iphone grabkit library trouble in xcode - ios

I am developing one iOS application in which I wan to integrate grabkit (excellent ) library.
I have tried to use in xocode 6 with 64 bit architecture but it shows me lots of error.
I have followed below instructions but still getting error
https://github.com/pierrotsmnrd/grabKit
Can you please advice me.
Thanks in advance

It seems like, You forget to add some frameworks, which mentioned on install and configure process.
Follow this two links,
install : github.com/pierrotsmnrd/grabKit/wiki/How-to-install-GrabKit
configure : github.com/pierrotsmnrd/grabKit/wiki/How-to-configure-GrabKit

Grabkit was build in 32bit XCODE..and now days as per apple rules iOS application must be build in 64bits else application get rejected. If we are trying to setup 32bit grabkit project in 64bits xcode then it got error. So now days we dont have to use Grabkit in any other project till the compatible version will be launch because of compatibility issue.

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This alert is supposedly shown for apps developed for the 32 bit architecture.
read here
I wonder though how the ti sdk 6.1.0 would get you this issue.
what Xcode are using ?
Update :
Where did you get that sdk version ?
For production, use one of the GA titanium sdk versions, the latest one (as of the moment of writing this) is at 6.0.2.GA
To install Ti SDKs use this command
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You might be using the latest SDK with the compatible XCode, but are you using any external modules which may not be 64-bit comptible. Can you remove any additional modules, and see if you are getting the error or not. If not, then you need to recompile the modules with the latest SDK or atleast a minimum of 3.5.0.GA from which the 64-bit support was provided.

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Add the run script provided by fabric to you. The follwing screenshot demonstrates where to add the runscript.
Reply from Mattie, Twitter Staff
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https://jira.appcelerator.org/browse/TIMOB-19818
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Thank you for your answers
Best regards
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A good way to track this type of usage in your project is to use Git submodules. You could also download a version and copy the file into your project, but then it gets more difficult to track what version you have compiled into your project.
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