NSTimer doesn't work in background - ios

I have an issue that my NSTimer doesn't work when the app is working in backgroud.
on the simulator it is work, on the device it is not.
my code on the AppDelegate.m:
- (void)applicationDidEnterBackground:(UIApplication *)application
{
NSLog(#"enter background");
notiTimer = [NSTimer scheduledTimerWithTimeInterval:4 target:self selector:#selector(checkNotification) userInfo:nil repeats:YES];
[[NSRunLoop mainRunLoop] addTimer:notiTimer forMode:NSDefaultRunLoopMode];
}
and the method I am trying to run in loop:
-(void)checkNotification {
NSLog(#"running loop in bg");
userdetails =[NSUserDefaults standardUserDefaults];
userid = [userdetails objectForKey:#"userid"];
username = [userdetails objectForKey:#"username"];
if (userid != NULL && username != NULL) {
notifString = [NSString stringWithFormat:#"userid=%#", userid];
notifData = [NSData dataWithBytes: [notifString UTF8String] length: [notifString length]];
urlreq = [[NSMutableURLRequest alloc] initWithURL:notifUrl];
[urlreq setHTTPMethod: #"POST"];
[urlreq setValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"content-type"];
[urlreq setHTTPBody: notifData];
sendreq = [NSURLConnection sendSynchronousRequest:urlreq returningResponse:nil error:nil];
response =[[NSString alloc] initWithBytes:[sendreq bytes] length:[sendreq length] encoding:NSUTF8StringEncoding];
responsTrimmed = [response stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]];
splitResponse = [responsTrimmed componentsSeparatedByString: #","];
if ([splitResponse[0] isEqualToString:#"1"]) {
NSLog(#"%#",splitResponse[1]);
}
else {
NSLog(#"err");
}
}
}
now once at the app enter to background I get at the debugger the NSLog:
NSLog(#"enter background");
but the run loop doesn't work and the method doesn't call in loop and I don't get NSLog
NSLog(#"running loop in bg");
on the debugger, any idea ?

When your application goes in background, it is "frozen" by the OS, so no task can be executed in the normal way.
The application itself should declare how it handles background task, but you are limited to one of this situation:
you need a little amount of time (usually less then 10 minute): you can simply ask for it
your app is downloading something: you can ask the system to continue the download for you
a little set of task can be executed in background, but you have to specify it in your project
So in order to execute some code, you have to start a background task at quit time.
Here is the Apple documentation for Background Execution, hope it can help you.

Related

Local notification to poll server at interval (iOS 7)

I have an NSTimer in an iOS that is polling a database server at every 10th seconds for a data row in a table based upon a certain data ID, that has been sent as an argument via a PHP-script. If the data ID matches the data ID of the row that have been inserted by an external source then the app will show an alert box containing the information from the data row and the NSTimer will stop to tick.
But this only works while the app is running in the foreground and I want to show the information message as a local notification so that even though the user has exited from the app, it will still poll the server when the app is running in the background as well.
I have read on many sites that the Local Notification service and background fetch is the right kind of solution but I don't know how to set it up really, it is very confusing.
Because I have seen many examples where Local Notification is used to send reminders at certain dates on the calendar and trigger alarms at certain times and not so much about polling to a server.
How do you set up a Local Notification that will poll to a server at the interval of 10 seconds and then cancel it as soon as it receives right kind of information that it will display at last?
Here is how I have done so far:
...
NSTimer *confirmedTimer;
int orderId = 1;
...
-(IBAction) sendButton: (id) sender {
confirmedTimer = [NSTimer scheduledTimerWithTimeInterval:10.0 target:self selector:#selector(confirmedTick) userInfo:nil repeats:YES];
}
-(void)confirmedTick {
NSString *paramsConfirmed = [NSString stringWithFormat:#"order_id=%d", orderId];
NSData *postDataConfirmed = [paramsConfirmed dataUsingEncoding:NSUTF8StringEncoding];
NSURL *urlConfirmed = [NSURL URLWithString:#"http://www.serverexample.com/confirmed.php"];
NSMutableURLRequest *requestConfirmed = [NSMutableURLRequest requestWithURL:urlConfirmed];
[requestConfirmed setHTTPMethod:#"POST"];
[requestConfirmed addValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"Content-Type"];
[requestConfirmed setHTTPBody:postDataConfirmed];
[requestConfirmed setValue:[NSString stringWithFormat:#"%i", postDataConfirmed.length] forHTTPHeaderField:#"Content-Length"];
NSURLResponse *responseConfirmed;
NSError *errorConfirmed = nil;
NSData *receivedDataConfirmed = [NSURLConnection sendSynchronousRequest:requestConfirmed
returningResponse:&responseConfirmed
error:&errorConfirmed];
if(errorConfirmed) {
if([responseConfirmed isKindOfClass:[NSHTTPURLResponse class]]) {
NSHTTPURLResponse *httpResponseConfirmed = (NSHTTPURLResponse *)responseConfirmed;
return;
}
return;
}
NSString *responseStringConfirmed = [[NSString alloc] initWithData:receivedDataConfirmed
encoding:NSUTF8StringEncoding];
if ([responseStringConfirmed isEqualToString:#"true"]) {
return;
}
NSDictionary *jsonObjectConfirmed = [responseStringConfirmed objectFromJSONString];
NSDictionary *jsonDictionary = [NSJSONSerialization JSONObjectWithData:receivedDataConfirmed options:0 error:nil];
NSArray *confirmedArray = [jsonDictionary objectForKey:#"confirmed_table"];
if([confirmedArray count] > 0)
{
[confirmedTimer invalidate];
NSString *confirmedMessage = #"";
for(NSDictionary *confirmed in confirmedArray)
{
confirmedMessage = [confirmedMessage stringByAppendingString:[NSString stringWithFormat:#"confirmed_id: %#\n", [NSNumber numberWithInt:[[confirmed objectForKey:#"confirmed_id"] intValue]]]];
confirmedMessage = [confirmedMessage stringByAppendingString:[NSString stringWithFormat:#"order_id: %#\n", [NSNumber numberWithInt:[[confirmed objectForKey:#"order_id"] intValue]]]];
confirmedMessage = [confirmedMessage stringByAppendingString:[NSString stringWithFormat:#"Information: %#", [confirmed objectForKey:#"information"]]];
}
UIAlertView *confirmedAlert = [[UIAlertView alloc]
initWithTitle:#"Confirmation"
message:confirmedMessage
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[confirmedAlert show];
[confirmedAlert release];
}
}
You have it slightly backwards. The local notification doesn't check the server. Rather you implement background fetch and then post a local notification if the background fetch detects the relevant data. There is a good tutorial on background fetch here.
Note that background fetch won't execute every 10 seconds

Data updates unlogically from database on iphone app

Im fetching data from database through a php-API with this code:
- (void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[self loadDataWithSpinner];
[self reloadAllData];
}
- (void) loadDataWithSpinner {
if (!self.spinner) [self setupSpinnerView];
self.sessions = nil;
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^(void){
self.userId = [[NSUserDefaults standardUserDefaults] integerForKey:#"CurrentUserId"] ;
self.sessions = [self getAllSessionsForUserId:self.userId];
dispatch_async(dispatch_get_main_queue(), ^(void){
if (self.sessions) {
self.spinnerBgView.hidden = YES;
[self setupChartsAndCountingLabelsWithData];
}
});
});
}
- (NSArray *) getAllSessionsForUserId: (int) userId {
NSData *dataURL = nil;
NSString *strURL = [NSString stringWithFormat:#"http://webapiurl.com/be.php?queryType=fetchAllBasicSessions&user_id=%i", userId];
dataURL = [NSData dataWithContentsOfURL:[NSURL URLWithString:strURL]];
NSError *error = nil;
if (dataURL) {
NSArray *sessions = [NSJSONSerialization JSONObjectWithData:dataURL options:kNilOptions error:&error];
return sessions;
} else {
return Nil;
}
}
Is there something wrong with the code? I'm getting the correct data when testing in a web-browser with the same database call. But in the app it sometimes updates straight away, as it should, and sometimes it takes up to five minutes for the data to update. Even though i remove the app from the phone/simulator, the data sometime hasn't been update when opening the app again.
I would really appreciate some help.
I finally found the answer. Its nothing wrong with my code, as I thought. The problem lies on the server side. And, as they say in this thread:
NSURLConnection is returning old data
It seems to be badly configured server-side or proxy. Which makes the cache act all wierd. I tried another server and everything worked just fine!
Hope this helps someone with the same issue, cause it sure wasted me ALOT of time.

How to prevent a method from being called all the time

-(void) parseXML
{
[self performSelector:#selector(parseXML) withObject:self afterDelay:55.0 ];
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:#"http://apikeygoeshere.com/data.xml"]];
NSData *response = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil];
NSString *xmlString = [[NSString alloc] initWithData:response encoding:NSUTF8StringEncoding];
NSDictionary *xml = [NSDictionary dictionaryWithXMLString:xmlString];
NSMutableArray *items = [xml objectForKey:#"TeamLeagueStanding"];
NSMutableArray *newTeamObjectArray = [[NSMutableArray alloc] init];
for (NSDictionary *dict in items) {
TeamObject *myTeams = [TeamObject teamFromXMLDictionary:dict];
[newTeamObjectArray addObject:myTeams];
}
NSNull *nullValue = [NSNull null];
NSNull *nullValue2 = [NSNull null];
[newTeamObjectArray insertObject:nullValue atIndex:0];
[newTeamObjectArray insertObject:nullValue2 atIndex:1];
NSLog(#"standingsdataaaaa %#", newTeamObjectArray);
}
I want to add a unbutton to my storyboard so the user can refresh the data whenever he wants, but i don't him to be able to do this more than once per hour,
Can anyone help me? Thank you.
Just in the action method or wherever you call to get the XML
setEnabled: NO and set an NSTimer to fire nod a date that is 3600 seconds from now.
When it fires, setEnabled:YES
It might be nice to create a visual indicator to the user like a counter.
EDIT: In order to account for the fact that you still want to run the parseXML method every 55 seconds with or without the button press, I'm changing my answer by putting the conditional in the IBAction method triggered by the button press instead of putting the conditional in parseXML:
Declare an NSTimer as a class variable. For example, at the top of your .m directly after your #synthesizes, declare an NSTimer:
NSTimer *parseTimer;
Then in the IBAction method triggered by the button press, only call parseXML if the timer is nil; and if it is in fact nil and the parseXML method is going to run, initiate the timer so it doesn't run again for another hour:
- (IBAction)buttonPressed:(sender)id {
// If the parseTimer is active, do call parseXML.
// (And perhaps fire an alert here)
if (parseTimer != nil) return;
// Otherwise initialize the timer so that it calls the the method which
// will deactivate it in 60*60 seconds, i.e. one hour
parseTimer = [NSTimer scheduledTimerWithTimeInterval:60*60 target:self selector:#selector(reactivateButton) userInfo:nil repeats:YES];
[self parseXML];
}
The deactivateParseTimer method should deactivate the timer and set it to nil so that parseXML may run again:
- (void)deactivateParseTimer {
[parseTimer invalidate];
parseTimer = nil;
}

Bad URL on iPhone, when i type it in browser it works

I am making an jsonstring. When i execute it, it works when i do it in my browser. I do this by logging the exact url and copy it in the browser. Than i get the HTTP Get that i want, but in the iPhone i only get a Bad Login.
- (IBAction)getDown:(id)sender { //perform get request
NSLog(#"beginnen met versturen");
//NSString * _barCode = [[NSUserDefaults standardUserDefaults] objectForKey:#"phoneNumber"];
//build up the request that is to be sent to the server
//NSString*jsonString = [[NSString alloc] initWithFormat:#"{\"barcode\":\"%#\"}", _barCode];
NSString*jsonString = [[NSString alloc] initWithFormat:#"{\"barcode\":\"123456\"}"];
NSString *str = [NSString stringWithFormat: #"http://server.nl/scan.php?data=%#",jsonString];
NSLog(#"%#", str);
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:[NSURL URLWithString:str]];
NSLog(#"url: %#", request);
[request setHTTPMethod:#"GET"];
// [request addValue:#"getValues" forHTTPHeaderField:#"METHOD"]; //selects what task the server will perform
NSLog(#"met value: %#", request);
//initialize an NSURLConnection with the request
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self];
if(!connection){
NSLog(#"Connection Failed");
}
}
-(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data{ // executed when the connection receives data
receivedData = data;
/* NOTE: if you are working with large data , it may be better to set recievedData as NSMutableData
and use [receivedData append:Data] here, in this event you should also set recievedData to nil
when you are done working with it or any new data received could end up just appending to the
last message received*/
}
-(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error{ //executed when the connection fails
NSLog(#"Connection failed with error: %#",error.localizedDescription);
}
-(void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge{
/*This message is sent when there is an authentication challenge ,our server does not have this requirement so we do not need to handle that here*/
}
-(void)connectionDidFinishLoading:(NSURLConnection *)connection{
NSLog(#"Request Complete,recieved %d bytes of data",receivedData.length);
//[self.delegate requestReturnedData:receivedData];//send the data to the delegate
NSData *data = receivedData;
NSDictionary *dictionary = [NSDictionary dictionaryWithJSONData:data];
NSLog(#"%#",dictionary.JSONString ); ; // set the textview to the raw string value of the data recieved
NSString *value1 = [dictionary objectForKey:#"barcode"];
NSLog(#"%#", value1);
NSString *value2 = [dictionary objectForKey:#"product"];
NSLog(#"%#",dictionary);
NSLog(#"%#", value2);
}
Here's the log:
2013-01-10 16:31:46.550 Scanner[14875:907] http://server.nl/scan.php?data={"barcode":"123456"}
2013-01-10 16:31:46.551 Scanner[14875:907] url: <NSMutableURLRequest (null)>
2013-01-10 16:31:46.553 Scanner[14875:907] met value: <NSMutableURLRequest (null)>
**2013-01-10 16:31:46.556 Scanner[14875:907] Connection failed with error: bad URL**
When i delete the complete json from the string i get no bad url. So there might be the problem. Anyone know what i am doing wrong?
You need to encode it, before perfoming an URL request.
Best and most elegant solution would be adding a category over NSString for example, something like this:
- (NSString*)URLEncode {
// Should not be encoded:-_.
return [(NSString *)CFURLCreateStringByAddingPercentEscapes(kCFAllocatorDefault, (CFStringRef)self, NULL, CFSTR(";/?:#&=+$,!*'()<>#%\"{}|\\^[]`~"), kCFStringEncodingUTF8) autorelease];
//
}
And when you make the request:
NSString *str = [NSString stringWithFormat: #"http://server.nl/scan.php?data=%#",jsonString];
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:[NSURL URLWithString:[str URLEncode]];
If you don't want to use additional files (even thought that would be recommended), add this method to your class:
- (NSString*)URLEncode:(NSString )yourURL {
// Should not be encoded:-_.
return [(NSString *)CFURLCreateStringByAddingPercentEscapes(kCFAllocatorDefault, (CFStringRef)self, NULL, CFSTR(";/?:#&=+$,!'()<>#%\"{}|\\^[]`~"), kCFStringEncodingUTF8) autorelease];
}
and use
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:[NSURL URLWithString:[self URLEncode:str]];
I don't have much information right now, I apologize, I'm in a bit of a hurry and just saw your question. But I saw your question and I remember working on a project which was essentially an HTML-based remote control for the iphone, and when the user clicked on some of the buttons for the remote, it followed the urls that opened up identical pages but had server-side code to instruct the server to pause, play, stop, etc... I DO remember that the iPhone had a bug that caused it to not be able to parse all of my URLs, even though they were correctly formatted and worked on a desktop client. That is why I switched over to POST requests (where user clicks instead activated javascript functions that set hidden form variables and then submitted forms rather than directly navigating to long URLS). Anyways, I know this may not directly apply to you, but the point is that I did find a bug in the iPhone's URL parsing, so it might not be your fault. I'll look up any new information I can find a little later. Good luck.

NSURLConnection delegate methods on background thread

EDIT2 - Rewrote the question
I want to do some web service communication in the background. I am using Sudzc as the handler of HTTPRequests and it works like this:
SudzcWS *service = [[SudzcWS alloc] init];
[service sendOrders:self withXML:#"my xml here" action:#selector(handleOrderSending:)];
[service release];
It sends some XML to the webservice, and the response (in this one, a Boolean) is handled in the selector specified:
- (void)handleOrderSending:(id)value
{
//some controls
if ([value boolValue] == YES)
{
//my stuff
}
}
When I tried to use Grand Central Dispatch on my sendOrders:withXML:action: method, I noticed that the selector is not called. And I believe the reason for that is that NSURLConnection delegate messages are sent to the thread of which the connection is created But the thread does not live that long, it ends when the method finishes, killing any messages to the delegate.
Regards
EDIT1
[request send] method:
- (void) send {
//dispatch_async(backgroundQueue, ^(void){
// If we don't have a handler, create a default one
if(handler == nil) {
handler = [[SoapHandler alloc] init];
}
// Make sure the network is available
if([SoapReachability connectedToNetwork] == NO) {
NSError* error = [NSError errorWithDomain:#"SudzC" code:400 userInfo:[NSDictionary dictionaryWithObject:#"The network is not available" forKey:NSLocalizedDescriptionKey]];
[self handleError: error];
}
// Make sure we can reach the host
if([SoapReachability hostAvailable:url.host] == NO) {
NSError* error = [NSError errorWithDomain:#"SudzC" code:410 userInfo:[NSDictionary dictionaryWithObject:#"The host is not available" forKey:NSLocalizedDescriptionKey]];
[self handleError: error];
}
// Output the URL if logging is enabled
if(logging) {
NSLog(#"Loading: %#", url.absoluteString);
}
// Create the request
NSMutableURLRequest* request = [NSMutableURLRequest requestWithURL: url];
if(soapAction != nil) {
[request addValue: soapAction forHTTPHeaderField: #"SOAPAction"];
}
if(postData != nil) {
[request setHTTPMethod: #"POST"];
[request addValue: #"text/xml; charset=utf-8" forHTTPHeaderField: #"Content-Type"];
[request setHTTPBody: [postData dataUsingEncoding: NSUTF8StringEncoding]];
if(self.logging) {
NSLog(#"%#", postData);
}
}
//dispatch_async(dispatch_get_main_queue(), ^(void){
// Create the connection
conn = [[NSURLConnection alloc] initWithRequest: request delegate: self];
if(conn) {
NSLog(#" POST DATA %#", receivedData);
receivedData = [[NSMutableData data] retain];
NSLog(#" POST DATA %#", receivedData);
} else {
// We will want to call the onerror method selector here...
if(self.handler != nil) {
NSError* error = [NSError errorWithDomain:#"SoapRequest" code:404 userInfo: [NSDictionary dictionaryWithObjectsAndKeys: #"Could not create connection", NSLocalizedDescriptionKey,nil]];
[self handleError: error];
}
}
//});
//finished = NO;
// while(!finished) {
//
// [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
//
// }
//});
}
The parts that are commented out are the various things I tried. The last part worked but I'M not sure if that's a good way. In the NURLConnection delegate method of the class, here is what happens:
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
NSError* error;
if(self.logging == YES) {
NSString* response = [[NSString alloc] initWithData: self.receivedData encoding: NSUTF8StringEncoding];
NSLog(#"%#", response);
[response release];
}
CXMLDocument* doc = [[CXMLDocument alloc] initWithData: self.receivedData options: 0 error: &error];
if(doc == nil) {
[self handleError:error];
return;
}
id output = nil;
SoapFault* fault = [SoapFault faultWithXMLDocument: doc];
if([fault hasFault]) {
if(self.action == nil) {
[self handleFault: fault];
} else {
if(self.handler != nil && [self.handler respondsToSelector: self.action]) {
[self.handler performSelector: self.action withObject: fault];
} else {
NSLog(#"SOAP Fault: %#", fault);
}
}
} else {
CXMLNode* element = [[Soap getNode: [doc rootElement] withName: #"Body"] childAtIndex:0];
if(deserializeTo == nil) {
output = [Soap deserialize:element];
} else {
if([deserializeTo respondsToSelector: #selector(initWithNode:)]) {
element = [element childAtIndex:0];
output = [deserializeTo initWithNode: element];
} else {
NSString* value = [[[element childAtIndex:0] childAtIndex:0] stringValue];
output = [Soap convert: value toType: deserializeTo];
}
}
if(self.action == nil) { self.action = #selector(onload:); }
if(self.handler != nil && [self.handler respondsToSelector: self.action]) {
[self.handler performSelector: self.action withObject: output];
} else if(self.defaultHandler != nil && [self.defaultHandler respondsToSelector:#selector(onload:)]) {
[self.defaultHandler onload:output];
}
}
[self.handler release];
[doc release];
[conn release];
conn = nil;
[self.receivedData release];
}
The delegate is unable to send messages because the thread it is dies when -(void)send finishes.
The method definition for sendOrders suggests that it is already designed to execute requests in an asynchronous fashion. You should have a look into the implementation of sendOrders: withXML: action: to find out if this is the case.
Without seeing your implementation using GCD or the code from SudzcWS it's hard to say what's going wrong. Despite the preceding caveats, the following might be of use.
It looks like you may be releasing SudzcWS *service before it is completed.
The following:
SudzcWS *service = [[SudzcWS alloc] init];
dispatch_async(aQueue, ^{
[sevice sendOrders:self withXML:xml action:#selector(handleOrderSending:)];
}
[service release];
could fail unless SudzcWS retains itself. You dispatch your block asynchronously, it gets put in a queue, and execution of the method continues. service is released and gets deallocated before the block executes or while service is waiting for a response from the webserver.
Unless otherwise specified, calling a selector will execute that selector on the same thread it is called on. Doing something like:
SudzcWS *service = [[SudzcWS alloc] init];
dispatch_async(aQueue, ^{
[sevice sendOrders:self withXML:xml action:#selector(handleOrderSending:)];
}
- (void)handleOrderSending:(id)value
{
//some controls
//your stuff
[service release];
}
should ensure that both the sendOrders: method and the handleOrderSending: are executed on the queue aQueue and that service is not released until it has executed the selector.
This will require you to keep a pointer to service so that handleOrderSending: can release it. You might also want to consider simply hanging onto a single SudzcWS instance instead of creating and releasing one each time you want to use it, this should make your memory management much easier and will help keep your object graph tight.
I've had help from both these links SO NURLConnection question and the original one.
It does not seem risky for my code and I will use it at my own risk. Thanks.
Any recommendations are still welcome of course.
Additional thanks to Pingbat for taking the time to try and help.

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