Text in an Attributed UITextView isn't formatted on iOS6 - ios

Using Xcode 5.1.1, iOS SDK 7.1, this problem can be reproduced as follows:
Create a new single view project
In the main storyboard, add a Text View and make it of type Attributed in the Attributes Inspector
Set the text to be something like "test text", and format the second word to be bold, so that it reads "test text"".
Run the app in the simulator
On the iOS7 simulator, the text is shown with the proper formatting. However, if you set the project Deployment Target to be iOS6 and run this on the iOS6 simulator, the formatting is lost.
I need to be able to set this in the storyboard or XIB itself, not in code, since I have to copy and paste a lot of formatted text.
Is this an Xcode/iOS6 bug or am I doing something wrong?

Did you try to set the given view compatibility to iOS6 (click to the view of the controller and then check the File Inspector)?

Related

iOS LaunchScreen.storyboard change font at run time of App

I am using Xcode 11.3.1 and My current app is in Objective c.
I was using Launch Image earlier and Now, I have moved to LaunchScreen.storyboard. When I select "LaunchScreen.storyboard" as my Launch Screen, App custom Font stop working.
I have set custom font in "Main.storyboard" and Even on some controller I have set custom font using code (UIFont) class.
When I check in "Main.storyboard", all controller have custom font, but at run time it changed and it looks like it using system font (not sure for this, but font is not custom which I set in storyboard).
I have read, If we use "LaunchScreen.storyboard" then custom font will not work on "LaunchScreen.storyboard", but I am using custom font in code and "Main.storyboard".
I am not sure why all fonts are changed, Can anyone know and help me to use custom font?
Edit:
I have verified in Build Phase, font is available there and I have try to print them as well from App Delegate, it is printing font in console as well.

Xcode 6.3 freezes/hangs after opening XIB file

After upgrading to Xcode 6.3 (release version), Xcode now freeze every time I open a XIB/Storyboard file that includes an IB_DESIGNABLE view that uses a custom font for any projects and includes a custom font (not necessarily to have reference to that font in that XIB/Storyboard). The freeze occurs after opening the .xib file and then attempting to switch to any other file. Xcode hangs and must be force quit.
I have opened a bug report with Apple. (Bug 20483867).
Right now, I have two work arounds.
Download and use Xcode 6.2 from Apple.
Remove the IB_DESIGNABLE tags from the custom view header files.
This is likely an Apple bug, but does anyone have a better work around or solution?
I've already suggested an edit for a more accurate description.
It only happens when your project contains a custom font.
It'll freeze just by visiting any Storyboard/XIB that contains an IBDesignable custom view, not even referencing to that font in your Storyboard/XIB.
My workaround is to use have an older version of Xcode also installed (Xcode 6.3 beta or Xcode 6.2) and use that to update your Interface Builder files, and never open it in 6.3. open those Storyboard/XIB in a new window in Xcode with option+shift+click the file in the project tree.
Whenever you encounter the freeze, I use this command to clear the saved state just for that project.
rm -rf YourProject.xcodeproj/project.xcworkspace/xcuserdata
Xcode 6.3.1 fixes the problem with custom fonts and IB_DESIGNABLE views in a Storyboard. Update via the Mac App Store, and you should be good.
Response from Apple: Link to Developer Forums on Apple
Thank you all for your reports. We are tracking this on our end and working hard to resolve it. Unfortunately we don't have a great workaround, but here are two options to get you going:
If Xcode is hanging on launch because a storyboard/XIB using a custom font/IBDesignable was previously open: remove the "UserInterfaceState.xcuserstate" file inside the xcodeproj of the project you are opening, it would be at a path like this: My App.xcodeproj/project.xcworkspace/xcuserdata/yourusername.xcuserdatad/UserInterfaceState.xcuserstate
If you really need to edit the storyboard/XIB file containing the custom font with Xcode 6.3:
Make a copy of your storyboard/XIB file as a backup
Open the storyboard/XIB file in a text editor
Remove XML tags named "fontDescription" that reference your custom font, for example: . Removing this tag will revert the font to the standard system font.
Make outlets to the objects using the custom font and at runtime set the font of those objects to your custom font, for example in an override of viewDidLoad or awakeFromNib on your view controller
IMPORTANT NOTE: we never recommend hand editing storyboard/XIB files. However we recognize this issue is preventing many of you from editing your documents and wanted to provide a workaround with the caveat that any hand editing may result in corruption of your document.
Same problem for me. Removing IB_DESIGNABLE fixes the problem.. Going back to 6.2 doesn't work for me as I'm testing apps on device with iOS 8.3 - Xcode 6.2 can't run apps on devices with iOS 8.3 :(
Another workaround is to change the file extensions to all of your font files and load the changed file names from Info.plist.
This way you can keep IBDesignables and still use your custom fonts, but wont be able to see them in the Font Picker in Interface Builder.
All custom fonts that were peviously set from Interface Builder will continue to work, but in order to change them or to set another custom fonts, you will have to do it either from code or to modify the Storyboard or Nib files from text editor in order to set the font name.
I don't have an answer but found out that simply force-quitting and restarting will re-launch Xcode in the exact same situation. To just be able to restart Xcode, remove the folder ~/Library/Saved Application State/com.apple.dt.Xcode.savedState.
This bug has been fixed in the 6.4 Xcode beta that came out today. Go to the dev center and log in to download it.
Xcode 8.1 - if you have a view with Navigation (in my case it was top Bar opaque Navigation Bar), just try to set property "top Bar" to None.
As a workaround,I just commented out all the #IBDesignable markup in my handful of custom components that use this. When I did that, yes I lose ability to tweak the settings in Interface Builder, but it allowed me to at least open the .xib files w/out XCode crashing.
I will simply un-comment those #IBDesignable lines when Apple comes up w/ a fix.
#O. Kurnenkov's answer worked for me. It didn't have anything to do with IB_Designable nor custom fonts, Cocoapods, etc.
For some reason having an "Opaque Navigation Bar" causes the nib file (it doesn't seem to affect storyboards) to constantly change y position; this can be seen in the Size Inspector where the y position will flicker between 0 and 64. This is happening to me with Xcode 8.2 (8C38).
My guess here is that this causes Xcode to constantly update the layout thus draining resources and causing it to hang/freeze.
The solution is to use any of the "Translucent" options, Inferred, or None.
Hope this helps!

Custom font displaying on iOS Simulator but not on Storyboard

"I have my custom fonts working fine when they are running on the simulator, but is there any way to view custom fonts in the storyboard itself while I'm working? My text doesn't match the size of the default font so I have to keep compiling and running the code and eyeing the correct size by trial and error over and over.
I've seen a few questions hit on this, but it's just bringing up how to upload custom fonts."
I have copied paste this question from Viewing Custom Text in Xcode Storyboard since it describes exactly what I am having trouble with but he had XCode 4 and I have the 5th version. Is there any solution for the XCode 5?
Unfortunately this is a well established bug. Custom fonts do not appear correctly in Interface Builder. You should file an enhancement request with Apple. Until they fix it, you'll just have to live with it.

Text Not using Entire Width of Text View

I have a text view in my app and the text in it looked fine in Xcode 4.6 but the text doesn't use the entire width of the text view in Xcode 5 and iOS 7. Any ideas what is going on?
I corrected it by changing the text to plain and then back to attributed. Not sure why there was an issue though.

Custom font rendering in iOS versus Mac OS X

I'm trying to render a simple UITextView in a custom font in my iOS app. This font is for the Urdu language and I specifically need the stylized look of the characters.
I'm certain that I've followed all requisite steps correctly (the .ttf file's target membership, info.plist entry, finding out and using the right font name etc.), since I confirmed this by logging:
NSLog(#"%#", poem.font.fontName);
where *poem is my UITextView.
The strange thing is that when I install this font on my Mac and type in the same text in text-edit, the font renders as it should.
Mac OS screenshot:
Simulator/iOS Device screenshot:
Any explanation?
You can simply use UITextView, but instead of using the text property, use the attributedText property to set the text. That should do the trick, in iOS 7+.
If you want to support iOS 6 or earlier, use CoreText.

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