How to create directory using Swift code (NSFileManager) - ios

I'm having some trouble with converting Objective-C code to create a directory for Swift.
Objective-C:
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0]; // Get documents folder
NSString *dataPath = [documentsDirectory stringByAppendingPathComponent:#"/MyFolder"];
if (![[NSFileManager defaultManager] fileExistsAtPath:dataPath])
[[NSFileManager defaultManager] createDirectoryAtPath:dataPath withIntermediateDirectories:NO attributes:nil error:&error];

Swift 5.0
let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
let documentsDirectory = paths[0]
let docURL = URL(string: documentsDirectory)!
let dataPath = docURL.appendingPathComponent("MyFolder")
if !FileManager.default.fileExists(atPath: dataPath.path) {
do {
try FileManager.default.createDirectory(atPath: dataPath.path, withIntermediateDirectories: true, attributes: nil)
} catch {
print(error.localizedDescription)
}
}
Swift 4.0
let paths = NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.documentDirectory, FileManager.SearchPathDomainMask.userDomainMask, true)
let documentsDirectory: AnyObject = paths[0] as AnyObject
let dataPath = documentsDirectory.appendingPathComponent("MyFolder")!
do {
try FileManager.default.createDirectory(atPath: dataPath.absoluteString, withIntermediateDirectories: false, attributes: nil)
} catch let error as NSError {
print(error.localizedDescription)
}
Swift 3.0
let paths = NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.documentDirectory, FileManager.SearchPathDomainMask.userDomainMask, true)
let documentsDirectory: AnyObject = paths[0]
let dataPath = documentsDirectory.appendingPathComponent("MyFolder")!
do {
try FileManager.default.createDirectory(atPath: dataPath.absoluteString, withIntermediateDirectories: false, attributes: nil)
} catch let error as NSError {
print(error.localizedDescription)
}
Swift 2.1
You can create directory using below method:
let paths = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.UserDomainMask, true)
let documentsDirectory: AnyObject = paths[0]
let dataPath = documentsDirectory.stringByAppendingPathComponent("MyFolder")
do {
try NSFileManager.defaultManager().createDirectoryAtPath(dataPath, withIntermediateDirectories: false, attributes: nil)
} catch let error as NSError {
print(error.localizedDescription)
}

None of #Kampai and #Crashalot's answers worked for me.
The .absoluteString makes a url with file:// prefix and it cause exception while creating directory. Instead I've used .path method.
The fixed code for Swift 3
let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let dataPath = documentsDirectory.appendingPathComponent("MyFolder")
do {
try FileManager.default.createDirectory(atPath: dataPath.path, withIntermediateDirectories: true, attributes: nil)
} catch let error as NSError {
print("Error creating directory: \(error.localizedDescription)")
}

The accepted answer no longer compiles as the line with appendingPathComponent generates an error.
Here's a Swift 3 version that compiles:
fileprivate func createDir(dirName: String) {
let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
let dataPath = documentsDirectory.appendingPathComponent(dirName)
do {
try FileManager.default.createDirectory(atPath: dataPath.absoluteString, withIntermediateDirectories: false, attributes: nil)
} catch let error as NSError {
printError("Error creating directory: \(error.localizedDescription)")
}
}

Swift 4 :
NSSearchPathForDirectoriesInDomains returns an array of strings, not URLs.
appendingPathComponent to string makes app crash with the message
-[NSPathStore2 URLByAppendingPathComponent:]: unrecognized selector sent to instance
Here's a Swift 4 version that compiles:
let paths = NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.documentDirectory, FileManager.SearchPathDomainMask.userDomainMask, true)
if let pathURL = URL.init(string: paths[0]) {
let dataURL = pathURL.appendingPathComponent("MyFolder")
do {
try FileManager.default.createDirectory(atPath: dataURL.absoluteString, withIntermediateDirectories: true, attributes: nil)
} catch let error as NSError {
print(error.localizedDescription);
}
}
else {
print("Error in getting path URL");
}

Simpler solution:
"~/Desktop/demo".expand.createDir()//Now you have a folder named demo on your desk
extension String{
func createDir(_ path:String){
do {
try FileManager.default.createDirectory(atPath: path, withIntermediateDirectories: true, attributes: nil)
} catch let error as NSError {
NSLog("Unable to create directory \(error.debugDescription)")
}
}
var expand:String {return NSString(string: self).expandingTildeInPath}
}

Swift 4
// DB Directory and Path
lazy var applicationDocumentsDirectory: URL = {
let urls = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
let documentDirectoryURL = urls[urls.count - 1] as URL
let dbDirectoryURL = documentDirectoryURL.appendingPathComponent("DB")
if FileManager.default.fileExists(atPath: dbDirectoryURL.path) == false{
do{
try FileManager.default.createDirectory(at: dbDirectoryURL, withIntermediateDirectories: false, attributes: nil)
}catch{
}
}
return dbDirectoryURL
}()

Swift 5
guard let path = NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.documentDirectory, FileManager.SearchPathDomainMask.userDomainMask, true).first else { return }
if let pathURL = URL.init(string: path) {
let dataURL = pathURL.appendingPathComponent("MyFolderName")
do {
try FileManager.default.createDirectory(atPath: dataURL.absoluteString, withIntermediateDirectories: true, attributes: nil)
} catch let error as NSError {
print(error.localizedDescription);
}
}
else {
print("Error in URL path");
}

For Other developers, Im gonna leave this here as it may help someone like me looking for a way to figure out where the folder is being created.
let paths = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true) as NSArray
let documentsDir = paths.firstObject as String
println("Path to the Documents directory\n\(documentsDir)")

(lldb) p path.absoluteString
(String) $R23 = "file:///Users/vincent/Library/Developer/CoreSimulator/Devices/4778E487-D1AD-41E7-9B91-18E08A400DEA/data/Containers/Data/Application/286AF87C-1134-4308-9656-DEE8F9FF046E/Documents/tide/927EBC30-EAD1-44BA-80B2-FD3D0A66E9DE"
(lldb) p path.path
(String) $R25 = "/Users/vincent/Library/Developer/CoreSimulator/Devices/4778E487-D1AD-41E7-9B91-18E08A400DEA/data/Containers/Data/Application/286AF87C-1134-4308-9656-DEE8F9FF046E/Documents/tide/927EBC30-EAD1-44BA-80B2-FD3D0A66E9DE"
(lldb)
so if you receive
Error Domain=NSCocoaErrorDomain Code=642 "You can’t save the file “927EBC30-EAD1-44BA-80B2-FD3D0A66E9DE” because the volume is read only." UserInfo={NSFilePath=file:///Users/vincent/Library/Developer/CoreSimulator/Devices/4778E487-D1AD-41E7-9B91-18E08A400DEA/data/Containers/Data/Application/286AF87C-1134-4308-9656-DEE8F9FF046E/Documents/tide/927EBC30-EAD1-44BA-80B2-FD3D0A66E9DE, NSUnderlyingError=0x6000009cccf0 {Error Domain=NSPOSIXErrorDomain Code=30 "Read-only file system"}}
you need
path.absoluteString => path.path

Related

How to store files in folder which is created by using “documentDirectory” swift

I am creating new folder using createDirectory with below code.
*let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
// Get documents folder
let documentsDirectory: String = paths.first ?? ""
// Get your folder path
let dataPath = documentsDirectory + "/MyNewFolder"
print("Path\(dataPath)")
if !FileManager.default.fileExists(atPath: dataPath) {
// Creates that folder if no exists
try? FileManager.default.createDirectory(atPath: dataPath, withIntermediateDirectories: false, attributes: nil)
}*
Now i want to store new file like log.text under “MyNewFolder”. Can anybody suggest me how to save new files under “MyNewFolder” folder
Thanks in advance.
NSSearchPathForDirectoriesInDomains is outdated. The recommended API is the URL related API of FileManager
let folderName = "MyNewFolder"
let fileManager = FileManager.default
let documentsFolder = try! fileManager.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false)
let folderURL = documentsFolder.appendingPathComponent(folderName)
let folderExists = (try? folderURL.checkResourceIsReachable()) ?? false
do {
if !folderExists {
try fileManager.createDirectory(at: folderURL, withIntermediateDirectories: false)
}
let fileURL = folderURL.appendingPathComponent("log.txt")
let hello = Data("hello".utf8)
try hello.write(to: fileURL)
} catch { print(error) }
You are strongly discouraged from building paths by concatenating strings.
You can try
try? FileManager.default.createDirectory(atPath: dataPath, withIntermediateDirectories: false, attributes: nil)
do {
let sto = URL(fileURLWithPath: dataPath + "log.txt") // or let sto = URL(fileURLWithPath: dataPath + "/log.txt")
try Data("SomeValue".utf8).write(to: sto)
let read = try Data(contentsOf: sto)
print(String(data: read, encoding: .utf8)!)
}
catch {
print(error)
}
let filePath = dataPath + "/log.txt"
FileManager.default.createFile(filePath, contents:dataWithFileContents, attributes:nil)

How to make subfolder inside a folder

I want to save images to documents/images/AET/1.jpg but so far I was able to save to documents folder only.
I wrote code
let fileManager = FileManager.default
let paths = (NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as NSString).appendingPathComponent("images")
try! fileManager.createDirectory(atPath: paths, withIntermediateDirectories: true, attributes: nil)
fileManager.changeCurrentDirectoryPath(paths)
let image = imagePic// UIImage(named: "apple.jpg")
print(paths)
let paths3 = (NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as NSString).appendingPathComponent("/\(chkString!).jpg")
print("chkString=\(chkString!)")
if !fileManager.fileExists(atPath: paths){
try! fileManager.createDirectory(atPath: paths3, withIntermediateDirectories: true, attributes: nil)
}else{
print("Already dictionary created.")
}
let imageData = UIImageJPEGRepresentation(image, 0.5)
// let pathToDatabase = paths3.appending("/\(chkString)")
// let pathToDatabase = paths3.appendingPathComponent("/\(chkString)")
fileManager.createFile(atPath: paths3 as String, contents: imageData, attributes: nil)
print("imagePath = \(paths3)")
The main issue is that you cannot create a directory passing a file path including the file name (/../AET/1.jpg). You need to specify a folder path without the file name.
Generally it's highly recommended to use the URL related API.
This example uses the URL related API, more descriptive variable names and the API of Data to write the image data to disk.
let chkString : String? = "AET"
let fileManager = FileManager.default
do {
let documentDirectoryURL = try fileManager.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false)
let imagesFolderURL = documentDirectoryURL.appendingPathComponent("images/\(chkString!)")
let imageURL = imagesFolderURL.appendingPathComponent("1.jpg")
let image = imagePic// UIImage(named: "apple.jpg")
if !fileManager.fileExists(atPath: imagesFolderURL.path){
try fileManager.createDirectory(at: imagesFolderURL, withIntermediateDirectories: true, attributes: nil)
} else {
print("Already dictionary created.")
}
let imageData = UIImageJPEGRepresentation(image, 0.5)
try imageData!.write(to: imageURL)
print("imagePath =", imageURL.path)
} catch {
print(error)
}
let fileManager = FileManager.default
let documentPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
let path = "\(documentPath[0])/images/AET"
if !fileManager.fileExists(atPath: path) {
try! fileManager.createDirectory(atPath: path, withIntermediateDirectories: true, attributes: nil)
} else {
print("Directroy is already created")
}
You can print the path and check through terminal it will give the directory that you want.
Use this:
let fileManager = FileManager.default
let documentPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as String
print(documentPath)
let imageFolder = documentPath.appending("/images/AET")
if !fileManager.fileExists(atPath: imageFolder) {
do{
try fileManager.createDirectory(atPath: imageFolder, withIntermediateDirectories: true, attributes: nil)
}
catch (let error){
print("Failed to create Directory: \(error.localizedDescription)")
}
}
You should create subfolders like "/images/AET".

Create Directory in Swift 3.0

I am a new student in 9th grade learning swift, creating a school project .
I am trying to create a directory where I want to save a scanned file into pdf format.
While creating directory I am getting error below.
Error 1:
Cannot use instance member 'filemgr' within property initializer; property initializers run before 'self' is available.
Error 2:
Expected declaration
Code:
let filemgr = FileManager.default
let dirPaths = filemgr.urls(for: .documentDirectory, in: .userDomainMask)
let docsURL = dirPaths[0]
let newDir = docsURL.appendingPathComponent("data").path
do{
try filemgr.createDirectory(atPath: newDir,withIntermediateDirectories: true, attributes: nil)
} catch {
print("Error: \(error.localizedDescription)")
}
Please assist me in resolving this issue.
Thanks.
Please use this code:
Swift 5.0,
Swift 4.0 And
Swift 3.0
let DocumentDirectory = NSURL(fileURLWithPath: NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0])
let DirPath = DocumentDirectory.appendingPathComponent("FOLDER_NAME")
do
{
try FileManager.default.createDirectory(atPath: DirPath!.path, withIntermediateDirectories: true, attributes: nil)
}
catch let error as NSError
{
print("Unable to create directory \(error.debugDescription)")
}
print("Dir Path = \(DirPath!)")
For Swift 4.0
Please use this
let fileManager = FileManager.default
if let tDocumentDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first {
let filePath = tDocumentDirectory.appendingPathComponent("\(FOLDER_NAME)")
if !fileManager.fileExists(atPath: filePath.path) {
do {
try fileManager.createDirectory(atPath: filePath.path, withIntermediateDirectories: true, attributes: nil)
} catch {
NSLog("Couldn't create document directory")
}
}
NSLog("Document directory is \(filePath)")
}
For Swift 4.0, I created the following extension off of URL that allows for the creation of a folder off of the documents directory within the application.
import Foundation
extension URL {
static func createFolder(folderName: String) -> URL? {
let fileManager = FileManager.default
// Get document directory for device, this should succeed
if let documentDirectory = fileManager.urls(for: .documentDirectory,
in: .userDomainMask).first {
// Construct a URL with desired folder name
let folderURL = documentDirectory.appendingPathComponent(folderName)
// If folder URL does not exist, create it
if !fileManager.fileExists(atPath: folderURL.path) {
do {
// Attempt to create folder
try fileManager.createDirectory(atPath: folderURL.path,
withIntermediateDirectories: true,
attributes: nil)
} catch {
// Creation failed. Print error & return nil
print(error.localizedDescription)
return nil
}
}
// Folder either exists, or was created. Return URL
return folderURL
}
// Will only be called if document directory not found
return nil
}
}
If the desired folder does not exist, it will create it. Then, assuming the folder exists, it returns the URL back to the user. Otherwise, if it fails, then nil is returned.
For example, to create the folder "MyStuff", you would call it like this:
let myStuffURL = URL.createFolder(folderName: "MyStuff")
This would return:
file:///var/mobile/Containers/Data/Application/4DE0A1C0-8629-47C9-87D7-C2B4F3A16D24/Documents/MyStuff/
You can also create nested folders with the following:
let myStuffHereURL = URL.createFolder(folderName: "My/Stuff/Here")
Which gives you:
file:///var/mobile/Containers/Data/Application/4DE0A1C0-8629-47C9-87D7-C2B4F3A16D24/Documents/My/Stuff/Here/
You are getting this because you are assigning value to newDir instance at wrong place.
I wrote your code in viewDidLoad and it works perfectly.
For Swift 5 and up Version
let documentDirectoryURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
let directoryURL = documentDirectoryURL.appendingPathComponent("FolderName", isDirectory: true)
if FileManager.default.fileExists(atPath: directoryURL.path) {
print(directoryURL.path)
} else {
do {
try FileManager.default.createDirectory(at: directoryURL, withIntermediateDirectories: true, attributes: nil)
print(directoryURL.path)
} catch {
print(error.localizedDescription)
}

Saving PDF Files with Swift in iOS and display them

I want to build an app which also includes the possibility to show and save PDFs inside the app and display them (as a FileSystem) within a tableview and open them when I tap on one PDF.
Here are my important questions for that:
1. How do I save a PDF local on my app ( for example if the user can enter a url) and where exactly will it save it ?
2. When saved, how can I show all the local storaged files within a tableview to open them?
Since several people requested this, here is the equivalent to the first answer in Swift:
//The URL to Save
let yourURL = NSURL(string: "http://somewebsite.com/somefile.pdf")
//Create a URL request
let urlRequest = NSURLRequest(URL: yourURL!)
//get the data
let theData = NSURLConnection.sendSynchronousRequest(urlRequest, returningResponse: nil, error: nil)
//Get the local docs directory and append your local filename.
var docURL = (NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)).last as? NSURL
docURL = docURL?.URLByAppendingPathComponent( "myFileName.pdf")
//Lastly, write your file to the disk.
theData?.writeToURL(docURL!, atomically: true)
Also, since this code uses a synchronous network request, I highly recommend dispatching it to a background queue:
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), { () -> Void in
//The URL to Save
let yourURL = NSURL(string: "http://somewebsite.com/somefile.pdf")
//Create a URL request
let urlRequest = NSURLRequest(URL: yourURL!)
//get the data
let theData = NSURLConnection.sendSynchronousRequest(urlRequest, returningResponse: nil, error: nil)
//Get the local docs directory and append your local filename.
var docURL = (NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)).last as? NSURL
docURL = docURL?.URLByAppendingPathComponent( "myFileName.pdf")
//Lastly, write your file to the disk.
theData?.writeToURL(docURL!, atomically: true)
})
And the answer to second question in Swift:
//Getting a list of the docs directory
let docURL = (NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask).last) as? NSURL
//put the contents in an array.
var contents = (NSFileManager.defaultManager().contentsOfDirectoryAtURL(docURL!, includingPropertiesForKeys: nil, options: NSDirectoryEnumerationOptions.SkipsHiddenFiles, error: nil))
//print the file listing to the console
println(contents)

Swift 4.1
func savePdf(urlString:String, fileName:String) {
DispatchQueue.main.async {
let url = URL(string: urlString)
let pdfData = try? Data.init(contentsOf: url!)
let resourceDocPath = (FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)).last! as URL
let pdfNameFromUrl = "YourAppName-\(fileName).pdf"
let actualPath = resourceDocPath.appendingPathComponent(pdfNameFromUrl)
do {
try pdfData?.write(to: actualPath, options: .atomic)
print("pdf successfully saved!")
} catch {
print("Pdf could not be saved")
}
}
}
func showSavedPdf(url:String, fileName:String) {
if #available(iOS 10.0, *) {
do {
let docURL = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false)
let contents = try FileManager.default.contentsOfDirectory(at: docURL, includingPropertiesForKeys: [.fileResourceTypeKey], options: .skipsHiddenFiles)
for url in contents {
if url.description.contains("\(fileName).pdf") {
// its your file! do what you want with it!
}
}
} catch {
print("could not locate pdf file !!!!!!!")
}
}
}
// check to avoid saving a file multiple times
func pdfFileAlreadySaved(url:String, fileName:String)-> Bool {
var status = false
if #available(iOS 10.0, *) {
do {
let docURL = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false)
let contents = try FileManager.default.contentsOfDirectory(at: docURL, includingPropertiesForKeys: [.fileResourceTypeKey], options: .skipsHiddenFiles)
for url in contents {
if url.description.contains("YourAppName-\(fileName).pdf") {
status = true
}
}
} catch {
print("could not locate pdf file !!!!!!!")
}
}
return status
}
I am giving an example of storing and retrieving a pdf document in iOS. I hope that is what you are looking for.
1. How do I save a PDF local on my app ( for example if the user can enter a url) and where exactly will it save it ?
// the URL to save
NSURL *yourURL = [NSURL URLWithString:#"http://yourdomain.com/yourfile.pdf"];
// turn it into a request and use NSData to load its content
NSURLRequest *request = [NSURLRequest requestWithURL:result.link];
NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil];
// find Documents directory and append your local filename
NSURL *documentsURL = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] lastObject];
documentsURL = [documentsURL URLByAppendingPathComponent:#"localFile.pdf"];
// and finally save the file
[data writeToURL:documentsURL atomically:YES];
2. When saved, how can I show all the local storaged files within a tableview to open them?
You can check that the file has downloaded, or you can list the Documents directory like so:
// list contents of Documents Directory just to check
NSURL *documentsURL = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] lastObject];
NSArray *contents = [[NSFileManager defaultManager]contentsOfDirectoryAtURL:documentsURL includingPropertiesForKeys:nil options:NSDirectoryEnumerationSkipsHiddenFiles error:nil];
NSLog(#"%#", [contents description]);
Downloading and displaying PDF in Webview using Swift.
let request = URLRequest(url: URL(string: "http://<your pdf url>")!)
let config = URLSessionConfiguration.default
let session = URLSession(configuration: config)
let task = session.dataTask(with: request, completionHandler: {(data, response, error) in
if error == nil{
if let pdfData = data {
let pathURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0].appendingPathComponent("\(filename).pdf")
do {
try pdfData.write(to: pathURL, options: .atomic)
}catch{
print("Error while writting")
}
DispatchQueue.main.async {
self.webView.delegate = self
self.webView.scalesPageToFit = true
self.webView.loadRequest(URLRequest(url: pathURL))
}
}
}else{
print(error?.localizedDescription ?? "")
}
}); task.resume()
If you want to store file in Files app add`
NSURL *url = [NSURL URLWithString:#"PATH TO PDF"];
UIDocumentPickerViewController *documentPicker = [[UIDocumentPickerViewController alloc] initWithURL:url inMode:UIDocumentPickerModeExportToService];
[documentPicker setDelegate:self];
[self presentViewController:documentPicker animated:YES completion:nil];
And here are delegate methods
- (void)documentPickerWasCancelled:(UIDocumentPickerViewController *)controller {
}
- (void)documentPicker:(UIDocumentPickerViewController *)controller didPickDocumentsAtURLs:(NSArray<NSURL *> *)urls {
}
It will open a DocumentPickerViewController where you can choose a folder to store the file.
Requires iOS11 or later.
if you want to print the PDF data wich is in the directoryURL then use :
let printInfo = NSPrintInfo.shared
let manager = FileManager.default
do{
let directoryURL = try manager.url(for: .documentDirectory, in:.userDomainMask, appropriateFor:nil, create:true)
let docURL = NSURL(string:"LadetagMahlzeiten.pdf", relativeTo:directoryURL)
let pdfDoc = PDFDocument.init(url: docURL! as URL)
let page = CGRect(x: 0, y: 0, width: 595.2, height: 1841.8) // A4, 72 dpi
let pdfView : PDFView = PDFView.init(frame: page)
pdfView.document = pdfDoc
let operation: NSPrintOperation = NSPrintOperation(view: pdfView, printInfo: printInfo)
operation.printPanel.options.insert(NSPrintPanel.Options.showsPaperSize)
operation.printPanel.options.insert(NSPrintPanel.Options.showsOrientation)
operation.run()
}catch{
}
//savePdf(urlString:url, fileName:fileName)
let urlString = "here String with your URL"
let url = URL(string: urlString)
let fileName = String((url!.lastPathComponent)) as NSString
// Create destination URL
let documentsUrl:URL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first as URL!
let destinationFileUrl = documentsUrl.appendingPathComponent("\(fileName)")
//Create URL to the source file you want to download
let fileURL = URL(string: urlString)
let sessionConfig = URLSessionConfiguration.default
let session = URLSession(configuration: sessionConfig)
let request = URLRequest(url:fileURL!)
let task = session.downloadTask(with: request) { (tempLocalUrl, response, error) in
if let tempLocalUrl = tempLocalUrl, error == nil {
// Success
if let statusCode = (response as? HTTPURLResponse)?.statusCode {
print("Successfully downloaded. Status code: \(statusCode)")
}
do {
try FileManager.default.copyItem(at: tempLocalUrl, to: destinationFileUrl)
do {
//Show UIActivityViewController to save the downloaded file
let contents = try FileManager.default.contentsOfDirectory(at: documentsUrl, includingPropertiesForKeys: nil, options: .skipsHiddenFiles)
for indexx in 0..<contents.count {
if contents[indexx].lastPathComponent == destinationFileUrl.lastPathComponent {
let activityViewController = UIActivityViewController(activityItems: [contents[indexx]], applicationActivities: nil)
self.present(activityViewController, animated: true, completion: nil)
}
}
}
catch (let err) {
print("error: \(err)")
}
} catch (let writeError) {
print("Error creating a file \(destinationFileUrl) : \(writeError)")
}
} else {
print("Error took place while downloading a file. Error description: \(error?.localizedDescription ?? "")")
}
}
task.resume()
}
For Swift 5 and up Version: Save PDF base64 String Data to Document Directory
Create a Folder where you want to save PDF file with Name
fileprivate func getFilePath() -> URL? {
let documentDirectoryURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
let directoryURl = documentDirectoryURL.appendingPathComponent("Invoice", isDirectory: true)
if FileManager.default.fileExists(atPath: directoryURl.path) {
return directoryURl
} else {
do {
try FileManager.default.createDirectory(at: directoryURl, withIntermediateDirectories: true, attributes: nil)
return directoryURl
} catch {
print(error.localizedDescription)
return nil
}
}
}
Write PDF base64 String Data to Document Directory
fileprivate func saveInvoice(invoiceName: String, invoiceData: String) {
guard let directoryURl = getFilePath() else {
print("Invoice save error")
return }
let fileURL = directoryURl.appendingPathComponent("\(invoiceName).pdf")
guard let data = Data(base64Encoded: invoiceData, options: .ignoreUnknownCharacters) else {
print("Invoice downloaded Error")
self.hideHUD()
return
}
do {
try data.write(to: fileURL, options: .atomic)
print("Invoice downloaded successfully")
} catch {
print(error.localizedDescription)
}
}

How to check if a file exists in the Documents directory in Swift?

How to check if a file exists in the Documents directory in Swift?
I am using [ .writeFilePath ] method to save an image into the Documents directory and I want to load it every time the app is launched. But I have a default image if there is no saved image.
But I just cant get my head around how to use the [ func fileExistsAtPath(_:) ] function. Could someone give an example of using the function with a path argument passed into it.
I believe I don't need to paste any code in there as this is a generic question. Any help will be much appreciated.
Swift 4.x version
let path = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as String
let url = NSURL(fileURLWithPath: path)
if let pathComponent = url.appendingPathComponent("nameOfFileHere") {
let filePath = pathComponent.path
let fileManager = FileManager.default
if fileManager.fileExists(atPath: filePath) {
print("FILE AVAILABLE")
} else {
print("FILE NOT AVAILABLE")
}
} else {
print("FILE PATH NOT AVAILABLE")
}
Swift 3.x version
let path = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as String
let url = URL(fileURLWithPath: path)
let filePath = url.appendingPathComponent("nameOfFileHere").path
let fileManager = FileManager.default
if fileManager.fileExists(atPath: filePath) {
print("FILE AVAILABLE")
} else {
print("FILE NOT AVAILABLE")
}
Swift 2.x version, need to use URLByAppendingPathComponent
let path = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as String
let url = NSURL(fileURLWithPath: path)
let filePath = url.URLByAppendingPathComponent("nameOfFileHere").path!
let fileManager = NSFileManager.defaultManager()
if fileManager.fileExistsAtPath(filePath) {
print("FILE AVAILABLE")
} else {
print("FILE NOT AVAILABLE")
}
Check the below code:
Swift 1.2
let paths = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as String
let getImagePath = paths.stringByAppendingPathComponent("SavedFile.jpg")
let checkValidation = NSFileManager.defaultManager()
if (checkValidation.fileExistsAtPath(getImagePath))
{
println("FILE AVAILABLE");
}
else
{
println("FILE NOT AVAILABLE");
}
Swift 2.0
let paths = NSURL(fileURLWithPath: NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0])
let getImagePath = paths.URLByAppendingPathComponent("SavedFile.jpg")
let checkValidation = NSFileManager.defaultManager()
if (checkValidation.fileExistsAtPath("\(getImagePath)"))
{
print("FILE AVAILABLE");
}
else
{
print("FILE NOT AVAILABLE");
}
Nowadays (2016) Apple recommends more and more to use the URL related API of NSURL, NSFileManager etc.
To get the documents directory in iOS and Swift 2 use
let documentDirectoryURL = try! NSFileManager.defaultManager().URLForDirectory(.DocumentDirectory,
inDomain: .UserDomainMask,
appropriateForURL: nil,
create: true)
The try! is safe in this case because this standard directory is guaranteed to exist.
Then append the appropriate path component for example an sqlite file
let databaseURL = documentDirectoryURL.URLByAppendingPathComponent("MyDataBase.sqlite")
Now check if the file exists with checkResourceIsReachableAndReturnError of NSURL.
let fileExists = databaseURL.checkResourceIsReachableAndReturnError(nil)
If you need the error pass the NSError pointer to the parameter.
var error : NSError?
let fileExists = databaseURL.checkResourceIsReachableAndReturnError(&error)
if !fileExists { print(error) }
Swift 3+:
let documentDirectoryURL = try! FileManager.default.url(for: .documentDirectory,
in: .userDomainMask,
appropriateFor: nil,
create: true)
let databaseURL = documentDirectoryURL.appendingPathComponent("MyDataBase.sqlite")
checkResourceIsReachable is marked as can throw
do {
let fileExists = try databaseURL.checkResourceIsReachable()
// handle the boolean result
} catch let error as NSError {
print(error)
}
To consider only the boolean return value and ignore the error use the nil-coalescing operator
let fileExists = (try? databaseURL.checkResourceIsReachable()) ?? false
Swift 4.2
extension URL {
func checkFileExist() -> Bool {
let path = self.path
if (FileManager.default.fileExists(atPath: path)) {
print("FILE AVAILABLE")
return true
}else {
print("FILE NOT AVAILABLE")
return false;
}
}
}
Using: -
if fileUrl.checkFileExist()
{
// Do Something
}
It's pretty user friendly. Just work with NSFileManager's defaultManager singleton and then use the fileExistsAtPath() method, which simply takes a string as an argument, and returns a Bool, allowing it to be placed directly in the if statement.
let paths = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)
let documentDirectory = paths[0] as! String
let myFilePath = documentDirectory.stringByAppendingPathComponent("nameOfMyFile")
let manager = NSFileManager.defaultManager()
if (manager.fileExistsAtPath(myFilePath)) {
// it's here!!
}
Note that the downcast to String isn't necessary in Swift 2.
works at Swift 5
do {
let documentDirectory = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: true)
let fileUrl = documentDirectory.appendingPathComponent("userInfo").appendingPathExtension("sqlite3")
if FileManager.default.fileExists(atPath: fileUrl.path) {
print("FILE AVAILABLE")
} else {
print("FILE NOT AVAILABLE")
}
} catch {
print(error)
}
where "userInfo" - file's name, and "sqlite3" - file's extension
An alternative/recommended Code Pattern in Swift 3 would be:
Use URL instead of FileManager
Use of exception handling
func verifyIfSqliteDBExists(){
let docsDir : URL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let dbPath : URL = docsDir.appendingPathComponent("database.sqlite")
do{
let sqliteExists : Bool = try dbPath.checkResourceIsReachable()
print("An sqlite database exists at this path :: \(dbPath.path)")
}catch{
print("SQLite NOT Found at :: \(strDBPath)")
}
}
Swift 5
extension FileManager {
class func fileExists(filePath: String) -> Bool {
var isDirectory = ObjCBool(false)
return self.default.fileExists(atPath: filePath, isDirectory: &isDirectory)
}
}
Very simple:
If your path is a URL instance convert to string by 'path' method.
let fileManager = FileManager.default
var isDir: ObjCBool = false
if fileManager.fileExists(atPath: yourURLPath.path, isDirectory: &isDir) {
if isDir.boolValue {
//it's a Directory path
}else{
//it's a File path
}
}
For the benefit of Swift 3 beginners:
Swift 3 has done away with most of the NextStep syntax
So NSURL, NSFilemanager, NSSearchPathForDirectoriesInDomain are no longer used
Instead use URL and FileManager
NSSearchPathForDirectoriesInDomain is not needed
Instead use FileManager.default.urls
Here is a code sample to verify if a file named "database.sqlite" exists in application document directory:
func findIfSqliteDBExists(){
let docsDir : URL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let dbPath : URL = docsDir.appendingPathComponent("database.sqlite")
let strDBPath : String = dbPath.path
let fileManager : FileManager = FileManager.default
if fileManager.fileExists(atPath:strDBPath){
print("An sqlite database exists at this path :: \(strDBPath)")
}else{
print("SQLite NOT Found at :: \(strDBPath)")
}
}
This works fine for me in swift4:
func existingFile(fileName: String) -> Bool {
let path = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as String
let url = NSURL(fileURLWithPath: path)
if let pathComponent = url.appendingPathComponent("\(fileName)") {
let filePath = pathComponent.path
let fileManager = FileManager.default
if fileManager.fileExists(atPath: filePath)
{
return true
} else {
return false
}
} else {
return false
}
}
You can check with this call:
if existingFile(fileName: "yourfilename") == true {
// your code if file exists
} else {
// your code if file does not exist
}
I hope it is useful for someone. #;-]
You must add a "/" slash before filename, or you get path like ".../DocumentsFilename.jpg"
Swift 4 example:
var filePath: String {
//manager lets you examine contents of a files and folders in your app.
let manager = FileManager.default
//returns an array of urls from our documentDirectory and we take the first
let url = manager.urls(for: .documentDirectory, in: .userDomainMask).first
//print("this is the url path in the document directory \(String(describing: url))")
//creates a new path component and creates a new file called "Data" where we store our data array
return(url!.appendingPathComponent("Data").path)
}
I put the check in my loadData function which I called in viewDidLoad.
override func viewDidLoad() {
super.viewDidLoad()
loadData()
}
Then I defined loadData below.
func loadData() {
let manager = FileManager.default
if manager.fileExists(atPath: filePath) {
print("The file exists!")
//Do what you need with the file.
ourData = NSKeyedUnarchiver.unarchiveObject(withFile: filePath) as! Array<DataObject>
} else {
print("The file DOES NOT exist! Mournful trumpets sound...")
}
}

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