I was just wondering how I can select all outlets on xcode ios 8. Some of my labels are on top of each other, so I cant select them.
Thanks
Probably the most useful secret trick in Xcode's nib editor is to Shift-Control-click on an interface item in the canvas. This gives a menu where you can select that interface item or anything behind it.
If I understand you correctly, you are trying to select some elements but because they are overlapping you can't get to them.
Click on the box with a line in it as show in the illustration and it will show all your elements and you can select it from their. In previous Xcode versions it was an arrow instead of a line.
Thank you #matt for pointing out, that is called the Document Outline.
Related
I recently updated my Xcode 9 to Xcode 10.1. At the right bottom of the inspector pane for storyboard, the searchbox that always used to be there for finding controls such as ViewController, UIImageView, UITextfield etc. and dragging them to the storyboard is missing. I can't find it anywhere in the menu structure.
Does anyone know how to get it to display?
It goes top right, left to the Show Standard Editor button.
you can access it with shift + cmd + L too.
Don't forget to select a xib or storyboard file first.
And it name is Library by the way.
Here is my storyboard:
and I know it looks crazy , so I plan to use storyboard reference to move the right part of the storyboard in to a new storyboard. and I googled ,it says press the shift can multi selected controllers ,but it dose not work.
so how can I move multi controllers at same time?
I have tried to use mouse ,but it only selected 5 controllers in the upper part 。
But I want to select all of them.
Just select them by dragging mouse:
And then press key Command + C to copy them,
then open the second Storyboard, press key Command + V to paste them.
Yes, it is possible.
Select controllers you want to copy
Press Command + C
Open your second storyboard file
Press Command + V
It is very easy no any key is required just select using mouse
i post the gif..
Hold down Option and scroll mouse wheel until minimum resolution, 6.25%
Click and Drag to select all view controllers - or ones you want to copy.
Click Edit->Copy or Use Ctrl+C
Go to Target Storyboard. Click Edit->Paste or Ctrl+V.
I tested this with about 40 controllers,looks like you have around that much. Old question, but new answer! :). In case anyone still looking.
Also I key-bind Option+Z to "Zoom to Fit" and this centers and displays all controllers with the Interface Builder canvas.
I'm very new to Xcode (2 days) and so far I'm finding it fairly frustrating. I'm just trying to add an image to my app's ViewController via he Storyboard, but it does not appear on the simulator. Could someone assist me?
if you are trying an example project of XCode, you may find a "Images.xcassets" folder in project. Drag your image into this folder.
then go to storyboard, focus on your "Image View".
in the attributes list, "Image" field, you can choose the image in it's drop-down menu.
the try running in simulator
good luck!
Here are some details on xcode 10.
Edit the story board, create an image view. Wayne stated, add the image you want in the Images.xcassets.
Click on your image view:
Do View -> Inspectors -> Show Attribute Inspector
Select the image:
After loading your image in the " Assets.xcassets" folder you will need to find the "Attributes inspector" under your right side inspectors tab. Focus or click on your "Image view" that you have to place as a holder on the storyboard. On the right tab under the attributes inspector (looks like a down arrow next to the ruler) you can select your image from the drop-down selection. You may also want to change Content mode to Aspect Fit while you are there.
How do I solve such warning? What does it mean in most of the cases?
When I click on it, there is nothing highlighted on my Interface Builder (it just zooms in on some area between 2 view controllers).
You have a UIImageView with Highlighted set to true in Xcode. Xcode tells you that the value is for WYSIWYG but won't work at runtime.
After looking at warning message details I got to know, but still there was no way, I could find particular Image is having highlighted="YES"
Perfect Trick suggested by #Keller in Accepted answer's comment.
Just right click your Storyboard --> Open As --> Source Code.
search for
highlighted="YES
Just set YES to NO.
or event if you look carefully code around searched string, you can get in which ViewController's Scene particular ImageView.
Thanks to #Keller
Right click on your Storyboard -> Open as -> Source Code.
Search for highlighted = "YES".
Check the name of the image.
Find the image on the Storyboard.
Click the image, go to Show the Attributes inspector.
Uncheck the Highlighted option
Highlighted image
I'm just starting my first application using storyboards. I'm using Xcode 4.5 and iOS 6 SDK. I want to know how to change the order in which the controllers are listed in the Document Outline (panel to the left of the storyboard).
In Latest Xcode 13 you can manually reorder storyboard scenes. Just drag&drop in the left pane.
Old answer
In Xcode 11 you just open storyboard XML and move specific "scene" to proper place under "scenes" tag. And that's it. The order will correspond to Document outline.
In Xcode 5, the order of the view controllers/scenes listed in the storyboard's "Document Outline" seems to be determined by an alphanumeric sorting of the sceneID attribute values in the storyboard XML file.
After upgrading to Xcode 5 from 4.6 the Document Outline seemed to list my scenes in a random order. I inspected the Storyboard XML file (right click on storyboard file -> Open As -> Source Code) but the order of the scenes was correct. After further investigation I realized the sceneID attribute values were the issue. I found each sceneID attribute and added an alphanumerically increasing prefix to the value. For example, for the first scene that should appear in the Document Outline I prefixed its sceneID value with a "1a", for the second "1b", for the third "1c" and so on. After doing that for all my scenes, they had a proper listing order in the Document Outline.
I think the sceneID values are probably only used for unique identification/ordering purposes, so hopefully changing them doesn't cause other unexpected problems. But I'm still able to work with the storyboard in Interface Builder without problems and my app seems to work normally. So if this problem is irritating you as much as it did me, you might consider this workaround until Apple gives us a proper solution... just be sure to make a backup first!
In the Document Outline, drag the orange view controller icon. As you do this you will see the blue horizontal insertion point appear between the grey boxes. Let go and the whole grey group box for the view controller will relocate.
At least for Xcode 4.6 , the scenes are in the order they're stored in the storyboard xml.
So you can open it with a text editor and reorder the tags to you liking, and start Xcode.
I am not sure if it is still meaningfull for you.
As of xcode 6.1 you can rightclick your storyboard file, choose "Open as..." -> "Source code" and change the order of view controllers rearranging sections order. I can't move them by drag'n'dropping view controller icons for unknown reason, so it is the only way that works for me.
For Xcode 5.1.1, you have to change the order of tag segue. Open the storyboard as source code (Right Click -> Open As -> Source code)
<segue destination="Bdn-Z8-Ql8" kind="relationship" relationship="viewControllers" id="0DS-1d-02F"/>
<segue destination="KY3-Z9-s1u" kind="relationship" relationship="viewControllers" id="u45-Ly-JkB"/>
<segue destination="k72-nP-MyV" kind="relationship" relationship="viewControllers" id="TAj-be-l8p"/>
<segue destination="gcA-x5-8Iw" kind="relationship" relationship="viewControllers" id="B7T-js-1Vs"/>
Changing the order of the above lines will change order of ViewControllers
It seems that the view controllers belong to the tab bar controller, so the order of the buttons determine the order not the position of the view controllers on the screen. You should be able to drag and drop the buttons.
Just Drag and Drop the icon on the bottom in your first View Controller Screen. Xcode 11.6