Related
I want to test my app in iOS 10, I'm just have tried the flow of add a new iOS simulator like I've made in the past, but the iOS version that I downloaded dons't appear in the list.
I'm using the Xcode 12.2
When I try to add a new simulator the iOS 10 doesn't appear in list:
The iOS target is set to 10
Deployment target:
Edit 1 - I have run this code "xcrun simctl list" in terminal, and that message appear (unavailable, The iOS 10.3 simulator runtime is not supported on hosts after macOS 10.15.99.). It's look like sadly the macOS Big Sur 11.0 doesn't support the iOS 10.3.
After a lot of research I've tried to add a simulator via terminal using "xcrun simctl list" to list the simulators available, one of the infos returned is:
iOS 10.3 (10.3.1 - 14E8301) - com.apple.CoreSimulator.SimRuntime.iOS-10-3
(unavailable The iOS 10.3 simulator runtime is not supported on hosts after macOS 10.15.99.)
It's look like sadly the macOS Big Sur 11.0 doesn't support the iOS 10.3.
I think it could be a bug and the Xcode shouldn't allow the download if this iOS version it's not supported, I found in the apple forum that in other macOS versions some thing like this error occurred, see more in the link below.
https://developer.apple.com/forums/thread/74848
Thanks #matt for the support, I really didn't know that I could answer my own question.
I’ve got some more information on this: When I right-click the devices in Window -> Devices, "Show in Run Destinations Menu" is checked on all the Simulators just like it is on my real devices, yet only the real devices show up.
Also, I just tried creating a new iOS project from scratch, but there was no option to run anything at all. I don’t even know how to set this up, though, because I use Unity for creating Xcode projects. But I can confirm that this issue shows up on all the Projects that I am working on. So it doesn’t seem to be project-specific.
Besides, when I updated to 6.2, the simulators still worked in 6.1. Only 6.2 was having this issue. Well, and then 6.3 and now 6.4.
In one of my previous posts I answered the problem has been resolved to some extent.
But ultimately I was informed everything on Xcode's side worked as expected.
The bug was Unity-related. There has never been an option to run a Unity build on both simulators and actual devices.
There was a bug showing the simulators even though they were not available.
Now everything works when building for simulators in Unity.
I cannot launch the simulator successfully. Once I launch the IOS Simulator this error appears:
"Unable to boot the IOS Simulator."
Following the IOS Simulator error, I then get an error from Xcode reading:
Unable to run app in Simulator
An error was encountered while running (Domain = DTiPhoneSimulatorErrorDomain, Code = 2)
UPDATE:
This might sound silly but I went to Xcode/preference/Downloads with intentions of seeing a IOS 8.0 Simulator but there was none. Could this be the problem? Am I suppose to have a IOS 8.0 Simulator? If so can someone direct me how to get it? Also, under the "Downloads" tab in Xcode preference I do see IOS 7.0 and 7.1 Simulators and both work fine with Xcode 5.
the trick is, to select the right command line tools!
just select it here
reboot(!) and everything is fine again :-)
Ok It's known problem. Do you see simulators list? If not
Goto Xcode Menu -> Open Developer Tool -> It will open a simulator in your Dock -> click on simulator then go to Simulator Menu: Hardware -> Device -> Manage Devices. Add needed simulators. Always try to run your app with different simulators.someone will work.
Restart your Mac. I just had that exact error after installing Xcode 6 beta 7, literally the only thing I did in response was reboot my Mac and now the iOS 8 simulator is working.
This error is common if you update Xcode without restarting afterwards.
In my case, i reset ios simulator settings fix it.
iOS Simulator -> Reset Content and Settings ...
Open Xcode 6 beta
Goto Window > Devices
Click on the little + sign at the bottom
Add (if missing) all the devices that you want, or delete and recreate if not working.
If anyone of the simulator is not working then you can delete it and then re-create it again in this menu.
I saw the same issue when I installed Xcode 6 beta 6, and deleted beta 4 and beta 5. Apparently, deleting the old betas also deleted the iOS Simulator 8 versions! Putting it back from my Trash solved the issue.
Solution: Don't delete old beta software!
Edit: #Flori's solution worked. Was able to delete the old beta software, and after a complete system reboot, it worked again.
From the xCode 6 pull down menus, Xcode > Open Developer Tool >
iOS Simulator (if you get a pop up error just dismiss it)
Once in the Simulator go to Hardware > Device > Manage Devices.
Delete everything listed under simulator.
Reboot your machine.
After that, navigate back to Manage Devices in the simulator and click the plus to add back your simulators. Then the iOS 8 simulators will show up.
Just unset DYLD_INSERT_LIBRARIES environment variable in the /etc/launchd.conf or ~/.launchd.conf file. Which you can edit by sudo vi /etc/launchd.conf command. remove the above flag save it by "ZZ" (captial Z) and reboot the system. It works like a charm.
Make sure that path in menu XCode>Preference>Locations point to XCode 6.0 (Restart Xcode after changing them). Then go to menu Window>Devices and add simulator devices you want to use.
Edit: Turns out I was getting my version of the error because I had a file (the "Empty File" type) named "Frameworks" in several of my projects, and this was causing big issues with the iOS 8 simulators. Renaming the file to be anything else, and then doing a Clean Build Folder fixed it right away.
------Deprecated Original Message Below--------
In case this helps anyone -- I was having a similar error on Xcode 6 GM, and tried everything mentioned in these Answers, but the iOS 8 simulators would never run any of my apps (no problems with iOS 7 running from Xcode 6 though).
What did sort of work was creating a new project (new project apps would run in the iOS 8 simulators, but never any luck with existing apps). Copying over files and project settings is no fun, but at least it let me do testing and see if my apps needed fixing for the iOS 8 public release.
Extended description of problem at https://devforums.apple.com/thread/246751
I tried everything mentioned above and nothing worked.
Finally the only way to make it work was unsetting DYLD_INSERT_LIBRARIES=/usr/lib/libimckit.dylib
How I did this:
Open terminal and typing "sudo vi /etc/launchd.conf"
Changing
"setenv DYLD_INSERT_LIBRARIES /usr/lib/libimckit.dylib"
to
"unsetenv DYLD_INSERT_LIBRARIES /usr/lib/libimckit.dylib"
Save changes
Reboot your system
In this post [1] explain what DYLD_INSERT_LIBRARIES is for
[1] https://stackoverflow.com/a/26053165/2091181
I got this issue when moving from Beta 6 to Beta 7. Very frustrating. I could reset content and settings on any of the iOS 8 simulators. None of my iOS 8 simulators were working at all, just a black screen. I restarted my machine during the process, but I am not sure if it did anything. Initially I had only iOS 8 Simulators. I had to remove and reinstall Xcode6Beta7. I did not get the Install More Components the first time I installed it, I am not sure if that was the missing part. I installed the iOS 7 Simulators from Settings->Downloads because my iOS8 ones were not working. After I had reinstalled and relaunched the simulator, I then had a list of iOS 6,7,& 8 simulators. None of the iOS 8 Simulators were working. I was able to launch the iOS7 simulator and then using the device menu change to an iOS 8 Simulator. Some still did not work, I had to remove them and re-add them in the devices screen.
Remove XCode6Beta from Applications.
Restart Machine (Just in case, this seems to solve some peoples issue completely)
Install XCode6Beta.
Verify the Install Additional Components ran.
Launch Xcode6Beta.
Preferences->General->Change Command Line Tools to Xcode 6.0.
Restart Xcode.
Preferences->Downloads->Download iOS 7 Simulator (If not already downloaded).
Run App on iOS 7 Simulator (Or launch iOS Simulator and switch to iOS 7 device)
If the iOS 7 Simulator is working, Hardware->Devices->Select an iOS 8 simulator.
Delete and recreate any non working iOS 8 Simulators in Window->Devices from Xcode.
I wrestled with this for a bit, with the simulator app reporting that it couldn't find the iOS8 simulator, and suggesting updating in Prefs/Downloads, which didn't work. I tried re-installing Beta 6 twice (without removing all the support files, which would have been next). The initial installation described itself as build 6A280c; a fresh download yielded build 6A280e. No luck.
Eventually, I opened Window -> Devices, and used the "+" button in the lower left to add a new simulator for iPhone 5s, iOS 8, naming it "Fresh 5s". The Schemes popup now displayed three iPhone 5S/iOS 8 options (none with the name I designated, but differentiated by UUIDs); at least one of them worked.
I'm guessing that this feature (collections of arbitrary simulator instances) will be very useful when it's baked. In the meantime, I guess I'll need to manage the list of simulators manually.
Do following steps worked for me:
1. Launch the iOS Simulator and go to iOS Simulator --> Reset Content and Settings...
2. Close all the applications and restart your mac
3. Open Xcode6.0.1 or 6.0 and test the iOS Simulator
Had the same problem after moving from Xcode 6 beta 5 to beta 6, but also for the iOS 7.1 simulator. Restarting my machine seemed to do the job. I did not need to update from Xcode 5.1.1 CLT to Xcode 6.0 CLT.
I tried all of the solutions above, and was still unable to launch the iOS8 Simulator. The iOS7 Simulators all launched fine.
Looking at the Console, I found that the launch was crashing, and the crash log complained about the dynamic library, libimckit.dylib. You can read about that here:
https://discussions.apple.com/thread/5781366?start=0&tstart=0
The quick solution, remove that and its partner library, reboot, and it loads.
Is there anything interesting in ~/Library/Logs/CoreSimulator/CoreSimulator.log?
The "Unable to boot the iOS Simulator." error message is almost always because launchd_crashed because DYLD_INSERT_LIBRARIES was set to something not compatible with the iOS Simulator runtime. Do you have any crash logs (eg: launchd_sim crashes) in ~/Library/Logs/DiagnosticReports? If so, check if they show DYLD_INSERT_LIBRARIES being set. If that's the case, your options are to either update to an OS X Yosemite host (which will deal with this issue) or unset DYLD_INSERT_LIBRARIES (likely set in /etc/launchd.conf or ~/.launchd.conf)
Force Quit All the apps including xcode and simulator
Restart MAC
Checking in the "Locations" Xcode preference, I had two items of the same version, one located in the app translocation area (/var/.../AppTranslocation/...). Also I had previously done a manual command line tools install. To resolve this in the end I had to delete /Applications/Xcode.app and remove the manual command line tools install:
sudo rm -rf /Library/Developer/CommandLineTools
Then installed Xcode anew, and rebooted. Boom! Simulator working again.
Reboot your mac os. its working correctly on xcode 11.3.x and mac os 10.14.6.
I cannot launch the simulator successfully. Once I launch the IOS Simulator this error appears:
"Unable to boot the IOS Simulator."
Following the IOS Simulator error, I then get an error from Xcode reading:
Unable to run app in Simulator
An error was encountered while running (Domain = DTiPhoneSimulatorErrorDomain, Code = 2)
UPDATE:
This might sound silly but I went to Xcode/preference/Downloads with intentions of seeing a IOS 8.0 Simulator but there was none. Could this be the problem? Am I suppose to have a IOS 8.0 Simulator? If so can someone direct me how to get it? Also, under the "Downloads" tab in Xcode preference I do see IOS 7.0 and 7.1 Simulators and both work fine with Xcode 5.
the trick is, to select the right command line tools!
just select it here
reboot(!) and everything is fine again :-)
Ok It's known problem. Do you see simulators list? If not
Goto Xcode Menu -> Open Developer Tool -> It will open a simulator in your Dock -> click on simulator then go to Simulator Menu: Hardware -> Device -> Manage Devices. Add needed simulators. Always try to run your app with different simulators.someone will work.
Restart your Mac. I just had that exact error after installing Xcode 6 beta 7, literally the only thing I did in response was reboot my Mac and now the iOS 8 simulator is working.
This error is common if you update Xcode without restarting afterwards.
In my case, i reset ios simulator settings fix it.
iOS Simulator -> Reset Content and Settings ...
Open Xcode 6 beta
Goto Window > Devices
Click on the little + sign at the bottom
Add (if missing) all the devices that you want, or delete and recreate if not working.
If anyone of the simulator is not working then you can delete it and then re-create it again in this menu.
I saw the same issue when I installed Xcode 6 beta 6, and deleted beta 4 and beta 5. Apparently, deleting the old betas also deleted the iOS Simulator 8 versions! Putting it back from my Trash solved the issue.
Solution: Don't delete old beta software!
Edit: #Flori's solution worked. Was able to delete the old beta software, and after a complete system reboot, it worked again.
From the xCode 6 pull down menus, Xcode > Open Developer Tool >
iOS Simulator (if you get a pop up error just dismiss it)
Once in the Simulator go to Hardware > Device > Manage Devices.
Delete everything listed under simulator.
Reboot your machine.
After that, navigate back to Manage Devices in the simulator and click the plus to add back your simulators. Then the iOS 8 simulators will show up.
Just unset DYLD_INSERT_LIBRARIES environment variable in the /etc/launchd.conf or ~/.launchd.conf file. Which you can edit by sudo vi /etc/launchd.conf command. remove the above flag save it by "ZZ" (captial Z) and reboot the system. It works like a charm.
Make sure that path in menu XCode>Preference>Locations point to XCode 6.0 (Restart Xcode after changing them). Then go to menu Window>Devices and add simulator devices you want to use.
Edit: Turns out I was getting my version of the error because I had a file (the "Empty File" type) named "Frameworks" in several of my projects, and this was causing big issues with the iOS 8 simulators. Renaming the file to be anything else, and then doing a Clean Build Folder fixed it right away.
------Deprecated Original Message Below--------
In case this helps anyone -- I was having a similar error on Xcode 6 GM, and tried everything mentioned in these Answers, but the iOS 8 simulators would never run any of my apps (no problems with iOS 7 running from Xcode 6 though).
What did sort of work was creating a new project (new project apps would run in the iOS 8 simulators, but never any luck with existing apps). Copying over files and project settings is no fun, but at least it let me do testing and see if my apps needed fixing for the iOS 8 public release.
Extended description of problem at https://devforums.apple.com/thread/246751
I tried everything mentioned above and nothing worked.
Finally the only way to make it work was unsetting DYLD_INSERT_LIBRARIES=/usr/lib/libimckit.dylib
How I did this:
Open terminal and typing "sudo vi /etc/launchd.conf"
Changing
"setenv DYLD_INSERT_LIBRARIES /usr/lib/libimckit.dylib"
to
"unsetenv DYLD_INSERT_LIBRARIES /usr/lib/libimckit.dylib"
Save changes
Reboot your system
In this post [1] explain what DYLD_INSERT_LIBRARIES is for
[1] https://stackoverflow.com/a/26053165/2091181
I got this issue when moving from Beta 6 to Beta 7. Very frustrating. I could reset content and settings on any of the iOS 8 simulators. None of my iOS 8 simulators were working at all, just a black screen. I restarted my machine during the process, but I am not sure if it did anything. Initially I had only iOS 8 Simulators. I had to remove and reinstall Xcode6Beta7. I did not get the Install More Components the first time I installed it, I am not sure if that was the missing part. I installed the iOS 7 Simulators from Settings->Downloads because my iOS8 ones were not working. After I had reinstalled and relaunched the simulator, I then had a list of iOS 6,7,& 8 simulators. None of the iOS 8 Simulators were working. I was able to launch the iOS7 simulator and then using the device menu change to an iOS 8 Simulator. Some still did not work, I had to remove them and re-add them in the devices screen.
Remove XCode6Beta from Applications.
Restart Machine (Just in case, this seems to solve some peoples issue completely)
Install XCode6Beta.
Verify the Install Additional Components ran.
Launch Xcode6Beta.
Preferences->General->Change Command Line Tools to Xcode 6.0.
Restart Xcode.
Preferences->Downloads->Download iOS 7 Simulator (If not already downloaded).
Run App on iOS 7 Simulator (Or launch iOS Simulator and switch to iOS 7 device)
If the iOS 7 Simulator is working, Hardware->Devices->Select an iOS 8 simulator.
Delete and recreate any non working iOS 8 Simulators in Window->Devices from Xcode.
I wrestled with this for a bit, with the simulator app reporting that it couldn't find the iOS8 simulator, and suggesting updating in Prefs/Downloads, which didn't work. I tried re-installing Beta 6 twice (without removing all the support files, which would have been next). The initial installation described itself as build 6A280c; a fresh download yielded build 6A280e. No luck.
Eventually, I opened Window -> Devices, and used the "+" button in the lower left to add a new simulator for iPhone 5s, iOS 8, naming it "Fresh 5s". The Schemes popup now displayed three iPhone 5S/iOS 8 options (none with the name I designated, but differentiated by UUIDs); at least one of them worked.
I'm guessing that this feature (collections of arbitrary simulator instances) will be very useful when it's baked. In the meantime, I guess I'll need to manage the list of simulators manually.
Do following steps worked for me:
1. Launch the iOS Simulator and go to iOS Simulator --> Reset Content and Settings...
2. Close all the applications and restart your mac
3. Open Xcode6.0.1 or 6.0 and test the iOS Simulator
Had the same problem after moving from Xcode 6 beta 5 to beta 6, but also for the iOS 7.1 simulator. Restarting my machine seemed to do the job. I did not need to update from Xcode 5.1.1 CLT to Xcode 6.0 CLT.
I tried all of the solutions above, and was still unable to launch the iOS8 Simulator. The iOS7 Simulators all launched fine.
Looking at the Console, I found that the launch was crashing, and the crash log complained about the dynamic library, libimckit.dylib. You can read about that here:
https://discussions.apple.com/thread/5781366?start=0&tstart=0
The quick solution, remove that and its partner library, reboot, and it loads.
Is there anything interesting in ~/Library/Logs/CoreSimulator/CoreSimulator.log?
The "Unable to boot the iOS Simulator." error message is almost always because launchd_crashed because DYLD_INSERT_LIBRARIES was set to something not compatible with the iOS Simulator runtime. Do you have any crash logs (eg: launchd_sim crashes) in ~/Library/Logs/DiagnosticReports? If so, check if they show DYLD_INSERT_LIBRARIES being set. If that's the case, your options are to either update to an OS X Yosemite host (which will deal with this issue) or unset DYLD_INSERT_LIBRARIES (likely set in /etc/launchd.conf or ~/.launchd.conf)
Force Quit All the apps including xcode and simulator
Restart MAC
Checking in the "Locations" Xcode preference, I had two items of the same version, one located in the app translocation area (/var/.../AppTranslocation/...). Also I had previously done a manual command line tools install. To resolve this in the end I had to delete /Applications/Xcode.app and remove the manual command line tools install:
sudo rm -rf /Library/Developer/CommandLineTools
Then installed Xcode anew, and rebooted. Boom! Simulator working again.
Reboot your mac os. its working correctly on xcode 11.3.x and mac os 10.14.6.
Xcode 5 is behaving just fine, and I'm able to build and run apps on my iOS 7 device and in the iOS 7 simulator.
However, I do want to support iOS 6.1, but I don't see any way to build and run the apps for an iOS 6 simulator.
Things wot I've done:
Set Deployment Target to 6.1 for both Project and Target
Downloaded iOS 6 Simulator
Copied the iOS 6 SDK into Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/
Reset Content and Settings for the simulator
Originally, I was trying to see the app in the iOS 6 simulator by switching from iOS 7 to iOS 6 in the Hardware > Device menu in the iOS Simulator application, but there aren't any apps in the iOS 6 simulator.
I'm gathering from answers like this one that there should be something I can select before I click Build/Run.
I'd love to be able to see my apps in both iOS 6 and 7 simulators. Any ideas what I'm missing? Here's a LINK to what I see when I click on the simulator dropdown.
Turns out the solution was changing the deployment target for the project from iOS 6.1 to iOS 6.0, upon which the simulator scheme selection immediately showed the option to choose iOS 6 or 7 simulators. Basically the deployment target should match a simulator version that you have installed.
Thanks to random commenters in questions like this one who mentioned that that worked for them.
All you have to do is go to Xcode -> Preferences -> Choose the "Downloads" tab and install the iOS 6.0 Simulator.
Once you're done downloading it, it should show up as an option in your schemes.
Just a little caveat....I tried what you said but it didn't work for me...
Changed Deployment Target on "Project" from 7.1 to 6.0
Then I realised that Deployment Target was still set to 7.1 on the "Target" - once I changed that it worked!
Click to target or project > Build Settings > Achitecture > Supported Plateforms : change to iOS
What I did to get mine working was click on the scheme to the left of where the Simulators usually appear in the dropdown, then choose edit scheme.
A new window will display, make sure that Run is highlighted on the left and then click on the Info tab. Choose the .app file for Executable.
If you are still looking for a solution here's what worked for me:
From the xcode beta's pull down menus, Xcode > Open Developer Tool >
iOS Simulator (if you get a pop up error just dismiss it)
Once in the Simulator go to Hardware > Device > Manage Devices.
Delete everything listed under simulator.
Reboot your machine.
After that navigate back to Manage Devices in the simulator and click the plus to add back
your simulators. Then the iOS 8 simulators will show up.
This might help u out better..you have to copy paste iPhoneOS6.1sdk folder. This is for SDK, similarly instead of iPhoneOS.platform select iPhoneSimulator.platform and then the same path.
Please check whether your "Deployment Target" is higher than the ones available on your simulators.
Xcode5 neither has 6.0 SDK or 6.0 simulator. But what you can do is u can copy both 6.0SDK and 6.0 simulator from your previous Xcodes (xcode4.5 for 6.0 and XCode4.6 for ios6.1) You can find the simulator at /applications/xcode.app/contents/developer/platforms/iphonesimulator.platform/developer/applications/iphone simulator.app
And SDK at /applications/xcode.app/contents/developer/platforms/iphoneos.platform/devicesupport/6.0
Copy the entire folders for simulator and SDK in the exact same path of XCode5.
Note: to go the the Contents of Xcode.app just do a right click on the .app file and you will get an option"Show Contents".
Once u are done copy pasting, restart ur XCode5 and u can see 6.0/6.1 simulator as an option :)
Click on your project root.
Then Go to the Build settings.
Then set iOS deployment target 5.0
Then select iphone6 on top left of your project.
See this image
Solved restoring an older version of the xcodeproj file.
Xcode 5 is behaving just fine, and I'm able to build and run apps on my iOS 7 device and in the iOS 7 simulator.
However, I do want to support iOS 6.1, but I don't see any way to build and run the apps for an iOS 6 simulator.
Things wot I've done:
Set Deployment Target to 6.1 for both Project and Target
Downloaded iOS 6 Simulator
Copied the iOS 6 SDK into Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/
Reset Content and Settings for the simulator
Originally, I was trying to see the app in the iOS 6 simulator by switching from iOS 7 to iOS 6 in the Hardware > Device menu in the iOS Simulator application, but there aren't any apps in the iOS 6 simulator.
I'm gathering from answers like this one that there should be something I can select before I click Build/Run.
I'd love to be able to see my apps in both iOS 6 and 7 simulators. Any ideas what I'm missing? Here's a LINK to what I see when I click on the simulator dropdown.
Turns out the solution was changing the deployment target for the project from iOS 6.1 to iOS 6.0, upon which the simulator scheme selection immediately showed the option to choose iOS 6 or 7 simulators. Basically the deployment target should match a simulator version that you have installed.
Thanks to random commenters in questions like this one who mentioned that that worked for them.
All you have to do is go to Xcode -> Preferences -> Choose the "Downloads" tab and install the iOS 6.0 Simulator.
Once you're done downloading it, it should show up as an option in your schemes.
Just a little caveat....I tried what you said but it didn't work for me...
Changed Deployment Target on "Project" from 7.1 to 6.0
Then I realised that Deployment Target was still set to 7.1 on the "Target" - once I changed that it worked!
Click to target or project > Build Settings > Achitecture > Supported Plateforms : change to iOS
What I did to get mine working was click on the scheme to the left of where the Simulators usually appear in the dropdown, then choose edit scheme.
A new window will display, make sure that Run is highlighted on the left and then click on the Info tab. Choose the .app file for Executable.
If you are still looking for a solution here's what worked for me:
From the xcode beta's pull down menus, Xcode > Open Developer Tool >
iOS Simulator (if you get a pop up error just dismiss it)
Once in the Simulator go to Hardware > Device > Manage Devices.
Delete everything listed under simulator.
Reboot your machine.
After that navigate back to Manage Devices in the simulator and click the plus to add back
your simulators. Then the iOS 8 simulators will show up.
This might help u out better..you have to copy paste iPhoneOS6.1sdk folder. This is for SDK, similarly instead of iPhoneOS.platform select iPhoneSimulator.platform and then the same path.
Please check whether your "Deployment Target" is higher than the ones available on your simulators.
Xcode5 neither has 6.0 SDK or 6.0 simulator. But what you can do is u can copy both 6.0SDK and 6.0 simulator from your previous Xcodes (xcode4.5 for 6.0 and XCode4.6 for ios6.1) You can find the simulator at /applications/xcode.app/contents/developer/platforms/iphonesimulator.platform/developer/applications/iphone simulator.app
And SDK at /applications/xcode.app/contents/developer/platforms/iphoneos.platform/devicesupport/6.0
Copy the entire folders for simulator and SDK in the exact same path of XCode5.
Note: to go the the Contents of Xcode.app just do a right click on the .app file and you will get an option"Show Contents".
Once u are done copy pasting, restart ur XCode5 and u can see 6.0/6.1 simulator as an option :)
Click on your project root.
Then Go to the Build settings.
Then set iOS deployment target 5.0
Then select iphone6 on top left of your project.
See this image
Solved restoring an older version of the xcodeproj file.