ios application generation ipa from termminal - ios

I am trying to build IPA from terminal. I tried the following steps:
Step 1:
/usr/bin/xcodebuild -target "appname" -sdk "iphoneos" -configuration Release
Step 2:
/usr/bin/xcrun -sdk iphoneos PackageApplication -v "appname" -o "/Users/Pictures/" -sign "iPhone Developer:xxxxx" --embed /Users//Library/MobileDevice/Provisioning\ Profiles/xxxxxx.mobileprovision"
I didn't get any error but I am not getting any response. I have been waiting for more than 30 minutes. What am I missing here?

I have given a brief description of steps to follow, and parameters to pass while generating an ipa using terrminal below:
1) Go to the folder which contains the MyApp.xcodeproject file in terminal
2) By using the command given below you will get all the Targets of the application
/usr/bin/xcodebuild -list
3) After the above command is executed, you will get a list of targets of which you should select a specific target you need to generate .ipa
/usr/bin/xcodebuild -target $TARGET -sdk iphoneos -configuration Release
4) The above command builds the project and creates a .app file.The path to locate the .app file is"./build/Release-iphoneos/MyApp.app"
5) After Build gets succeeded then execute the following command to generate .ipa of the application using Developer Name and Provisioning Profile using the syntax below:
/usr/bin/xcrun -sdk iphoneos PackageApplication -v “${TARGET}.app” -o “${OUTDIR}/${TARGET}.ipa” –sign “${IDENTITY}” –embed “${PROVISONING_PROFILE}”
Explanation of each Parameter in the above syntax:
${TARGET}.app == Target path (ex :/Users/XXXXXX/desktop/Application/build/Release-iphoneos/MyApp.app) ${OUTDIR} == Select the output directory(Where you want to save .ipa file) ${IDENTITY} == iPhone Developer: XXXXXXX (XXXXXXXXXX)(which can be obtained from Keychain access) ${PROVISONING_PROFILE} == Path to the provisioning profile(/Users/XXXXXX/Library/MobileDevice/Provisioning Profiles/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX.mobileprovision”)
6)ipa will be generated at selected output directory "${OUTDIR}"

Related

xcodebuild -create-xcframework - BCSymbolMaps missing - on M1 Xcode 14.0

I use the same bash script for building the XCFramework for at least 2 years and everything worked successfully until the moment I switched my Mac to M1 and my Xcode is 14.0.
The script is pretty standard (see below).
On MacPro M1, Xcode 14.0 I get the following error (the same script works just fine on Xcode 13.1).
error: the path does not point to a valid debug symbols file: /Users/*******/build/Release-iphoneos.xcarchive/BCSymbolMaps/*
Indeed when I look at build/Release-iphoneos.xcarchive folder - the BCSymbolMaps is not there. I verified that the Xcode setting "debug information format" is dwarf with dsym file.
Can someone please help me understand what is this error? and why it started happening on M1, Xcode 14.0 ?
Thank you
See my bash build script below.
# Build the framework for device and for simulator (using
# all needed architectures).
xcodebuild archive -scheme "${TARGET_NAME}" -destination="iOS" -sdk iphonesimulator SKIP_INSTALL=NO BUILD_LIBRARIES_FOR_DISTRIBUTION=YES -archivePath "${SRCROOT}/build/Release-iphonesimulator"
xcodebuild archive -scheme "${TARGET_NAME}" -destination="iOS" -sdk iphoneos SKIP_INSTALL=NO BUILD_LIBRARIES_FOR_DISTRIBUTION=YES -archivePath "${SRCROOT}/build/Release-iphoneos"
ls -l "${SRCROOT}/build/"
# https://developer.apple.com/forums/thread/655768
# First, get all the UUID filepaths for BCSymbolMaps, because these are randomly generated and need to be individually added as the `-debug-symbols` parameter. The dSYM path is always the same so that one is manually added
echo "XCFramework: Generating IPHONE BCSymbolMap paths..."
IPHONE_BCSYMBOLMAP_PATHS=(${SRCROOT}/build/Release-iphoneos.xcarchive/BCSymbolMaps/*)
IPHONE_BCSYMBOLMAP_COMMANDS=""
for path in "${IPHONE_BCSYMBOLMAP_PATHS[#]}"; do
IPHONE_BCSYMBOLMAP_COMMANDS="$IPHONE_BCSYMBOLMAP_COMMANDS -debug-symbols $path "
echo $IPHONE_BCSYMBOLMAP_COMMANDS
done
echo "XCFramework: Generating IPHONE BCSymbolMap paths... --> Done"
# XCFramework with debug symbols - see https://pspdfkit.com/blog/2021/advances-in-xcframeworks/#built-in-support-for-bcsymbolmaps-and-dsyms
xcodebuild -create-xcframework -allow-internal-distribution \
-framework "${SRCROOT}/build/Release-iphoneos.xcarchive/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework" \
-debug-symbols "${SRCROOT}/build/Release-iphoneos.xcarchive/dSYMs/${FRAMEWORK_NAME}.framework.dSYM" \
$IPHONE_BCSYMBOLMAP_COMMANDS \
-framework "${SRCROOT}/build/Release-iphonesimulator.xcarchive/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework" \
-debug-symbols "${SRCROOT}/build/Release-iphonesimulator.xcarchive/dSYMs/${FRAMEWORK_NAME}.framework.dSYM" \
-output "${SF_RELEASE_DIR}/${FRAMEWORK_NAME}.xcframework"
bit code is not supported by xcode14 so bcsymbolmaps are no more relevant for xcode14

xcodebuild archive failure: picking the wrong SDK?

I'm using fastlane to release an app. The simplified version of xcodebuild command to build the app is this:
xcodebuild -workspace App.xcworkspace -scheme App
-configuration Release -sdk iphoneos13.6
-destination 'generic/platform=iOS' clean archive
This fails giving (adding a sample):
/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:807:2: error: Unsupported architecture
#error Unsupported architecture
^
In file included from /Users/sudeepkumar/Zendrive/mobile-apps/ios/copilot/Pods/glog/src/symbolize.cc:55:
In file included from /Users/sudeepkumar/Zendrive/mobile-apps/ios/copilot/Pods/glog/src/utilities.h:73:
In file included from /Users/sudeepkumar/Zendrive/mobile-apps/ios/copilot/Pods/glog/src/base/mutex.h:141:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/pthread.h:55:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_types.h:27:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types.h:33:
/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/_types.h:34:2: error: architecture not supported
#error architecture not supported
^
I see that it's picking the MacOSX.sdk, I would expect it to pick iPhoneOS sdk present in Xcode directory. Is this the reason for failure? Or something else?
xcrun output:
» xcrun --show-sdk-platform-path
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform
» xcrun --sdk iphoneos --show-sdk-platform-path
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform
Xcode is using the SDK in /Library/CommandLineTools. Instead, it should be using those inside Xcode app. Run
xcode-select -r
or
xcode-select -s "/Applications/Xcode.app/Contents/Developer"
Verify by
xcode-select -p
Some of them may need sudo.
xcodebuild -workspace App.xcworkspace -scheme App
-configuration Release -sdk iphoneos
-destination 'generic/platform=iOS' clean archive
In the xcodebuild man page
-sdk [<sdkfullpath> | <sdkname>]
Build an Xcode project or workspace against the specified SDK,
using build tools appropriate for that SDK. The argument may be an
absolute path to an SDK, or the canonical name of an SDK.
Use xcrun --sdk iphoneos --show-sdk-path to check the SDK path.
Check the SDK you have in your Mac. In my Mac, there are iPhoneOS.sdk and iPhoneOS13.7.sdk
iPhoneOS13.7.sdk is a symbolic link and its origin is iPhoneOS.sdk .
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS13.7.sdk
Besides,
you can also use xcodebuild -showsdks to see all the sdks
Different parameter for different devices
iOS: -sdk iphoneos
Simulator: -sdk iphonesimulator
watchOS: -sdk watchos
macOS: -sdk macosx

Cannot generate adhoc IPA from command-line but it works in Xcode

I'm trying to generate an adhoc IPA from the command-line but I cannot get it to works.
I can however generate an adhoc IPA from Xcode doing Product -> Archive and Export... in Organizer.
Here is how I proceed to generate an IPA on the command-line
xcodebuild -project DemoApp.xcodeproj -scheme DemoApp archive -archivePath build/DemoApp.xcarchive -configuration Release
xcrun -sdk iphoneos PackageApplication -v build/DemoApp.xcarchive/Products/Applications/DemoApp.app -o build/DemoApp.ipa --sign "iPhone Distribution" --embed DemoApp_Adhoc.mobileprovision
When I install the generated IPA via iTunes, it doesn't install properly on the device. The icon is greyed out and the title says "Installing..." like here.
I've checked the provisioning profile, the UUID, etc.
I tried with shenzhen but got the same behavior.
Can you spot what I'm doing wrong?
Thanks!
Finally I did not find the problem with PackageApplication but as a workaround I used PROVISIONING_PROFILE and CODE_SIGN_IDENTITY environment variable with the xcodebuild step and it worked.
Here are the new commands:
xcodebuild -project DemoApp.xcodeproj -scheme DemoApp archive -archivePath build/DemoApp.xcarchive -configuration Release PROVISIONING_PROFILE="00000000-0000-0000-0000-000000000000" CODE_SIGN_IDENTITY="iPhone Distribution: Company Inc (XXXXXXXXXX)"
xcrun -sdk iphoneos PackageApplication -v build/DemoApp.xcarchive/Products/Applications/DemoApp.app -o build/DemoApp.ipa")

Build Project From Terminal throws Provisioning Profile error

I am trying to create ipa of my application using terminal.
I am able to successfully build my application, but when converting into an ipa, it throws the following error:
Check dependencies
Code Sign error: No matching provisioning profile found: Your build settings specify a provisioning profile with the UUID “/Users/xxxx/Downloads/Certificate/xxxx.mobileprovision”, however, no such provisioning profile was found.
CodeSign error: code signing is required for product type 'Application' in SDK 'iOS 7.0'
** ARCHIVE FAILED **
When I try to build the same application using X-Code, it works fine with the same provisioning profile.
The script I am running to build the ipa is
xcodebuild -verbose -project Build_Project_From_Terminal.xcodeproj -scheme nameOfProject -configuration Release -sdk iphoneos clean archive CONFIGURATION_BUILD_DIR="/Users/xxxx/Desktop/xxxx/Project Name/build" PROVISIONING_PROFILE="/Users/xxxxx/Downloads/Certificate/xxxxx.mobileprovision"
EDIT 1:
I have changed my script to
DEVELOPER_NAME="xxxxxxxxx" APP_NAME="xxxxxx"
xcodebuild archive -project $APP_NAME.xcodeproj -scheme $APP_NAME -archivePath ./$APP_NAME.xcarchive
xcodebuild -exportArchive -exportFormat APP -archivePath ./$APP_NAME.xcarchive -exportPath ./$APP_NAME.ipa
iphoneos PackageApplication -v ./$APP_NAME.app -o ./$APP_NAME.ipa --sign $DEVELOPER_NAME --embed ./*.mobileprovision
With this I am getting $APP_NAME.ipa.app as output. When I try to install this, it does not install at all.
Any help will be appreciated.
Please use an alternate method. This is a working example
DEVELOPER_NAME="Your apple developer name"
APP_NAME="application name"
xcodebuild archive -workspace $APP_NAME.xcworkspace -scheme $APP_NAME -archivePath ./$APP_NAME.xcarchive
xcodebuild -exportArchive -exportFormat APP -archivePath ./$APP_NAME.xcarchive -exportPath ./$APP_NAME.ipa
iphoneos PackageApplication -v ./$APP_NAME.app -o ./$APP_NAME.ipa --sign $DEVELOPER_NAME --embed ./*.mobileprovision
Save above shell script in a file (abc.sh) and save that file in your project folder along with your provision profile. Run this script using terminal will save ipa in the project directory.

Code sign validation failing during xcodebuild and Failed to read entitlements for xcrun

I have tried every available solution over here and on the internet.
I am trying to automate the iOS build process, and the clean, build and archive process succeed with these 5 warnings (errors) failing code sign validation.
warning: The CodeResources file is missing and it must be a symbolic link to _CodeSignature/CodeResources. Make certain that the bundle is on a locally-mounted volume (not a remote SMB volume), and be certain to use the Mac OS X Finder to compress it (-19062)
Unable to validate your application. - (null)
warning: iPhone/iPod Touch: application executable is missing a required architecture. At least one of the following architecture(s) must be present: armv6 (-19033)
Unable to validate your application. - (null)
warning: Icon specified in the Info.plist not found under the top level app wrapper: (-19007)
Unable to validate your application. - (null)
warning: iPhone/iPod Touch: Info.plist: Unable to verify icon dimensions, no icon found. Your MinimumOSVersion is below 3.2, so you must define CFBundleIconFile or provide a default Icon.png that is 57x57. (-19013)
Unable to validate your application. - (null)
warning: Application failed codesign verification. The signature was invalid, contains disallowed entitlements, or it was not signed with an iPhone Distribution Certificate. (-19011)
If i try to ignore the warning or use the debug config to skip validating the codesign, xcrun to package the .app to .ipa fails with following error
env SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/PackageApplication -v
/Users/XXXXXX/source/digital_hub/cms/final/cms_repo/H1/45/ZD/0v/U9/Rr/gT/builds/Test_22_07_13_11_31_23.app -o
/Users/XXXXX/source/digital_hub/cms/final/cms_repo/H1/45/ZD/0v/U9/Rr/gT/builds/Test_22_07_13_11_31_23.ipa
--sign iPhone\ Distribution
--embed/Users/XXXXXXX/source/digital_hub/cms/cms_local_repo/6072/76/XXXXXXXX_AppStore_11_07_1373971044.mobileprovision
error: Failed to read entitlements from '/var/folders/n6/8tsx1pss5v3fq3sfpz8379r0ms3b7m/T/Rm5MudWNER/Payload/Test_22_07_13_11_31_23.app'
My xcodebuild command is following as I am working with workspaces
/usr/bin/xcodebuild -verbose
-workspace /Users/XXXXX/source/digital_hub/cms/git_local_repo/11330/80/PDFReader.git/XXXXXX.xcworkspace
-scheme _DEFAULT -sdk iphoneos -configuration Release CODE_SIGN_IDENTITY="iPhone Distribution:"
PROVISIONING_PROFILE=73DE6F20-FAB9-46A2-9825-35D7DE82CD4D
CONFIGURATION_BUILD_DIR=/Users/ahsandar/source/digital_hub/cms/final/cms_repo/H1/45/ZD/0v/U9/Rr/gT/builds/Test_22_07_13_13_26_29.app
OTHER_CODE_SIGN_FLAGS="--keychain /tmp/xcoder1374496105" clean
My xcrun command looks like this
/usr/bin/xcrun -log -sdk iphoneos PackageApplication -v
"/Users/XXXXX/source/digital_hub/cms/final/cms_repo/H1/45/ZD/0v/U9/Rr/gT/builds/Test_22_07_13_13_26_29.app" -o
"/Users/XXXXX/source/digital_hub/cms/final/cms_repo/H1/45/ZD/0v/U9/Rr/gT/builds/Test_22_07_13_13_26_29.ipa" --sign "iPhone Distribution:"
--embed "/Users/XXXXX/source/digital_hub/cms/cms_local_repo/11330/80/XXXXXX_AppStore_11_07_1373
I am using xcoder gem to create temporary keychain to add my p12 in it. all verification on the archive are successful using the command line tools for codesign.
Looks like you have set minimus os smaller than possible in project settings, possible your icons have wrong size. Please read again your first log.
And be sure that you provide correct params to xcodebuild command.
For me clean works good with these args:
xcodebuild clean -sdk iphoneos5.1 -project '${PBXPROJ}.xcodeproj' -configuration '${MCONFIG}' -alltargets DSTROOT="${RELEASE_BUILDDIR}" PROVISIONING_PROFILE="${kPROVISONING_PROFILE}" CODE_SIGN_IDENTITY="${DEVELOPER_NAME}"
And build works good like that:
xcodebuild install -sdk iphoneos5.1 -project "${PBXPROJ}.xcodeproj" -configuration "${MCONFIG}" -target "${TARGET}" DSTROOT="${RELEASE_BUILDDIR}" PROVISIONING_PROFILE="${kPROVISONING_PROFILE}" CODE_SIGN_IDENTITY="${DEVELOPER_NAME}"
Hope it helps.

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