProductSku:#"4" andId:#"3" andbTitle:#"BeaconAdTitle4" andDescription:#"Description4" andCurrency:#"Rupees" andSmallImage:#"shirt" andLargeImage:#"shirt" andPrice:[NSNumber numberWithFloat:250]];
[localArray addObject:bP1];
[localArray addObject:bP2];
[localArray addObject:bP3];
[localArray addObject:bP4];
[[DBManager getSharedInstance] insertBeaconProduct:localArray];
}
#end
You should post your code so we can explain this definitively, but it sounds like you simply have region.notifyEntryStateOnDisplay = YES; when setting up your region. When you have that option set, you will get an extra callback to your region entry callback from CLLocationManager every time you illuminate the display.
EDIT: After seeing the code, I also noticed that the app starts monitoring when it is about to to the background, then stops it when it goes back into the foreground. I suspect this may be complicating the issue and giving you extra callbacks causing extra notifications. It doesn't look like there is any reason to keep stopping and restarting monitoring. I would suggest you simply set up monitoring of your beacon regions when the app starts up, and leave monitoring going. This combined with setting region.notifyEntryStateOnDisplay=NO should prevent the multiple notifications.
SECOND EDIT: As to point (2), you should understand that you generally CANNOT range in the background at all. Once your app leaves the foreground, you can only get callbacks to didRangeBeacons: inRegion: for about five seconds, at which time such callbacks stop until the app is woken up again. One way you can wake it up is by transitioning from being in/out of a beacon region using the monitoring APIs. However, you should understand that in the background, these transitions are not always instantaneous and can take up to 15 minutes. See here for details.
I need to keep track of the user location all the time (but not drain the battery).
I understand the only way to get updates after app is terminated is using startMonitoringSignificantLocationChanges.
From Apple's Location Awareness Programming Guide on startMonitoringSignificantLocationChanges:
If you start this service and your application is subsequently
terminated, the system automatically relaunches the application into
the background if a new event arrives. In such a case, the options
dictionary passed to the application:didFinishLaunchingWithOptions:
method of your application delegate contains the key
UIApplicationLaunchOptionsLocationKey to indicate that your
application was launched because of a location event. Upon relaunch,
you must still configure a location manager object and call this
method to continue receiving location events. When you restart
location services, the current event is delivered to your delegate
immediately. In addition, the location property of your location
manager object is populated with the most recent location object even
before you start location services.
I would be glad if someone could demonstrate in the code (give an example) which methods i should use
In the following code i'm tring to :
- start the location manager at appdelegate which strats the signinficant monitor changes update and startupdating.
- in didUpdateToLocation i'm calling stopupdating
- in didFinishLaunchingWithOptions when i check if i got a UIApplicationLaunchOptionsLocationKey in order to know if i'm in the background and launched due to siginificant monitor location update.
- if so, i call startMonitoringSignificantLocationChanges again (not sure why...)
and begin a UIBackgeoundTaskIdentifier for calling startupdating method.
LocationController.m :
+ (LocationController*)sharedInstance {
#synchronized(self) {
if (sharedCLDelegate == nil) {
[[self alloc] init];
}
}
return sharedCLDelegate;
}
- (id)init
{
self = [super init];
if (self != nil) {
self.locationManager = [[[CLLocationManager alloc] init] autorelease];
self.locationManager.delegate = self;
self.locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters;
[self.locationManager startUpdatingLocation];
[self.locationManager startMonitoringSignificantLocationChanges];
}
return self;
}
- (void) startMonitoringSignificantLocationChanges
{
[self.locationManager startMonitoringSignificantLocationChanges];
}
- (void) stopMonitoringSignificantLocationChanges
{
[self.locationManager stopMonitoringSignificantLocationChanges];
}
-(void) start{
[self.locationManager startUpdatingLocation];
}
- (void)locationManager:(CLLocationManager *)manager
didUpdateToLocation:(CLLocation *)newLocation
fromLocation:(CLLocation *)oldLocation{
if ( abs([newLocation.timestamp timeIntervalSinceDate: [NSDate date]]) < 30) {
self.lastLocation = newLocation;
[self updateLocation]; //sending location to server
[self.locationManager stopUpdatingLocation];
}
}
- (void)locationManager:(CLLocationManager*)manager
didFailWithError:(NSError*)error{
[self.locationManager stopUpdatingLocation];
}
AppDelegate.h :
#interface AppDelegate : NSObject <UIApplicationDelegate> {
UIBackgroundTaskIdentifier bgTask;
}
AppDelegate.m :
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
id locationValue = [launchOptions objectForKey:UIApplicationLaunchOptionsLocationKey];
if (locationValue) {
[[LocationController sharedInstance] startMonitoringSignificantLocationChanges];
UIApplication *app = [UIApplication sharedApplication];
bgTask = [app beginBackgroundTaskWithExpirationHandler:^{
[app endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}];
[[LocationController sharedInstance] start]; //startupdating
return YES;
}
else {
[[LocationController sharedInstance] init];
}
}
-(void) applicationDidEnterBackground:(UIApplication *) application
{
NSLog(#"entered background Mode");
}
-(void) applicationDidBecomeActive:(UIApplication *) application
{
NSLog(#"application Did Become Active");
}
Thank you.
Using your classes, this is what I would do.
In your AppDelegate.m, when your app is in the foreground or background, I'd move the CLLocationManager to run in the foreground / background to match. The reason I'm doing this is because if the CLLocationManager is not moved to the background when the app is in the background, no location updates are sent to the CLLocationManager's callback
- (void)applicationDidEnterBackground:(UIApplication *) application {
[[LocationController sharedInstance] stop];
[[LocationController sharedInstance] startMonitoringSignificantLocationChanges];
NSLog(#"entered background Mode");
}
- (void)applicationDidBecomeActive:(UIApplication *) application {
[[LocationController sharedInstance] stopMonitoringSignificantLocationChanges];
[[LocationController sharedInstance] start];
NSLog(#"application Did Become Active");
}
So lets say your app then moves to the background, and after awhile, iOS decides it's using too much memory and kills your app.
A few minutes later, iOS then receives a location update, and respawns your app, letting it know it respawned due to a location service. You then need to re-start the background location service, as it will be the only chance your app has to do so.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
if ([launchOptions objectForKey:UIApplicationLaunchOptionsLocationKey]) {
[[LocationController sharedInstance] startMonitoringSignificantLocationChanges];
}
return YES;
}
Oh, and one last change, I'm not sure why in your locationManager:didUpdateToLocation:fromLocation: method you're stopping the location service, as when you do that no more updates come through. Just leave it running, then every time a location change comes through you can send that to the server.
- (void)locationManager:(CLLocationManager *)manager
didUpdateToLocation:(CLLocation *)newLocation
fromLocation:(CLLocation *)oldLocation {
if ( abs([newLocation.timestamp timeIntervalSinceDate: [NSDate date]]) < 30) {
self.lastLocation = newLocation;
[self updateLocation]; //sending location to server
}