Where is the source code of F# 3.1.2? - f#

I'm trying to build F# myself, the official instructions include cloning the repo: git clone https://github.com/fsharp/fsharp.
But if you look at the master branch of the repo, you'll see it is still version 3.1.1.25, for example as stated in CHANGES.txt.
So where can I find build instructions or just the source for 3.1.2? The 3.1 branch is the same as the master branch...

The official microsoft fsharp repo is https://visualfsharp.codeplex.com/ . This is the official repo for windows and the compiler/core libraries
the open edition is https://github.com/fsharp/fsharp and is used for packaging of osx, linux ( can build windows too ) and cross platform fix/test
all changes not related to osx/linux packaging are committed first to visualfsharp, and after accepted are merged into open edition
The visualfsharp is merged into open edition after some time. Last time was July 17 with 3.1.1.25 , see commits of Jul 17
for info about building visualfsharp see DEVGUIDE.html

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What is difference between Github Project and Git from Source Code Management?

What is difference between Github Project and Git from Source Code Management in Jenkins?
Github is dedicated to using github services and it unlocks specific github features.
The other will work with any git SCM server including external vendors (github, bitbucket, your own infrastructure , team foundations server etc) . This means it will support only git standard features, nothing that is vendor specific.
You can configure both without problem.
If you install bitbucket plugin, you will have a similar third section.

Visual Studio 2019 XAML queue build to TFS 2015 failing

The last developer had been deploying our Intranet MVC project from VS2019 for years, using a method of XAML queue build up to TFS2015.
However after a recent VS update to 16.10.3 (from 16.1.3) - the queue build is now failing (see attached pic). It can't find all the config files (even though I can see them in the solution explorer).
I'm yet to determine if it was the VS update that killed it, or some other MS monthly patching (possibly on the TFS server itself).
As I'm very inexperienced in .NET MVC coding (in fact in VS), can anyone spot an obvious reason this is failing?
Traditionally the VS queue build function would complete in <1min, then the zipped up package could be located on the TFS\drops folder, and imported into IIS on the web server.
I'm in the process of restoring the VM to a point prior to the VS update (~65 days ago), and to a time when the Intranet solution was last published successfully.
Method to copy local code to Devops:
http://raaviblog.com/how-to-push-project-code-from-local-machine-into-azure-devops-git-repo/
1. git init
2. git remote add origin <replace the URL of Azure Git Repo copied earlier>
*if you get an error "fatal: remote origin already exists" - you can run:
git remote set-url origin
.…then continue to step 3. This alternative command replaces Step 2.
3. git add .
4. git commit -m “New project added”
5. git push -u origin master

How to integrate TFS in WebStorm?

I'm using Git with WebStorm's version control already, but have to use TFS version control. After some research fond this plugin but there is no tutorial that aiming to configure that plugin.
Can anyone guide me?
You can opt for using git tfs, locally you can still use Git and all of the advantages you're used to. And then push from git to TFVC. You'll need to install Team Explorer or the Team Explorer Cross Platform Commandline Tools.
Or you can use the native plugin for, thelatest version of the TFS / Azure DevOps (Server) plugin can be found on the Jetbrains site. It requires TFS 2015 or newer. You can use the plugin you found for older versions of TFS.
A good explanation to get started can be found here. The part to configure TFVC is replicated below.
Visual Studio Team Services plugin and TFVC
Before starting with TFVC, we need an external tool. The tool in question is TF command line tool. It ships with the Microsoft Team Explorer Everywhere 2015 and you can download it here.
The file we are interested in is TEE-CLC-14.0.3.zip. Download it and unzip it in a folder of your choice. You should end up with something similar to this.
Now, open the command prompt, move into the folder where you have extracted the TF command line tool and run the following:
tf eula /accept
If command succeeded and you haven’t received any error, you are good to go.
Now back to IDEA. Open the settings panel.
and move to Version Control -> TFVC pane. In the select path to executable field, enter the exact path to the tf.cmd command file located in TF command line tool folder.
Once done, press the test button and you should see the following message
Confirm all of the open windows and get back to the IDEA welcome page. Now you are ready to choose Team Services TFVC (Preview) version control.
At this point, same as for Git, you will be prompted about the connection towards your TFS. The following dialog will be shown.
Move to the Team Foundation Server tab and specify the address of your TFS server, then click connect. You will now be prompted for the credentials and if everything is ok, you will be shown the list of available TFVC repositories.
You can now create a new workspace directly from IDEA and start working with your TFVC repositories.

Using Xcode with TFS 2015 on-premises

Is there any way to check in code from Xcode to TFS 2015 on-premises installation? Even if TFS is just acting as a go between for Xcode and Git? The main thing we'd like to be able to do is for iOS code to be checked in to TFS with changesets recorded, and work items/bugs available.
Any suggestions? We are not looking to move to VS Team Services / VS Online.
you have 2 options.
The best option is to create a new TFS Team Project with Git for source control. Or you can add a Git repo so an existing Team Project. This is a standard Git repo, but hosted in TFS. It works just like any other hosted Git repo. Clone the repo and off you go.
If you cannot use Git inside TFS and you must use TFVC then you can use git-tf. This is effectively a bridge between a local git repo and a centralized TFS TFVC repo. This article should get you started
Both VSTS and TFS 2015 include full support for Git-based source control projects. You can follow MSDN article Share your code in Git using Xcode to push your project to TFS.
After pushing your project to TFS, you'll have full history and work item available:

Is source indexing for Git builds possible in TFS 2013?

According to this post from January, source indexing was "not supported in TFS Builds running against Git source control". Have any of the updates made this possible yet?
[disclosure - I work on the new build system]
git source indexing is available in the new 2015 build (note this is a completely new modern build system). It's in RC now and shipping soon.
More information available here:
http://aka.ms/vsopreview
specifically: https://msdn.microsoft.com/Library/vs/alm/Build/vs/define-build
Note that if you create a VS definition from the template in the new build system, git source indexing step is there by default.
It will embed a command line for 'tf git view' in the pdb. That command line is available in VS 2015 tf command line.
The task script is open sourced here: https://github.com/Microsoft/vso-agent-tasks/blob/master/Tasks/PublishSymbols/PublishSymbols.ps1
If anyone else comes here looking for a way to index source in a VSTS backed git repo, I modified a powershell script made for github to work with VSTS. The github link to the script in the accepted answer is dead and and pipelines didn't fit my use case. If you just want a script that runs independently of ADO, this might help.
https://github.com/ruckonator/Git-Source-Indexer/blob/master/git-sourceindexer.ps1

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