I enabled the push notification of a appID, and then I found the check box for in-app purchase is also checked. The screenshot is as follows:
The production provisioning profiles created by this appID writes that in-app purchase is enabled.
However, my app does not have any in-app purchase functionality so I wondering if I did somthing wrong or this is normal? I am worried about that the app may be rejected because there is actually no in-app purchase in the app.
I heard about that there are some configurations need to be done before submit for review if the app has in-app purchase. is there any for push notification too?
Don't worry about it. Your app is not going to reject for enabling in app purchase or push notification even though you don't implement those.
These are default services those are enabled while creating an application.
Hope this helps.. :)
Related
I have created beta version of my app and uploaded it to iTunes Connect for TestFlight testing without any problems.
Later, I decided to implement In-App purchase. I visited apple page with identifiers and found out that there is already explicit App ID for my app. I wanted to edit my explicit App ID and enable In-App purchases.
When I clicked "Edit" button, I found out that In-App Purchase checkbox is grayed out and cannot be edited.
The In-App Purchase should be enabled by default according to the apple documentation:
Explicit App IDs are App IDs whose Bundle Identifier portion is a string without the wildcard ("*") character. Furthermore, they are automatically registered for in-app purchase and Game Center
Any idea how to enable the In-App Purchase? (I would like to use the same bundle ID).
Am not sure if it was some sort of bug or I really resolved the issue.
Here are the steps I have done:
1.)
Enable In-App Purchase in Capabilities
2.) Upload new version of the app to the TestFlight testing. I have checked my AppID afterwards, but In-App purchase was still disabled.
3.) Wait... Relax, enjoy the weekend. :)
4.) Check your App ID after the weekend
I try to submit app with in-app purchases but apple-people reject it.
Thank you for submitting the new binary.
However, we still found that while you have submitted In App Purchase
products for your app, the In App Purchase functionality is not
present in your binary. Please see the attached screenshot/s for more
information.
If you would like to utilize In App Purchase in your app, you will
need to upload a new binary that incorporates the In App Purchase API
to enable users to make a purchase.
Once you revise and resubmit your binary, you will also need to
resubmit your In App Purchases for review since they are in the state
Developer Action Required. For each IAP product submitted, please be
sure to edit the detail information or cancel the request to change
the detail information for the In App Purchases using iTunes Connect.
For more information on how to implement In App Purchase in your
application, please refer to the In-App Purchase Programming Guide.
You can learn more about submitting In App Purchases for review in the
In-App Purchase Configuration Guide for iTunes Connect.
They show the screenshot without products.
But we tested on test user account and no errors found.
Can anybody know why in-app products not presented on screenshots of reviewers?
And what is the "Developer Action Needed"?
Do you use Apple's In App Purchases API? Because they seem to say that you don't. Most probably they run some automatic tests which detects if such functionality/framework is present/used or not. If you do and it seems confusing, you better contact them.
I am trying to add in-app purchasing to an ios application which has been available on ios since 2010. According to Apple, I must submit my first in-app feature along with submitting an update to the application. The problem is that I can't test the in-app purchasing process in my code until the in-app feature is listed on the App Store. But Apple won't list the in-app feature on the App Store until they approve the product update. This is a very bad Catch-22. In my most recent attempt (third try), I put draft, untested code in the product to handle the in-app purchase. But of course I can't test it until Apple puts the feature to be in-app purchased on the price list.
Am I missing something? The Apple Review people sent me to Apple Tech Support. The Apple Tech Support people sent me to Apple Review. Any ideas to work around their Catch-22?
You should be able to implement the In App Purchase system into your app version as well as creating an iAP item in iTunes Connect, then use a Sandbox account to test purchasing of the content. The iAP doesn't have to be approved for that.
Sandbox accounts can be made in iTunes Connect under 'Manage Users'.
Apple Docs: Testing in the Sandbox
I have submitted an iphone app with in-app purchase But my Binary is rejected and I have got the following message from Apple
From Apple. Missing IAPs
We are unable to complete the review of your app since one or more of your In App Purchases have not been submitted for review.
Please be sure to take action and submit your In App Purchases AND upload a new binary in iTunes Connect. Learn more about submitting In App Purchases for review in the iTunes Connect Developer Guide.
Once you've submitted your In App Purchases and uploaded a new binary, we can proceed with your review.
My questions is Should i create a new binary and upload it or can i resubmit the binary which the In App Purchase has been rejected ?
looks like an old post but but making it more detailed because I myself faced it and made me searching multiple posts for actual steps.
First of all, you don't need to create a new binary because you just forgot to select In App purchases for review. Below are the steps how you can do this
Before making the Application "Ready to Upload" you need to select all the In App Purchases in Applicatin's Detail Page.
At iTunes Connect -> Click your application -> Click Edit -> scroll to bottom, you would see In App Purchase link, select the In Apps you want to make the part of your Application Submission Process. Once you are confirmed then change your product status to "Ready to Upload Binary"
If somehow you forgot to do that then there is only 1 way. Which is Reject and then Re Do the process I mentioned above.
you missed to submit the in app purchases for review . Now each of your in app must have its status as " Waiting For Review " . You can submit your binary and related in app purchases to the apple review process . You should create a new binary and submit it to the app store review process.Hope this helps.
Here is my case. All info is included in the reply to Apple.
Thanks very much for reviewing the app.
On IAP a few days before,
our Product Manager did not know in-app purchase products subscription well .
In order to get more free user,
he sent three months subscription for free to new registered users
by adjusting member date on the server side.
After a lot of querying,
we will use IAP App Store Promotions to get more free user,
instead of changing the member date simply on the server side.
We have completed in-app purchases,
and will upload a new binary in App Store Connect soon.
Subscription issue, not on the iOS client Side, but on the server side.
I replied. After a while, I see the place "to submit the in app purchase" in an iOS product on App Store once.
I handled, and it disappeared. Very interesting.
I have not seen the place "to submit the in app purchase" in an iPad product on App Store.
On App Store Reviewing Issue, honest communication is very important.
Yes, you should create a new binary and upload it.
You should do what Apple told you to do.
This is my case.
Firstly, you should add meta info to IAP products.
The meta info, is an image with its description.
Get it ready.
Then Apple will add IAP Add Options in the app version page, which is to be reviewed, after some time.
Six steps from Apple, Workflow for configuring in-app purchases
Sign a Paid Applications Agreement
Configure in-app purchases in App Store Connect
I thought the In App Purchase link is here, which Ahsan.Amin means, iOS Version 13.2
Enable in-app purchase in Xcode
Design and create your in-app purchase
Test in-app purchases
Publish your app and in-app purchase on the App Store
I have recently develop one app with In-App purchase.
App is also approved by apple.
But the issue is:
My app is displaying on App Store. But there is no "In-App" displaying in app store.
So user doesn't know that, my app has In-App purchase for full version.
I have tested app with In-App.
Is there like that, after some time of app approval, In-App will be displayed on App Store. Because my app is just approved.
Please help me if there is any other setting or I miss any other thing.
Thanks in advance.
We have an app with in-app purchase as well. I'm pretty sure the "Top In-App Purchases" started showing up the day after someone actually purchased it.
Regardless, if you want users to know you have an in-app purchase, you should use your description and screenshots to get that across.