Disable adding file in File Sharing for iTunes - ios

Is it possible to make it so you can only 'Save To...' in the iTunes File Sharing? I want the user to be able to export files from the app, but not be able to add/import to the app on the device. Does that make sense?
I have tried googling it, but can't find any articles on it.

No, there is no way to make the file sharing only one-way. If the user can save a file, a user can also add, delete, and rename files.
Keep in mind that the user can make such changes without the device even being connected. The next time the device does a sync, the files will be updated.
You could make existing files read-only. That should at least prevent deletions and renames but not additions. Of course your app can detect the additions and simply delete or ignore the new files as needed.

Related

What is the safest directory in iOS which can be used to download images/pdfs? [duplicate]

Currently i was saving my application data (Media) to the CacheDirectory i.e
/var/mobile/Applications/BEAFC76C-C450-4A3A-9765-A0385A9580F3/Library/Caches
and things were going fine. But recently i got a bug report that the application data has been deleted. When i searched over it, i got this Apple Doc. According to it, DocumentsDirectory should be the ideal place to store the User/Application data.
Put user data in the /Documents/. User data is any
data that cannot be recreated by your app, such as user documents and
other user-generated content.
And Cache should not be used to store the User Data that could not be reproduced by the application.
Put data cache files in the /Library/Caches
directory. Examples of files you should put in this directory include
(but are not limited to) database cache files and downloadable
content, such as that used by magazine, newspaper, and map apps. Your
app should be able to gracefully handle situations where cached data
is deleted by the system to free up disk space.
What should be the ideal place to store it.
EDIT:
I have an application that allows user to store Videos and Photos in the application. For that i used CacheDirectory. But i am getting bug reports that the Data (Videos/Photos) is getting deleted. What conclusion i draw is that the data is being getting delete by the Device itself in order to provide space.
Secondly i also wanna give the iTunes sharing function. So only the particular files has to be stored in the DocumentsDirectory. Some files can never be exposed and some has has to be shared. What should be the ideal way to store the files.
Use Documents (NSDocumentDirectory) for files you wish to share via iTunes.
Use Application Support (NSApplicationSupportDirectory) for files you wish to hide from the user but still be backed up and never deleted by the OS.
Starting iOS 5, Apple says that it's no longer a good thing to save all kind of files in Documents Directory - if you do that, your app will be rejected for sure because this folder is backed up to iTunes & iCloud, unless otherwise specified.
It says that we should save files into Caches or Tmp Directory - these won't be backed up, but it's not a good thing to do because files from these directories can disappear if low memory happens.
So I think the best think to do is to save the important files that you need all the time in your app into Documents Directory and mark them not to be backed up, like this.
Library/Application Support Folder is the folder you should be using.
This directory doesn't always exist, and thus you may need to create it.
You can enable or disable whether you want to backup this data with iTunes or not.
This data is not accessible even if you enable file sharing. Only data that you put in Document directory would be shared with iTunes sharing, so you can still protect your data and get it backed up as well. Apple's documentation

My IOS App has been rejected- Data Storage Guidelines (2.23) I have 2 possible suspects

my app has been rejected due to iCloud Storage Restrictions. (2.23).
There are lots of questions for this situation, but i am still not sure why my app has been rejected.. Here are my suspects:
1- My app downloads pdf files and images for letting users see on "offline" mode when a user selects a row from a tableview. I've set my download folder as "Documents/privateDownloads" and set the folder (and files inside) url flags as "do not backup"
2- My app also has a 2Mb. "preload.json" file, which my app reads the file at first launch and preloads into the database only at first launch (with a progress hud showing the progress of importing data). I haven't set the "preload.json" file as "do not backup".I just drag dropped the file into "Supporting Files" group in Xcode.
My guess is the problem lies in the 2nd suspect, but i've also read that i should move the "privateDownloads" folder into "Application Support" Folder instead of Documents folder.
i always stored my offline files on nsurl cache for a very long time (technically forever), but this time i've decided to do like this.
thanks for reading and helping.
Edit: there is a note from app store for rejection reason:
"In particular, we found that on launch and/or content download, your
app stores 3.6MB"
When i control this issue, this is happening after my application "preloads" the data. But what i really don't get it is, i am storing this preloaded data in core data. So yes, i want this data to be backed up in iCloud?!
To solve the issue of your seed data being too large, you might split your Core Data stack in two separate stores - one which stores the user data and is backed up to iCloud. And a second one which stores the seeded data imported from your JSON. This store could then be excluded from iCloud backup via the "do not backup"-flags.
Another recommended way would be to ship a pre-populated store like described in this article on objc.io. Since you mentioned your preload.json is several MB, this would be even more desirable to pre-generate the store once than on every device on initial app startup. And you could apply the required file attributes for not backing it up more easily.
The issue won't have anything to do with your preload.json file. If that's included in your app distribution, it is part of the app and you don't need to do anything different with it.
I would suspect that the reviewer didn't notice you were setting the 'do not backup' flag on files you've added to the Documents/privateDownloads folder, or that you have a bug and the flag isn't being set at all. It is safer, if you're able, to store those kinds of files in a /Library/Caches sub directory. Then you don't need to worry about the flag.

Deleting 20000 files in applicationWillTerminate

In my iPhone app, I am downloading files from server and storing them locally (user's document directory). The path of each file downloaded is subsequently updated in database.
If user tries to delete a file, first the file is deleted from local path using removeItemAtPath: (NSFileManager), then corresponding record is deleted from database.
Now I have one of the requirements according to which user can turn on a UISwitch to delete all data on app exit.
Now my question is -
suppose user downloaded 20000 files, say small images, and user turned
on the switch to delete all data on app exit. Is it good to handle
this task in applicationWillTerminate? What is the best way to
accomplish this scenario?
Please suggest.
Don't delete the files individually, delete and recreate the folder.
Your database could be handled differently by version tagging so that you can batch delete the items on the next run.
applicationWillTerminate will only be called if your app goes background (the only option by pressing Home button of the device) and "Application does not run in background" key is set in your app's info.plist file to "YES". Otherwise it won't ever be called.
If you are planning deploy app with similar functionality, you can use applicationWillTerminate for removing so many files. However, I would never recommend you that. Instead, my recommendation is to remove the files as soon as they are processed, if possible at all.
Another thing you must consider is not to save so many files in Document directory, however small those are. Document directory is backed up by iTunes and iCloud and if you store so many files there, you are gonna possibly violate Apple's Data Storage Guideline that would reject your app from App Store. It is always a good idea to store transient files in application's "tmp" directory and delete them when not required anymore.

Is it normal for iCloud's iOS "Manage Storage" settings to show the CONTENTS of file packages instead of the package names?

My app uses custom file packages (UTI conforms to com.apple.package) to store individual "notebooks", each package (directory) containing various individual files. I would expect the "Manage Storage" section of iCloud settings on my iPad to show the names of the packages, NOT the contents of these packages. It makes more sense for the user to be able to delete an entire "notebook" instead of the component files inside.
So is this normal, or did I do something wrong when I uploaded the package to iCloud? I've created and exported the UTI for my custom file type (and it seems to work, since the email app recognizes my new files and associates them with my app). Do I somehow have to tell iCloud about my UTI definition?
Finally, if this behavior is "normal", is there a way to force it to work like I want it to?
Thank you!
I think I discovered the answer by accident. I recently deleting all the iCloud data for my app from the iCloud settings -> Manage Storage page (by tapping "Edit" and then "Delete All"). After reloading my data back up to iCloud, it worked as I expected - I now see just the package filename, instead of all the contents of the package.
I suspect this is because I originally uploaded my data to iCloud before I properly defined the UTI. After I finished getting the UTI correct, I had my app delete the data and reload it, but this apparently wasn't as thorough as deleting the entire iCloud container via the "Manage Storage" page. My best guess is that when I FULLY deleted everything and reloaded it from scratch, the proper UTI export data went with it this time.
Anyway, it now works! I hope this can help someone else in a similar situation.

When you update an iOS app, what happens to the Documents folder contents?

What happens when I update an app that has some files stored in the Documents folder? I need those files to be kept in that folder so the updated app will be able to use them. But it doesn't seem to happen. Is there anyway I can manage to save all my files?
Your documents will stay where they are - unless the user deletes the app before updating (but that wouldn't be an update..).

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