COM servers in Delphi service applications - delphi

This is a somewhat general question but I'm hoping someone will have specific info or recommendations.
I have an application suite that includes a service application that acts as a communications interface and data historian for industrial pollution-control hardware. The service contains a singleton COM server to allow the rest of the suite to have access to the hardware and data via the service.
I've read the stuff about how SvCom is required to make COM servers work in Delphi service apps. I have and use SvCom - it does what it claims. But I'm not all that comfortable with it, the product and my coding styles and expectations don't match, and it makes debugging somewhat more of a headache.
But my real problem is with the idea that the lengths SvCom goes to to make a COM server work in a service app is absolutely required. Their documentation, and some of the stuff that comes up in searches on the subject, makes it sound like their toolbox is absolutely required for any COM-server-in-service scenario. But I have a couple of different 3rd-party libraries for implementing OPC servers, Prosys Sentrol and the older Production Robots library (if you're not familiar with OPC, it's a pretty-much ubiquitous data-interchange standard built on COM) and both support the OPC COM server being put in standard TService-based apps without special handling beyond doing in the AfterInstall and BeforeUninstall events what would normally be done in a stand-alone EXE when run with the /regserver or /unregserver command-line switches, and of course using DelayInitialize := True. So at least SOME COM servers can be done as typical TService-based apps without the extraneous steps SvCom goes through.
So my question is: Is the line between "what sorts of COM servers work in a TService-based app" and "what causes the need for the extra stuff SvCom does" clearly known? If so, what is it and/or where is it documented? If not, I'm kind of surprised - seems like implementing COM servers in service apps would be a fairly common need, but I've does several deep searches and, based on the dearth of info I've found on the subject, maybe it's not.

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Electron with C++ backend - secure?

I have written a UI in Electron and I would like to connect it with my C++ code. However, I will be selling this product and so I would like to know if this makes it easier for people to crack my C++ code? Obviously I know compiled C++ can be cracked anyway, but does this affect it in any way?
Additionally, what is the best way to go about this while preserving maximum possible security?
Thanks.
EDIT: How about this? Is it possible to use c++ as back-end for Electron.js?
EDIT2: To clarify, my Electron app will be showing the status of operations being performed in the C++ program. As such, I will need to send lists, dictionaries, strings etc. from C++ to JS which will then render it. Additionally, buttons on my Electron app need to trigger actions in the C++ code, such as stopping or starting certain parts of the program.
I have written a UI in Electron and I would like to connect it with my C++ code ...
I would like to know if this makes it easier for people to crack my C++ code?
Using electron does not make any meaningful difference for protecting the C++ source code. (Your intellectual property)
The Javascript code running in electron will be very easy to reverse engineer though, which gives users a head start on experimenting with your C++ binary. Using minification and obfuscation tools can at least make that harder.
For the C++ side, connecting C++ to Electron can be done in at least these two ways:
By dynamically linking to a shared library (Node.js C++ Addons)
In this case your C++ API would be functions that get exported by the shared library. There are many tools to inspect shared libraries (DLLs) and view these functions.
By communicating with another process using some sort of Inter-process communication.
In this case your API would depend on the IPC method used. If it was TCP/UDP messages you could use Wireshark to inspect the packets between the processes. There are ways to inspect messages going over any type of IPC.
Either way, your application must be delivered to the end-user with a compiled binary. Preventing reverse engineering of the binary itself is impossible if you actually give the binary to your users.
You should also expect that a savvy end-user will have access to other tools that can inspect the API and implement third-party code that talks to that API.
Additionally, what is the best way to go about this while preserving maximum possible security?
By "maximum possible security", I will assume you are referring to preventing unauthorized use of the C++ code with other applications.
You would need a licensing system that can authenticate the application that is using your C++ binary's API. Explaining what that would be exactly is probably too large of an answer for a Stack Overflow, and you will have to do some research on how licensing systems are implemented.
It may be theoretically impossible to develop a perfect licensing system though. Look at the gaming industry, it takes just a matter of days to for the licensing software become circumvented for every new game that is released. The only software architecture that cracks haven't completely conquered are cloud-based applications, which don't actually deliver compiled code with their business logic to the end-user's computer.

Erlang Hot Code Swapping vs interpreted languages

The feature widely advertised about Erlang is its ability to hot-swap code modules while the app is running and is shown as a unique killer-feature not available in other languages.
Here is a quote from Joe Armstrong's book:
Most servers execute a fixed program, and
if you want to modify the behavior of the server, you have to stop the server
and then restart it with the modified code.
Though, in context of web development, the majority of languages support so-called hot-swapping of the code even without calling it so. It's just updating code and publishing it on the web via git or a continuous integration solution.
I know Erlang has a lot of applications in domains other than web, so I am sure it makes sense in those cases.
But, does this feature have benefits in comparison to dynamic languages used for web, like Python, Ruby, JavaScript? What are the cases for web development where it outperforms popular web-oriented languages?
The hot code swaping in erlang offers more than the ability to upgrade the code (I won't make any comparison with python, ruby or javascript, I have a very limited knowledge of them):
You can decide, for each node, when you will load a new version of code
Then 2 versions of code will be present in the VM, all the running processes will use the old version of each module until a next fully qualified call to this module occurs (Mod:Func/arity)
if you are using OTP behaviors, the server (or fsm or gen_event) will be called first with their code_change call_back, receiving in the parameters, the old version of the module. So it is possible to check either or not it is possible to manage the upgrade, and to perform any necessary operation on the state Data, ETS, process synchronization... before really jumping into the new code.
if you are not using OTP behavior, it is still possible to receive the messages of the form {system, From, Req} and then call sys:handle_system_msg/6 which in turn will call the code_change call_back.
This feature is not targeted at web development just as Erlang itself was not created with web development specifically in mind.
One possible area where this feature outperforms model used in general dynamic languages used for web is precise control over the way code is upgraded.
code can be updated not only between calls, but also during call
you can provide explicit path of upgrade for state related to call

What's going on inside my windows service?

I have a fairly complex windows service (written in .net 4) with several sub systems that run in parallel.
I have implemented pretty good logging throughout, but I'm feeling I'm needing more info about what each subsystem is currently doing. This would be very useful for times that I need to stop the service for upgrade/bug fixes.
It would be nice to have a gui app that will show me the status for each part of the application that I'm interested in. I've had some ideas for how I'm going to do this, but I'd like to hear some others' ideas as well.
I'm interested in a solution that would be easy to plop down in a future windows service and I'm not looking for anything very complex.
Are there any tools for this sort of thing?
Have you done this yourself?
What about interprocess communication?
Since Windows services can no longer interact with the user session, you'll need to have a separate application that does the interacting for you. Based on the details of your question, I think you understand this.
The big question is how to facilitate the communication between your Windows service and the application. There are all kinds of approaches - shared memory, socket, pipe, remoting, etc. What I have used successfully is WCF. If your UI is going to reside on the same machine as the service, use the NetNamedPipeBinding. If you ever need access from a remote machine, you can change to the NetTcpBinding. I've found this flow chart helpful in binding selection.
.
If you're looking for a more formal framework approach that just straight WCF, have a look at Juval Lowy's Publish-Subscribe WCF Framework, which is described in pretty good detail in this MSDN article. The code is available to look at via the article, or you can download the source and example from Lowy's website here. Go to the Downloads section, filter by the Discovery category, and you'll see it there.

Using delphi to block websites

I Program my local schools program launcher which allows students to get on the internet with an randomly generated key provided by a teacher. This is done by changing the proxy in Internet explorer to the one needed for the internet and the wb filter.
With the schools website and learning resources gradually moving to offsite hosting the internet key is needed for the students to access them. What the school would like is a way to enable these websites without unblocking the rest of the internet unless the internet key is given to the student.
The two ways ive come up with doing this by googleing is to block all websites in IE content adviser exept those that are allowed wthout the key. Or to create anouther proxy in delphi which the program can make ie point to and will only allow certain websites through to the real proxy.
I am reasonble fluent in simple delphi functions with an a level in computing but dont have a clue where to start with this and would appreciate any help.
Don't go through the DIY path - use a proxy with blacklist/whitelist functionalities, you can also set up a "transparent proxy" through which all internet traffic is routed and doesn't require to setup the proxy in browsers. You can also use proxy authentication to setup who can access what.
In Delphi you will end up to write a proxy with the same functionalities. If you don't have a very good rason to write your own proxy, it's far better to go through an already existing solutions, which also is already tested by a lot of users. There are commercial and opensource/free ones.
If you really like to write a proxy in Delphi:
A good knowledge of how TCP, HTTP(S), and a proxy works is required.
The application needs to be a service, and should be robust or accessing the Internet may be become impossible.
The application will have to serve concurrent requests, thereby it needs to be multithreaded (Indy offers a basic HTTP proxy component - how well it scales I do not know, and it implements basic features only).
If you need authentication, knowledge of authentication methods and if integrated authentication is needed, how Windows auhtentication works.
It should be tested with all the browser type used.
Although a very interesting app to write from scratch if you liked to learn about that all, if you have a "business need" it's better to use an already existing one.
+1 and the proxy may cache some of the Internet resources, so the whole Internet experience will be smoother with such a tool.
I'll recommend using a linux box (some old PC can be revamped into this) with Squid, just to separate your students network to the Internet. There is a lot of info on the Internet about that, and also dedicated linux distributions: a lot of schools around the world had the same problem!
OpenDNS is the best place to start. Put that up, set all PCs to use it, and that'll take care of most of your problems.

What is your experience with Nitrogen on Erlang?

I've been checking out the Nitrogen Project which is supposed to be the most mature web development framework for Erlang.
Erlang, as a language, is extremely impressive. However, with regards to Nitrogen, what I am not too keen about is using Erlang's rather uncommon syntax (unless you're native in PROLOG) to build UIs.
What is your experience with it as opposed to other mainstream web frameworks such as Django or Rails?
I've done very little with Nitrogen so far, but I've been monitoring the mailing list for months, so I think I have something useful to say about it.
To your concern about the syntax of Erlang and the Nitrogen framework, I'd respond that that sounds like a pure case of unfamiliarity, rather than unsuitability. Objectively, HTML is not a beautiful language, and it has plenty of quirks. You're used to this now, so it doesn't seem so bad. Give Nitrogen/Erlang a chance and you may find that you get used to it soon enough, too.
To your question about comparison to other languages and frameworks, I'd say the biggest difference is that with Nitrogen, the entire web site is being served directly by the Erlang runtime. Ruby on Rails has such a mode, but it's intended only for testing. Many other frameworks don't even offer the option of running everything within a single long-running process.
Running the entire web application and its underlying infrastructure within a single long-running process has significant implications on how the site runs:
With Apache, each child gets killed off every N connections, where N=500 or so, and you can't say whether a given child will always handle all of a given client's requests. Because HTTP is stateless but web apps almost always require some client state, an Apache child must rebuild its view of client state as part of handling a new connection. By default, this means going back to disk for persistent data stored about that client. There are alternatives like memcached, but these aren't built into the core of a LAMP type stack. With Erlang, nothing is killed off periodically, and Erlang offers standard facilities like Mnesia which provide disk-backed in-memory DBs.
Incidentally, if you're familiar with nginx, it's built on the same principles as Erlang, and it's fast for the same reason. The main difference between nginx and an Erlang instance running a web server is that nginx isn't a programming environment, so it still has to delegate a lot of processing to outside code. That means it shares the same IPC and persistent state problems as Apache.
Because the runtime stays up continuously and is a fully-functional programming environment, you can probably build more parts of your system in Erlang than with a lashed-together LAMP type stack. This magnifies the above benefits. The various parts of your system can coordinate via message passing and Mnesia instead of heavyweight IPC and MySQL, and all the pieces stay up and running continually, leading to less time-consuming state reconstruction.
A dozen or so Apache children all accessing the persistent client state data store is a lock-based hairball. The frameworks all handle locking and such for you transparently, but what they can't hide is the time it takes to do all this correctly.
Erlang is an impure functional language, which implies but does not require data purity; it is also built with multiprocessing in mind, going clear down to the core of the runtime design. These two facts mean you're less likely to spend time waiting on locks in an Erlang based server than one naively built on one of the other frameworks. It is certainly possible to optimize away lock delays in the other systems, but is that really what you want to be doing? Do you want to be on the thousandth team that has to learn how to optimize its web stack after the service becomes popular, or would you rather leave it all up to the tooling so you can spend your time doing something no one else has done yet?
I, too, was once concerned about clunky Erlang syntax. I've built a couple of tools to alleviate its annoyances for everyday web programming, and perhaps you will find one or both of them helpful:
ErlyDTL is an Erlang implementation of the Django Template Language; it's not available in Nitrogen, but it is available in other frameworks, such as Zotonic, Erlang Web, BeepBeep, and Chicago Boss
Chicago Boss is a full-stack Erlang framework that does a lot of code generation so that you can access data fields with function calls instead of Erlang's rather verbose record syntax (e.g. Person:name() instead of Person#person.name)
Note that Nitrogen does not include a database layer, so it's not really comparable to Rails or Django. For a comprehensive comparison of the database-driven frameworks, check out my answer to this StackOverflow question:
https://stackoverflow.com/questions/1822518/current-state-of-erlang-web-development-frameworks-template-languages/2898271#2898271
I would check out Webmachine if I were you. It is quite simple, fast, and leaves the interface up to you.
Erlang Web should also be considered mature. It is an MVC framework, whereas Nitrogen is more event based. It's a matter of preference.
I haven't used the other tools mentioned here except Webmachine, which I think it's a wonderful tool, but it is not a web framework like the others. It is as HTTP processor, and is ideal for building a restful interfaces.
I would also suggest you give the Erlang syntax a chance. Erlang is one of my favourite languages to use.

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