Xcode 6 - Archive Sumbmission failed with errors - ios

I'm getting "Archive Submission Failed with Errors" and I have ran out of ideas on how to upload my app to the App Store successfully. Note that this isn't a new app. I'm just uploading a new version and this is the first time I've ever gotten these errors.
See link for screenshot: http://postimg.org/image/hesdsr167/
Using:
Xcode 6.1
OSX Yosemite
Application Loader 3.0
Titanium SDK 3.4.1
Have tried these but none of them helped:
Opened all the ports and IP Addresses
Used Wireless Hotspots, Ethernet and Wifi
Took down firewalls
Searched around the Apple Developer Member Center for anything I needed to do
I googled
I just need to know at least one of these:
A temporary or permanent solution
A workaround
What causes this issue?

Try telnet sgr203.apple.com 44001 to make sure if this issue from XCode or your MAC.
if this issue from your mac try to use VPN may help.
If telnet worked, try to remove XCode cache.

Related

Can't compile iOS-App in Ad-Hoc mode (Xamarin.iOS)

So basically I'm following this official Xamarin guide to release my app in the AppStore.
However no matter what I try (changing signing profiles, different build options) the solution-process crashes every time after 1-2 minutes with different errors that don't explain what exactly went wrong (signing error, user aborted?!, etc.).
After the error is shown I always have to reconnect to the Mac.
What could be the problem?
EDIT:
Tool exited with code: 1. Output: CSSM_SignData returned: 800108E6
/Users/metadokentwicklung/Library/Caches/Xamarin/mtbs/builds/mWIDAS_iOS/806c20450998d745a5c8df0e4928100f/bin/iPhone/Ad-Hoc/mWIDAS_iOS.app:
errSecInternalComponent mWIDAS_iOS
I tried the publish profiles (Ad-Hoc,AppStore,automatic) and provisioning profile.
Okay solved the problem myself a few days ago. Dumb mistake on my behlaf.
I use the same monitor for the Mac Mini and the Windows PC so I didn't see the popup on the Mac prompting me to accept the use of the keyfile.
After I agreed to it everything worked like a charm.
I resolved this issue by:
Cleaning my solution
Closing VS4Mac
Shut down Macbook Pro
Start Macbook Pro
Reopen my solution
Build iOS head project (I am working in Xamarin.Forms)
And it built successfully this time. I am noticing lots of issues from Windows VS are creeping into VS4Mac by each update. Not sure why this was happening but that resolved my issue

Unable to upload app to iTunes Connect with Xcode 7.0.1

I am been getting this error with Xcode 7.0.1 uploading to iTunes Connect:
The session's status is FAILED and the error description is 'failed to open ssh session. (16)'
Seems to be a network issue (ssh) and the fact that I can upload from my home network.
I've used the Network Utility and it appears as if these are open:
itmsdav.apple.com:443
contentdelivery.itunes.apple.com:443
idmsa.apple.com:443
However, I am not entirely convinced.
Also I've tried Application Loader using only DAV transfer protocol and get this:
An error occurred uploading to the App Store
I've also tried setting https.proxyPort = 80 located in:
/Applications/Xcode.app/Contents/Applications/Application Loader.app/Contents/itms/java/lib/net.properties
Nothing seems to work. All of this started after upgrading to both Yosemite and Xcode 7 (about 2 weeks ago).
Thanks in advance for any clues,
Roger
After quite a lot of time, I have an answer that works for me. I had tried both Xcode 7.0.1 and the Application Loader v3.2 that is part of Xcode. Still having preferences set for DAV Transfer Protocol only, I downloaded Application Loader v3.1 from iTunes Connect. Go to Resources and Help then to the bottom and View Tools. The link for Application Loader 3.0 actually downloads 3.1, but that worked for me.
I worked for me after I disabled the firewall on OSX.

The network connection was lost. Xcode 5 Yosemite

Whenever I try to submit my update to the iOS app store I get an error stating
The network connection was lost.
I tried to submit from the Xcode 6 Beta but I get an error that basically says I cannot submit from Xcode 6 yet.
Does anyone know how I can fix the The network connection was lost.?
I've restarted the iOS device and my MacBook.
Yosemite right now has some bugs that we must report to Apple in order to get solved. For example I cannot drag and drop any element to .h or .m files anymore, it will crash if I do so. I would suggest you to open the console from your 'Other' folder, and try to locate where the problem is happening. Then you will get a better chance of solving it.
I have also problems connecting my WiFi network at home. My work around is to use my phone and USB-cable to connect to the internet. Not nice to have but it works here. I have to mention that I use an old MacBook Pro.

Application Loader stuck at "Authenticating with the iTunes store" when uploading an iOS app

We have been trying to submit an app to the iTunes store using Application Loader for three days and keep getting stuck at the "Authenticating with the iTunes store" step.
We have read many forums (including stackoverflow) and tried what was suggested:
making a new provisioning profile
using different or multiple versions of Application Loader
changing proxy settings
rebooting the Mac
uploading at a different time of the day, etc.
We have even left it running overnight and have not had success with getting past this step. Unfortunately, no feedback is given about what the issue may be, and we have not gotten any error messages. We have submitted multiple apps without any difficulty in the past but are completely stuck this time!
How were you able to solve it?
This only started happening to me today (May 2017) and no answers in this thread solved my issue. The resolution for me was from here;
https://forums.developer.apple.com/thread/76803
Open Terminal. Change to home directory,
cd ~
Move the current transporter directory,
mv .itmstransporter/ .old_itmstransporter/
Invoke the following file to let Transporter update itself.
"/Applications/Xcode.app/Contents/Applications/Application Loader.app/Contents/itms/bin/iTMSTransporter"
Wait till it updates, then open Xcode and attempt upload.
You have to agree to a new sign up in Application Loader. Select "Application Loader" under the "Xcode -> Open Developer Tool" menu (the first menu to the right of the Apple in the menu bar). Once you open Application Loader there will be a prompt to agree to new terms and then to login again into your iTunes account. After this any upload method will work.
Just wait. In a few minutes all will be ok.
Dec 10th 2019, Xcode Version 11.2.1, MacOS X 10.15.1
I was facing exactly same issue yesterday and I thought it might be network issues, at least it looks like so. But this morning I had tried couple different networks and several VPN connections, none of them is working!
The highest voted answer here asks me to reset a cache folder named .itmstransporter under my home dir, the run a program iTMSTransporter under a specific folder, but I can't find both of them.
But soon I figured that it is the cache folder for the people who uses the legacy uploader program: Application Loader, which is deprecated by Apple and can be no longer found in Xcode 11. Then I found that the latest Xcode has located iTMSTransporter here:
/Applications/Xcode.app/Contents/SharedFrameworks/ContentDeliveryServices.framework/itms/bin/iTMSTransporter
And its cache folder is here:
/Users/your_user_name/Library/Caches/com.apple.amp.itmstransporter/
I removed my existed cache folder, and run iTMSTransporter without any parameter, it soon started to output logs and download a bunch of files, and finished in 2 or 3 minutes. Then I tried again to upload my ipa file, it works!!!
CONCLUTION:
Either the old Application Loader, or the latest Xcode, uses a Java program iTMSTransporter to process the ipa file uploading.
To function correctly, iTMSTransporter requires a set of jar files downloaded from Internet and cached in your local folder.
If your cache is somehow broken, or doesn't exist at all, directly invoking iTMSTransporter with functional parameters such as --upload-app in our case, iTMSTransporter DOES NOT WARN YOU, NOR FIX CACHE BY ITSELF, it just gets stuck there, SAYS NOTHING AT ALL! (Whoever wrote this iTMSTransporter, you seriously need to improve your programming sense).
Invoking iTMSTransporter without any parameter fixes the cache.
A functional cache is about 65MB, at Dec 10th 2019 with Xcode Version 11.2.1 (11B500)
I was stuck at "Authenticating with the iTunes Store" today. I had used the same version and build number as a previous submission. After I updated the build number, the upload went fine. I don't know if it's related, or if it was a coincidence.
I had the same issue for months, I just removed hotspot shield and private tunnel applications from my computer and tried to upload my app and everything worked just fine. so I suggest if you have installed any VPN application on your computer, remove the application and then try uploading your app from either application loader or xcode's organizer.
Try answer mentioned in this Reference Link, it really worked for me and for others as well.
Mentioning answer here as well.
Open Terminal and run:
cd ~
mv .itmstransporter/ .old_itmstransporter/
"/Applications/Xcode.app/Contents/Applications/Application Loader.app/Contents/itms/bin/iTMSTransporter"
iTMSTransporter will then update itself, then you can try uploading in XCode again or via application loader.
There is no magic fix. Itunes is just working bad. Lately is having more and more issues and it takes more and more to update and send an ipa to the store.
I had this issue with AppLoader and Xcode organiser too and after trying multiple times it just went through.
Changing network connection helped.
Turned off wifi on my phone
Enabled 3G
Created HotSpot
Connected my mac to the hotspot and got through the authetication issue
In my case, I hadn't agreed to the newest Developer Agreement. Just run Application Loader once, click on [Accept] to agree, then quit the Application Loader and the Upload to App Store should work fine.
Following worked for me.
Open another instance of Application Loader.
( Select "Application Loader" under the "Xcode -> Open Developer Tool" menu)
"Agree" to the terms.
After completing Step 2. First instance of Application Loader proceeded to the next step and build got submitted.
I have also encounter the same issue. One possible solution is to go to Xcode -> Preferences -> Accounts and from the left menu select on App ID then click on the View Details and tap on the refresh button. while reloading you will get following error
The selected team's agent, 'ADMIN NAME' must agree to the latest
Program License Agreement.
If you will not get above error, Following solution will not work.
It means that you need to login into the developer account using Admin login and accept that latest agreement.
Then you will be able to upload binary on the app store.
The updated answer for Xcode 11.x.x and Transporter application, open terminal:
rm -rf ~/.itmstransporter/
"/Applications/Transporter.app/Contents/itms/bin/iTMSTransporter"
Wait a while
Problem solved!
I'm running MacOS Mojave 10.14.6, Xcode 11.3.1 and Transporter 1.1.1, and always got stuck at the Authentication with App Store stage, no matter how long I wait, I tried uploading using Xcode, using xcrun altool, Transporter, nada.
Finally I got it working by exporting the ipa file to a new Macbook (10.15.3, Xcode 11.3.1, Transporter 1.1.1), and used the Transporter app to upload it there.
The key difference is the Transporter tool on my new Macbook asked for a 6-digit code as authentication while the old Macbook did not, I suspect the authentication token on my old device expired but the system didn't ask for a new one when trying to upload the app. I had 2-FA enabled.
So I think forcing a manual re-authentication when you upload the app is the answer, the only other difference is the MacOS version, but I didn't test if it'll make a difference.
I solved the problem by removing ~/Library/Caches/com.apple.amp.itmstransporter.
For safety, renaming will be better,
cd ~/Library/Caches
mv com.apple.amp.itmstransporter com.apple.amp.itmstransporter.old
Then, xcrun altool uploaded my ipa successfully.
By the way, I'm using Xcode 11.x & 12.2, macOS Catalina.
In 2020 Dec, the fix did finally worked for me was restarting my mac.
Today I ran into this issue, on Xcode 11.2.1 I solved it by going to Xcode -> Preferences -> Accounts -> Tapped on the '-' next to my Apple ID, then signed in again. This fixed it for me!
In April 21, 2021, I followed #DawnSong's answer, outlined in the image below but I also restarted my Mac and voila it worked.
Spec
Xcode 12.4
macOS Big Sur 11.2.3
You may try to relogin your ITC account via Application Loader.
Just try a different Internet connection. I tried all the solutions above but none worked. However, when I tried using my cellular connection (instead of my DSL connection that stands behind a firewall), it worked immediately.
It might be a network issue. If you are running inside a virtual machine (e.g. VMWare or VirtualBox), try setting the network adapter mode from the default NAT to Bridged.
All i did was duplicate my Application Loader.app in /Applications and
ran both Application loaders at the same time.
this solution is out there, it used to work for me, but today not even that! what I did and worked is that (2 instances) + uploading with XCode (organizer). Had to try a couple of times and it worked.
hope this helps someone, this bug has been there for quite a lot of time now() an apple doesn't seem to care too much
Another reason could be that you have changed the machine from which you're submitting the app. Or the user account on the machine. The new machine may lack the private key and/or certificate for the App Store. Although a certificate with the correct name is displayed in Xcode.
In this case, go to https://developer.apple.com -> certificates, use the plus sign (+) to add a new certificate (distribution), and follow the steps to request a certificate for the private key on your current machine. After installing the certificate, authentication may work.
For me I tried almost all the suggestions given above but the problem still reoccurred after the first success in uploading to App store. Until I found this website. In summary, do the following
Open terminal
Run this command:
rm -rf ~/.itmstransporter/
“/Applications/Xcode.app/Contents/Applications/Application
Loader.app/Contents/itms/bin/iTMSTransporter”
Note: this command(which is different from others above) will delete your ITMSTansporter folder and create a new one and ensure that xcode is quitted before running this command.
3. Start Xcode and all should be well.
Using Xcode 12.3 Distribute App and xcodebuild both got stuck today at this point.
I finally was able to solve this. Peeking around my system I found 3 versions of iTMSTransporter.
Printing the version of each using ./iTMSTransporter -version gives the following results:
/Applications/Transporter.app/Contents/itms/bin/ has version 2.0.0
/Applications/Xcode.app/Contents/SharedFrameworks/ContentDeliveryServices.framework/Versions/A/itms/bin/ has version 2.1.0
/usr/local/itms/bin/ has version version 1.9.3
So it looks that old version in /usr/local/itms was used by Xcode. After deleting /usr/local/itms I was able to upload my binary within Xcode 12.2 and using the xcodebuild command line tool.
Check your firewall
Network settings - (Check with network admin, usually they have blocked apple services unknowingly)
Check your system data/time.
I had same sort of issue, I resolved it by getting direct access to internet.
Also check Application Loader logs to see at which point it gets stuck.
I think I followed all the approaches given, but none worked for me.
My own approach that seems to work for me is to go thru the initial steps to upload a binary, then, after selecting the binary, do NOT click Send; instead close the window, and in the new window that will appear, start anew: hopefully it will go thru.
Found the solution:
I was uploading the build, Every activity went well except “Authenticating with the iTunes store”.
I disconnected my LAN cable and Connected my MAC with my mobile hotspot. and authentication problem was solved. If you have a limited internet plan then as soon as you pass authentication stage, again connect your LAN so that it will upload the app from you LAN cable's internet connection.
my upload failed each time when I uncheck the "include bitcode" option when uploading. So I checked the "include bitcode" option and upload went well.
Check your Firewall, If it is "On" then just Off it, then try

error in installing Xcode 3.2 on Snow Leopard

I have downloaded Xcode 3.2 with iOS SDK (4.1 GB) two times from Apple Developer's Website. When I try to install Xcode, it gives an error stating that "an unexpected error occurred. Please contact the manufacturer of software". It also gives error when I try to copy Xcode file to any USB Drive or any other computer via LAN. I have tried this at two different Mac computers both running Snow Leopard, but the problem is same.
I have wasted more than a week on that issue. Kindly let me know any solution. Urgent replies are highly appreciated.
Thank you.
I have faced this problem before.
If you go to the console, you should see a msg by xcode that is something along the lines that this version of Xcode could not be verified for install.
Don't ask why but if you turn back the clock of computer by about two years and try installing again, it should work perfectly.
Else, you would find a new lead looking at the console msg.

Resources