Slow iOS Share Extension - ios

I'm working on a sharing extension to simply grab a link, choose a few names to share it to, and Share. The data layer isn't added yet, only the UI to display some names in a tableview (using a custom cell) and I'm pulling in the shared URL from the extension context. All of the code in the VC is below. All views are set up in the Storyboard. Two UIButtons, Two UILabels, One TableView and a UIView to hold it all, so I can easily round the corners.
The issue I'm having is that the _linkLabel that I'm using the display the URL doesn't visually update for nearly 10 seconds! What.In.The.World. What I'm a doing here that's causing this?
I'm logging out the URL in the callback from hasItemConformingToTypeIdentifier and it happens as soon as the extension appears, but doesn't update the label??!! Helps. Please.
#import "ShareViewController.h"
#import "UserCell.h"
#interface ShareViewController ()
#end
#implementation ShareViewController
- (void)viewDidLoad{
self.view.alpha = 0;
_friends = [#[#"Ronnie",#"Bobby",#"Ricky",#"Mike"] mutableCopy];
_containerView.layer.cornerRadius = 6.f;
_selectedIndexPaths = [[NSMutableArray alloc] init];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[UIView animateWithDuration:0.5 animations:^{
self.view.alpha = 1;
}];
}
- (void)viewDidAppear:(BOOL)animated{
//pull the URL out
NSExtensionItem *item = self.extensionContext.inputItems[0];
NSItemProvider *provider = item.attachments[0];
if ([provider hasItemConformingToTypeIdentifier:#"public.url"]) {
[provider loadItemForTypeIdentifier:#"public.url" options:nil completionHandler:^(id<NSSecureCoding> item, NSError *error) {
NSURL *url = (NSURL*)item;
_linkLabel.text = url.absoluteString;
NSLog(#"Link: %#", url.absoluteString);
}];
}
else{
NSLog(#"No Link");
}
}
#pragma mark - UITableView Delegate Methods
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{
UserCell *cell = (UserCell*)[tableView cellForRowAtIndexPath:indexPath];
if([_selectedIndexPaths containsObject:indexPath]){
[_selectedIndexPaths removeObject:indexPath];
cell.selected = NO;
}
else{
cell.selected = YES;
[_selectedIndexPaths addObject:indexPath];
}
NSLog(#"Share to %i friends", (int)[_selectedIndexPaths count]);
}
-(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath{
//Later, calc height based on text in comment
return 44;
}
-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
return [_friends count];
}
-(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = #"UserCell";
UserCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil){
cell = [[UserCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.selected = ([_selectedIndexPaths containsObject:indexPath]) ? YES : NO;
cell.nameLabel.text = [_friends objectAtIndex:indexPath.row];
return cell;
}
- (IBAction)dismiss {
[UIView animateWithDuration:0.34 animations:^{
self.view.alpha = 0;
} completion:^(BOOL finished) {
[self.extensionContext completeRequestReturningItems:nil completionHandler:nil];
}];
}
#end

Delays in updates to UI elements is a classic sign of trying to update the UI from outside the main queue. Which is what is happening here. You have this:
[provider loadItemForTypeIdentifier:#"public.url" options:nil completionHandler:^(id<NSSecureCoding> item, NSError *error) {
NSURL *url = (NSURL*)item;
_linkLabel.text = url.absoluteString;
NSLog(#"Link: %#", url.absoluteString);
}];
Except that NSItemProvider does not guarantee that the completion handler will be called on the same queue that you started on. You're almost guaranteed to be on a different queue here, so you're getting this weird delay. You need to dispatch back to the main queue to perform the update:
[provider loadItemForTypeIdentifier:#"public.url" options:nil completionHandler:^(id<NSSecureCoding> item, NSError *error) {
dispatch_async(dispatch_get_main_queue(), ^{
NSURL *url = (NSURL*)item;
_linkLabel.text = url.absoluteString;
NSLog(#"Link: %#", url.absoluteString);
});
}];

Related

Load more UICell in the bottom of the UITableView

I started an iOS project and I'm working with UITableView to display a list of pilots with images . I did pagination on my api and I tried to load more once you scrolled the tableview. the problem that I got is that the new cells are always displayed on top of the tableview not in the bottom. Please check on my code if there is a solution I will be grateful
- (void)loadData :(NSInteger)page {
MBProgressHUD *hud = [MBProgressHUD showHUDAddedTo:self.navigationController.view animated:YES];
url = [NSURL URLWithString:[NSString stringWithFormat:#"%#%#%#%ld",NSLocalizedString(#"get_pilots",nil),mainDelegate.idAccount,#"?page=",(long)page]];
task = [restObject GET:url :mainDelegate.token completionHandler:^(NSData *data, NSURLResponse *response, NSError *error) {
NSMutableDictionary* jsonResponse = [NSJSONSerialization
JSONObjectWithData:data
options:kNilOptions
error:nil];
NSArray *pilotKey = [jsonResponse objectForKey:#"pilot"];
for (NSDictionary *pilotItem in pilotKey ){
PilotObject *pilotObj = [PilotObject new];
[pilotObj getPilot:pilotObj :pilotItem];
[_pilotsAll addObject:pilotObj];
}
dispatch_async(dispatch_get_main_queue(), ^{
[hud hideAnimated:YES];
[self checkTableView:_pilotsDisplay :self.view];
[viewPilots.tableViewPilots reloadData];
});
}];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
if (currentPage == totalPages) {
return [_pilotsDisplay count];
}
return [_pilotsDisplay count] + 1;
}
- (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
if (indexPath.row == [_pilotsDisplay count] - 1 && currentPage<totalPages ) {
[self loadData:++currentPage];
NSLog(#"current page : = %ld",(long)currentPage);
}
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath.row == [_pilotsDisplay count]) {
static NSString *identifier = #"PilotCellTableViewCell";
PilotCellTableViewCell *cell = (PilotCellTableViewCell *)[tableView dequeueReusableCellWithIdentifier:identifier];
cell.hidden=YES;
UIActivityIndicatorView *activityIndicator = (UIActivityIndicatorView *)[cell.contentView viewWithTag:100];
[activityIndicator startAnimating];
return cell;
} else {
PilotObject *pilotObjDisplay = nil;
pilotObjDisplay = [_pilotsDisplay objectAtIndex:[_pilotsDisplay count]-1-indexPath.row];
static NSString *identifier = #"PilotCellTableViewCell";
PilotCellTableViewCell *cell = (PilotCellTableViewCell *)[tableView dequeueReusableCellWithIdentifier:identifier];
cell.hidden=NO;
cell.image.image = pilotObjDisplay.imageDisplayPilot;
cell.titleLabel.text = pilotObjDisplay.firstName;
cell.subTitleLabel.text = pilotObjDisplay.lastName;
cell.backgroundColor = [UIColor colorWithHexString:NSLocalizedString(#"gray_background", nil)];
return cell;
}
return nil;
}
Why you are taking 2 array _pilotsDisplay and _pilotsAll ?
If not necessary then you can also do pagination using one NSMutableArray which you can use in both cases while fetching data from server as well as while filling data to UITableView.
Remember one thing only initialise your NSMutableArray in viewDidLoad method. And when you received new data use addObject method of NSMutableArray which you are already using. And then call reloadData method of UITableView.
And in cellForRowAtIndexPath don't use calculation like [_pilotsDisplay count]-1-indexPath.row, simply use indexPath.row.
Here, inserting rows to the tableview may help you.
[tableView beginUpdates];
NSArray *paths = [NSArray arrayWithObject:[NSIndexPath indexPathForRow:[dataArray count]-1 inSection:1]];
[[self tableView] insertRowsAtIndexPaths:paths withRowAnimation:UITableViewRowAnimationTop];
[tableView endUpdates];
You shouldn't add cells to a tableview. what you should do is add data to the tableview's datasource (in your case, _pilotsDisplay) and then simply reload the table. If you want the new data to appear at bottom or in any particular order, you should do that to your datasource (the array).

Nothing shows in custom headerView

When I run the application, the header view container space is there, and is visible. I'm trying to display the username inside the header view, but nothing is showing up. Here is my code so far in the tableView:
#import "HomeView.h"
#interface HomeView () <UIActionSheetDelegate, UIImagePickerControllerDelegate>
#end
#implementation HomeView
- (void)viewDidLoad {
[super viewDidLoad];
if ([PFUser currentUser]) {
NSLog(#"Welcome to the App, %#", [self.user objectForKey:#"username"]);
} else {
LoginView *loginView = [[LoginView alloc] init];
[loginView setHidesBottomBarWhenPushed:YES];
[loginView.navigationItem setHidesBackButton:YES];
[self.navigationController pushViewController:loginView animated:NO];
}
UIBarButtonItem *takePhoto = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCamera target:self action:#selector(takePhoto:)];
self.navigationItem.rightBarButtonItem = takePhoto;
// [self.tableView registerClass:[HomeViewCell class] forCellReuseIdentifier:#"cellIdentifier"];
// [self.tableView registerNib:[UINib nibWithNibName:#"HomeViewCell" bundle:nil]
// forCellReuseIdentifier:#"cellIdentifier"];
self.tableView.delegate = self;
self.tableView.dataSource = self;
}
- (id)initWithStyle:(UITableViewStyle)style {
self = [super initWithStyle:style];
if (self) {
self.reusableSectionHeaderViews = [NSMutableSet setWithCapacity:3];
}
return self;
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
PFQuery *query = [PFQuery queryWithClassName:#"UserPhotos"];
[query orderByDescending:#"createdAt"];
[query findObjectsInBackgroundWithBlock:^(NSArray *objects, NSError *error) {
if (error) {
NSLog(#"Error: %# %#", error, [error userInfo]);
} else {
self.userPhotos = objects;
NSLog(#"Retrieved objects: %#", self.userPhotos);
[self.tableView reloadData];
}
}];
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
NSInteger sections = self.userPhotos.count;
// Return the number of sections.
return sections;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
// Return the number of rows in the section.
return 1;
}
-(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section {
if (section == self.userPhotos.count) {
// Load More section
return nil;
}
HomeHeaderView *headerView = [self dequeueReusableSectionHeaderView];
if (!headerView) {
headerView = [[HomeHeaderView alloc] initWithFrame:CGRectMake( 0.0f, 0.0f, self.view.bounds.size.width, 44.0f) buttons:HomePhotoHeaderButtonsDefault];
headerView.delegate = self;
[self.reusableSectionHeaderViews addObject:headerView];
}
//Setting the username display.
PFObject *owner = [self.userPhotos objectAtIndex:section];
PFUser *user = [owner objectForKey:#"user"];
[user fetchIfNeededInBackgroundWithBlock:^(PFObject *object, NSError *error) {
if (!error) {
NSString *username = user.username;
[headerView.userButton setTitle:username forState:UIControlStateNormal];
}
}];
return headerView;
}
- (HomeHeaderView *)dequeueReusableSectionHeaderView {
for (HomeHeaderView *sectionHeaderView in self.reusableSectionHeaderViews) {
if (!sectionHeaderView.superview) {
// we found a section header that is no longer visible
return sectionHeaderView;
}
}
return nil;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"cellIdentifier";
HomeViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil)
{
cell = [[HomeViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
//Setting the image in the cell.
PFObject *carPhoto = [self.userPhotos objectAtIndex:indexPath.row];
PFFile *imageFile = [carPhoto objectForKey:#"imageFile"];
NSURL *imageFileUrl = [[NSURL alloc] initWithString:imageFile.url];
NSData *imageData = [NSData dataWithContentsOfURL:imageFileUrl];
cell.carImage.contentMode = UIViewContentModeScaleAspectFit;
cell.carImage.image = [UIImage imageWithData:imageData];
return cell;
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
return 269;
}
- (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section {
if (section == self.userPhotos.count) {
return 0.0f;
}
return 44.0f;
}
[user fetchIfNeededInBackgroundWithBlock:^(PFObject *object, NSError *error) {
if (!error) {
NSString *username = user.username;
[headerView.userButton setTitle:username forState:UIControlStateNormal];
}
}];
The code above, you are updating the headerview UI from a background thread. You need to wrap the UI part so it performs on the main thread.
dispatch_async(dispatch_get_main_queue(), ^{
[headerView.userButton setTitle:username forState:UIControlStateNormal];
};
You need to be careful though, you are performing a background operation and then updating the header which you are reusing. There is a chance that the header is reused for a new section before the operation finishes and it is then set with the wrong username for that section. You can take care of this by not reusing the header or canceling the network operation if the header scrolls off screen before the operation finishes.

SDWebImage loading issue.!

hello i am loading remote images into my collection view with SDWebImage.
for the first time its loading fine like first showing placeholder image and when image is retreived then change the image of cell... but second time i load the same image the top visible rows are not showing image but when i scroll down to other images, they load fine. then i load back to top, images are there.
In my collectionview class -
- (void)startIconDownload:(TrialImages *)appRecord forIndexPath:(NSIndexPath *)indexPath
{
TrialPicDownloader *iconDownloader = [_imageDownloadsInProgress objectForKey:indexPath];
if (iconDownloader == nil)
{
iconDownloader = [[TrialPicDownloader alloc] init];
iconDownloader.productRecord = appRecord;
[iconDownloader setCompletionHandler:^{
MyCollectionViewCell *cell = (MyCollectionViewCell *)[self.myCollectionView cellForItemAtIndexPath:indexPath];
cell.trialImageView.image = appRecord.trialImage;
[_imageDownloadsInProgress removeObjectForKey:indexPath];
}];
[_imageDownloadsInProgress setObject:iconDownloader forKey:indexPath];
[iconDownloader startDownload];
}
}
this method is in TrialPicDownloader class -
- (void)startDownload
{
[[SDWebImageManager sharedManager] downloadWithURL:
[NSURL URLWithString:self.productRecord.TrialImagesUrl]
options:SDWebImageCacheMemoryOnly
progress:nil
completed:^(UIImage *image, NSError *error, SDImageCacheType cacheType, BOOL finished) {
if (image != NULL) {
self.productRecord.trialImage = image;
if (self.completionHandler)
self.completionHandler();
}
}];
}
NeverMind i was able to solve my issue by this code ...
- (void)startIconDownload:(TrialImages *)appRecord forIndexPath:(NSIndexPath *)indexPath
{
TrialPicDownloader *iconDownloader = [_imageDownloadsInProgress objectForKey:indexPath];
if (iconDownloader == nil)
{
iconDownloader = [[TrialPicDownloader alloc] init];
iconDownloader.productRecord = appRecord;
[iconDownloader setCompletionHandler:^{
dispatch_async(dispatch_get_main_queue(), ^{
MyCollectionViewCell *cell = (MyCollectionViewCell *)[self.myCollectionView cellForItemAtIndexPath:indexPath];
cell.trialImageView.image = appRecord.trialImage;
[UIView animateWithDuration:0.3f animations:^{
[self.myCollectionView.collectionViewLayout invalidateLayout];
}];
[_imageDownloadsInProgress removeObjectForKey:indexPath];
});
}];
[_imageDownloadsInProgress setObject:iconDownloader forKey:indexPath];
[iconDownloader startDownload];
}
}
i used dispatch_async to process the completion handler on main queue and now its working great..!!

UITableView Scroll Lags with Parse Images

I've seen several other threads on this, but none using Parse. We have 3 things going on. First, the TableView that lags when it scrolls. Second, the custom cell with the images and labels. And finally, the ParsePull class that fetches the data. We made a separate class for this to use it for other ViewControllers.
I'm pretty sure the problem is fetching each image every time the cell appears on the screen, but I don't know how to fix it. Below is the related code for each one.
UITableView with the following method:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
if (!self.eventData.count) {
ParallaxEventCell *loadCell = (ParallaxEventCell *)[tableView dequeueReusableCellWithIdentifier:#"loadingCell" forIndexPath:indexPath];
return loadCell;
} else{
ParallaxEventCell *cell = (ParallaxEventCell *)[tableView dequeueReusableCellWithIdentifier:#"eventCell" forIndexPath:indexPath];
//load an event cell
[cell setUpEvent:[self.eventData objectAtIndex:indexPath.row]];
return cell;
}
}
ParallaxEventCell:
-(void)setUpEvent:(id)event{
self.clipsToBounds = YES;
self.titleLabel.text = [event objectForKey:#"eventTitle"];
self.venueNameLabel.text = [event objectForKey:#"eventVenue"];
self.priceLabel.text = [event objectForKey:#"eventPrice"];
self.customDateLabel.text = [self dateStringFromDate:[event objectForKey:#"eventDate"]];
self.eventURL = [event objectForKey:#"urlString"];
self.geoPoint = [event objectForKey:#"GeoPoint"];
self.descriptionText = [event objectForKey:#"eventDescription"];
[ParsePull picturefromFile:[event objectForKey:#"eventImage"] withCompletion:^(UIImage *returnedImage) {
self.customImageView.clipsToBounds = NO;
self.customImageView.image = returnedImage;
NSLog(#"setUpEvent");
}];
}
- (void)setImage:(UIImage *)image
{
// Store image
self.customImageView.image = image;
// Update padding
[self setImageOffset:self.imageOffset];
}
ParsePull
+(void)picturefromFile:(PFFile *)file withCompletion:(PictureBlock)logo{
NSLog(#"pictureFromFile");
[file getDataInBackgroundWithBlock:^(NSData *data, NSError *error) {
if (!error) {
logo([UIImage imageWithData:data]);
}
else{
logo(nil);
}
}];
}

Using AFNetworking to update a UITableViewCell once a download is complete

Within our app we have a free magazine that users can download in PDF format. If they have not downloaded an issue, that UITableViewCell image has a low alpha so that the user can see that it is not downloaded.
If you tap a cell it will start to download using an AFHTTPRequestOperation and once complete you can view the PDF using QuickLook.
The problem I am having is, when the user initiates the download, then scrolls away and then back, the UITableViewCell that they tapped somehow loses reference that it was downloading and therefore doesn't update the UIProgressView or change the alpha to 1.0 when the download is finished. I cannot for the life of me figure out why [[tableView indexPathForCell:cell] isEqual:indexPath] is not equaling:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
PUCViewpointItem *item = [self.items objectAtIndex:indexPath.row];
// Check to see if we are already on the row that is activated
if (indexPath.row == self.selectedIndexPath.row) {
// File Path
NSString *path = [self itemPath:item];
// Should we read the issue
if (item.isDownloaded && path) {
item.downloadPath = path;
[self readIssue:item];
return;
}
// TableView Cell
PUCViewpointTableViewCell *cell = (PUCViewpointTableViewCell *)[tableView cellForRowAtIndexPath:indexPath];
if (!path) {
Utility *utility = [[Utility alloc] init];
NSURLRequest *request = [NSURLRequest requestWithURL:item.url];
AFHTTPRequestOperation *operation = [[AFHTTPRequestOperation alloc] initWithRequest:request];
NSString *localPath = [[utility localDirectory] stringByAppendingFormat:#"/%#.pdf", item.name];
operation.outputStream = [NSOutputStream outputStreamToFileAtPath:localPath append:NO];
[operation setDownloadProgressBlock:^(NSUInteger bytesRead, long long totalBytesRead, long long totalBytesExpectedToRead) {
float totalProgress = (float)totalBytesRead/totalBytesExpectedToRead;
if ([[tableView indexPathForCell:cell] isEqual:indexPath]) {
cell.progressView.hidden = NO;
cell.progressView.progress = totalProgress;
item.isDownloading = YES;
item.isDownloaded = NO;
item.progress = totalProgress;
}
}];
[operation setCompletionBlockWithSuccess:^(AFHTTPRequestOperation *operation, id responseObject) {
if ([[tableView indexPathForCell:cell] isEqual:indexPath]) {
cell.fullImage.alpha = 1.0f;
cell.progressView.hidden = YES;
item.isDownloaded = YES;
item.isDownloading = NO;
}
NSLog(#"%d == %d", [tableView indexPathForCell:cell].row, indexPath.row);
} failure:^(AFHTTPRequestOperation *operation, NSError *error) {
if ([[tableView indexPathForCell:cell] isEqual:indexPath]) {
cell.progressView.hidden = YES;
item.isDownloading = NO;
item.isDownloaded = NO;
}
}];
[operation start];
}
return;
}
NSIndexPath *oldIndexPath = self.selectedIndexPath;
self.selectedIndexPath = indexPath;
[tableView beginUpdates];
[tableView endUpdates];
// Which way are we scrolling?
UITableViewScrollPosition position;
if (indexPath.row == 0 || (oldIndexPath && oldIndexPath.row < indexPath.row)) {
position = UITableViewScrollPositionTop;
} else {
position = UITableViewScrollPositionBottom;
}
[self.tableView scrollToRowAtIndexPath:indexPath atScrollPosition:position animated:YES];
}
If I start a download, then scroll down in my tableView, my NSLog statement will log something like 3 == 10 which makes no sense.
Any ideas how I can fix this?
I was curious about your case so I wrote a little test project, you can find it here: https://github.com/mrojas/MRTableViewTest
Basically, the way to solve it was:
Put the logic to download an item, in the item class
Make the cell be the delegate of the item, to be notified about progress/completion
When cells are scrolled (reused), setting the item on them is enough. They figure the current status and set themselves to be delegates.
Check the project, try it, and let me know if you have doubts.
I didn't use AFNetworking but instead simulated some task that takes 10 seconds to complete, in 2 seconds interval.
I think you have to store somewhere (like an NSMutableArray instance variable) the indexPath you are downloading. so you can do something like that :
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
if( [indexArray indexOfObject:indexPath] != NSNotFound )
{
// alpha for downloading
}
}
In your AFNetworking completion blocks you should remove this indexPath from you indexArray.
As comments said, cells are not reliable for storing any kind of information as they are reallocated when you scroll
#interface ViewController ()
{
NSMutableArray *_indexArray;
}
#end
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
UITableView *table = [[UITableView alloc] initWithFrame:self.view.frame style:UITableViewStylePlain];
table.delegate = self;
table.dataSource = self;
_indexArray = [#[] mutableCopy];
[self.view addSubview:table];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section;
{
return 50;
}
// called when you scroll to new cells or when reloadData is called
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath;
{
UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"default"];
cell.textLabel.textColor = [UIColor blueColor];
// red color if I'm downloading, else blue
if ([_indexArray indexOfObject:indexPath] != NSNotFound) {
cell.textLabel.textColor = [UIColor redColor];
}
cell.textLabel.text = #"cell in the table";
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath;
{
[_indexArray addObject:[indexPath copy]];
NSLog(#"downloading...");
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
cell.textLabel.textColor = [UIColor redColor]; // update UI temporary (until scroll)
// HD Image so I can scroll up and down for testing
NSString *res = #"http://res.cloudinary.com/******/image/upload/*****/Motorola_Razr_HD_Cam_Sample_7_ftzrj0.jpg";
// custom class for download
[[PLSApi api] downloadDataAtURL:[NSURL URLWithString:res] withBlock:^(NSData *data) {
// download complete
[_indexArray removeObject:indexPath];
cell.textLabel.textColor = [UIColor blueColor]; // update UI
NSLog(#"finished...");
}];
}

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