Custom UITableViewCell layout changes on click (iOS7 only) - ios

In order to get my app in line with guidelines for iOS8, I've implemented auto layout in my custom table view cell. On iOS8 this looks fine - the cells are laid out as I'd like at all screen sizes. On iOS7 however, the text boxes start out with only one line of text each, with the remaining text cut off (with an ellipsis). When touching the button however (on touch down), the cell's layout changes and it looks more like it does on iOS8. I can't seem to find what is being called here, and there aren't any constraint errors/warnings coming up in the console. Any idea how I might debug something like this, or is this a known bug in iOS8 so far?

I've noticed too when using self-sizing cells made in a storyboard. I was able to get it to work correctly by calling layoutIfNeeded in the cell's didMoveToSuperview method,
-(void)didMoveToSuperview {
[self layoutIfNeeded];
}

Related

Xcode 8 autolayout constraints don't work in custom tableViewCell

I have an app that uses custom tableviewcells. When I use autolayout for subviews (e.g. UIImageView, UILabels) on runtime I dont see any of the subview even though the constraint lines are blue. Everything was fine before i updated to Xcode8.
Constraints work fine on in other views.
EDIT: Here is the screenshot. Imageview is not displayed at all, even though it has placeholder image by default and there are images in source to replace the placeholder.
EDIT: same code without constraints.
I had a similar problem when using custom table view cells and auto layout. Somehow when I called [self.tableView registerClass:[CustomCell class] forCellReuseIdentifier:#"cell"] the cell wouldn't show. However once I removed this line from the viewDidLoad: everything worked properly
It's not certain that you have things layed out this way but this is what worked for me. Also, if you use anything like an autoresizingmask, turn that off for your constraints to work. You could also try selecting the Content View of the cell in interface builder and deselect "Autoresizes Subviews".

Set max height of UITableView

on the iPhone 5s it seems as though the last item of a specific list shown using UITableView goes slightly off screen and unable to select. Is their any simple way to prevent the tableview from displaying contents offscreen besides checking overtime data is reloaded and the current height of the view?
EDIT: This is all done programmatically and all other tableviews display correctly on the 5s I have tried fiddling with constraints but could not see a difference.
It sounds like your issue has to do with constraints. I'm not sure whether you're using a storyboard to build the view or not, but probably what you need to do is constrain the table view to the bottom of its superview.

Unresponsive area in UITableView in landscape orientation

I'm developing an iPad application where I have a screen with UITableView hosted on UIScrollView. UITableView's leading space and trailing space is being pinned to superview.
I'm using Autolayout in my project.
When this screen appearing in landscape mode or rotated to it all visible elements of UITableView being resized correctly. However area after x=768pt is being untouchable. It's definitely area because beginning of editable elements (text view and text field) are being touchable.
I checked contentSize of table, it's being OK (1024 in my case).
Also when I rotate iPad from landscape to portrait contentSize of table still stays landscape (1024). I tried solution from this topic: bug in UITableView layout after orientation change and it worked. Don't know if this is connected to my issue.
I tried to place regular view instead of my UITableView. On this view after rotation touch area was OK. However when I placed my table on this view right area still was unresponsive.
Table's property clipsToBounds set to YES so it seems that content is not becaming outside of UITableView.
Please point to what may cause this issue. Right now I'm completely out of ideas what may cause this.
I found a solution. The problem was in overriden method -(void)layoutSubviews in my custom cell. I simply forgot to call [super layoutSubviews] in it.
Never forget to call [super layoutSubviews] in any non-standard view.
Hope my solution will help someone not to waste hours on simple issue.

UITableView in storyboard not updating content size on rotation

I'm working on project targeted for iOS 6 that leverages storyboards and auto layout. In the storyboard there are many places where a UITableView is added as a subview to a view controllers view. This table view uses prototype cells from the storyboard.
The issue we're running into is that if the view controller is initially loaded in landscape orientation and the device is then rotated to portrait, the table view begins to scroll both vertically and horizontally. The table views cells are drawn with the correct dimensions but there is additional white space to the right.
It appears that while the frame and bounds of the table view are being updated to the correct size on rotation, the table views content size is not. Regardless of any update rotation change the content size remains the same dimensions.
The issue doesn't present itself if programatic table view cells are used.
A few garish work arounds I've found, 1.) calling reloadData or reloadRowsAtIndexPaths:withRowAnimation: 2.) manually setting the property contentSize.
Both of these seem less than ideal.
I've added this
link to a dead simple sample project which demonstrates this issue. The only changes made are to the storyboard and the main view controllers implementation.
Before rotation
After rotation
I'm having the same issue - can't seems to find any documented answer related to this. I ended up manually modifying the UITableView contentSize like you mentioned in:
- (void) viewWillLayoutSubviews
{
self.tableView.contentSize = CGSizeMake(self.tableView.frame.size.height, self.tableView.contentSize.height);
}
I ran into this issue today and filed a bug report with Apple.
Appears that if you are using a custom cell with a UI element AND autoLayout, the UIScrollView content size is having problems.
If you remove all UI elements, OR turn off autoLayout, OR use a factory cell (basic, etc), all works fine.
Same issue I have rectified in my project.
I guess this is a bug in Storyboard.
Then I have solved it by manual coding in willAutorotate method by setting
tableview.contentsize = CGSizeMake(tableview.width, tableview.contentsize.height);
Hope this will work for you as well.
If you find any apple documentation regarding the same then please update me as well. Till then you can use the same solution.
Appears that if you are using a custom cell with a UI element AND autoLayout, the UIScrollView content size is having problems.
I had to turn off AutoLayout for my custom UITableViewCells to be able to scroll to the bottom on updating the data and then [self.tableView reloadData].
With AutoLayout turned on, the tableView.contentSize was being updated, but I still wasn't able to scroll to the bottom unless I rotated the device.
I found the following to work for me:
- (void)viewDidLayoutSubviews
{
[super viewDidLayoutSubviews];
dispatch_async(dispatch_get_main_queue(), ^{
self.tableView.contentSize = CGSizeMake(self.tableView.frame.size.width, self.tableView.contentSize.height);
});
}
Notice the async dispatch: if that line would be executed synchronously then the contentSize change would trigger another layout pass before the current one would have completed. This triggers an exception:
Auto Layout still required after sending -viewDidLayoutSubviews to the
view controller.
Usage of Constraints helped me. Since you are using Storyboards, it is really easy to set Constraint values for all edges, so UITableView will always fill the whole ViewController (of course if UITableView fills whole ViewController) regardless of device orientation.
I had the same problem.
I found this link. When I tried to implement this I did not find the Auto-sizing attributes for my view then I clicked on Master View Controller and then clicked on the File Inspector and uncheck Use Autolayout and then go to Attributes inspector auto-resizing should be there then you can change the attributes how you want it.
I am sure you must have managed to figure this out.

UIScrollView unwanted scrolling after addSubview or changing frame

I have a UIScrollView filled with subviews, all is well when creating it and initially filling it.
But when I add a new subview that is positionned outside of the visible screen portion, or when I just resize an existing subview that is also outside of the visible screen portion, there is a subsequent 0.3s-long scroll animation (I can see it happening from my delegate) that seems to match the newly added/resized element.
Attempts:
pagingEnabled is always NO.
Setting scrollEnabled to NO during subview manipulations doesn't help.
Doing a setContentOffset:animated:NO after subview manipulations doesn't prevent the animation.
One single giant subview with all my subviews in it doesn't help.
My current workaround is to initially set the frame to fit inside the visible screen portion, or doing resizing work inside another superview, but it feels dirty, and won't handle all situations...
Is there a way to prevent this automatic scrolling animation when programmatically manipulating subviews?
Xcode 4.3, iOS SDK for 5.1.
I too discovered this problem and found this solution http://www.iphonedevsdk.com/forum/iphone-sdk-development/94288-disabling-uiscrollview-autoscroll.html
It involves subclassing the UIScrollView and entering no code in the following method.
- (void)scrollRectToVisible:(CGRect)rect animated:(BOOL)animated {
}
Like the guy says on the link I've found it works and no problems so far. Hope it works for you.
I had this problem because I set the content size of the scroll view prior to adding the subview.
As soon as I change the code so that the content size of the scroll view was set after adding the subview the problem went away.

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