I am trying to add mobile.connect.framework to the existing project. Before adding the framework, The application is building and running properly. But, as soon as I am adding the framework, it is giving the Duplicate symbol OBJC_CLASS$_Base64 error. I went through numerous posts like Duplicate Symbol OBJC_CLASS$_LoginController
and How duplicate symbol problem arises. But was unable to find the solution.
Please help me how to resolve this one. It has already consumed my half a day.
Error :-
ld: warning: directory not found for option '-L/Users/shailendra.suriyal/Documents/MyProjects/..../UberNewUser/ExternalLib/CardIO' duplicate symbol _OBJC_CLASS_$_Base64 in: /Users/shailendra.suriyal/Library/Developer/Xcode/DerivedData/./Build/Intermediates/Muri.build/Debug-iphonesimulator/Muri.build/Objects-normal/x86_64/Base64.o /Users/shailendra.suriyal/Documents/MyProjects/..../UberNewUser/ExternalLib/FrameWork/mobile.connect.framework/mobile.connect duplicate symbol _OBJC_METACLASS_$_Base64 in: /Users/shailendra.suriyal/Library/Developer/Xcode/DerivedData/hadqxhhslzvmwfddwlthosrdljjy/Build/Intermediates/.../Debug-iphonesimulator/Muri.build/Objects-normal/x86_64/Base64.o /Users/shailendra.suriyal/Documents/MyProjects/.../UberNewUser/ExternalLib/FrameWork/mobile.connect.framework/mobile.connect ld: 2 duplicate symbols for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
Finally, I got it. I just removed the Base64.h from the compiled resources under Build Phases.
You seem to be linking both the source and the library for the Base64 class.
This line...
/Users/shailendra.suriyal/Library/Developer/Xcode/DerivedData/Muri-hadqxhhslzvmwfddwlthosrdljjy/Build/Intermediates/Muri.build/Debug-iphonesimulator/Muri.build/Objects-normal/x86_64/Base64.o
...says you've compiled the class directly.
This one...
/Users/shailendra.suriyal/Documents/MyProjects/taxi_ios_client/UberNewUser/ExternalLib/FrameWork/mobile.connect.framework/mobile.connect
...says you're linking it from inside the mobile.connect.framework binary.
If you're using it from the library, you should remove the source from your project.
(If you've already removed the source and you're still getting this, delete the derived data and try again.)
DUPLICATE FILE CREATES OF "LoginController"
I am trying out HERE_IOS_SDK_v3.0.2, after adding the framework and the bundle, I keep getting this compiling error. In target build settings -> other links flag I already have -objc, lc++ and load_all there. Did I miss something?
errors when compiling:
Perhaps try removing load_all flag from your Xcode setting ? Also double check your linkage to NMAKit and make sure it is not linked twice (pointing to multiple different NMAKit files). The symbol duplication seems to be all coming from inside the SDK itself so it is likely caused by some compiler / linker flag issue...
I have imported a new version of a framework in my SDK. Anyway, I am not able to build on iPhone 6 running iOS 9.0.1 because of the following error that's driving me crazy:
duplicate symbol _IPDJobStatus in:
/Users/akiki/Desktop/iOS 9 Test/MPSDK/iPD.framework/iPD(IPDDevice.o)
/Users/akiki/Desktop/iOS 9 Test/MPSDK/iPD.framework/iPD(IPDAdministration.o)
ld: 5 duplicate symbols for architecture arm7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
This is happening for the same symbol _IPDJobStatus being found twice in 5 files. The same is happening on iPhone 4S running iOS 9.1 with arm64 architecture. To import the framework, I deleted the old one from the project, imported the new one and check into the Link Binary with Library section wether the framework reference links to the correct updated file. Before asking I have tried to perform the following actions:
I searched for the duplicate symbol inside the project scope with no result.
I'm not importing a .m file by accident.
The Compile Sources of the Build Phases project settings doesn't include any duplicate file.
The framework headers references in Headers of the Build Phases project settings link to the proper files.
I tried to clean the project, empty the Derived Data folder, quit and relaunch Xcode.
I added the -ObjC linker flag (in this case the duplicate symbols goes from five to only one).
I switched the No Common Blocks compiler setting to NO, though it has the same error with or without it.
I created a new empty project and imported the framework there. In this case I was able to build, so the problem must resides in my SDK.
Could someone please give me some help?
You can check your project directory may be there available framework. If available then delete it.
I was able to solve the same problem with the following code.
Add this to the Library Search Paths in Build Settings and make sure you select recursive, delete other library paths which might be absolute paths.
$(PROJECT_DIR)
May be it will help you.
You can not make constant type variables of same name & type in two or more classes.
_IPDJobStatus is this constant type variable?
change it to some other name for different classes.
Here you can see the same issue
It means in you project multiple copy of same View Controller instance (i,e means duplicate).
Possible observation:
This IPDJobStatus variable contains in the class IPDDevice or IPDAdministration of the framework is duplicate. Please check this.
Note: You should not have/create a class which already have in any other framework either Xcode's default or 3rd party framework.
For example: UIkit framework have class name "UIApplication" (i.e UIApplication.h, and UIApplication.m). So, if you create you class name "UIApplication". this error will occur. Same case for also 3rd party framework.
After upgrading to Xcode 6 beta 7 (and now still with Xcode 6 GM) I am unable to link my Swift app. I receive errors such as:
Undefined symbols for architecture armv7:
"_swift_stdlib_compareNSStringDeterministicUnicodeCollation", referenced from:
...
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I have seen the other SO posts that recommend deleting the Derived Data folder and/or using the Clean Build Folder option to get past this error, but that solution didn't help at all in my case. Nothing has changed about my code or the CocoaPods I'm using since Xcode 6 beta 5 which is the last time it worked.
Any ideas?
EDIT:
A full posting of the error log:
Undefined symbols for architecture arm64:
"_swift_stdlib_compareNSStringDeterministicUnicodeCollation", referenced from:
TFC12MyProject21BarcodeViewController13captureOutputfS0_FTGSQCSo15AVCaptureOutput_24didOutputMetadataObjectsGSQGSaPSs9AnyObject___14fromConnectionGSQCSo19AVCaptureConnection__T_ in BarcodeViewController.o
"__TFSs21_arrayConditionalCastU___FGSaQ__GSqGSaQ0_", referenced from:
TFC12MyProject27SessionsTableViewController17viewWillDisappearfS0_FSbT_ in SessionsTableViewController.o
"__TFSs15_arrayForceCastU___FGSaQ__GSaQ0", referenced from:
__TFC12MyProject7RestApi12tokenMappingfS0_FT_CSo15RKEntityMapping in RestApi.o
__TFC12MyProject28AttendeesTableViewControllerg24fetchedResultsControllerCSo26NSFetchedResultsController in AttendeesTableViewController.o
__TFC12MyProject27SessionsTableViewControllerg24fetchedResultsControllerCSo26NSFetchedResultsController in SessionsTableViewController.o
__TFC12MyProject21BarcodeViewController13startScanningfS0_FT_Sb in BarcodeViewController.o
"__TFSs26_forceBridgeFromObjectiveCU__FTPSs9AnyObject_MQ__Q_", referenced from:
__TFC12MyProject7RestApi12resetRestKitfS0_FT_T_ in RestApi.o
__TFC12MyProject16BluetoothManager17_startAdvertisingfS0_FT_T_ in BluetoothManager.o
__TFC12MyProject19LoginViewController32registerForKeyboardNotificationsfS0_FT_T_ in LoginViewController.o
__TFC12MyProject19LoginViewController35deregisterFromKeyboardNotificationsfS0_FT_T_ in LoginViewController.o
__TFC12MyProject19LoginViewController16callProcessLoginfS0_FT_T_ in LoginViewController.o
__TFC12MyProject21CheckinViewController16enableBeaconModefS0_FT_T_ in CheckinViewController.o
__TFC12MyProject21BarcodeViewController13startScanningfS0_FT_Sb in BarcodeViewController.o
...
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
What's happening here has nothing to do with your Derived Data location.
When a swift application is built, it goes through several steps:
Write auxiliary files
Create product structure
Compile swift source for each architecture
Copy resource rules plist
Copy application bridging header
Link against swift runtime libraries for each architecture
Copy application swift module for each architecture
Create the application binary
Copy resources build phase
Copy the swift standard libraries into the application
Package it up
Sign it
Whew! That's a lot. Your build is failing when linking against the swift runtime libraries. They live in Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphoneos inside the Xcode developer directory. Specifically, the library that is not being correctly linked is libswiftCore.dylib. If you use nm on that library, you can see it defines your first missing symbol:
quellish% nm /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphoneos/libswiftCore.dylib | grep compareNSStringDeterministicUnicodeCollation
00197c8c T _swift_stdlib_compareNSStringDeterministicUnicodeCollation
000000000018352c T _swift_stdlib_compareNSStringDeterministicUnicodeCollation
You can also use lipo to see what architectures are in the file:
quellish% xcrun lipo -info /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphoneos/libswiftCore.dylib
Architectures in the fat file: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphoneos/libswiftCore.dylib are: armv7 arm64
It contains armv7 and arm64. It's not the library architecture that's the problem.
Linking against the swift standard library is not working. It's possible that source control or migrating Xcode versions has caused your project file to drop part of the linking step, or it's simply not able to find the libraries it needs to link against. Xcode project files are complex and use a lot of references - it's possible that a merge, etc. caused a critical reference to be come dissociated from the linking step. Without a full build log and a look at your machine it may not be possible to tell.
This library, as you might guess, has nothing to do with the project's derived data location.
The best way to move forward would unfortunately be to recreate the project file. Comparing the build log of the broken project to a swift project that does build correctly may provide some insights, but it may also be a waste of time - something fixable may be the problem, but more likely not.
I would encourage you to file a bug and include the troublesome project file with it.
I have solved my issue by deleting all the data in the ~/Library/Developer/Xcode/DerivedData folder. I read about that in another thread, but ignored it thinking a clean included that process!
I have Updated on Yosemite, Xcode 6.1.
I have updated gem xcodeproj (0.19.4) and cocoapods (0.34.4).
I have resolve my conflict by :
Clearing the Library/Developer/Xcode/DerivedData folder
replace in Target -> Build Settings -> Linking -> Other Linker Flags : $(OTHER_LDFLAGS)
Check in Target -> Build Phases -> Copy Pods Resources : "${SRCROOT}/Pods/Target Support Files/Pods/Pods-resources.sh"
1) I face the same problem but just clear the applications from derived data from User/Library/Developer/Xcode/DerivedData and I am able to run the code.
2) In your case may be, it will run by removing armv7 architecture from build settings. And make sure your compiler is Default Compiler in Build Settings.
Thanks I hope this helpful to you and everyone.
This seems to be caused (for most) by linking a third-party library that does not support the requested architecture.
I had somewhat similar problem (a linker error from Apple's framework). As it turned out, the problem was that I was missing the library LocalAuthentication.framework. I am wondering if maybe you need to delete the Foundation.framework from the Build Phase tab (in the Link Libraries section), and then re-add it? Maybe that will solve the problem?
'Upgraded' to xcode 6 and swift app wouldn't build for simulator yet would build fine on an iPad - Linker error, undefined symbols for i386 for the simulator.
Clearing the Library/Developer/Xcode/DerivedData folder worked for me.
There appears to be a bug in Xcode 6.0.1 that is causing the linker to drop dependencies in existing project files. I have had this same problem across several different projects, new and old, since the 6.0.1 update.
The easy 'fix' is to just trash your entire 'Derrived Data' and all build files (i.e. manually clean the project) and then rebuild after a fresh Xcode restart. Magically, the linker now finds all the missing architectures/symbols.
NOTE: I have had several incompatible v-table crashes caused by this same bug. The C++ linker appears to be generating incomplete linkages, causing absurd errors where there are no real errors to be found. Again, just rebuild from a clean state and .. ta da.. save yourself a LOT of headache and wasted time tracking down a non-issue.
I solved this issue after trying all that was suggested here with no luck.
Like someone said earlier, it's a SourceControl issue.
One of my project files (the one referenced in the error message) was missing from the project browser. However, XCode still had a reference to it (I was going to the class definition when I was selecting "jump to definition" from Xcode GUI).
As a matter of fact, the project.pbxproj was not listing it. This was probably a Git Issue. In any event, I just recreated the file in the same directory it has been recreated and voila.
I am a filly when it comes to iOS Objective C, though I have been coding in several other languages for many years. So I am stabbing around in the dark most of the time with Objective C.
I started having this error, "Undefined symbols for architecture armv7", directly after declaring some "global" variables in my .h file like so:
extern NSString *globalNotes;
extern NSString *globalUserCountry;
I was then referring to these variables from the .m file like so:
globalNotes= #"Error (Marker 1010)";
globalUserCountry= #"No result";
THE FIX - To correct this, I changed them to object properties like so:
#property(nonatomic, strong, readwrite) NSString *globalNotes;
#property(nonatomic, strong, readwrite) NSString *globalUserCountry;
And referred to them like so:
self.globalNotes= #"Error (Marker 1010)";
self.globalUserCountry= #"No result";
That seemed to fix my problem.
I modified my CoreData Data Set and added a couple of new classes to an error free iPhone App. Now when I try to compile I get this error:
Apple Mach-OP Linker Error Linker command failed with exit code 1 (use -v to see invocation)
duplicate symbol _OBJC_METACLASS_$_SchoolRecords in:
/Users/Yourself/Library/Developer/Xcode/DerivedData/.../YourProject.build/Debug-iphoneos/YourProject.build/Objects-normal/arm64/SchoolRecords.o
/Users/Yourself/Library/Developer/Xcode/DerivedData/.../YourProject.build/Debug-iphoneos/YourProject.build/Objects-normal/arm64/SchoolDivisions+Create.o
duplicate symbol _OBJC_CLASS_$_SchoolRecords in:
Objects-normal/arm64/SchoolDivisions+Create.o
duplicate symbol _OBJC_CLASS_$_SchoolRecords in:
/Users/Yourself/Library/Developer/Xcode/DerivedData/.../YourProject.build/Debug-iphoneos/YourProject.build/Objects-normal/arm64/SchoolRecords.o
I looked in the appropriate folder arm64 but see no duplicate files. So I have two questions:
1) Can I simply delete this folder hierarchy and start from scratch to see if that eliminates the problem?
2) How do I use the -v option to see invocation?
Thanks in advance for any hints.
Simple solution. While working on another project, I noticed Xcode's autocomplete was suddenly filling in .m rather than .h for #import statements. This had happened once on this project.
Changed import to .h and problem solved.
Lot of time spent on simple error.
XCode use some .m files twice (or more) with the same functions.
Try project clean
Try restarting XCode
Do you have deleted older files ? Look in "Project" -> "Targets" -> "Library search path" if there are folder pointing to older path.
Also look in "Targets" -> "Build phases" -> "Compile sources" and check for any file who can have duplicate functions