Accessing Objective-c base class's instance variables from a Swift class - ios

Having an Objective c base class:
#interface ObjcClass : NSObject {
NSString *aVariable_;
}
And a swift sub-class:
class SwiftClass : ObjcClass {
func init() {
// aVariable_ can't be accessed here. An Objective-c derived
// class has direct access to it's super's instance variables!
}
}
How do I access ObjcClass aVariable_ from within SwiftClass?

Great query. We have tried to hard to get this done. The only working solution I found
get value by using self.valueForKey("aVariable_")
set value using self.setValue("New Value", forKey: "aVariable_")
Hope that helps. Possible solution without altering super class.

I couldn't find a "proper" way to do this, but I needed badly for it to work. My solution was to create a simple getter method in my Objective C superclass, like this:
header file
#interface ObjcClass : NSObject {
NSString *myVariable;
}
- (NSString *)myVariable;
in the implementation file
- (NSString *)myVariable {
return myVariable;
}
I'd love to hear of a better way of doing it, but this at least works.

I've searched a lot for this.
Eventually I changed my code from:
#interface PrjRec : NSObject {
#public
NSString* name;
}
#end
To:
#interface PrjRec : NSObject {
}
#property NSString* name;
#end
similar to #JasonTyler solution.
Then I can access to my object property from Swift code with simple dot notation <object instance>.name,
But I needed to change all existing objective-c references from
<object instance>->name
To:
<object instance>.name
or
_name
if inside class unit.
I hope for a better solution too.

This worked as a pretty neat solution for me, just adding a Swift variable like:
var myInstanceVar: String {
return self.value(forKey: "myInstanceVar") as! String
}

If you are willing to have a property, then you can create the property to fit your needs.
#interface ObjcClass : NSObject {
NSString *aVariable_;
}
#property (nonatomic) NSString *aVariable_;
...
#implementation ObjcClass
#synthesize aVariable_ = aVariable_;
This allows the variable to be accessed as inst->aVariable_ or as inst.aVariable_. In the Objective C class the variable can be accessed as aVariable_ or self.aVariable_.

I seriously don't know why anyone does instance variables anymore (for one, they're private by default) vs properties. See Giorgio Calzolato's answer on this (apart from his last line about looking for a better solution - that IS the best solution :) ).
In my case I already had a property and was extra perplexed over why it didn't work. But I realized that the property had a custom time and it needed to be added into my SDK-Bridging-Header.h file.
So if your property is set to a custom type like this:
#property (nonatomic, weak) IBOutlet SDKMyCustomObject *customObject;
...then remember to add it to the bridging header.

Related

ARC unavailable methods in Swift

I was able to see an interesting case using
Estimote nearables SDK
They have a class ESTNearable with property called zone.
// ENUM
typedef NS_ENUM(NSInteger, ESTNearableZone ) {
ESTNearableZoneUnknown = 0,
ESTNearableZoneImmediate,
ESTNearableZoneNear,
ESTNearableZoneFar,
};
// CLASS
#interface ESTNearable : NSObject <NSCopying, NSCoding>
// ...
#property (nonatomic, assign, readonly) ESTNearableZone zone;
// ...
#end
So when I try to use this method in Swift, compiler fails with that error:
As I understand there is some kind of compiler bug and for some reason it believes that I want to use old zone method from NSObject - (struct _NSZone *)zone OBJC_ARC_UNAVAILABLE; I can use other specific properties of that class without any problems.
As I use an SDK I can not change the name of the zone method. I believe I can write some kind of obj-c category, add some new method there, which will return value of original one, but I do not want to add obj-c classes in my project.
Is there any possibility to call this method from swift as I believe correct zone method will be called for class instances?
Thanks in advance!
Here I found the same question. I answered more deeply there. I could not find something more good, so I went ahead with my old assumptions.
I Added this category to Bridging Header. It worked fine.
#import <EstimoteSDK/EstimoteSDK.h>
#interface ESTNearable (Ex)
/// Solving the compiler problem that "zone" method is unavailable in Swift
#property (readonly) ESTNearableZone nearableZone;
#end
// Implementation
#implementation ESTNearable (Ex)
- (ESTNearableZone)nearableZone
{
return self.zone;
}
#end
After that I just used nearableZone method in Swift
var zone = someNearable.nearableZone

Rename property getter in Swift [duplicate]

What is the equivalent of the following Objective-C code in Swift?
#property (nonatomic, assign, getter = isOpen) BOOL open;
Specifically, how does one declare a variable in Swift to synthesize the getter with a custom name?
Furthermore, how can you subsequently override the implementation of the getter and setter?
Your assumption was close, but a few things could be changed. I will try to help you get as close as possible to the Objective-C version.
First of all, the nonatomic and assign are irrelevant in swift. That leaves us with
#property (getter = isOpen) BOOL open;
Since properties in swift are just instance variables, the swift translation would be as follows.
var open:Bool
Although this has the same basic functionality as the Objective-C version, it is lacking the named getter (isOpen). Unfortunately, there is no direct translation to swift for this (yet). You could use a custom getter and setter.
var open:Bool {
get {
// custom getter
}
set {
// custom setter
}
}
A rather crude work around would be to make another function literally called isOpen that would act as a getter.
func isOpen() -> Bool { return self.open }
In conclusion, what you are asking is only slightly possible, but hopefully in later releases of swift can become a reality.
var open: Bool {
#objc(isOpen)
get {
// custom getter
}
set {
// custom setter
}
}
Leads to this generated header:
SWIFT_CLASS("_TtC11SwiftToObjC9TestClass")
#interface TestClass : NSObject
#property (nonatomic, getter=isOpen) BOOL open;
- (nonnull instancetype)init OBJC_DESIGNATED_INITIALIZER;
#end
As a remarq, for the setter you need to repeat the #objc directive:
#objc( setOpen:) set { self.open = newValue }
Don't forguet the semi-column.
A particular thing is that, doing this, self.open will call the setter/getter itself and produce an infinite loop.
In Obj-C you fix it using self->open. How do this if swift?

Conforming to an Obj-C protocol's property in Swift

I'm implementing a protocol from an Obj-C library in a Swift class that defines two properties as:
#property (nonatomic, assign, getter = isLoading) BOOL loading;
#property (nonatomic, readonly) UIExpansionStyle expansionStyle;
Although I'm not sure how to conform to these requirements in my Swift class.
I've looked at the Obj-C examples, but I haven't gleaned any solutions from that. I've tried declaring class variables with the same name, but that hasn't worked. Any suggestions on how I would go about this?
PS, the library in question is https://github.com/OliverLetterer/SLExpandableTableView
I think you're making this harder than it needs to be. With a protocol defined like this:
#protocol MyProtocol
#property (nonatomic, assign, getter = isLoading) BOOL loading;
#property (nonatomic, readonly) UIExpansionStyle expansionStyle;
#end
the following class conforms:
class Conformer : MyProtocol {
var loading: Bool
var expansionStyle: UIExpansionStyle
init(loading: Bool, expansionStyle: UIExpansionStyle) {
self.loading = loading
self.expansionStyle = expansionStyle
}
}
Prefixing boolean getters with is is a Cocoa convention, so Swift already knows about it and doesn't require you to do anything special on the swift side.
The confusing part might be all the modifiers to the Objective C property declaration. Let's go through them one by one.
nonatomic has no equivalent in Swift, nothing to do here.
assign is automatic for value types, nothing to do here either.
getter = isLoading is a Cocoa convention which Swift understands and needs nothing from you in order to make this work.
readonly you can do this in Swift (just use the get{ } syntax) but it is not necessary. This is because you are allowed to expand on the contract made by the protocol. MyProtocol requires there be a property called expansionStyle that can be read from, it does NOT say that it must not be possible to write to that property in the type that implements the protocol, just like it doesn't say you can't have other properties/methods on that same class.
Lance's answer didn't work for me, this is how I got isLoading to conform to the protocol (Swift 2.2)
var expansionStyle: UIExpansionStyle = UIExpansionStyle(0)
var _loading: Bool = false
var loading:Bool {
#objc(isLoading) get {
return self._loading
}
set(newValue){
_loading = newValue
}
}

How to access protected variables in Objective-C

I want to have a variable that will only be visible to its subclasses which is exactly similar to what protected variables are in Java.
I tried like this on the parent's implementation file
#interface ParentClass (){
NSArray *_protectedVar
}
but unfortunately the protectedVar is not visible as soon as I call super.protectedVar
Correct my if I am wrong but I don't wanna use #properties to that variable since it will make that variable public.
And this is my subclass's header file looks like #interface SubClass : ParentClass
The code you posted declares an instance variable in an Objective-C class extension, and therefore the variable's default visibility is private. You can use a visibility modifier to change the ivar's visibility, as shown below:
#interface ParentClass ()
{
#protected
NSArray *_protectedVar
}
If you have this
ParentClass.h
#interface ParentClass : NSObject{
NSArray *_protectedVar
}
Then just like how you access normal ivar, use _protectedVar directly.
But I suggest you use property with private header
Parent.h
#interface Parent : NSObject
#property id publicProperty;
#end
Parent_Protected.h
#interface Parent (Protected)
#property id protectedProperty
#end
So normal class only #import "Parent.h", they can't see protected property.
But subclass can #import "Parent_Protected.h" and use protected property with self.protectedProperty

property not found on object Type (custom) xcode

the strangest thing happened. Although I don't think I touched anything in that class, suddenly it started telling me it couldn't find an array in a class...
Here are the errors:
basically it cannot access the mutable array in baseobject (custom Car.h type)
(semantic issue: property objectReadyForCoreDatabase not found in object of type CarPacket (false, because it is declared))
if([baseObject.objectsReadyForCoreDataBaseInput count]<kLenght )
{
}
car packet .h
#import <Foundation/Foundation.h>
#import "ResponsePacket.h"
#interface CarPacket : ResponsePacket
#property (nonatomic, copy) NSString *objectID;
#property (nonatomic, retain) NSMutableArray *objectsReadyForCoreDataBaseInput;
#property (nonatomic, assign) NSInteger timeStamp;
#end
It is weird because on the same page where I get the error if I type object.objectID it recognizes that but not object.objectReadyForCoreDataBaseInput (also it just suddenly stopped working)
Please let me know if you have any ideas... Thank you
I tried restoring to previous snapshots and it had no effect... it still showed the error (even though I know on that date it didn't)
You haven't shared much about the context of where you're making the call (and seeing the error). That said, my guess would be one of two things: The calling class isn't familiar with the receiving class (CarPacket), or, the calling class doesn't know that baseObject is a CarPacket.
Where are you calling from? Make sure the calling class imports the headers. Since I don't know where you're calling from, let's say it's from within UnknownClass:
UnknownClass.m
#import UnknownClass.h
#import CarPacket.h // This should make your class familiar
#implementation UnknownClass
The other thing is that you need to make sure that at the time you're touching the baseObject, your UnknownClass instance knows that it is dealing with a CarPacket instance, e.g.:
- (void)someMethodOfUnknownClass
{
CarPacket *baseObject = (CarPacket *)baseObject; // Cast baseObject if it hasn't been declared as a CarPack in scope...
if([baseObject.objectsReadyForCoreDataBaseInput count]<kLenght )
{
}
}

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