Functional/Acceptance test of server code in iOS with UI Automation - ios

So I am working on a project where my iOS application acts as a server and receives connections from clients that send location data. My application reads this data from a socket and either updates the location of the clients on a MKMapView or creates a new one if it is a new connection.
I have my code completely unit tested so I feel some what confident about it. However, I am trying to write an acceptance test that will start my app and have a client connect to the socket, send some data and see if my app adds an MKAnnotation to the map view. Now I have had a little bit of experience with UI Automation but my issue is how can I write this networking code.
Here is what I need the test to do:
1.) Go to view controller where this networking code is happening (Easy enough with UI Automation)
2.) Once the view controller is loaded the server will start on port 2500 (Easy enough)
3.) Have a client connect to the server and send a message (This is what I don't know how to accomplish)
4.) Assert that the MKMapView has an annotation with the information I sent (Easy with UI Automation)
I know there is nothing native to javascript that will allow me to work directly with sockets, but could I use a library that uses web sockets? Other than that option I have not been able to find any resources online to solve testing a problem like this. I am open to any suggestions since I really don't know how to tackle this problem. I am sure there must be some way to test this. Thank you in advance and I am eagerly awaiting any suggetions!!

Related

How to update a web page from requests made by another client (in rails)?

Here is my need:
I have to displays some information from a web page.
The web browser is actually on the same machine (localhost).
I want the data to be updated dynamically by the server initiative.
Since HTTP protocol is actually a request/response protocol, I know that to get this functionality, the connection between the server and the client (which is local here) should be kept open in some way (Websocket, Server-Sent Events, etc..)
Yes, "realtime" is really a fashion trend nowadays and there are many frameworks out there to do this (meteor, etc...)
And indeed, it seems that Rails supports this functionnality too in addition to using Websockets (Server-Sent Events in Rails 4 and ActionCable in Rails 5)
So achieving this functionnality would not be a big deal, I guess...
Nevertheless what I really want is to trigger an update of the webpage (displayed here locally) from a request made by another client..
This picture will explain that better :
At the beginning, the browser connects to the (local) server (green arrows).
I guess that a thread is executed where all the session data (instance variables) are stored.
In order to use some "realtime" mechanisms, the connection remains open and therefore the thread Y is not terminated. (I guess this is how it works)
A second user is connecting (blue arrows) to the server (could be or not be the same web page) and make some actions (eg. posting a form).
Here the response to that external client does not matter. Just an HTTP OK response is fine. But a confirmation web page could also be returned.
But in anyway the thread X (and/or the connection) has no particular reason to be kept.
Ok, here is my question (BTW thank you for reading me thus far).
How can I echo this new data on the local web browser ?
I see 2 differents ways to do this :
Path A: Before terminating, the thread X passes the data (its instance variables) to the thread Y which has its connection still open. Thus the server is able to update the web browser.
Path B: Before terminating the thread X sends a request (I mean a response since it is the server) directly to the web browser using a particular socket.
Which mechanisms should I use in either method to achieve this functionnality ?
For method A, how can I exchange data between threads ?
For method B, how can I use an already opened socket ?
But which of these two methods (or another one) is actually the best way to do that?
Again thank you for reading me thus far, and sorry for my bad english.
I hope I've been clear enough to expose my need.
You are overthinking this. There is no need to think of such low-level mechanisms as threads and sockets. Most (all?) pub-sub live-update tools (ActionCable, faye, etc.) operate in terms of "channels" and "events".
So, your flow will look like this:
Client A (web browser) makes a request to your server and subscribes to events from channel "client-a-events" (or something).
Client B (the other browser) makes a request to your server with instructions to post an event to channel "client-a-events".
Pub-sub library does its magic.
Client A gets an update and updates the UI accordingly.
Check out this intro guide: Action Cable Overview.

Keeping users in sync with each other in an social network app?

I am wondering about what the best way to keep users in sync with each other in a social network is. The concerned stack is an iOS app with a NodeJS backend. Let me give you an example:
Say X and Y are friends on a social network. Y's posts appear in X's feed, and as such, Y is cached somewhere on the X's phone. This morning, Y decided to change profile pictures however. Everything is well, the new picture is uploaded to the server, but how do we go about letting X know about the change of profile picture?
My possible solution: Create a route /<UID>/updates that contains a stack of "cookies" which lets the user know what and who changed since the last time they made a GET request to the route.
This seems elegant enough, but what worries me is what happens on the client side (am I supposed to make a GET request every 2 minutes during my app's uptime?). Are there any other solutions?
One solution is indeed to poll the server, but that's not very elegant. A better way is to make use of websockets:
WebSockets is an advanced technology that makes it possible to open an interactive communication session between the user's browser and a server. With this API, you can send messages to a server and receive event-driven responses without having to poll the server for a reply.
They are a 2-way connection between client and server, allowing the server to notify the client of any changes. This is the underlying technology used in the Meteor framework for example.
Take a look at this blogpost for an example of how to use websockets between an iOS client and a NodeJS backend. They make use of the open source SocketRocket iOS library.

How to keep the application alive without a client

My goal is to send an email out every 5 min from my application even if there isn't a browser open to the application.
I'm using FluentScheduler to manage the tasks; which works up until the server decides to kill the application from inactivity.
My big constraints are:
I can't touch the server. It is how it is and I have to work around it.
I can't rely on a client refreshing a browser or anything else along the lines of using client side scripts.
I can't use any scheduler that uses a database.
What I have been focusing on is trying to create an artificial postback.
Note: The server is load balanced, so a solution could use that
Is there any way that I can keep my application from getting killed by the server?
You could use a monitoring service like https://www.pingdom.com/ to ping the server at regular intervals. Just make sure it hits an endpoint that invokes .NET code and not a static resource.

Invoke controller action from a web service

I have an ASP.NET MVC application presenting some data and I want it to
open a new tab, or
redirect to a new view
when a web service gives me a signal. This WS is supposed to handle some external data and requests and when some specific action is called, I want it to be able to give my web application some kind of signal.
I was thinking about using Html.Action to an asynch controller but then I don't know how to provide the signal from the WS to the controller (or all instances of them).
Hopefully, it is understandable. Do you have an idea what needs to be done?
Thanks in advance.
So basically your problem comes down to the fact that server state is changed (through WS) and we want to make something happen at the client side where the your web app is being viewed.
Frankly it's not straightforward. Internet works on the Client -> Server architecture. User sends a request to the server, server responds. What you are trying to do is reverse of it. You want to send a request from server to user. HTTP protocol doesn't work like that.
Right now, to do something similar following two strategies are used:
Websockets : try searching them on google. You create a socket between the client and server and once server gets updated by the WS, it sends a request to the client through the socket. You can ask it to navigate to a different view or open a new window. The downside with it is that its not supported by the majority of the browsers. Might take a year or so to be. Not really recommend now.
Polling : You can make Ajax requests from your browser to server in certain intervals (you know like every 5 seconds) and see if the server state has changed or now. If yes, then do your stuff. That's the most common technique. Twitter.com uses it. There is also another version of it called Comet or Long Polling but I won't confuse you with that.
The important thing to note here is that whatever you want to do (open tab, change view etc) you have to do it through Javascript at the client side.
hope that helps

Ideas for web application with external input and realtime notification

I am to build a web application which will accept different events from external sources and present them quickly to the user for further actions. I want to use Ruby on Rails for the web application. This project is a internal development project. I would prefer simple and easy to use solutions for rapid development over high reliable and complex systems.
What it should do
The user has the web application opened in his browser. Now an phone call comes is. The phone call is registered by a PBX monitoring daemon. In this case via the Asterisk Manager Interface. The daemon sends the available information (remote extension, local extension, call direction, channel status, start time, end time) somehow to the web application. Next the user receives a notified about the phone call event. The user now can work with this. For example by entering a summary or by matching the call to a customer profile.
The duration from the first event on the PBX (e.g. the creation of a new channel) to the popup notification in the browser should be short. Given a fast network I would like to be within two seconds. The single pieces of information about an event are created asynchronously. The local extension may be supplied separate from the remote extension. The user can enter a summary before the call has ended. The end time, new status etc. will show up on the interface as soon as one party has hung up.
The PBX monitor is just one data source. There will be more monitors like email or a request via a web form. The monitoring daemons will not necessarily run on the same host as the database or web server. I do not image the application will serve thousands of logged in users or concurrent requests soon. But from the design 200 users with maybe about the same number of events per minute should not be a scalability issue.
How should I do?
I am interested to know how you would design such an application. What technologies would you suggest? How do the daemons communicate their information? When and by whom is the data about an event stored into the main database? How does the user get notified? Should the browser receive a complete dataset on behalf of a daemon or just a short note that new data is available? Which JS library to use and how to create the necessary code on the server side?
On my research I came across a lot of possibilities: Message brokers, queue services, some rails background task solutions, HTTP Push services, XMPP and so on. Some products I am going to look into: ActiveMQ, Starling and Workling, Juggernaut and Bosh.
Maybe I am aiming too hight? If there is a simpler or easier way, like just using the XML or JSON interface of Rails, I would like to read this even more.
I hope the text is not too long :)
Thanks.
If you want to skip Java and Flash, perhaps it makes sense to use a technology in the Comet family to do the push from the server to the browser?
http://en.wikipedia.org/wiki/Comet_%28programming%29
For the sake of simplicity, for notifications from daemons to the Web browser, I'd leave Rails in the middle, create a RESTful interface to that Rails application, and have all of the daemons report to it. Then in your daemons you can do something as simple as use curl or libcurl to post the notifications. The Rails app would then be responsible for collecting the incoming notifications from the various sources and reporting them to the browser, either via JavaScript using a Comet solution or via some kind of fatter client implemented using Flash or Java.
You could approach this a number of ways but my only comment would be: Push, don't pull. For low latency it's not only quicker it's more efficient, as your server now doesn't have to handle n*clients once a second polling the db/queue. ActiveMQ is OK, but Starling will probably serve you better if you're not looking for insane levels of persistence.
You'll almost certainly end up using Flash on the client side (Juggernaut uses it last time I checked) or Java. This may be an issue for your clients (if they don't have Flash/Java installed) but for most people it's not an issue; still, a fallback mechanism onto a pull notification system might be prudent to implement.
Perhaps http://goldfishserver.com might be of some use to you. It provides a simple API to allow push notifications to your web pages. In short, when your data updates, send it (some payload data) to the Goldfish servers and your client browsers will be notified, with the same data.
Disclaimer: I am a developer working on goldfish.
The problem
There is an event - either external (or perhaps internally within your app).
Users should be notified.
One solution
I am myself facing this problem. I haven't solved it yet, but this is how I intend to do it. It may help you too:
(A) The app must learn about the event (via an exposed end point)
Expose an end point by which you app can be notified about external events.
When the end point is hit (and after authentication then users need to be notified).
(B) Notification
You can notify the user directly by changing the DOM on the current web page they are on.
You can notify users by using the Push API (but you need to make sure your browsers can target that).
All of these notification features should be able to be handled via Action Cable: (i) either by updating the DOM to notify you when a phone call comes in, or (ii) via a push notification that pops up in your browser.
Summary: use Action Cable.
(Also: why use an external service like Pusher, when you have ActionCable at your disposal? Some people say scalability, and infrastructure management. But I do not know enough to comment on these issues. )

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