How to change view of current cells' property in editing mode? - ios

I want to change the background of my content view inside the cell while showing delete button like in the following image;
I tried using willTransitionToState in my custom tableview cell class. But i cannot find a way to access current cell. Is there any other method I can access the cell?

I solve it by using "willBeginEditingRowAtIndexPath" method inside the table view controller implementation.
I access to the current cell instance. And I'm done.
Code Sample:
- (void)tableView:(UITableView *)tableView willBeginEditingRowAtIndexPath:(NSIndexPath *)indexPath{
TYMyCustomTableViewCell *cell = (TYMyCustomTableViewCell *)[tableView cellForRowAtIndexPath:indexPath];
cell.viewContainer.backgroundColor=[UIColor grayColor];
}

Related

How to make that all the pictures were displayed?

I have TableViewController and ViewController. In 3 cells change pictures depending on the index and intForString in ViewController.
In the first session I work with all cells. In the second I work with one cell. When I go to the third session image stay only to the cell in which I worked the second session. And the other two images disappear. How to make that all the images were displayed?
I don't understand what you are asking when you say "How to make that all the images were displayed?"
However, this bit is very wrong:
(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
UITableViewCell *cell1 = [tableView cellForRowAtIndexPath:indexPath];
The table view data source method tableView:cellForRowAtIndexPath: is supposed to configure and return a new (or recycled) table view cell.
The method you're calling in the first line is the table view instance method cellForRowAtIndexPath. That method only returns a cell if there is a cell on-screen for the specified indexPath.
That won't work.
You want to use code that calls dequeueReusableCellWithIdentifier:forIndexPath. If you've defined a class for your identifier, that method will always return a valid cell. If not, you need to add code that checks for nil and creates a new cell using the UITableViewCell method initWithStyle:reuseIdentifier:

UItableviewcell Reuse issue in ios

Hello guys i think almost everyone who is in ios development may come across the issue of reuse of the UITableCell by using following code line.
RZRestaurantListingCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
I have search lot about this but not getting any desire answer so please help me out in this case.
I have the same issue as most of iPhone developer having after reusing the cell.
I have the UIProgressView inside my cell and one button is there for downloading the video and i am showing the progress there in progress view how much is left.
So Now what i have problem is when i have more data and going out of the screen at that time i am press the download button on very first row of the UITableviewCell then i am scrolling down so the progress also shown in bottom random one cell so the UI changes in two cell rather then one.
You need to implement -prepareForReuse method in your custom cell class and set all cell properties to default value.
- (void)prepareForReuse
If a UITableViewCell object is reusable—that is, it has a reuse
identifier—this method is invoked just before the object is returned
from the UITableView method dequeueReusableCellWithIdentifier:. For
performance reasons, you should only reset attributes of the cell that
are not related to content, for example, alpha, editing, and selection
state. The table view's delegate in tableView:cellForRowAtIndexPath:
should always reset all content when reusing a cell. If the cell
object does not have an associated reuse identifier, this method is
not called. If you override this method, you must be sure to invoke
the superclass implementation.
Refer here for more, https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITableViewCell_Class/#//apple_ref/occ/instm/UITableViewCell/prepareForReuse
You need to assign a progress value inside the - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
RZRestaurantListingCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
// If the cell is reused, the `-prepareForReuse:` of `UITableViewCell` will be called.
//!! Assign current progress value to this cell, otherwise, the progressBar.value may look like a random value.
//!! Because the current cell is reused from a disappeared cell.
cell.progressBar.value = ... ;
return cell;
}
The design may be complex, because the progress may be updated continuously when the cell is on the screen.
Use prepareforreuse method to clear content of cell before using it... e.g.
-(void)prepareForReuse
{
[super prepareForReuse];
self.textLabel.text = #"";
self.detailTextLabel.text = #"";
self.imageView.image = nil;
}

Why table view is getting slow after implementing rating stars in iOS?

I am trying to implement rating stars by using kDRATING VIEW .i have used following code in cellForRowAtIndexpath method but it causes my app to become slower.
If it try to allocate and initialise this in viewdidload method then it when i scroll up and down ,the stars fluctuates . please help in this regard
self.rating = [[KDRatingView alloc] initWithFrame:CGRectMake(0, 0, 60,20)];
[self.rating rateKDRatingView:2.80 outOf:3.0];
[cell.rating addSubview:self.rating ];
return cell;
It sounds like you need to look into UITableViewCell reuse because when you scroll a UITableViewCell out of the screen it will call cellForRowAtIndexPath again to remake this cell when it is back in view and that can cause flickering and memory consumption.
You are adding the KDRatingView to the rating view on the cell so I guess you have a custom cell, so why not instead have the KDRatingView inside the custom cell and just update its value when you need to.
Try this solution with some cell reuse:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"RatingCell";
RatingCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil){
// initialisation code
cell = [RatingCell new];
}
// setting code
[cell setRatingViewValue:2.8 outOf:3.0];
}
That way it only creates the cell once, so it won't slow down your app. Then each time the cell would have been recreated it just updates the cells rating (and anything else you need to set) instead.
Then you just need to implement the setRatingViewValue:outOf: method in your custom cell to update the KDRatingView that you need to have added and positioned in your custom cell upon initialisation.

How to get reference to current UITableViewCell

At my experiment I need to have reference to first UITableViewCell in tableView. By some action I need to set image and some other cell properties and to keep this state of this only cell even if the tableView will be scrolled. All of this properties can be potentially nulled via scrolling (and they actually are) because of reusing. For set this properties every time cell appears on screen, inside of `-cellForRowAtIndexpath' I tried to catch first cell using:
UITableViewCell *firstCell = (UITableViewCell *)[atableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0]];
but looks like this way I can only catch every next first cell on next scrollable "screen".
So, how can I get ref to first UITableView cell?
If I understand you correctly, you are trying to do something special if the cell at (0, 0) is about to be displayed, right? If that's the case, you can easily implement UITableViewDelegate's tableView:willDisplayCell:forRowAtIndexPath: method as follows:
- (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath) {
// Do something special
}
}
There is also a corresponding tableView:didEndDisplayingCell:forRowAtIndexPath: method if you need to undo things.
Hope it helps!
There is no "first" table view cell. The entire table view typically uses a single cell to improve performance.
You can change that, by implementing your own cell reuse system (search for reuse in the documentation). But generally the cell is the wrong place to store any data related to a specific index in the table view.

how to identify a view object without assigning its tag property

I place textview in the prototype cells by storyboard and assign the textview's tag.
In the implantation method of
-(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:,
I wanna assign the textview another identifier so that I can obtain the textview by this identifier. The reason why I don't use the TAG property to do this is because that all the cells in my table view has the same prototype for reusing.
-(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell"];
ETPost *post = postList[indexPath.row];
UITextView *textView = (UITextView*)[cell viewWithTag:TEXT_TAG];//TEXT_TAG 1000
textView.text =post.content;
return cell;
}
as you can see above, I use the viewWithTag, all the cells in my tableview have the same tag, so I have to another solution instead of assigning the indexPath to the TAG.
Alright, the answer is probably simpler than you think. But just subclass UITableViewCell and make sure that your table view is using your new subclass (you set this up in the prototype cell Custom Class in IB and StoryBoards). The only thing the subclass adds is a property that allows you to identify it.
#property short specialIdentifier;
Here's a more general link on UITableViewCells which I generally refer to when I need something done: cusomizing uitableviewcells
in -(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath: you could assign the indexPath's row number to your textView's tag like:
cell.textView.tag = indexPath.row;
so this tag would correspond with your cell's indexPath distinct assuming you place all cells in ONE section.

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