So I have this weird Problem where I have 4 UIButtons in my App not working at all, even though i have double checked on having them correctly linked to the Storyboard. So i tried to disconnect and reconnect them but the icon indicating that its linked didn´t disappear. So I checked what else the function is linked to and it seems somehow it got linked to the main.storyboard, and i guess for that reason, these are the only ones not working.
So I tried to disconnect it from Main.storyboard, but to no success so far.
How can I remove a connection to the storyboard as sender and why does it appear in the first place?
I too did it accidentally for a button.
Connected a correct segue to the button and accidentally connected one more to a UICollectionView and I was getting this :
Checked the storyboard on right clicking the button :
and found the two outlet connected. Removed it on clicking the cross icon and it worked.
If you click on the connection showing in UIViecontroller it will not redirect here.
you can also check all the connected referencing outlets here:
So i fixed the Problem by copying the code to another file and only "rewriting" the functions that were linked to the given problem.
All i could find to this problem was some old answer that explained that the link referrs to a ViewController that the Code originates from: https://stackoverflow.com/a/37324993/10160115
Even though the Code i wrote is not copied it seems that XCode has created exactly such a referral to the storyboard it was linked to, so it linked the function to itself but couldn´t find any Button to link it to so it just linked it to nothingness.
It fixed the problem and the buttons work the way they´re supposed to be now but it´s a weird way of fixing this, but since there seems to be no connections inspector for the storyboard itself i wouldn´t know how else to fix this
To solve this problem you should (for macOS Catalina 10.15.4, Xcode Version 11.1):
Close your project and close Xcode
Open /Users/XXXXX/Library/Developer/Xcode/DerivedData and delete your cache of project
Open /Users/ХХХХХ /Library/Developer/Xcode/DerivedData/ModuleCache.noindex and delete all cache from this directory
Open your project again and click Product > Build
So I have my app set up with two view controllers. The first one is my initiation screen, where the app starts, and the second is one the user can navigate to. I added the second one later on in my development, but when I went to the right column under the identity inspector, my new Cocoa Touch Class file is not populated for me to select. Now if you ask me to just type it in, I've tried that, it does not seem to connect. I've tested it by printing a simple line in the viewDidLoad() of the new second class when it is loaded in the simulator, but nothing is printed. Any help would be greatly appreciated!! Thanks!
EDIT
Easy fix is:
Select the activity indicator on storyboard and go to identity inspector and copy the object id. as image: ObjectID_ActivityIndicator
Right click the storyboard file which has the view controller you are working at.
Open as > Source Code
Press command + F to find and look for the id you copied previously
Paste this: customClass="yourclassname" customModule="moduleNAme" customModuleProvider="target"(don't change this target word, you can choose desired module from identity inspector if any).
Command + S to save it and again right click on storyboard file > openAs> Interface builder
Now select activity indicator again and go to identity inspector. You will now see it there. You can also change it as per requirement.
Enjoy. I faced this problem today and found no help online. My class and module field were greyed out. Tried this fix and it worked.
Note: Make sure your custom class is accessible and is in app directory i.e it's not highlighted in red color but gives a normal look.
I have seen a problem like this where the solution was to change the "Module" to a specific value, close the storyboard, reopen it and delete the "Module" setting (assuming it was originally blank or restore it to its original value). This happened in project with many targets and their names may have changed.
I'm using Git and we are 2 people coding together. I pulled my friend's code, run it and it worked as it should be. Then I merged our parts and cleaned conflicts (almost all of them were in storyboard). Since i'm doing this merge process for a while, i'm not all stranger for these details.
However, when i run the merged version of code, i get the error:
The document "Main.storyboard" could not be opened. The operation
couldn’t be completed. (com.apple.InterfaceBuilder error -1.)
I can't open storyboard as interface builder either. When i try it, I get the same error. I read previous post about this error but as I mentioned, I can open and run both versions of code in my XCode before merge. Thus, there is not a font or attributed string problem.
What may be the problem?
I got this issue, after I solve the conflicts which is merged by svn.
I could only see the source code of my storyboard, I could not open my storyboard as interface builder. So, after my struggle,
1)I delete the topside space line in my storyboard source code
2)and close my Xcode and simulator
3)restart my project
it becomes regular, oops, the space line on the source code will affect our storyboard !
there are conflicts in Storyboard. You can take last working code of storyboard from github. select storyboard select version editor and copy last working storyboard and replace xml with existing xml.
I guess your storyboard still have confliction.View your storyborad as source code, then fix all conflictions. After all, open it again as Interface builder
For me the only thing that worked was to create a new storyboard file, open the old and the new storyboards as source code, and copy the xml from the old to the new storyboard. I didn't take the whole xml, just the scope of the <scenes> </scenes>
I had to create a new Storyboard file. Then cut and paste the "scenes" tags from the old and put into the new. I then had to delete the old Storyboard from the project in order for the project to build successfully!
I guess the problem is that storyboards don't merge very well, I think it is better to init your UI from code so there will be no troubles during merges. Anyway you should try to rollback and merge it again.
As other mentioned, there are likely merge conflicts in the storyboard file.
If you can't easily solve the conflict by either picking --ours or --theirs, you will have to perform the merge manually in the storyboard file.
What I do is open in in a text editor (e.g., TextEdit.app - but make sure it opens documents as plain text, in Preferences).
Then, locate any occurrence of the git conflict markers (or a portion thereof, e.g., "<<<<<"), and pick the code fragment that you want to leave (and remove the other, of course).
EDIT: As Cong Tran mentioned (and I forgot), you can open storyboards as source code from within Xcode itself (see his answer).
Fast way to fix
Copy the storyboard Id shown on the error prompt window
Right click on your storyboard
Choose Open as => Source Code
Search the id and delete one of the duplicateID and you are done!
i would suggest , right click on any of the files and click on finder then you will have what you need and drag and drop
My project is using a storyboard that has been working great so far. However, just yesterday something very strange happened - here are the details:
Any new IBOutlets or IBActions I create aren't listed under "Referencing Outlets" in the Connections inspector.
If I remove any of my existing referencing connections in the storyboard - they disappear completely from the list and I can't re-connect them.
If I try to set the custom class under the identity inspector, I can't see any of my classes being pre-populated or appearing in the dropdown list.
I have tried cleaning, cleaning derived data, quitting XCode and restarting my computer but no luck! This problem hasn't affected any other projects though.
If anyone has any thoughts on how this could be resolved that would be amazing!
Kind regards,
Jeremy
I was able to fix the problem by restarting my computer again!
I think that you must need to clean your build folder and then restart.
Thanks guys for your comments!
I was looking for this answer to everywhere! None of this solution worked for me!
All you have to do is:
Step 1: Check your selected class have the right "Subclass" when you have created this class for a storyboard reference!
Step 2: If the subclass is wrong, delete this class and create it again with right Subclass, for example it can be UIView or UITabelView or UIViewController or anything else!
I have recreated this class with right subclasses and it worked for me
The new Xcode 14 has a toolchain feature which we recently used .. and I ran into this same problem without noticing I have to change it back .. so if like me you changed the toolchain for some purpose change it back to Xcode and force restart Xcode
I'm trying to create a nib that contains a view that will be embedded in a TableViewCell. I've created the interface and implementation files, ResultCell.h and ResultCell.m. They're stock, out-of-the-box, no code changes.
I then create an empty XIB file, and drag a UIView onto it. Then I click File's Owner, and set the type to ResultCell. I click the view, and set its class to also be ResultCell.
Here are the problems I have:
When using the Assistant Editor view (which I live in), the ResultCell.h file doesn't appear when I'm viewing the ResultCell.xib file. I have to force it to load by clicking on Automatic and selecting the file.
When I drop a label in the view, and then Ctrl+Click and drag to the .h to create an outlet, I get this error message: "Could not insert new outlet connection: Could not find any information about the class named ResultCell."
I've tried creating and re-creating the view, and it's just not working, and I've started to lose my patience. Any help would be very, very appreciated!
I got into a similar state just today. It was very odd: I could attach any XIB (new or existing) to any already-existing ViewController class in the project, but I could not create a new ViewController and have it attach properly to any XIB. The "assistant" functionality didn't work, nor did the IB-to-headerfile-connection functionality.
Closing the project and re-opening did not fix it.
Quitting XCode and restarting did not fix it.
Creating a new project and testing the functionality worked fine, which led me to believe there was something corrupt in some cache somewhere.
My solution
Close your project.
Go to the ~/Library/Developer/XCode/DerivedData folder and REMOVE all subfolders there referencing the project you are working on.
Open your project in XCode. The problem should be fixed now.
Incidentally, just running a full clean did not seem to clear things up. I had to trash the derived data. I'm certain I got into this position because of git games I was playing, but I had no idea how to get out, because even switching back to earlier git revisions didn't help. (That was a big clue also that it was something untracked by the project itself.)
This might not work for your specific issue, but occasionally I get that error when working with newly created nibs. Deleting and recreating the nibs and View Controllers with the same names as before didn't resolve the issue, but relaunching Xcode did.
I just had this problem and restarting Xcode did not fix it. I removed the class files from the project then added them back in and it started working.
I had the very same issue. And I tried :
Restarting Xcode
Deleting Derived Data
And many more
None of that worked. What worked for me was simply to :
Remove 'suspect' class files from Project (just remove References, huh?)
Re-add them to the project
And done!
If restarting Xcode doesn't work of you, I have found that Toggling the new .m file out and back into the target membership works.
This helped me out:
from the project file Panel (left side) select the xib file that is broken.
Click on the Files Owner icon from the editor view.
from the properties Panel (right side) select the third tab (at the top)
specify the "Custom Class"
If you do not see a "panel", please have a look at the top-right corner of the window and enable the proper "view" buttons. If you don't see the "view" buttons then click on the top-right most capsule button.
I noticed that .m file was moved inside en.lproj folder.
Just delete (reference only) the .m file from the Xcode and moved .m out of the en.lproj. Add it again.It will fix the issue.
Don't worry, you will get all your connections back.
I encountered the same problem today. Restarting XCode did not fix the problem for me. I was able to get things back to normal by using "Delete" option of "Derived Data" of the project that can be found under Organizer. Organizer says that, "Derived Data includes index, build output and logs". I guess that either index or build output was causing this issue.
in XCode go to organizer, click project, click delete derived data... than clean the project
In my case it helped to make a "fake change" (just a space) to the according header file.
ResultCell should be a subclass of UITableViewCell
You should not drag a UIView onto the empty canvas, you should drag a UITableViewCell
You should select the cell and change it to be your subclass
The owner is most often a controller with an outlet to the cell
Everytime you want to load a new cell, call:
[[NSBundle mainBundle] loadNibNamed:nibName
owner:controllerWithOutletToCell
options:nil]
after loading, use the cell, and set the ivar/outlet to nil, ready for the next load
there are other ways, but this is common
Perhaps what worked for me is this.. (Xcode v4.5)
This did not work
I was trying to control drag into the interface definition of my .h
#interface SearchViewController : UIViewController
#end
This worked (may be that is how it was supposed to work, I did not know it before)
See the open and close brackets. Control drag and drop after the closed bracket.
#interface SearchViewController : UIViewController
{
}
#end
I had a similar problem with a project written in Swift.
What worked for me was setting up the IBOutlet in code like this
#IBOutlet var foo: UIView?
and afterwards connect it to Interface Builder by dragging to the little circle that appeared right next to the code line.
None of the above workarounds resolved the connector issue for me so I shelved my pet project until I came across the following stackoverflow thread:
https://stackoverflow.com/a/15873770/2846800
I had been working on a large project in a previous version of XCode and had turned off indexing. By re-enabling indexing my issue is now fixed:
defaults delete com.apple.dt.XCode IDEIndexDisable
I can now use the D&D features of Interface Builder. I hope this can help others...
This problem seems to be an Xcode bug which creeps up mostly when you replace a file with a new file of the same name. Xcode seems to keep a reference of the older file of the same name.
Anyhow, the way to fix this seems to be:
Clean the project
Click (Your Project) in Project Navigator view. Go to Compile Sources under Build Phases of the target for which you are building. Remove and add back the .m file which is giving you trouble.
Alternatively, in the File Inspector (Utilities view) of the NIB file, under Target Membership, uncheck and check back the target name.
Restart Xcode for good measure.
Of course, deleting and adding back the .m file alone should fix it too.
(Steps 1 and 2 alone fixed it for me.)
If you copied files from other project just make sure you check the 'Add to targets' box
Renaming the class files may unlink them from the XIB. This answer helped me discover this:
Ctrl-Drag from button to method not working. Xcode/Interface Builder
Check that your custom class is set correctly in the Identity Inspector.
Similar symptom, but different cause.
Apparently I hit backspace when the focus was on the assistant view, because one of the standard file template comment lines went from // to / which results in the file not compiling.
Fixing the comment allowed the SDK to parse the file, recognize it as a UIViewController, and add in the outlet.
SO -- if you have this problem, do a build or analyze to see if there are errors that need fixing in your view controller .h file. THEN try the other solutions.
This might be an old topic but just in case anyone has the same issue in future, try deleting the associated .xib,.h and .m files and create new ones. For me, the UIViewController in my .h file wasn't purple and even backspacing and typing it didn't help.
Just put a line between the #implementation and the #synthesize. Most of the answers here have that in common. It worked for me
#implementation
#synthesize
I just tried everything here and nothing worked (using a Developer Preview for Xcode 5).
The only thing that worked for me was to put this incomplete line in my interface file:
#property (nonatomic, weak)
For whatever reason, adding outlets and actions by drag and drop from a .xib worked fine after that.
For me wether cleaning nor deleting the DerivedData solved the problem.
I tried to delete and recreate my UIViewController class several times and got the problem again and again.
Then I recreated the UIViewController class and gave it a different name. This solved the problem for me.
I have had this problem and found a solution not listed above.
In my case, I could see there was something wrong in the class .h file because my custom view controller did not recognise the class : UIViewController (it was in black not purple). All the other custom view controllers had the : UIViewController in purple.
in my case, and possibly yours, I needed to add the class to targets/build phases/compile Sources drop down. The .m needs to be added. All of the other .m's were there but not this one.
Once I added it, the :UIViewController appeared in purple and everything worked fine.
For my case, I have multiple project with some other dependencies. I tried to solve it by deleting derived data or restarting XCode but it couldn't work. In the end, I tried the following method and it works:
Go to target > Build Target Architectures Only > and set both Debug and Release to NO.
Set this for all projects in the workspace and recompile to make sure there is no other errors. Maybe not making sense but somehow did it. During my compilation, I had other issues such as linker errors and symbols not found.
For *.m file of this class view open "Show File Inspector" and unchecking "Target membership" for this project, then do Clean (menu Product->Clean) and checking again "Target membership" for this project
Using Swift, I had a similar problem. I found out that the comments were part of the problem for me.
I leveraged the default view controller, did some work in it, then created a second view controller by copying the entire first one, stripping it down to only viewDidLoad() and renaming the class to TestViewController. Builds worked, code executed. All was good.
When I went to drag a UITextField in to create an outlet, it would not let me. I noticed that my comments still said "ViewController.swift", so I changed the comment text to "TestViewController.swift" and rebuilt. I was able to connect my outlet!
I wonder if what occurred is that the Indexer was reading the comments as well as the class names, and somehow got confused.
Hope this helps someone out there.
I just had to delete the derived data folder. You need to click Window -> Organizer -> Projects -> Delete Derived Data
AND RESTART XCODE.
You should be good to go!
The new class not being part of the "TARGET" is likely the root cause of this, as alluded to by some of these answers.
When creating a new cocoa class, by default the option to add new class to target is by default checked, but should, for any reason, this not be checked when you hit save, you will have this issue.
Any of these workarounds that add the new class to the apps target will work to resolve the problem, and is something that all these 'fixes' have in common.
I think XCode likely has some bugs that causes a new file to, by default, NOT be added to the apps main target. The fix boils down to adding your 'broken' class to the main TARGET
In XCode 7.1, adding the connector at a different point in my source file worked. The error I was getting referred to one of my variables as if it were a class (didn't make any sense). The error stopped occurring when I added the connector below that variable instead of above it.
There is also a diferent reason for the issue ... if you have created new cocoa class file with template other than ios ... i can happen...
The solution would be to delete it and re create it with right template