Swift Framework <-> ObjC interoperation - ios

I've got a dylib framework with some UIView subclasses made in swift which I've done to use the new #IBDesignable and #IBInspectable stuff.
So lets say I've got a UITextField subclass in there named MyTextField.swift like this:
MyTextField.swift
#IBDesignable class MyTextField: UITextField {
// some properties etc.
// content is irrelevant
}
Now it compiles and works well in InterfaceBuilder so far so good. But what I need to do is import this special subclass into my Objective C implementation of the controller to set a property in code at runtime.
The framework (named myViews) has a header called myViews.h which I am able to import into the controllers header like this:
MyViewController.h:
#import myViews;
#import <UIKit/UIKit.h>
#import "myViews.h"
#interface MyViewController : UIViewController
#property(weak, nonatomic) IBOutlet MyTextField *txtName; // <-- This is the problem!
#end
This is where I'm stuck! So the class MyTextField is unknown from the imported headers. The myViews.h was automatically generated. I've tried to import the bridging-headers in there without success.
myViews.h:
#import <UIKit/UIKit.h>
//! Project version number for myViews.
FOUNDATION_EXPORT double myViewsVersionNumber;
//! Project version string for myViews.
FOUNDATION_EXPORT const unsigned char myViewsVersionString[];
// In this header, you should import all the public headers of your framework
// using statements like #import <myViews/PublicHeader.h>
#import <myViews/MyTextField-Swift.h> // <-- This is what I've tried to import here which doesn't work as well.
Hope anybody may help me out. Thanks in advance.

In your objective-c class, try importing your swift module like this:
#import "<ModuleName>-Swift.h"
Where ModuleName is the name of the module containing the swift code

Related

Don't make base class public while building objective c framework

I am working on a framework project where I have a sub class implemented from base class. When I prepare build I am just making sub class public but not the base class which results the following lexical error:
Lexical or Preprocessor Issue Group
But if I make the base class also public then it is okay. But I don't want to expose base class to the outer world. I mean don't want to make base class public.
Here is definition of base class
#interface BaseClass : NSObject
- (void)baseFunction;
#end
definition of sub class:
#interface SubClass : BaseClass
- (void)subFunction;
#end
and the header file:
#import <UIKit/UIKit.h>
#import <FileUtil/SubClass.h>
Please let me know how I can overcome the situation. Thanks in advance :)
You need to add this function declaration in #implementation file with Extension so it will hide from other user who will use your framework.
BaseClass.h
#interface BaseClass : NSObject
#end
BaseClass.m
#interface BaseClass ()
//its private method for out side class
- (void)baseFunction;
#end
#implementation BUViewController
#end
How by this example you can get some idea how to make private method to hide from others.

Objective-C protocol method invisible in Swift

I'm currently working on some Swift classes in my ObjC project.
The problem I have is the following:
I have this protocol declared in ClassA.h:
#protocol MyProtocol <NSObject>
- (void)complexMethodWithArg1:(id)arg1 arg2:(id)arg2 arg3:(id)arg3;
- (Folder *)currentDestinationFolder;
- (Flow)currentFlow;
#end
Pretty standard stuff.
Now my goal is to have a swift class with a property that is an object implementing this protocol.
So naturally, I add my class to the swift bridging header:
//
// Use this file to import your target's public headers that you would like to expose to Swift.
//
#import "ClassA.h"
and declare my property in my swift file under ClassB which is a UIViewController that implement ANOTHER protocol
class ClassB : UIViewController, AnotherProtocol {
var delegate:MyProtocol?
}
Problem here is: I want to call a bunch of my delegate methods in viewDidLoad. It's working for all of them except ONE method that gets not autocompletion and errors the compilation if entered manually:
override func viewDidLoad() {
self.delegate?.currentDestinationFolder() // works great, no problem
self.delegate?.currentFlow() // works great, no problem
self.delegate?.complexMethodWithArg1(arg1: arg1, arg2: arg2, arg3: arg3) // PROBLEM : no autocompletion, error if entered manually !
super.viewDidLoad()
}
I have no idea what's going on, it's not related to optional or required protocol methods, not related to the fact that my delegate property is optional (tried unwrapped).
Has anybody face some similar issue? seems like some kind of bug?
I went ahead and tried to reproduce the problem on an empty project.
MyProtocol.h (taking the declaration from your question and comments)
#import Foundation;
#import UIKit;
#class CAPNavigationBar;
#protocol MyProtocol <NSObject>
- (void)setupNavigationItemInNavigationBar:(CAPNavigationBar *)navigationBar
navigationItem:(UINavigationItem *)navigationItem
inViewController:(UIViewController *)viewController;
#end
CAPNavigationBar.h (just a mock)
#import Foundation;
#interface CAPNavigationBar : NSObject
#end
ViewController.swift
import UIKit
class ViewController: UIViewController {
var delegate: MyProtocol?
override func viewDidLoad() {
super.viewDidLoad()
let capNavigationBar = CAPNavigationBar()
self.delegate?.setupNavigationItemInNavigationBar(capNavigationBar, navigationItem: nil, inViewController: self)
}
}
Bridging header
#import "MyProtocol.h"
#import "CAPNavigationBar.h"
Summary
Everything is working as expected.
You have either a simple typo somewhere or you are not importing correctly all the types into Swift. Especially make sure that you are not importing types only as forward declarations.

Objection Framework Macros with Swift

i'm trying to get the Objection Framework working with Swift (XCode 6.4).
Everything works pretty well beside the macros required for register/inject objects e.g. objection_register
I followed the approach from "Bridging Cocoalumerjack with Swift" to get the macros working with Swift but XCode always complain: Use of undeclared identifier 'initialize' when implementing objectionRegister function in ObjectionSwift.m. Since i'm not to familiar with objective-c i got stuck when looking at the Objection.h initializer methods and trying to figure out whats wrong
Thx for your help!
ObjectionSwift.h
#import <Foundation/Foundation.h>
#interface ObjectionSwift : NSObject
+ (void) objectionRegister(NSString *) name;
#endif
ObjectionSwift.m
#import "ObjectionSwift.h"
#import "Objection.h"
#implementation ObjectionSwift
+ (void) objectionRegister:(NSString *) name {
objection_register_singleton(name)
}
#end
UPDATE
I switched to Typhoon as DI Framework which provides Swift support an works pretty well.
You can use class variable:
class ListingsViewController: UIViewController
{
class var initialize: Bool
{
JSObjection.registerClass(ListingsViewController.self, scope: JSObjectionScopeNormal)
return true
}
}

Can't find base class for Mapview

I am trying to inherit from MKPinAnnotation in this manner:
MKPinAnnotationView -->MyPoint-->PhotoPoint
but I get an error in Xcode saying PhotoPoint can't be defined without a base class.
Here is my code in MyPoint.h:
#import <MapKit/MKPinAnnotationView.h>
#interface MyPoint:NSObject<MKAnnotation>{...}
then in PhotoPoint.h:
#interface PhotoPoint:MyPoint
and this is where I get the error...does anyone have any ideas?
In PhotoPoint.h you need to import MyPoint.h.
#import "MyPoint.h"
#interface PhotoPoint : MyPoint

Why am I getting a type conflict warning on my enum in Objective-C?

Here is my Constants.h:
#import Foundation;
typedef NS_ENUM(NSUInteger, BarcodeType) {
kNormalBarcode,
kNoBarcode,
kGenericBarcode,
kInvalidBarcode,
kComicBarcode
};
#interface Constants : NSObject
#end
And here is a function that uses it:
.h:
#interface Helper : NSObject
- (BarcodeType)barcodeType:(NSString *)barcode;
.m:
#import "Constants.h"
...
- (BarcodeType)barcodeType:(NSString *)barcode
{
return kInvalidBarcode;
}
Why am I getting this warning on my function, and what do I need to change to fix it?
Conflicting return type in implementation of 'getBarcodeType:': 'id' vs 'BarcodeType' (aka 'enum BarcodeType')
This code seemed to work fine with older versions of Xcode.
Thanks!
Check your .h file. My guess is your declaration of the method uses id, which conflicts with your definition in the .m file that returns type BarcodeType. NSEnum values aren't objects, so id isn't valid. You'll want to correct the declaration so the return type matches the implementation.

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