Can I develop keyboard extension for my app (only). Keyboard extension must work only in app not in all system.
I know about apple guide:
BEFORE YOU BEGIN
Make sure a custom, systemwide keyboard is indeed what you want to
develop. To provide a fully custom keyboard for just your app or to
supplement the system keyboard with custom keys in just your app, the
iOS SDK provides other, better options. Read about custom input views
and input accessory views in Custom Views for Data Input in Text
Programming Guide for iOS.
This methods offer only supplement the standard keyboards. I want fully customization keyboard in my app.
You don't want to create a keyboard extension, since it will be replace your keyboard in every application.
UITextView and UITextField have both inputView and inputAccessoryView properties.
inputAccessoryView is a view that appears on top of the keyboard, while inputView replaces the keyboard with the view you provide for the current editing field.
You can create your keyboard in a xib and instantiate it in the inputView property of your textField.
More details on Text Programming Guide for iOS
Why your question is iOS 8 Custom Keyboard for native app? you ask a different thing in your post…
Related
Title says it all, did grammarly really build all of their iOS keyboard functionality by themselves? or are there shortcuts by extending the default keyboard?
I am creating a keyboard extension for ios
I just want an scroll strip at the upper part of the keyboard which would be some say some emojis.
But i want the native keyboard functioning as usual , jut a view on top of keboardview.
Do i need to implement the whole native keyboard ?
What the easy way to achieve this.
Please guide
Thank you
You can use inputAccessoryView
Please refer
What you want simply can't be done in the current version of iOS (9.2). If you want to add functionality to the keyboard on a systemwide basis, you have to implement it all yourself, including the keyboard.
First of all I'm not looking for code or how to do it, just the process.
I don't fully understand how Custom Keyboards work in iOS8-up and I would like to include a simple custom numeric keyboard in my app. In the past I have created static keyboards with multiple UIButtons which are visible all the time, this time however I want a custom 9 digit keyboard with the same behavior as one of the default keyboards in iOS, in other words, the keyboard will show when a UITextField is tapped and hide when the resignFirstResponder method is called. I want this to be the default and ONLY keyboard used in my app.
What are my alternatives to adopt the behavior described above?
Do I need to create a Custom Keyboard extension?
Can someone describe the process to include a custom keyboard that acts as the default keybaord WITHIN your app?
Again I'm not looking for how to do it just the process.
Thanks
Title says it all. We want to add arrow key and WASD key support in our SceneKit app on iOS but I'm not sure how to set the view up to respond to keyboard events without a UITextView, which obviously doesn't apply here.
I am making an app where I use the "People" emojis as avatar faces and the "Food and drink" emojis for, well, food and drink icons. I would like to use the regular keyboard for presenting the emojis for user input, but I would like to present only these two categories of emojis (and even so, each category would be presented in a different context).
I am working with iOS 8, Xcode 6.3 and Swift.
Can I configure the regular keyboard so that it only shows a subset of emojis which I define?
If not, can I create a new custom keyboard preserving everything from the original Apple keyboard but limiting the subset of characters? Any pointers on how to do this?
Thanks.
You can not configure the regular keyboard so that it only shows a subset of emojis. But yes can make your own custom keyboard.
You can find some really good posts about how to make the custom keyboards:
http://verisage.us/en/blog/2014/07/17/ios-8-custom-keyboard-swift-tutorial/
http://code.tutsplus.com/tutorials/ios-8-creating-a-custom-keyboard-in-swift--cms-22344
Also I found this FaceBoardPlus sample: http://code4app.net/ios/FaceBoardPlus/52a9ba56cb7e841e178b69d0 which is exactly what you are looking for but written in objective c.
EDIT: From iOS developer library:
After a user chooses a custom keyboard, it becomes the keyboard for
every app the user opens. For this reason, a keyboard you create must,
at minimum, provide certain base features. Most important, your
keyboard must allow the user to switch to another keyboard.
To provide a fully custom keyboard for just your app or to supplement
the system keyboard with custom keys in just your app, the iOS SDK
provides other, better options. Read about custom input views and
input accessory views in Custom Views for Data Input in Text
Programming Guide for iOS.