Polyline Overlay in Swift - ios

I have my MKMapViewDelegate in place. Also, MapView.delegate = self
let c1 = myCLLocationCoodinate
let c2 = myCLLocationCoodinate2
var a = [c1, c2]
var polyline = MKPolyline(coordinates: &a, count: a.count)
self.MapView.addOverlay(polyline)
With this Delegate Method:
func mapView(mapView: MKMapView!, rendererForOverlay overlay: MKOverlay!) -> MKOverlayRenderer! {
if overlay is MKPolyline {
var polylineRenderer = MKPolylineRenderer(overlay: overlay)
polylineRenderer.strokeColor = UIColor.whiteColor()
polylineRenderer.lineWidth = 2
return polylineRenderer
}
return nil
}
I get this: EXC BAD ACCESS Thread 8 on
self.MapView.addOverlay(polyline)

I think issue here is with the line:
var a = [c1, c2]
Here you directly created array without specifying its type.
See below reference code to create Polyline overlay and related delegate method:
let c1 = myCLLocationCoodinate
let c2 = myCLLocationCoodinate2
var points: [CLLocationCoordinate2D]
points = [c1, c2]
var geodesic = MKGeodesicPolyline(coordinates: &points[0], count: 2)
mapView.add(geodesic)
UIView.animate(withDuration: 1.5, animations: { () -> Void in
let span = MKCoordinateSpanMake(20, 20)
let region1 = MKCoordinateRegion(center: c1, span: span)
mapView.setRegion(region1, animated: true)
})
A delegate method to render overlay:
func mapView(mapView: MKMapView!, rendererForOverlay overlay: MKOverlay!) -> MKOverlayRenderer! {
if overlay is MKPolyline {
var polylineRenderer = MKPolylineRenderer(overlay: overlay)
polylineRenderer.strokeColor = UIColor.whiteColor()
polylineRenderer.lineWidth = 2
return polylineRenderer
}
return nil
}

It seems that your map view has been deallocated. The polyline construction is OK.
Normally, variables start with lowercase. Have you subclassed the map view and are trying to access the class?

I spent WAAAAAAAAYYYY too much time on this so I thought I would add the solution to a similar issue. I was getting a EXC BAD ACCESS on addOverlay w/ a MKPolygon. Turns out I was just on the wrong thread the whole time. Fixed it with:
var points = [MKMapPoint]()
for var i = 0; i < area.coordinates.count; i+=2 {
let c = CLLocationCoordinate2DMake(area.coordinates[i], area.coordinates[i+1])
points.append(MKMapPointForCoordinate(c))
}
let polygon = MKPolygon(points: &points, count: points.count)
dispatch_async(dispatch_get_main_queue(), {
self.mapView.addOverlay(polygon)
})

let firstlat : string = "12.9166"
let firstlon : string = "77.6101"
let secondlat : string = "12.9610"
let secondLon : string = "77.6387"
let point1 = CLLocationCoordinate2DMake(Double(firstlat)!, Double(firstlon)!)
let point2 = CLLocationCoordinate2DMake(Double(secondlat as String)!, Double(secondLon)!)
let pickAnnotation : MKPointAnnotation = MKPointAnnotation()
pickAnnotation.coordinate = point1
pickAnnotation.title = "pick"
displayMapView.addAnnotation(pickAnnotation)
let dropAnnotation : MKPointAnnotation = MKPointAnnotation()
dropAnnotation.coordinate = point2
dropAnnotation.title = "drop"
displayMapView.addAnnotation(dropAnnotation)
displayMapView.showAnnotations(displayMapView.annotations, animated: true)
var points: [CLLocationCoordinate2D]
points = [point1, point2]
routeLine = MKPolyline(coordinates: &points[0] , count: 2)
displayMapView.add(routeLine)

func showRouteOnMap(_ pickCoordinate: CLLocationCoordinate2D, _ destinationCoordinate: CLLocationCoordinate2D) {
let request = MKDirections.Request()
let sourcePlacemark = MKPlacemark(coordinate: pickCoordinate)
let sourceMapItem = MKMapItem(placemark: sourcePlacemark)
request.source = sourceMapItem
let myPlacemark = MKPlacemark(coordinate: destinationCoordinate)
let destinationMapItem = MKMapItem(placemark: myPlacemark)
request.destination = destinationMapItem
request.requestsAlternateRoutes = false
let directions = MKDirections(request: request)
directions.calculate(completionHandler: {(response, error) in
if let error = error {
print(error.localizedDescription)
} else {
if let response = response {
self.showRoute(response)
}
}
})
}
func showRoute(_ response: MKDirections.Response) {
for route in response.routes {
routeMap.addOverlay(route.polyline,
level: MKOverlayLevel.aboveRoads)
self.routeMap.setVisibleMapRect(route.polyline.boundingMapRect, animated: true)
}
}
// MARK: - MKMapViewDelegate
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
let renderer = MKPolylineRenderer(overlay: overlay)
renderer.strokeColor = UIColor(red: 17.0/255.0, green: 147.0/255.0, blue: 255.0/255.0, alpha: 1)
renderer.lineWidth = 5.0
return renderer
}

Related

MapKit: Route not being displayed between two annotations

Im trying to display a route between two annotations.
The annotations and the region work fine but the route won't show up and I have no idea why
It looks like the route is not being rendered at all.
I'm sure that the route exists because I tried to print it and it is in the directionResponse.routes
Any suggestions?
I'm using SwiftUI
Then this is included in a parent view.
import SwiftUI
import MapKit
import FirebaseFirestore
struct MapView: UIViewRepresentable {
var packageLocation: GeoPoint
var destination: GeoPoint
var driverLocation = CLLocationCoordinate2D()
func makeUIView(context: UIViewRepresentableContext<MapView>) -> MKMapView {
MKMapView()
}
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
let renderer = MKPolygonRenderer(overlay: overlay)
renderer.strokeColor = .blue
renderer.lineWidth = 2.0
return renderer
}
func updateUIView(_ uiView: MKMapView, context: UIViewRepresentableContext<MapView>) {
let requestLocation: CLLocationCoordinate2D = CLLocationCoordinate2D(latitude: packageLocation.latitude, longitude: packageLocation.longitude)
let destinationLocation: CLLocationCoordinate2D = CLLocationCoordinate2D(latitude: destination.latitude, longitude: destination.longitude)
//let span = MKCoordinateSpan(latitudeDelta: 1, longitudeDelta: 1)
//let region = MKCoordinateRegion(center: requestLocation, span: span)
//uiView.setRegion(region, animated: true)
let annotation = MKPointAnnotation()
annotation.coordinate = requestLocation
annotation.title = "Package Title"
uiView.addAnnotation(annotation)
let annotation2 = MKPointAnnotation()
annotation2.coordinate = destinationLocation
annotation2.title = "Destiantion"
uiView.addAnnotation(annotation2)
let sourcePlacemark = MKPlacemark(coordinate: requestLocation)
let destinationPlacemark = MKPlacemark(coordinate: destinationLocation)
let directionRequest = MKDirections.Request()
directionRequest.source = MKMapItem(placemark: sourcePlacemark)
directionRequest.destination = MKMapItem(placemark: destinationPlacemark)
directionRequest.transportType = .automobile
let directions = MKDirections(request: directionRequest)
directions.calculate { (response, error) in
guard let directionResponse = response else {
if let error = error {
print(error.localizedDescription)
}
return
}
print(directionResponse)
let route = directionResponse.routes[0]
uiView.addOverlay(route.polyline, level: .aboveRoads)
let rect = route.polyline.boundingMapRect
uiView.setRegion(MKCoordinateRegion(rect), animated: true)
}
}
}
You've almost got it.
The one issue that you need to resolve is the use of the MKMapView delegate functions.
The easiest way to do that is to subclass MKMapView and make your own map view that has conforms to MKMapViewDelegate.
Firstly, create your own map view, subclassing MKMapView and conforming to MKMapViewDelegate. At the moment you're only really using the rendererFor overlay delegate method so I'll just implement that, but you can add other methods if you require them.
class WrappableMapView: MKMapView, MKMapViewDelegate {
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
let renderer = MKPolylineRenderer(overlay: overlay)
renderer.strokeColor = .red
renderer.lineWidth = 4.0
return renderer
}
}
Then you need to update your UIViewRepresentable to use the new WrappableMapView that you just created. I have gone for making a functional example, so here I am passing in the request and destination locations. You can handle this how you want but at least this will give you something that works.
struct MyMapView: UIViewRepresentable {
#Binding var requestLocation: CLLocationCoordinate2D
#Binding var destinationLocation: CLLocationCoordinate2D
private let mapView = WrappableMapView()
func makeUIView(context: UIViewRepresentableContext<MyMapView>) -> WrappableMapView {
mapView.delegate = mapView // make sure we set our delegate to be the mapView we just created
return mapView
}
func updateUIView(_ uiView: WrappableMapView, context: UIViewRepresentableContext<MyMapView>) {
let requestAnnotation = MKPointAnnotation()
requestAnnotation.coordinate = requestLocation
requestAnnotation.title = "Package Title"
uiView.addAnnotation(requestAnnotation)
let destinationAnnotation = MKPointAnnotation()
destinationAnnotation.coordinate = destinationLocation
destinationAnnotation.title = "Destination"
uiView.addAnnotation(destinationAnnotation)
let requestPlacemark = MKPlacemark(coordinate: requestLocation)
let destinationPlacemark = MKPlacemark(coordinate: destinationLocation)
let directionRequest = MKDirections.Request()
directionRequest.source = MKMapItem(placemark: requestPlacemark)
directionRequest.destination = MKMapItem(placemark: destinationPlacemark)
directionRequest.transportType = .automobile
let directions = MKDirections(request: directionRequest)
directions.calculate { response, error in
guard let response = response else { return }
let route = response.routes[0]
uiView.addOverlay(route.polyline, level: .aboveRoads)
let rect = route.polyline.boundingMapRect
uiView.setRegion(MKCoordinateRegion(rect), animated: true)
// if you want insets use this instead of setRegion
// uiView.setVisibleMapRect(rect, edgePadding: .init(top: 50.0, left: 50.0, bottom: 50.0, right: 50.0), animated: true)
}
}
}
Finally we can put it all together with a ContentView that shows it works:
struct ContentView: View {
#State var requestLocation = CLLocationCoordinate2D(latitude: 51.509865, longitude: -0.118092)
#State var destinationLocation = CLLocationCoordinate2D(latitude: 51.501266, longitude: -0.093210)
var body: some View {
MyMapView(requestLocation: $requestLocation, destinationLocation: $destinationLocation)
}
}
This is what it should look like:
One thing to note, using the rendererFor overlay delegate function in the simulator causes an error. This only happens in the simulator and not on device, so don't be surprised if you see an error message like this in the console.
2019-11-08 18:50:30.034066+0000 StackOverflow[80354:9526181] Compiler error: Invalid library file

MKMapView : Animate Drawing of MKPolyline Between Locations

I have drawn straight line between locations using MKPolyline in MKMapView
let locations:[CLLocationCoordinate2D] = ...
let polyLine = MKPolyline(coordinates: locations, count: locations.count)
mapView.add(polyLine)
// MKMapViewDelegate
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
let renderer = MKPolylineRenderer(overlay: overlay)
renderer.strokeColor = UIColor.red
renderer.lineWidth = 4.0
return renderer
}
Now I want show drawing animation of line from one coordinate to another instead of already drew lines. Is there any possibility to do that? Any idea will be appreciated.
From your array of coordinates draw a poly line between first item and the second say in 0.1 seconds , then draw with the first item to the third and so on until draw with the first item to the last one with a timer you can have animated draw from source to destination
An array of coordinates will be needed. If you have only beginning and end coordinates, get array of coordinates using below code
func getPointsOnRoute(from: CLLocation?, to: CLLocation?, on mapView: MKMapView?) -> [CLLocation]? {
let NUMBER_OF_PIXELS_TO_SKIP: Int = 120
//lower number will give a more smooth animation, but will result in more layers
var ret = [Any]()
var fromPoint: CGPoint? = nil
if let aCoordinate = from?.coordinate {
fromPoint = mapView?.convert(aCoordinate, toPointTo: mapView)
}
var toPoint: CGPoint? = nil
if let aCoordinate = to?.coordinate {
toPoint = mapView?.convert(aCoordinate, toPointTo: mapView)
}
let allPixels = getAllPoints(from: fromPoint!, to: toPoint!)
var i = 0
while i < (allPixels?.count)! {
let pointVal = allPixels![i] as? NSValue
ret.append(point(toLocation: mapView, from: (pointVal?.cgPointValue)!)!)
i += NUMBER_OF_PIXELS_TO_SKIP
}
ret.append(point(toLocation: mapView, from: toPoint!)!)
return ret as? [CLLocation] }
Having array of coordinates add rendering of the overlays in MKMapViewDelegate’s delegate method — mapView(_:rendererFor:).
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
guard let polyline = overlay as? MKPolyline else {
return MKOverlayRenderer()
}
let polylineRenderer = MKPolylineRenderer(overlay: polyline)
polylineRenderer.strokeColor = .black
polylineRenderer.lineWidth = 2
return polylineRenderer
}
mapView.addOverlay(polyline) // add it to mapview
render the polyline in small segments to create the animation effect
var drawingTimer: Timer?
// .... // Somewhere in your View Controller
func animate(route: [CLLocationCoordinate2D], duration: TimeInterval, completion: (() -> Void)?) {
guard route.count > 0 else { return }
var currentStep = 1
let totalSteps = route.count
let stepDrawDuration = duration/TimeInterval(totalSteps)
var previousSegment: MKPolyline?
drawingTimer = Timer.scheduledTimer(withTimeInterval: stepDrawDuration, repeats: true) { [weak self] timer in
guard let self = self else {
// Invalidate animation if we can't retain self
timer.invalidate()
completion?()
return
}
if let previous = previousSegment {
// Remove last drawn segment if needed.
self.mapView.removeOverlay(previous)
previousSegment = nil
}
guard currentStep < totalSteps else {
// If this is the last animation step...
let finalPolyline = MKPolyline(coordinates: route, count: route.count)
self.mapView.addOverlay(finalPolyline)
// Assign the final polyline instance to the class property.
self.polyline = finalPolyline
timer.invalidate()
completion?()
return
}
// Animation step.
// The current segment to draw consists of a coordinate array from 0 to the 'currentStep' taken from the route.
let subCoordinates = Array(route.prefix(upTo: currentStep))
let currentSegment = MKPolyline(coordinates: subCoordinates, count: subCoordinates.count)
self.mapView.addOverlay(currentSegment)
previousSegment = currentSegment
currentStep += 1
}
}

How to display time on route as google maps

I have created route with multiple annotations.
I want to display text between annotations which exactly as attached screen shot.
Can any one help please?
Thanks
I tried something which will show the distance between two annotation but not when you tap on the MKPolylineOverlay. One more important thing I am not maintaining any standards.
Here is my controller structure.
import UIKit
import MapKit
class RouteViewController: UIViewController, MKMapViewDelegate {
#IBOutlet weak var mapView: MKMapView!
//Rest of the code see below
}
First of all I'll add some annotation to map in the viewDidLoad delegate method as below.
override func viewDidLoad() {
super.viewDidLoad()
self.mapView.delegate = self
let annotation1 = MKPointAnnotation()
annotation1.title = "Times Square"
annotation1.coordinate = CLLocationCoordinate2D(latitude: 40.759011, longitude: -73.984472)
let annotation2 = MKPointAnnotation()
annotation2.title = "Empire State Building"
annotation2.coordinate = CLLocationCoordinate2D(latitude: 40.748441, longitude: -73.985564)
let annotation3 = MKPointAnnotation()
annotation3.title = "Some Point"
annotation3.coordinate = CLLocationCoordinate2D(latitude: 40.7484, longitude: -73.97)
let arrayOfPoints = [ annotation1, annotation2, annotation3]
self.mapView.addAnnotations(arrayOfPoints)
self.mapView.centerCoordinate = annotation2.coordinate
for (index, annotation) in arrayOfPoints.enumerate() {
if index < (arrayOfPoints.count-1) {
//I am taking the two consecutive annotation and performing the routing operation.
self.directionHandlerMethod(annotation.coordinate, ePoint: arrayOfPoints[index+1].coordinate)
}
}
}
In the directionHandlerMethod, I am performing the actual request for direction as below,
func directionHandlerMethod(sPoint: CLLocationCoordinate2D, ePoint: CLLocationCoordinate2D) {
let sourcePlacemark = MKPlacemark(coordinate: sPoint, addressDictionary: nil)
let destinationPlacemark = MKPlacemark(coordinate: ePoint, addressDictionary: nil)
let sourceMapItem = MKMapItem(placemark: sourcePlacemark)
let destinationMapItem = MKMapItem(placemark: destinationPlacemark)
let directionRequest = MKDirectionsRequest()
directionRequest.source = sourceMapItem
directionRequest.destination = destinationMapItem
directionRequest.transportType = .Automobile
let directions = MKDirections(request: directionRequest)
directions.calculateDirectionsWithCompletionHandler {
(response, error) -> Void in
guard let response = response else {
if let error = error {
print("Error: \(error)")
}
return
}
//I am assuming that it will contain one and only one result so I am taking that one passing to addRoute method
self.addRoute(response.routes[0])
}
}
Next I am adding the polyline route on map in the addRoute method as below,
func addRoute(route: MKRoute) {
let polyline = route.polyline
//Here I am taking the centre point on the polyline and placing an annotation by giving the title as 'Route' and the distance in the subtitle
let annoatation = MKPointAnnotation()
annoatation.coordinate = MKCoordinateForMapPoint(polyline.points()[polyline.pointCount/2])
annoatation.title = "Route"
let timeInMinute = route.expectedTravelTime / 60
let distanceString = String.localizedStringWithFormat("%.2f %#", timeInMinute, timeInMinute>1 ? "minutes" : "minute")
annoatation.subtitle = distanceString
self.mapView.addAnnotation(annoatation)
self.mapView.addOverlay(polyline)
}
Next I am implementing the rendererForOverlay delegate method as below,
func mapView(mapView: MKMapView, rendererForOverlay overlay: MKOverlay) -> MKOverlayRenderer {
let renderer = MKPolylineRenderer(overlay: overlay)
renderer.strokeColor = UIColor.blueColor()
renderer.lineWidth = 2
renderer.lineCap = .Butt
renderer.lineJoin = .Round
return renderer
}
Next one is the important one delegate method which is viewForAnnotation. Here I am doing some things like placing the label instead of the annotation as below,
func mapView(mapView: MKMapView, viewForAnnotation annotation: MKAnnotation) -> MKAnnotationView? {
if annotation.title != nil && annotation.title!! == "Route" {
let label = UILabel()
label.adjustsFontSizeToFitWidth = true
label.backgroundColor = UIColor.whiteColor()
label.minimumScaleFactor = 0.5
label.frame = CGRect(x: 0, y: 0, width: 100, height: 30)
label.text = annotation.subtitle ?? ""
let view = MKAnnotationView()
view.addSubview(label)
return view
}
return nil
}

Swift - How Can I Show The MKPolyline For A Tracked Event

My problem is that when a jog has been completed, I can not present the recordedMapView with a full polyline that had tracked the location in an after exercise report.
Currently I am able to persist the data from tracking a run in the first view controller appearing in app, then in the detail view controller I fetch the data and unwrap/assign them to the respective variables, however, I am not sure where I go wrong in the code that is not allowing a polyline to appear. The map region does seem to be getting set properly as the map zooms in and out dynamically to fit the entire journey.
What could be the issue for why the polyline is not being presented and is there a solution to the code that I have provided to correct this problem?
var context : NSManagedObjectContext?
var runTimestamp : NSDate?
var runDuration : NSNumber?
var runDistance : NSNumber?
var runLocations : NSOrderedSet?
var locationTimeStamp : NSDate?
var locationLatitude : NSNumber?
var locationLongitude : NSNumber?
override func viewDidLoad()
{
super.viewDidLoad()
guard let context = context, finishedLocations = fetchLocation ( context ), finishedRun = fetchRun ( context ) else { return }
for location in finishedLocations
{
if let timestamp = location.timestamp, latitude = location.latitude, longitude = location.longitude
{
locationTimeStamp = timestamp
locationLatitude = latitude
locationLongitude = longitude
}
}
for run in finishedRun
{
if let timeStamp = run.timestamp, duration = run.duration, distance = run.distance, locations = run.locations
{
runTimestamp = timeStamp
runDuration = duration
runDistance = distance
runLocations = locations
}
}
updateUI ()
}
func loadMapView()
{
if runLocations!.count > 0
{
recordedMapView.region = mapRegion()
let colorSegments = MulticolorPolylineSegment.colorSegments(forLocations: runLocations!.array as! [Location])
recordedMapView.addOverlays(colorSegments)
}
else
{
let alertController = UIAlertController( title: "Error", message: "No Locations Saved", preferredStyle: .Alert )
let alertAction = UIAlertAction ( title: "Error", style : .Default , handler : nil )
alertController.addAction( alertAction )
presentViewController ( alertController, animated: true, completion: nil )
}
}
func mapRegion() -> MKCoordinateRegion
{
let initialLocation = runLocations!.firstObject as! Location
var minLat = initialLocation.latitude! .doubleValue
var minLng = initialLocation.longitude!.doubleValue
var maxLat = minLat
var maxLng = minLng
let locations = runLocations!.array as! [Location]
for location in locations
{
minLat = min( minLat, location.latitude! .doubleValue )
minLng = min( minLng, location.longitude!.doubleValue )
maxLat = max( maxLat, location.latitude! .doubleValue )
maxLng = max( maxLng, location.longitude!.doubleValue )
}
return MKCoordinateRegion(
center: CLLocationCoordinate2D( latitude : ( (minLat + maxLat)/2 ) , longitude : ( (minLng + maxLng)/2 ) ),
span : MKCoordinateSpan ( latitudeDelta: ( (maxLat - minLat)*1.1) , longitudeDelta: ( (maxLng - minLng)*1.1) )
)
}
func polyline() -> MKPolyline
{
var coordinates = [CLLocationCoordinate2D]()
let locations = runLocations!.array as! [Location]
for location in locations
{
coordinates.append( CLLocationCoordinate2D(latitude: (location.latitude!.doubleValue), longitude: (location.longitude!.doubleValue)) )
}
return MKPolyline(coordinates: &coordinates, count: runLocations!.count)
}
func mapView(mapView: MKMapView, rendererForOverlay overlay: MKOverlay) -> MKOverlayRenderer
{
let polyline = overlay as! MulticolorPolylineSegment
let renderer = MKPolylineRenderer(polyline: polyline)
renderer.strokeColor = polyline.color
renderer.lineWidth = 3
return renderer
}
Swift 3.x:
What I see you don't add the polyLine properly into mapView.
Change your polyline function like below;
func polyline()
{
if theJourney != nil && theJourney!.coords != nil{
var coordinates = [CLLocationCoordinate2D]()
let locations = runLocations!.array as! [Location]
for location in locations
{
coordinates.append( CLLocationCoordinate2D(latitude: (location.latitude!.doubleValue), longitude: (location.longitude!.doubleValue)) )
}
}
let polyline = MKPolyline(coordinates: &coordinates, count: runLocations!.count)
mapView.add(polyline)
}
And MKMapView's rendererFor method with code below;
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
let renderer = MKPolylineRenderer(overlay: overlay)
renderer.strokeColor = UIColor.green
renderer.lineWidth = 3
return renderer
}
That's should work. Please let me know.

How to draw line between two annotations in map view swift ios?

let latitude = NSUserDefaults.standardUserDefaults().doubleForKey(klat)
let longitude = NSUserDefaults.standardUserDefaults().doubleForKey(klong)
let location = CLLocationCoordinate2DMake(latitude, longitude)
// Second Location lat and long
let latitudeSec: CLLocationDegrees = 10.0100
let longitudeSec: CLLocationDegrees = 76.3620
let locationSec = CLLocationCoordinate2DMake(latitudeSec, longitudeSec)
let span = MKCoordinateSpanMake(1, 1)
let region = MKCoordinateRegionMake(location, span)
mapView.setRegion(region, animated: true)
I have two locations(lat and long) with two annotations. I need to know how to draw the line between these two annonations on MKMap?
Create an array of [CLLocationCoordinate2D], convert to MKPolyline and add to map.
If you have a CLLocation could get CLLocationCoordinate2D from CLLocation.coordinate
In your case...
let pointArry = [location, locationSec]
let myPolyline = MKPolyline(coordinates: pointArray, count: pointArray.count)
mapView.addOverlay(myPolyline)
//MARK: MKMapViewDelegate Method (make sure class has been set as delegate)
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
if overlay.isKind(of: MKPolyline.self) {
// draw the track
let polyLine = overlay
let polyLineRenderer = MKPolylineRenderer(overlay: polyLine)
polyLineRenderer.strokeColor = UIColor.blue
polyLineRenderer.lineWidth = 2.0
return polyLineRenderer
}
return MKPolylineRenderer()
}

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