Xcode Pinterest.h file not found - ios

So I have looked high and low for a fix for this and nothing seems to work. I have a a project that works 100%, but when I transfer it over to another mac I get the following error. Pinterest.h file not found. However this file is in fact present and makes no sense why I am getting this error. I have tried cleaning build, cleaning build folder, restarting xcode, checking build paths and I simply cannot figure out this issue. Here is an image of the error
and here is an image of the class that is causing the error
Literally any help on this would be amazing, I am using sharekit if that helps at all.

Are you sure you have Pinterest.h included in the actual project? It could be that, on your second device, you forgot to include the Pinterest.h as a file inside the project itself. It might be within the directory structure, but that doesn't mean that it's included in the Xcode project.
With the limited images you provided, it's really hard to tell one way or the other. Can you provide more information/images?

Related

Transferring Xcode Project from one computer to another brings random errors?

I have a Xcode project I got from another developer. Initially when I opened it it has a bunch of errors (most of which were un-updated frameworks). I got it to work after a while and I fixed it. I want pass it back to the manager since I'm leaving uni in a few months. I copied it over to my friends Mac to see what would happen if I just took the project and all it's folders and made it a zipfile. It didn't work for some reason. It gave me an error:
error: using bridging headers with framework targets is unsupported
But why did that come up? I mean it's the same code on the slightly different versions of Xcode (13.1 versos 14.1) but I doubt there was a massive change between the two that would cause this. I want to be able to pass these app later in the future without having to care about this stuff. I made a GitHub (link below) would cloning that work? Also the laptop I chose was just a fresh reset. Would it be due to not having coco-pods installed?
I feel like I could go through and fix it all on that laptop and document that but then I'm afraid that every time I put it on a new one it would come up with random errors every single time making my documentation moot.
https://github.com/AbdullahMSaid/SonicExperiment-Works
With big help this was Fixed.
Things that fixed it.
Having the correct version of Xcode
Turning everything from absolute path to relative
Lots of other code fixes. But those are my project specific.
You don't need bridging headers in framework. Use should have something like "YourFramework.h" where you can import your .h files.

Run custom shell script '[cp] embed pods frameworks' no such file or directory

Just finished resolving my errors after converting to Swift 3 only to get this error when trying to compile. I have attached a screenshot for clarity, it does not look like the system is looking for a .app file or .sh file. Really don't know too much about the Pods, so any help would be greatly appreciated!
Seem to have found a solution. My project name had a space in the middle of two words, very bad practice I know. Not entirely sure what caused this error, though one could possibly conclude that since the problem originated in the Pods framework, it could be related to Cocoapods, rather than migration to Swift 3.
I traced the problem to the Pods framework for my project after searching extensively for solutions to this problem.
Fixed the double quotes to single quotes on the line highlighted, and the project built instantly. Hope this helps anyone else having a similar issue!
• Just restart your system..... It Looks crazy but my problem solved.
Swift4/5 Xcode10 Same Issue...
After upgrade cocoapods, reset pods, clean the build folder...., all these tries, it still fails... until I found this post.
However, there's no space in my project name, but do have a special characrter <'> in it. I decided to give it a try to see if it is the source of issues. After following along the instructions in how-do-i-completely-rename-an-xcode-projec, the project builds successfully, finally.
So just a note: avoid using space or other special characters in the project name, that may cause some unexpected errors

iOS - missing Platform Libraries

First of all, I've never worked on iOS, so this may or may not be a stupid question, I don't know :)
I have an iOS App, and I need to run it.
In the 'Project Navigator' I have a folder/package called 'Reuse and Platform Libraries'. Inside, I have another four folders but 3 of them seem like missing.
I am not sure if this is the case. I've tried googling their name but without results so I assume they are not some open source libraries.
Can someone clear this up for me? Do I need to install some XCode packages?
Thanks!
I suggest you search the folder of the project for those files, sometimes when copying a project the paths get screwed up because they were set as absolute paths and not relative paths.
If you can't find the files, it's most likely that the library is a private one used by the previous developers, and usually kept out of the project folder so they probably forgot to send it along. I'd suggest simply asking them to send the files over :).
There is also a slight chance they are not needed to run the file, in which case, just deleting them from the sidebar should make the project run.

Disappearing files, refactoring mess

I'm pretty green, but I'm trying to modify a simple program to fit my own needs. You may remember the "BirdWatching" app from "Your Second iOS App: Storyboards" in the iOS Developer's Library.
Anyway, I've refactored most of the names, etc., successfully (it still worked), but then I tried to get rid of a file that kept appearing, even though its name had been expunged (or so I thought) through refactoring. Shows up in the Assistant Editor, right next to the file to which it was refactored.
Now I've got a mess. I tried to move the entire project into it's own folder, but now the compliler won't recognize the info-plist file (says it doesn't exist, and two other files are showing up in red, depending on their position in the navigator. However, it's the WMDG-info.plist that the complier complains about. Specifically, it appears to be following the old path to the file, even after it's been moved and re-added.
I've tried quitting and restarting xCode, re-adding the files, etc. I've searched under every keyword I can think of, but can't find a solution.
Please help!
Thanks!
--Tim

File not found error on ALL files in Blackberry project

I haven't touched any of my Blackberry projects for about 2 weeks now. Today I had to make some modifications, but when I tried to compile and run my code I got an error message like the following (this has been simplified):
JavaBuilder handling CoreException
org.eclipse.core.runtime.CoreException: File not found: C:\Program Files\etc etc etc\ClassName.class
And this error pops up for every single one of the files in my project.
I'm not a Java professional by any means, but I'm pretty sure this has something to do with my build path. What do I have to do? I did a system restore a little while back don't know if that has anything to do with this.
Thanks a lot.
Problem solved. For some reason alot of the folders in my project's folder were duplicated (ie: mainpackage, mainpackage(2)), so each one of my class files had a twin. Eclipse didn't tell me this, instead it just decided to say "I can't find the files" even though they were there. Not a very useful error message.
So I deleted mainpackage(2) and now it runs fine.
Thanks again for the help.

Resources