Creating ViewController to only run first time the application is run iOS - ios

I am working on an application and I want to implement a tutorial that would run the firs time the application is run on the Phone. I have already setup NSUserDefaults and can successfully determine and flag the application once it is run for the first time. My problem now is moving from the Tutorial View Controller to the main view controller.
My current set up has the main view controller set as the root controller to my app and my tutorial view controller needs to be shown and then dismissed only the first time the app is run.
What's the best method for implementing it? I was thinking of showing it as a Modal view and have the main view controller show it if it detects the first run. Any suggestions?
Note that I am not using Storyboards

Simply put, choose your root view controller programmatically. Something like:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
if ([self isFirstLaunch])
{
self.window.rootViewController = [TutorialViewController new];
[self setFirstLaunch NO];
}
else
{
self.window.rootViewController = [MyRegularRootViewController new]
}
[self.window makeKeyAndVisible];
return YES;
}

I would go with your approach of presenting a modal on top of your root view controller when you detect first launch.
Use presentViewController:animated:completion: to display it, with animated: set to NO. That way it will appear on top of the root view controller and cover it. Then when you're done with the first view controller you can dismiss it and reveal your root view controller underneath.

Related

How to change root controller after a server call on App Delegate?

I am trying to change root controller on app delegate.
I am making a server call to check if login session is valid or not. If valid, show welcome page, else show login page.
In the appDelegate , I am making server call in the method didFinishLaunchingWithOptions.
I get response through my datamodel delegate, but by the time I get response from server, the old root controller is already presented on screen.
At present, old root controller is presented first and within a fraction of seconds, new root controller is presented! So it looks like a flickering thing!
Is there a way to hold the old root controller to present untill I get repsonse from server ?
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
_dataModel=[DataModal sharedInstance];
_dataModel.delegate=self;
NSString *token=[[NSUserDefaults standardUserDefaults]objectForKey:#"token"];
if (!token) {
token=#"jkfhgjkfg908";
}else{
_dataModel.auth_token=token;
}
[_dataModel checkToken:token];
return YES;
}
//By the time it reaches here, the old root controller is already present on screen
-(void)checkToken:(NSDictionary *)items{
if ([items[#"success"] isEqual:#1]) {
AppDelegate *app = (AppDelegate*)[[UIApplication sharedApplication] delegate];
UIStoryboard *storyboard=[UIStoryboard storyboardWithName:#"Main" bundle:nil];
app.window.rootViewController=[storyboard instantiateViewControllerWithIdentifier:#"DashboardNavController"];
}else{
//do nothing, defualt is login view
}
}
You should not be waiting on a server call to decide on your root view controller - once didFinishLaunchingWithOptions is called you need to be presenting a view.
Have one Root View Controller present an initial view controller on load and stick to it - it's root for a reason.
If you have a token cached, skip your loginViewController and segue on. Plan for no internet/poor connection/ expired tokens, but don't put asynchronous actions in app delegate that prevent your UI being presented.
Uncheck Is initial View Controller checkbox for a controller in Main.storyboard
Initialize appDelegate's window property: appDelegate.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
Set rootViewController: appDelegate.window.rootViewController = controller;
And call makeKeyAndVisible method: [appDelegate.window makeKeyAndVisible];
Rather than changing rootViewController, using initialViewController as an entrance is a better approach in my opinion. When app is launched there must be a screen to make the user feel everything is going well. Also, you are making a request to server and this process may fail or timed out.
My advice is to make navigation through initialViewController. Make it visible and put some animation or activity indicator and then when the response come, if logged in, go to your apps mainViewController, else go to loginViewController. Also you can check internet connection here and advice user to connect to internet.
You cannot hold the old view controller to present, but instead you can present a view controller with black screen and then after you got the response form the server about the session you could present the view controller based on your needs.

Choosing what View to load when App goes back to foreground

How can I choose which ViewController my App should load when the app goes back to foreground?
Is it by default the last view used in the App?
Is there a way to choose a different view or viewcontroller? If so
how?
Maybe you could use:
Apple Documentation-UIAppDelegate-applicationWillEnterForeground
to change your window rootViewController property :)
So basically, you could instantiate your view controller in this method(from storyboard, or all in code), and do the following:
self.window.rootViewController = yourVc
By default, your last view is the one shown by your application.
If you want to change it to another view (for example a lock screen view), you must change your window.rootViewController inside your ApplicationDelegate code, inside both
- (void)applicationWillResignActive:(UIApplication *)application
and
- (void)applicationDidEnterBackground:(UIApplication *)application

Returning to the root view controller

I am writing a turn-based game for the iOS platform. The client communicates with a remote server using the CocoaAsyncSocket API. Right now I work on this case: the client has been inactive for a while, and has been disconnected from the server due to timeout. If that's the case, I wish to pop back to the login view when the app enters the foreground, to let the user log back in again.
I assume I have to do this kind of work in the -(void)applicationWillEnterForeground of my app's delegate. Checking whether I'm connected or not is not a problem, but I don't know how to dismiss every presenting view controller to take me back to the root view (which happens to be the login view).
My view controllers are presented modally, but I also have two navigation controllers with table views including push segues.
Any help with this problem is highly appreciated. Thanks in advance!
The jarring way to do it is just replace the rootViewController with a new login view controller.
- (void)applicationWillEnterForeground:(UIApplication *)application
{
if ([self isDisconnected]) {
self.window.rootViewController = [MyLoginController new];
}
}
For storyboards, assuming your initial storyboard is the login storyboard.
- (void)applicationWillEnterForeground:(UIApplication *)application
{
if ([self isDisconnected]) {
UIStoryboard *storyboard = self.window.rootViewController.storyboard
self.window.rootViewController = [storyboard instantiateInitialViewController];
}
}
Depending on your UX, this may or may not be appropriate.
If all of your content views are presented modally from the root view controller (which doesn't sound like a great idea) then from the app delegate (indeed in applicationWillEnterForeground),
// if we need to login
UIViewController *rootViewController = self.window.rootViewController;
[rootViewController dismissViewControllerAnimated:YES completion:nil];
If the root view controller isn't presenting modally then you need to dismiss in the appropriate way. If any other 'child' view controller is presenting modally then it should dismiss. I guess dismissing when that view controller changes parent view controller will work. You may need to add a notification to inform all view controllers that everything is being torn down.

black screen - superview is nil in viewWillAppear

I have an application created from the tabbed application template. (ARC, iOS 4)
There are several tabs and there is a button on the 2. tabs viewcontroller.view(ViewCont2).
This button loads another viewcontroller's(ModalViewCont) view by presentModalViewController method.
There is a close button on ModalViewCont which calls dismissModalViewControllerAnimated.
In viewDidDisappear of ViewCont2, i am setting self.view = nil and other outlets to nil to unload the view so it will be fresh loaded next time it appears on screen. I am doing this because it inherits from a base class(BaseViewCont) which initializes some general properties of the view controller and adds some buttons, labels etc. in viewDidLoad method. So, ViewControllers that inherit from this base class may configure those properties differently as they wish in their viewDidLoad method.
Problem
Now, when ModalViewCont on screen, pressing the Home button to put application in background and after getting the application back, closing the ModalViewCont does not bring back the ViewCont2's view but a black screen with the tabbar at the bottom. The same thing happens without putting the application background/foreground; if other tabs tapped before tapping the 2. tab.(EDIT : This happens only if self.view set to nil in viewWillDisappear instead of viewDidDisappear.)
I determined that ViewCont2 loads a new view (checked it's reference) but view's superview is nil so the new view is not displayed but a black screen.
Things that did not work
Using [self.view removeFromSuperview]; before setting self.view=nil,
In viewWillAppear adding view to the parent; [self.parentViewController.view addSubview:self.view]; This one did not work smoothly, view placed slightly up of the screen. This is because there are several other superviews in the hierarchy.
Solutions i considered;
1- If superview is nil in viewDidLoad, it becomes available in viewWillAppear (assumption). So, viewWillAppear method of ViewCont2 could be used to get the superview loaded correctly by the following;
_
if (self.view.superview == nil)
{
self.tabBarController.selectedViewController = nil;
self.tabBarController.selectedViewController = self;
}
2- viewWillAppear method of base class could be used instead for initialization so there is no need to unload the view. So, performance could be optimized, it will not be unloaded each time view disappears. Also, it would be better to perform initialization only once by checking a flag, instead of performing it every time it appears.
Questions
1- Why does not the superview restored? What should i do for it? (This is the main problem i want to understand and solve instead of trying alternatives...)
2- Am i doing something wrong by assigning nil to view for unloading it? If so, how should i unload the view properly in such case like this(tabbed application)?
3- Is anything wrong with the 1. solution? Does it seem like a kludge? Is that assumption about superview and viewWillAppear correct?
EDIT : It seems that when viewDidLoad is called earlier than it should(i.e when view nilled in viewWillDisappear instead of viewDidDisappear), superview is not set.
It seems weird, but your suggestion (1) is indeed a correct workaround for this problem:
-(void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
if (!self.view.superview) { // check if view has been added to view hierarchy
self.tabBarController.selectedViewController = nil;
self.tabBarController.selectedViewController = self;
}
}
Your second suggestion is good for performance (because view loading is an expensive operation) - but it will not solve the problem. You can also end up with a black screen without setting the view to nil in the following situation (test this in the iOS simulator):
open the modal view
simulate a memory warning -> this will unload the views in the tabbarcontroller
press home button and open the app again
close modal view -> black screen
Generally you can assume that in viewDidLoad the view property is set and in viewWillAppear + viewDidAppear the view has been added to the view hierarchy; so the superview should be there at that time (Here the superview is a private view of the tabbarcontroller of class UIViewControllerWrapperView). However in our case, although the view is reloaded (at the time of app resume), it is not added to the view hierarchy resulting in a black screen. This seems to be a bug in UITabBarController.
The workaround forces the appearance selectors to be performed again. So viewWillAppear will be called again, this time with a superview in place. Also viewDidAppear will be called twice!
Setting self.view to nil is okay, but should not be necessary in most cases. Let the system decide when to unload the view (iOS can unload views when memory gets low). The view controller code should be designed in a way so that the UI can be reconfigured at any time without reloading the view.
You do not have full control over when views are loaded and unloaded, and you are not supposed to load/unload views manually yourself.
Instead, you should think of view loading/unloading as something that's entirely up to your UIViewControllers, with you being responsible only for:
Implementing the actual loading, by associating your UIViewController subclass with a nib file or by implementing loadView manually.
Optionally implementing the viewDidLoad, viewWillUnload and viewDidUnload callbacks, which are called by the view controller when it decides to load/unload its view.
The fact that you have no full control of when the above callbacks will be called, has implications about what should go into them.
In your case, if I understand correctly, whenever your ViewCont2's view disappears, you want to reset it so that when it reappears it will be in some "clean" state. I would implement this state reset in some method, and call it both from viewDidLoad and from viewDidDisappear. Alternatively, you can have the "clean" logic in viewWillAppear.
Or maybe you want to clean ViewCont2's view only when the present button is tapped? In that case, clean the view both in viewDidLoad, and when the button is tapped.
What I offer is that when the modal view controller is active, and you dismiss the view, that you add a new view to the navigation view controllers viewControllers, then that view is told to remove its predecessor.
You can play with my project to see if you think it works for you.
EDIT: my comment on the selected answer is that this technique obviously works now, but I myself am having a hard time followiing it. The code in my project uses the system in a simple and direct fashion - when the modal view is told to dismiss itself, it calls a method (could be in any class) that adds a new view to the navigation controller's array, then dismisses itself. For a bit of time there are two view controllers of the same time, the new one stacked over the old one. When the new view controller appears, based on seeing a flag it silently and behind the scenes removes the undesired viewController from the nab bar's stack, and poof, it goes away.
I have found the actual solution to the UITabBarController bug(memory warning,app enter back/foreground,dismiss modal). Using UITabBarController as the root view controller is the cause of the bug. So, we could use another view controller as the root view controller and present the tab bar from it. I have tested it on iOS 5.1 simulator.
Of course, the overhead of extra UIViewController is subject to debate. Also, it's against the Apple documentation;
Unlike other view controllers, a tab bar interface should never be installed as a child of another view controller.UITabBarController Class Reference
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// A root view controller other than the actual UITabBarController is required.
self.window.rootViewController = [[UIViewController alloc] init];
[self.window makeKeyAndVisible];
self.tabBarController = [[UITabBarController alloc] init];
self.tabBarController.viewControllers = [NSArray arrayWithObjects:viewController1, ..., nil];
[self.window.rootViewController
presentModalViewController:self.tabBarController animated:NO];
}
I have found other solutions;
First one causes the warning: "Application windows are expected to have a root view controller at the end of application launch" although there is root view controller.
Although it seems kludgy, the temporary view controller will be released with the first one.
Second one seems more reasonable.
.
- (void) tabBarBlankScreenFix1
{
self.window.rootViewController = [[UIViewController alloc] init];
[self.window makeKeyAndVisible];
[self.window addSubview:self.tabBarController.view];
self.window.rootViewController = self.tabBarController;
}
- (void) tabBarBlankScreenFix2
{
self.window.rootViewController = [[UIViewController alloc] init];
[self.window makeKeyAndVisible];
[self.window addSubview:self.tabBarController.view];
}
I think you shouldn't assign the view to nil.
If I understand you right you want to refresh/reload content every time the view appears.
So instead of setting the view to nil, you should try to refresh it. You can do it by adding:
- (void)viewWillAppear{
[self.view setNeedsDisplay];}
Please tell me if I understand your issue right

I dont want to add UInavigationController and tabbarcontroller on root view controller

I have a single view based app, when it runs it shows 2 button. On tap of 1 button i want to switch to another view which must be uinavigationcontroller and on 2 button i want to switch to tabbarcontroller view. I know what uinav and tabbar controllers can do. I created uinav and tab based project and study all the code, searched on internet for tutorials but what i get is everyone telling to add like this
self.window.rootViewController = self.navigationController;
on rootviewcontroller.
I dont want to add UInavigationController and tabbarcontroller on root view controller. Please help me solving this issue.
Thanks.
Then create a UIViewController called RootViewController for example, add two buttons inside its view and handle the touch events for those buttons. The first button, when touched should present your UINavigationController and the second button should present your UITabBarViewController. Then in your AppDelegate's didFinishLaunchingWithOptions: method initialize your RootViewController and set the self.window.rootViewController = rootViewController;
(UPDATE)
Allright, create a SingleView application. Put the buttons and set up the outlets and actions for those buttons. You also need to create 2 more view controllers: one UINavigationController and one UITabBarController. When the first button is touched, in the method which handles the touch add:
-(void)button1Touched:(id)sender
{
MyNavivationController *navc = [[MyNavigationController alloc] init];
[self presentViewController:navc animated:YES completion:nil];
}
You can do the same with the other button, but there initialize your tab bar controller and do the same. If you are unfamiliar with those operations you may refer to the documentation on how to create view controllers, handle events and etc...
#pamy I can provide you complete source code please let me know your skype id or other way to send you the file, i don't know how to post the code on stackoverflow.
I did write many times but it's not accepting my code.

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