Why is Dart's Datetime.parse not a factory constructor? - dart

Dart's Datetime class has a number of named constructors, but DateTime.parse() is not one of them. Instead, DateTime.parse() is a static method which returns a DateTime. To me, it makes sense as a constructor (since you are generating a new DateTime object in a manner not too different from the Datetime.utc() constructor).
Theories I've come up with are to mirror the fact that int.parse is not a constructor or to allow easier chaining (you don't need to use the cascade operator with a static method). But maybe there is another reason that I'm not thinking of. Does anyone know why they didn't make it a named constructor?

More explanation for the same change for Uri.parse: http://permalink.gmane.org/gmane.comp.lang.dart.general/17081
"parse" is special. The question is: do you see parsing as an
operation that does something and ends up giving you the result, or do
you see the string as data to construct a new element. If you see it
as the earlier, then "parse" should be a static function. If you see
the string as the data, then it should be a named constructor.
And then, of course, there is consistency.

Related

The argument type 'ListOf5' can't be assigned to the parameter type 'ListOf5'

I need to implement an abstract class function, which own a an specific data type. But I need inside my logic layer to make the attribute which is going to be passed as a dynamic data type. But when i Pass it to the function, i am sure that its data type will be as needed. So, i type (product.value.pickedImages) as ListOf5) . But it does an Exception.
The Abstract Class Code Is:
Future<Either<FireStoreServerFailures, List<String>>> uploadProductImages(
{required ListOf5<File> images});
The Implementation Code Is:
Future<Option<List<String>>> _uploadImagesToFirestorage() async {
return await productRepo
.uploadProductImages(
images: (product.value.pickedImages) as ListOf5<File>) // Exception
}
The Exception Is:
The argument type 'ListOf5 < dynamic>' can't be assigned to the
parameter type 'ListOf5 < File>'.
You are trying to cast the List from List<dynamic> to List<String>.
Instead, you should cast each item, using something like this:
void main() {
List<dynamic> a = ['qwerty'];
print(List<String>.from(a));
}
Not sure about the implementation of this ListOf5 though...
The cast (product.value.pickedImages) as ListOf5<File> fails.
It fails because product.value.pickedImages is-not-a ListOf5<File>, but instead of ListOf5<dynamic> (which may or may not currently contain only File objects, but that's not what's being checked).
Unlike a language like Java, Dart retains the type arguments at run-time(it doesn't do "erasure"), so a ListOf5<dynamic> which contains only File objects is really different from a ListOf5<File> at run-time.
You need to convert the ListOf5<dynamic> to a ListOf5<File>.
How to do that depends on the type ListOf5, which I don't know.
For a normal List, the two most common options are:
(product.value.pickedImages).cast<File>(). Wraps the existing list and checks on each read that you really do read a File. It throws if you ever read a non-File from the original list. Perfectly fine if you'll only read the list once.
List<File>.of(product.value.pickedImages). Creates a new List<File> containing the values of product.value.pickedImages, and throws if any of the values are not File objects. Requires more memory (because it copies the list), but fails early in case there is a problem, and for small lists, the overhead is unlikely to be significant. If you read the resulting list many times, it'll probably be more efficient overall.
If the ListOf5 class provides similar options, you can use those. If not, you might have to build a new ListOf5 manually, casting each element of the existing ListOf5<dynamic> yourself.
(If the ListOf5 class is your own, you can choose to add such functionality to the class).

Why does dart not allow method overloading?

I tried to use method overloading in some dart code and quickly learned that overloading is not offered in dart.
My questions are: why is it not offered, and what is the recommended alternative? Is there a standard naming convention since methods that do the same thing but with different inputs must have different names?
Is it standard to use named parameters and then check that the caller has supplied enough information to complete the calculation?
Say I have a method that returns how much money someone makes in a year, called yearlyIncome.
In Java, I would create a method like this
double yearlyIncome(double hourlyRate, double hoursWorkedPerYear)
And maybe another method like this
double yearlyIncome(double monthlyRate, int monthsWorkedPerYear)
and so on. They're all used to calculate the same thing, but with different inputs. What's the best, standardized way to do this in dart?
Thanks so much in advance.
Function overloading is not supported in Dart at all.
Function overloading requires static types. Dart at its core is a dynamically typed language.
You can either use different names for the methods or optional named or unnamed parameters
// optional unnamed
void foo(int a, [String b]);
foo(5);
foo(5, 'bar');
// optional named
void foo(int a, {String b});
foo(5);
foo(5, b :'bar');
Optional parameters can also have default values. Optional named and unnamed parameters can not be used together (only one or the other for a single function)
In the case of a constructor you can use named constructors as an alternative
Dart did not support overloading originally because it was a much more dynamic language where the declared types did not have any semantic effect. That made it impossible to use static type based overload resolution.
Dart has since changed to be more statically type, and there is nothing fundamentally preventing Dart from adding overloading today, except that it would be a huge work and a huge change to the language. Or so I'd assume, because there isn't any obvious design that isn't either highly complicated or hugely breaking.
What you do instead in Dart is to use optional parameters. A method like:
String toString([int radix]);
effectively have two signatures: String Function() and String Function(int). It can act at both signatures.
There are definite limits to how far you can go with just optional parameters, because they still need to have exactly one type each, but that is the alternative that Dart currently provides. (Or use different names, but that's not overloading, you can do that in languages with overloading too).
Optional parameters is also one of the complications if we wanted to add overloading to the Dart language - would existing functions with optional parameters would count as multiple overloadings? If you declare a class like:
abstract class WithOverloading {
String toString();
String toString(int radix);
}
is that then the same signature as:
abstract class WithoutOverloading {
String toString([int radix]);
}
Probably not because you can tear off the latter and get one function with an optional parameter, and you might not be able to tear off both functions from the former and combine them into one function. Or maybe you can, that's why it's not a trivial design question how to include overloading into the existing Dart language.

If a set literal is of type set then what is its class in dart?

So the following code snippet
Set mySet = {1,2,3};
is an instance of type Set which is permissible, however what would the class of the set literal be. I have tried to search for this, however I have found no answer in the dart documentation.
A literal exists only in your source code. Asking for its "class" doesn't make a lot of sense.
Using a Set, Map, or List literal is just syntactic sugar for invoking a corresponding constructor. The Set factory constructor constructs a LinkedHashSet.
However, you'll see that LinkedHashSet is also abstract. Its factory constructor returns an instance of a private, internal class. You can see its typename via print(Set().runtimeType); the actual type might be different for different platforms and is unlikely to be useful to you.

binding request parameters to action arguments

In Grails you can declare a controller action like this:
def create(Integer foo, Integer bar) {
}
And if your HTTP request has parameters named foo and bar with values that can be converted to an Integer, the parameters will be assigned these values. I'm wondering how Grails can do this, because my understanding is that at the JVM bytecode level, a method's formal parameter names are not available. Is this witchcraft or am I misunderstanding something?
Basically what happens is that there's an AST transform that adds a new method with no args and the same name. This new method has logic in it to do the data binding based on the declared types of your "real" method, and then call your method. That's why the types are required (otherwise there's no way to do a conversion) and why you cannot have method overloads.
The inability to have overloaded methods is easy to work around though. Say you wanted an action
def foo(String bar)
and another
def foo(String bar, Integer wahoo)
In this scenario just keep the 2nd method and check to see if wahoo is null.
It's also important to use object parameter types and not primitives. If you use int/long/boolean/etc. and there is no provided parameter, you would get a NPE (since zero is not an acceptable conversion from null for numbers, and either is false for booleans).
You can get a decent sense for what's going on if you decompile the class using JD-GUI or another decompiler.
The fact that Grails controllers are Groovy classes helps quite a lot. Looking through the source code for controllers you can see where it makes heavy use of AST transformations, in particular the MethodNode. So, before it becomes bytecode the "witchcraft" is done. :)

Regarding F# Object Oriented Programming

There's this dichotomy in the way we can create classes in f# which really bothers me. I can create classes using either an implicit format or an explicit one. But some of the features that I want are only available for use with the implicit format and some are only available for use with the explicit format.
For example:
I can't use let inline* (or let alone) inside an explicitly defined class.
The only way (that I know) to define immutable public fields (not properties*) inside an implicitly defined class is the val bla : bla syntax.
But there's a redundancy here. Since I'll end up with two copy of the same immutable data, one private, one public (because in the implicit mode the constructor parameters persist throughout the class existence)
(Not so relevant) The need to use attributes for method overloading and for field's defaults is rather off putting.
Is there anyway I can work around this?
*For performance reasons
EDIT: Turns out I'm wrong about both points (Thanks Ganesh Sittampalam & MichaelGG).
While I can't use let inline in both implicit & explicit class definition, I can use member inline just fine, which I assume does the same thing.
Apparently with the latest F# there's no longer any redundancy since any parameters not used in the class body are local to the constructor.
Will be gone in the next F# release.
This might not help, but you can make members inline. "member inline private" works fine.
For let inline, you can work around by moving it outside the class and explicitly passing any values you need from inside the scope of the class when calling it. Since it'll be inlined, there'll be no performance penalty for doing this.

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