I am trying to display a html page from a website on iPad. Instead of using UIWebview, I used Textkit so I can display the content in multiple columns. I used iOS7 Day-by-Day day 21 example as reference.
http://www.shinobicontrols.com/blog/posts/2013/10/18/ios7-day-by-day-day-21-multi-column-textkit-text-rendering
It worked fine except the video does not show up at all. The video embeded in the HTML page is youtube videos.
Could anyone let me know if it is possible to show youtube video in textKit?
Thanks.
It's not going to handle it automatically, but you can put an NSTextAttachment in there with a placeholder image. Then when the user taps in the attachment you can bring up a new view controller with the video.
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I've been struggling to find a library in which it support my need, and that is to embed a yt video player into a text view. So, what I'm basically trying to do is to create something similar to Reddit in which it have a yt vide inside the thread details.
Currently, i am using NSAttributedString to store the yt thumbnail image and add it into the textView, and in order to play the video, it'll navigate to another view that loads the yt video. It's an okay solution but not the solution that I want
Therefore, are there any solution on how to overcome this problem? Thank you
What i want. :
ps: the image is currently using image attachment aka NSAttributedString, not an UIview with youtube player
So I have used java to load only a thumbnail of a youtube video. When the thumb is clicked, the image div is replaced completely with an embed of the video on "autoplay." Everything was working as I wanted BUT
On YouTube when I look at the Analytics/traffic sources the "Unknown — embedded player" views dropped 90%+ to almost nothing as seen on the picture at the above URL. This is apparently because "autoplay" views are not recognized by YouTube as legitimate views which i confirmed on stackoverflow and elsewhere.
So... I want the best of both worlds. I want the fast load speed that comes with loading only the thumb at first AND I want to avoid autoplay so the views actually count on YouTube when the thumb is clicked. My temporary solution is to set autoplay=0 which forces the user to essentially click the same thumb twice, though I would prefer to avoid the redundant click.
Here is a example page from my site that has 4 embedded videos.
Use waiting/loading image instead of video thumbnail. Then use jquery to replace that waiting image by youtube embeded code few seconds after page loaded.
I'm trying to create an app and have embedded YouTube videos, but I need to remove the on-screen controls from the player (play/back/forward/volume, etc.). Does anyone have any suggestions on how to do this? Is it possible to have my own custom buttons instead (for example, "forward 60 seconds") I've looked at MPMoviePlayerController but research has me under the impression this is not what is called when UIWebView fires up a YouTube video.
I've also looked at the YouTube API but can't seem to find any good tutorials or examples on how to actually use it for iOS development.
Can someone point me in the right direction? I've been trying to figure this out for a couple of days and I just seem to be spinning my wheels.
Any help would be greatly appreciated!
you have multiple options
1. use youtube data api. you can edit the video controls if you use it.
2. you can use 3 rd party frame work youtubekit visit https://github.com/rinov/YoutubeKit
if you want to watch a tutorial got to youtube there is a channel called "codewithchris". here is the link https://www.youtube.com/playlist?list=PLMRqhzcHGw1aLoz4pM_Mg2TewmJcMg9ua
UIWebView is very limited. You cannot put video controls there. Because what UIWebView do is just shows another website as a frame. If there must be some controls, that controls should be in the website. So you cannot add any further controls.
If you want to use control buttons for your videos, instead of youtube, put the video in webpage with control buttons as like. Then put it in UIWebView. Or you can use the media player.
I want to open youtube videos after the user hits an image, that is generated dynamically. The user searches for a videos, and it appears 10 images previews on the scree (that part is done), know I want to detect the tap on that views and open a youtube video that correspond to that preview.
Do you know how I do it?
Thanks a lot!
You can use the tag of image followed by its url.
I am using HTML5 video tags in a UIWebview on the iPad, and positioning them as needed using CSS. The key part of these videos is that they are designed to take up part, but not all, of the visible area on the page. When I'm doing this in the "normal" mode of displaying content only to the primary UIScreen, everything works great.
However, when an external VGA projector is hooked up as a second UIScreen, the video tag content immediately becomes FULL SCREEN. This seems to also happen in Safari when looking at, for example, YouTube videos. In searching the docs, there seems to be no way to stop / control this behavior.
Is there any way to stop a video tag from forcing its content to go to full screen when a second display is connected?
Unfortunately, using a UIWebView iOS 3.2 doesn't offer any way to do this. Video in a UIWebView always plays fullscreen on an external display using the TV out feature.
However, the good news is that iOS 4 does offer a solution. UIWebView has a couple of new properties:
allowsInlineMediaPlayback
http://developer.apple.com/library/ios/documentation/uikit/reference/UIWebView_Class/Reference/Reference.html#//apple_ref/doc/uid/TP40006950-CH3-SW32
mediaPlaybackRequiresUserAction
http://developer.apple.com/library/ios/documentation/uikit/reference/UIWebView_Class/Reference/Reference.html#//apple_ref/doc/uid/TP40006950-CH3-SW33
The former will allow the videos to remain 'inline' as opposed to using the full-screen player.