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I am submitting my app to app store but it's only compatible with iphone and ipod. When I added the app in itunes connect it;s making me submit an ipad screenshot.
Is it mandatory for apps to be universal? How can I get around this?
In XCode Target -> General -> Deployment Info -> Devices should be set to iPhone.
If your app is only supposed to support iPhone/iPod, only upload iPhone screenshots, don't upload iPad screenshots. Same works the other way around. The only time you should upload both is if your app is universal.
It is not mandatory for apps to be Universal, nor is required to submit both iPhone and iPad screenshots, you can just submit your 3,5" and 4,0" iPhone screenshots.
If it's complaining because iPad screenshots are missing, you might want to check in XCode that your project isn't configured as Universal.
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I'm wondering. If i have an idea for an app, which will just benefit myself, is there a way for me (without entering any Apple developer program) to code an iOS app and then save it on my device or take the source code of my program and use some kind of software on it to be able to "install it"/put it on my iPhone for personal use? That would have been great.
Let's say that this is not possible (which is most likely) how do you make a user-testing-study on your app before releasing it to the App Store? Is this only possible if one have entered a developer program?
Installation onto your device requires a code signing certificate which requires a developer program subscription.
One could jailbreak a device to get around this, but that comes with its own set of problems.
UPDATE
Apple has announced at WWDC 2015 that starting with Xcode 7 only an Apple ID is required to run your own code on your development device.
No, there is not. You can run it on the simulator, but not on a device.
You can do paper prototyping, or you can do testing on the simulator.
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I am currently testing an iOS app on an iPad 4 with 3G running iOS 6. Part of the testing I need to do requires that I use the app when the iPad has different reachabilities (No Service, 3G, WiFi, Edge, Airplane).
Is there a way I can simulate the iPad to think it has no service other than me going underground and jumping on the tube. I have tried taking out the SIM card but it does not say No Service, it just says No SIM.
Thanks
Connect your device in Mac. In xcode's organiser allow the device for development if you have not done already. Once the device is ready you can see an option in your settings app named Developer.
That will have network link conditioner and all the settings.
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Can we develop iOS apps for iPhone as well as iPad using iPad itself?
Is it possible to install Xcode on iPad for iOS apps developemnt?
No, Xcode runs on OS X only.
Can we develop iOS apps for iPhone as well as iPad using iPad itself?
Yes, we can, at least if targeting jailbroken devices is an option. There's an on-device toolchain that you can build following this tutorial, for example.
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Does anyone know if there exists an iOS simulator online?
I've built an iOS app that runs on iPad. My users have asked me for a web version for their less mobile employees. I don't want to rewrite the app in HTML.
Ideally, the simulator we use with xcode during development would be great if it's possible to run it in a web browser.
Any thoughts?
There are two more iOS app players online:
App.io
Appetize.io
In principle, flight simulator is an oxymoron. But they exist, and have done well amid not-so-serious pilots.
Similarly, iOS Simulator Simulator exists too, and for the good reasons for the sincere app devs.
Visit this: https://www.pieceable.com/
No but you can deploy your applications using TestFlight before you submit it to the appstore to let your customers test your code/app. (I asume that they have an iOS-device)
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Dumb Question:
I just downloaded the new version of Xcode Version 5.0 (5A11365j), and when I build an new Iphone app and go to
Products -> Destination -> Iphone ->
I see only iOS6 + iOS5.
Where the hell is iOS7???
I know that iPhone 4/4s are going to support iOS7, where is the simulator for it?
Thanks
UPDATE: I have attached an image for those that dont believe me
The problem I'm seeing is that you're selecting "iPhone", which I believe corresponds to the non-retina simulator which doesn't have support for iOS 7. You have to run in one of the retina simulators.