(Please note I've already looked at this other SO post.)
The Problem
I'm trying to convert an avi video to an mp4 so that I can play it natively on an iOS app using Objective-C
What I've Tried
I'm trying the following code to do that conversion:
- (void)convertVideoToLowQuailtyWithInputURL:(NSURL*)inputURL outputURL:(NSURL*)outputURL handler:(void (^)(AVAssetExportSession*))handler {
[[NSFileManager defaultManager] removeItemAtURL:outputURL error:nil];
AVURLAsset *asset = [AVURLAsset URLAssetWithURL:inputURL options:nil];
AVAssetExportSession *exportSession = [[AVAssetExportSession alloc] initWithAsset:asset presetName:AVAssetExportPresetHighestQuality];
exportSession.outputURL = outputURL;
exportSession.outputFileType = AVFileTypeMPEG4;
[exportSession exportAsynchronouslyWithCompletionHandler:^(void) {
handler(exportSession);
}];
}
The error that is returned from the exportSession is Cannot Open
Extra Information
When I run the video that I'm trying to convert through Mediainfo I get the following for the video:
7 332kb/s, 1920*1080 (16:9), at 25.000 FPS, AVC (Baseline#L3.1) (CABAC / 1 Ref Frames)
And this for the audio:
128 kb/s, 8 000 Hz, 16 bits, 1 channel, PCM (Little / Signed)
I also used the exportPresetsCompatibleWithAsset: method on AVAssetExportSession and got the following results:
AVAssetExportPreset1920x1080,
AVAssetExportPresetLowQuality,
AVAssetExportPresetAppleM4A,
AVAssetExportPresetHEVCHighestQuality,
AVAssetExportPreset640x480,
AVAssetExportPreset3840x2160,
AVAssetExportPresetHEVC3840x2160,
AVAssetExportPresetHighestQuality,
AVAssetExportPreset1280x720,
AVAssetExportPresetMediumQuality,
AVAssetExportPreset960x540,
AVAssetExportPresetHEVC1920x1080
Another thing to note is that when playing with the preset and the output I managed to get an audio only file that was basically white noise. This was using the preset AVAssetExportPresetAppleM4A.
I hope that I've jotted down enough information.
Update
Using the comment by Ashley, i've created a function to return the export settings compatible with the asset.
- (void)determineCompatibleExportForAsset:(AVURLAsset *)asset completion:(void(^)(NSArray<ExportSettings *> *exports))handler {
NSArray<NSString *> *presets = #[
AVAssetExportPresetLowQuality,
AVAssetExportPresetMediumQuality,
AVAssetExportPresetHighestQuality,
AVAssetExportPresetHEVCHighestQuality,
AVAssetExportPreset640x480,
AVAssetExportPreset960x540,
AVAssetExportPreset1280x720,
AVAssetExportPreset1920x1080,
AVAssetExportPreset3840x2160,
AVAssetExportPresetHEVC1920x1080,
AVAssetExportPresetHEVC3840x2160,
AVAssetExportPresetAppleM4A,
AVAssetExportPresetPassthrough
];
NSArray<NSString *> *outputs = #[
AVFileTypeQuickTimeMovie,
AVFileTypeMPEG4,
AVFileTypeAppleM4V,
AVFileTypeAppleM4A,
AVFileType3GPP,
AVFileType3GPP2,
AVFileTypeCoreAudioFormat,
AVFileTypeWAVE,
AVFileTypeAIFF,
AVFileTypeAIFC,
AVFileTypeAMR,
AVFileTypeMPEGLayer3,
AVFileTypeSunAU,
AVFileTypeAC3,
AVFileTypeEnhancedAC3,
AVFileTypeJPEG,
AVFileTypeDNG,
AVFileTypeHEIC,
AVFileTypeAVCI,
AVFileTypeHEIF,
AVFileTypeTIFF
];
__block int counter = 0;
int totalCount = (int)presets.count * (int)outputs.count;
NSMutableArray<ExportSettings *> *exportSettingsArray = [#[] mutableCopy];
for (NSString *preset in presets) {
for (NSString *output in outputs) {
[AVAssetExportSession determineCompatibilityOfExportPreset:preset withAsset:asset outputFileType:output completionHandler:^(BOOL compatible) {
if (compatible) {
ExportSettings *exportSettings = [[ExportSettings alloc] initWithPreset:preset outputType:output];
[exportSettingsArray addObject:exportSettings];
}
counter++;
if (counter == totalCount) {
if (handler) {
handler([exportSettingsArray copy]);
}
}
}];
}
}
}
The results of this are as follows:
"Preset: AVAssetExportPresetAppleM4A Output: com.apple.m4a-audio",
"Preset: AVAssetExportPresetPassthrough Output: com.microsoft.waveform-audio",
"Preset: AVAssetExportPresetPassthrough Output: public.aifc-audio",
"Preset: AVAssetExportPresetPassthrough Output: public.aiff-audio",
"Preset: AVAssetExportPresetPassthrough Output: com.apple.coreaudio-format",
"Preset: AVAssetExportPresetPassthrough Output: com.apple.quicktime-movie"
From this I deduced that using the preset AVAssetExportPresetPassthrough and output type AVFileTypeQuickTimeMovie would be compatible.
However when running the following code: (i've tried .mp4, .mov and .qt for the file type)
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *filePath = [documentsDirectory stringByAppendingPathComponent:#"MyVideo.mov"];
NSURL *outputURL = [NSURL fileURLWithPath:filePath];
NSURL *localURL = [NSBundle URLForResource:#"20180626_145233-v" withExtension:#"avi" subdirectory:nil inBundleWithURL:[NSBundle mainBundle].bundleURL];
[self convertVideoToLowQuailtyWithInputURL:localURL outputURL:outputURL handler:^(AVAssetExportSession *exportSession) {
switch ([exportSession status]) {
case AVAssetExportSessionStatusFailed:
NSLog(#"Export failed: %#", [exportSession error]);
break;
case AVAssetExportSessionStatusCancelled:
NSLog(#"Export canceled");
break;
case AVAssetExportSessionStatusCompleted:
NSLog(#"Successfully");
NSLog(#"OutputURL: %#", outputURL.absoluteString);
break;
default:
break;
}
}];
Which calls:
- (void)convertVideoToLowQuailtyWithInputURL:(NSURL*)inputURL outputURL:(NSURL*)outputURL handler:(void (^)(AVAssetExportSession*))handler {
[[NSFileManager defaultManager] removeItemAtURL:outputURL error:nil];
AVURLAsset *asset = [AVURLAsset URLAssetWithURL:inputURL options:nil];
AVAssetExportSession *exportSession = [[AVAssetExportSession alloc] initWithAsset:asset presetName:AVAssetExportPresetPassthrough];
exportSession.outputURL = outputURL;
exportSession.outputFileType = AVFileTypeQuickTimeMovie;
[exportSession exportAsynchronouslyWithCompletionHandler:^(void) {
handler(exportSession);
}];
}
I get this error:
Export failed: Error Domain=AVFoundationErrorDomain Code=-11800 "The operation could not be completed" UserInfo={NSLocalizedFailureReason=An unknown error occurred (-12842), NSLocalizedDescription=The operation could not be completed, NSUnderlyingError=0x60400024def0 {Error Domain=NSOSStatusErrorDomain Code=-12842 "(null)"}}
The reason you cannot open the file is because iOS does not support AVI files.
Here is the link to the Apple documentation on supported file types within AVFoundation.
Or this image for posterity should the values change:
Finally, you can just inspect the definition of AVFileType from within XCode to see this list for yourself.
For what it is worth, a cursory inspection on AVI via Google indicates that there are limitations with the AVI container that have been rectified in newer formats that are supported by iOS, so there is likely little incentive to add support at a later date.
While also a potential issue being that Microsoft created AVI, I cannot locate any restrictive licensing that would prohibit someone from using it, but IANAL.
You should use FFmpeg library for that kind of purposes.
Here is an open-source video-player based on FFmpeg: https://github.com/kolyvan/kxmovie
I don't know if this player still works for the latest iOS but in any case in source codes, you can discover many interesting things that can help you with your problem (such as how to use FFmpeg library).
Very easy to do with MobileFFMpeg
https://stackoverflow.com/a/59325680/1466453
Once you have MobileFFMpeg then make a call as follows:
[MobileFFMpeg execute:#"-i infile.avi youroutput.mp4"];
I'm creating an iOS app with the functionality to record audio for several minutes. I need to have some kind of auto save function every 10/20/30 seconds to have a fallback for when the app crashes / incoming phone calls / closing app completely.
What I've tried already:
I tried to work with the file after a crash, I could see the file in iTunes & play it on my MacBook but I couldn't play it in the app anymore (probably not saved in the right way?)
I tried duplicating the file while recording but the duplicate was also not workable (probably the same reason?)
Saving the file every .. seconds was not possible at all
I've tried to detect the moment the app was crashing/closed and then save the file quickly and store it locally. This was working but wasn't reliable enough that all the code was executed before the app went in to the background.
How can I make some sort of auto-save function so I always have a fallback for the recorded audio file??
I'm recording the audio with the AVAudioRecorder and AVAudioSession. Exporting the audio file (when done or when crashing/closing) is done with an AVMutableComposition and AVAssetExportSession.
Here is some of my code for initialising the AVAudioRecorder:
self.recorder = [[AVAudioRecorder alloc] initWithURL:filePath settings:_recordSetting error:NULL];
self.recorder.delegate = self;
self.recorder.meteringEnabled = YES;
[self.recorder prepareToRecord];
[[AVAudioSession sharedInstance] setActive:YES error:nil];
And here is how I export the audio:
AVMutableComposition* composition = [[AVMutableComposition alloc] init];
AVMutableCompositionTrack *audioCombinedTrack = [composition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
[audioCombinedTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, [audio1 duration]) ofTrack:[audio1.tracks objectAtIndex:0] atTime:kCMTimeZero error:&error];
AVAssetExportSession *exportSession = [[AVAssetExportSession alloc] initWithAsset:composition presetName:AVAssetExportPresetPassthrough];
NSString *latestFileName = [NSString stringWithFormat:#"%ld", (long)[[NSDate date] timeIntervalSince1970]];
NSString *exportPath = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:[NSString stringWithFormat:#"%#.wav", latestFileName]];
_exportURL = [NSURL fileURLWithPath:exportPath];
exportSession.outputURL = _exportURL;
exportSession.outputFileType = AVFileTypeWAVE;
[exportSession exportAsynchronouslyWithCompletionHandler:^{
NSLog (#"Exporting. status is %ld", (long)exportSession.status);
switch (exportSession.status) {
case AVAssetExportSessionStatusFailed:
NSLog(#"export failed");
break;
case AVAssetExportSessionStatusExporting: {
NSLog(#"export exporting");
break;
}
case AVAssetExportSessionStatusCancelled: {
NSLog(#"export cancelled");
break;
}
case AVAssetExportSessionStatusWaiting: {
NSLog(#"export waiting");
break;
}
case AVAssetExportSessionStatusUnknown: {
NSLog(#"export unknown");
break;
}
case AVAssetExportSessionStatusCompleted: {
NSLog(#"export done");
break;
}
};
}];
Note: when using the app (so just recording and stopping the recorder) the audio files are created correctly and everything works fine.
I'm trying to merge (append) 3 videos using AVAssetExportSession, but I keep getting this error. Weirdly for 1 or 2 videos it worked.
Error Domain=AVFoundationErrorDomain Code=-11820 "Cannot Complete Export" UserInfo=0x458120 {NSLocalizedRecoverySuggestion=Try exporting again., NSLocalizedDescription=Cannot Complete Export}
I even tried to redo the function in case of error but what I got is only infinite error message. This is the snippet of my code.
AVMutableComposition *mixComposition = [AVMutableComposition composition];
AVMutableCompositionTrack *compositionTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid];
NSError * error = nil;
NSMutableArray * timeRanges = [NSMutableArray arrayWithCapacity:arrayMovieUrl.count];
NSMutableArray * tracks = [NSMutableArray arrayWithCapacity:arrayMovieUrl.count];
for (int i=0; i<[arrayMovieUrl count]; i++) {
AVURLAsset *assetClip = [arrayMovieUrl objectAtIndex:i];
AVAssetTrack *clipVideoTrackB = [[assetClip tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0];
[timeRanges addObject:[NSValue valueWithCMTimeRange:CMTimeRangeMake(kCMTimeZero, assetClip.duration)]];
[tracks addObject:clipVideoTrackB];
}
[compositionTrack insertTimeRanges:timeRanges ofTracks:tracks atTime:kCMTimeZero error:&error];
AVAssetExportSession *exporter = [[AVAssetExportSession alloc] initWithAsset:mixComposition presetName:AVAssetExportPreset1280x720];
NSParameterAssert(exporter != nil);
exporter.outputFileType = AVFileTypeQuickTimeMovie;
exporter.outputURL = outputUrl;
[exporter exportAsynchronouslyWithCompletionHandler:^{
switch ([exporter status]) {
case AVAssetExportSessionStatusFailed:
NSLog(#"Export failed: %#", [exporter error]);
break;
case AVAssetExportSessionStatusCancelled:
NSLog(#"Export canceled");
break;
case AVAssetExportSessionStatusCompleted:
NSLog(#"Export successfully");
break;
default:
break;
}
if (exporter.status != AVAssetExportSessionStatusCompleted){
NSLog(#"Retry export");
[self renderMovie];
}
}];
Is there something wrong with my code or iOS 5 has some bug?
I've found the problem. So the problem was actually because I use AVPlayerLayer to display each video in preview mode simultaneously. Referring to this question AVPlayerItem fails with AVStatusFailed and error code "Cannot Decode" , there's undocumented limit of maximum 4 simultaneous AVPlayer to work. And this limit somehow hinders AVAssetExportSession from working when there's 4 AVPlayer instance at that moment.
The solution is to release the AVPlayer before exporting, or not using AVPlayer altogether.
I have a 22kHz wave file and want a 22kHz m4a file. AVAssetExportSession with the preset AVAssetExportPresetAppleM4A automatically converts my wav to 44kHZ. I've tried different presets and nil to create the ExportSession, but without success.
Is there a way to set custom export properties of an AVAssetExportSession or do I need a completely different approach like the one stated in How to convert WAV file to M4A??
here is the code I have so far, which works great if you want a 44kHz file:
AVURLAsset *wavAsset = [AVURLAsset URLAssetWithURL:[NSURL fileURLWithPath:wavPath] options:optionsDict];
AVMutableComposition *mutableComposition = [AVMutableComposition composition];
[mutableComposition insertTimeRange:CMTimeRangeMake(kCMTimeZero, wavAsset.duration)
ofAsset:wavAsset atTime:kCMTimeZero error:&error];
AVAssetExportSession *exportSession = [[AVAssetExportSession alloc]
initWithAsset:[mutableComposition copy] presetName:AVAssetExportPresetAppleM4A];
exportSession.outputURL = [NSURL fileURLWithPath:m4aPath];
exportSession.outputFileType = AVFileTypeAppleM4A;
[exportSession exportAsynchronouslyWithCompletionHandler:^{
switch (exportSession.status) {
case AVAssetExportSessionStatusCompleted: {
[exportSession release];
completionHandler(nil);
break;
}
case AVAssetExportSessionStatusFailed: {
NSLog(#"There was an error while exporting the file: %#", exportSession.error);
completionHandler(exportSession.error);
break;
}
// ... handle some other cases...
default: {
break;
}
}
}];
Would be great if I just missed something.
Thanks in advance,
Dom
I've had some luck with the TPAACAudioConverter available here. It uses the ExtendedAudioFile API in the AudioToolbox Framework.
I've been trying to extract audio from a .mov file for a while now and I just can't seem to get it working. Specifically, I need to extract the audio and save it as an .aif or .aiff file .
I've tried using an AVMutableComposition, and loading the mov file as a AVAsset. Adding only the audio track to the AVMutableComposition before finally using an AVAssetExportSession (setting the output file type to AVFileTypeAIFF, which is the format I need it in), to write the file to an aif.
I get an error saying that this output file type is invalid, I'm unsure why:
* Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Invalid output file type'
AVAssetExportSession *exporter;
exporter = [[AVAssetExportSession alloc] initWithAsset:composition presetName:AVAssetExportPresetHighestQuality] ;
exporter.audioMix = audioMix;
exporter.outputURL=[NSURL fileURLWithPath:filePath];
exporter.outputFileType=AVFileTypeAIFF; //Error occurs on this line
I'm not sure if the above approach would work, but im open to the possibility that I'm just doing something wrong. However if anyone knows another way to accomplish what I'm trying to achieve, than any help would be greatly appreciated.
I can post more detailed code if it is needed, but at the moment I'm trying a few other approaches so its a bit messy right now.
Thanks for the help!
-(void)getAudioFromVideo {
float startTime = 0;
float endTime = 10;
[super viewDidLoad];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *audioPath = [documentsDirectory stringByAppendingPathComponent:#"soundOneNew.m4a"];
AVAsset *myasset = [AVAsset assetWithURL:[[NSBundle mainBundle] URLForResource:#"VideoName" withExtension:#"mp4"]];
AVAssetExportSession *exportSession=[AVAssetExportSession exportSessionWithAsset:myasset presetName:AVAssetExportPresetAppleM4A];
exportSession.outputURL=[NSURL fileURLWithPath:audioPath];
exportSession.outputFileType=AVFileTypeAppleM4A;
CMTime vocalStartMarker = CMTimeMake((int)(floor(startTime * 100)), 100);
CMTime vocalEndMarker = CMTimeMake((int)(ceil(endTime * 100)), 100);
CMTimeRange exportTimeRange = CMTimeRangeFromTimeToTime(vocalStartMarker, vocalEndMarker);
exportSession.timeRange= exportTimeRange;
if ([[NSFileManager defaultManager] fileExistsAtPath:audioPath]) {
[[NSFileManager defaultManager] removeItemAtPath:audioPath error:nil];
}
[exportSession exportAsynchronouslyWithCompletionHandler:^{
if (exportSession.status==AVAssetExportSessionStatusFailed) {
NSLog(#"failed");
}
else {
NSLog(#"AudioLocation : %#",audioPath);
}
}];
}
Because the outputFileType is wrong. For .mov file, it often is #"com.apple.quicktime-movie". And the audio extracted is .mov format. To make sure, you can use this method to get the supported output type:
NSArray *supportedTypeArray=exportSession.supportedFileTypes;
for (NSString *str in supportedTypeArray)
NSLog(#"%#",str);
And you can export audio in audio format (.m4a, can be played by AVAudioPlayer) by using methods like this:
AVAssetExportSession *exportSession=[AVAssetExportSession exportSessionWithAsset:self.mAsset presetName:AVAssetExportPresetAppleM4A];
exportSession.outputURL=myUrl;
exportSession.outputFileType=AVFileTypeAppleM4A;
exportSession.timeRange=timeRange;
[exportSession exportAsynchronouslyWithCompletionHandler:^{
if (exportSession.status==AVAssetExportSessionStatusFailed) {
NSLog(#"failed");
}
}];
Just small info for others (I did not know that..)
If you have video file(in my case it was mp4),You can play only the audio with AVAudioPlayer.
You don't need to extract(or convert) the audio from the video.