Moving textView/textField to top while keyboard appearance [duplicate] - ios

This question already has answers here:
How can I make a UITextField move up when the keyboard is present - on starting to edit?
(98 answers)
Closed 8 years ago.
How can i move textView/textField to top of view when I select one of them?

Working code....
1) set delegate to you textFields
[self.textField setDelegate:self];
2) To move textField up
-(void)textFieldDidBeginEditing:(UITextField *)textField
{
if (textField == self.textField)
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDelegate:self];
[UIView setAnimationDuration:0.5];
[UIView setAnimationBeginsFromCurrentState:YES];
self.view.frame = CGRectMake(self.view.frame.origin.x , (self.view.frame.origin.y - 80), self.view.frame.size.width, self.view.frame.size.height);
[UIView commitAnimations];
}
}
3) To move textField down
-(void)textFieldDidEndEditing:(UITextField *)textField
{
if (textField == self.textField)
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDelegate:self];
[UIView setAnimationDuration:0.5];
[UIView setAnimationBeginsFromCurrentState:YES];
self.view.frame = CGRectMake(self.view.frame.origin.x , (self.view.frame.origin.y + 80), self.view.frame.size.width, self.view.frame.size.height);
[UIView commitAnimations];
}
}
4) to move textView Up
-(void)textViewDidBeginEditing:(UITextView *)textView
{
if (textView == self.textView)
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDelegate:self];
[UIView setAnimationDuration:0.5];
[UIView setAnimationBeginsFromCurrentState:YES];
self.view.frame = CGRectMake(self.view.frame.origin.x , (self.view.frame.origin.y - 80), self.view.frame.size.width, self.view.frame.size.height);
[UIView commitAnimations];
}
}
5) to move textView Down
-(void)textViewDidEndEditing:(UITextView *)textView
{
if (textView == self.textView)
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDelegate:self];
[UIView setAnimationDuration:0.5];
[UIView setAnimationBeginsFromCurrentState:YES];
self.view.frame = CGRectMake(self.view.frame.origin.x , (self.view.frame.origin.y + 80), self.view.frame.size.width, self.view.frame.size.height);
[UIView commitAnimations];
}
}

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I am using this code to change between 2 UIView:
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And i noticed a strange behavior, that when i made the flip the height of the self.playerView loosing 20px and after one second it's increase back to the normal frame size.
I try to change the animationType to UIViewAnimationOptionLayoutSubviews and now when i change between the view this behavior is not occur.
Any idea what can be the issue?
Please try this code.
[self.upperView setHidden:YES];
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[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:1.0];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:containerView cache:YES];
[UIView setAnimationDuration:1.0];
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For getting reverse case
[self.upperView setHidden:NO];
[self.playerView setHidden:YES];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:1.0];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:containerView cache:YES];
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[containerView addSubview:self.upperView];

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So, I am trying to implement iAds into my application, but I cannot get it to work properly.
I am using these two functions to show and hide the banner and it works great:
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how to move view upside while entering any text in input field

I have app i want that when user enters any data then view should slide up.
I am writing this code this code works fine in another app but not working in this app.I am following same way.
-(void)showAnimationBack{
NSLog(#"Back Animation is Working");
[UIView animateWithDuration:0.5
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[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.5];
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[UIView commitAnimations];
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This code will work
in textfielddidBeginEditing Method set view frame like this
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
[self.subViewLand setFrame:CGRectMake(0, -200, 320, 480)];
}
in textfielddidEndEditing Method set view frame as it is.
- (void)textFieldDidEndEditing:(UITextField *)textField{
[self.subViewLand setFrame:CGRectMake(0, 0, 320, 480)];
}
It will definitely work. :)
In textFieldDidBeginEditing() call the your method showAnimationPests() and similarly in textFieldDidEndEditing() call showAnimationBack() .
This will work fine for you.

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Any help appreciated.
Try this is working!
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I have this code, where successview start with alpha = 0.00
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[UIView setAnimationDelegate:self];
[successView setAlpha:0.00];
[UIView commitAnimations];
}
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...
[UIView setAnimationDelay:3.0];
...
But if you just want to change view's alpha to 1 and revert it back you can use just your 1st animation but make it autoreversing:
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