This question already has an answer here:
Force Landscape ViewController in iOS 7
(1 answer)
Closed 8 years ago.
how can i lock landscape in ios., i was tried many method but not worked, Can any one share latest code for lock landscape.
-(void) portraitLock {
BSEAppDelegate* appDelegate = [UIApplication sharedApplication].delegate;
appDelegate.screenIsPortraitOnly = true;
}
- (NSUInteger) application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window
{
return UIInterfaceOrientationMaskPortrait;
}
+(BOOL)shouldAutorotate
{
return NO;
}
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}
As of IOS6 shouldAutorotateToInterfaceOrientation was depreciated in place of willRotateToInterfaceOrientation or didRotateFromInterfaceOrientation
You should also change the views orientation to Landscape in the Attributes Inspector.
If your entire app is to be displayed in Landscape you can also add UISupportedInterfaceOptions to your apps info.plist and specify Landscape.
Check above Image
check only Portrait mode.,,,,
Related
i am working on a app where I am required to show "MPMoviePlayerController" in landscape mode and portrait mode. But My whole app is required to support Portrait mode only. That is no landscape mode for any view other than for the "MPMoviePlayerController".
I tried few things given over stack overflow. Nothing worked in my case. Feels Stuck in the middle. But I have seen some of the app supporting suck kind of requirements.
I have to implement it for both iOS 6, 7
In my app am using "XCDYouTubeVideoPlayerViewController" for playing videos(playing the youtube videos)
Please Help
I had the same issue, and the following solved the problem:
First you need to allow the Landscape mode either, by checking the checkboxes at Target / General / Deployment Info / Device orientation, and then you have to disable Landscape orientation by code at every ViewController you use in your app.
#pragma mark - Set Supported Device Orientation
//For iOS6
- (BOOL)shouldAutorotate {
return NO;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationPortrait;
}
- (NSUInteger)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskPortrait;
}
//For iOS4 and iOS5
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
But don't disable landscape orientation for the XCYoutubeVideoPlayerViewController, so at fullscreen it can rotate to landscape.
I have another solution for this, It will work for all MPMoviePlayerController, below is my code
- (NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)windowx
{
if ([[self.window.rootViewController presentedViewController] isKindOfClass:[MPMoviePlayerViewController class]] ||
[[self.window.rootViewController presentedViewController] isKindOfClass:NSClassFromString(#"MPInlineVideoFullscreenViewController")])
{
if ([self.window.rootViewController presentedViewController].isBeingDismissed)
{
return UIInterfaceOrientationMaskPortrait;
}
else
{
return UIInterfaceOrientationMaskAllButUpsideDown;
}
}
else
{
return UIInterfaceOrientationMaskPortrait;
}
}
What we basically do here is we enable Landscape orientation for all MPMoviePlayerController classes which are actually MPInlineVideoFullscreenViewController when you present it for fullscreen.
Hope this helps
I am working on app and developing on Xcode 5. App is for iPad from iOS 5 to iOS 7 support. I restrict app to Landscape Left and Right, which is defined in plist and Project settings.
Also defined by code
in App delegate
- (NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window
{
return UIInterfaceOrientationMaskLandscape;
}
In Classes
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft ||interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}
- (NSUInteger)supportedInterfaceOrientations{
return UIInterfaceOrientationMaskLandscape;
}
But what happened, It works fine on iOS 7 and iOS 6 but it always rotated to iOS 5 when device move portrait. I am stuck here how to restrict this only on Landscape. Kindly help me on this. Thanks in advance.
U can lock the orientation change.
- (BOOL)shouldAutorotate
{
if (autoRotate) {
return YES;
}
else
{
return NO;
}
}
Try with following code
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
if(interfaceOrientation == UIInterfaceOrientationLandscapeLeft ||interfaceOrientation == UIInterfaceOrientationLandscapeRight)
return YES;
else
return NO;
}
By using above code is device is not rotate with portrait orientation.
I have created a view in Xcode 5 with a UIScrollView. I would like to lock the ScrollView so that even if the device is in landscape mode the scrollview stays in portrait. I couldn't see a menu option for this so will I have to do it with code?
Add this to your viewcontroller.m file:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
And in your AppDelegate.m
- (NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window
{
return (UIInterfaceOrientationMaskAll); //Support all orientations
}
My app works only in Landscape.
Thus I set the Initial Orientation and Supported Orientation at LandScape Home Right.
However, initial launch orientation always becomes Portrait.
After navigating to next page and return, the orientation is correct.
This might be the similar question to the following, In IOS 6 on iPad, initial rotation is always portrait, after that it always rotates correctly
But the solution there is not working as the 'handleRotationFor' gives warning:
instanceMethod -handleRotationFor is not found (return type defaults to 'id')
How should I fix this error?
Please help
project Targets --> click on "Summary" tab and choose your Orientation in "Supported interfaces Orientations"
In Xcode in the files pane click on your project and then select target from right pane. Then in Summary tab see supported orientations. Only select Landscape right. Also you can implement
-(NSUInteger)supportedInterfaceOrientation {
return UIInterfaceOrientationMaskLandscapeRight;
}
in your app delegate
In Xcode under summary tab make sure portrait and upside down are not pressed down. Also Add these three functions.
// *********************
// ios6 orientation support
// *********************
- (BOOL)shouldAutorotate
{
UIInterfaceOrientation interfaceOrientation = [[UIDevice currentDevice] orientation];
if (interfaceOrientation == UIInterfaceOrientationPortrait)
{
return NO;
}
else if (interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown)
{
return NO;
}
else
{
return YES;
}
}
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscape;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
if (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown)
{
return NO;
}
else
{
return YES;
}
}
Check the supported orientations in the info.plist of the app. Check and set orientations in the nib file as well.
You can check orientations by using [[UIDevice currentDevice] orientation]
I am using this code to lock the landscape mode for my iOS application.
#pragma mark Orientation handling
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationMaskAllButUpsideDown);
}
-(BOOL)shouldAutorotate
{
return YES;
}
-(NSUInteger)supportedInterfaceOrientations
{
return (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown);
}
It is working fine in iPhone but it is not working correctly in iPad. It does not lock the landscape mode.
Need some guidance on this.
This code is incorrect:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationMaskAllButUpsideDown);
}
A UIInterfaceOrientation is not a UIInterfaceOrientationMask. Try something like this instead:
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
That being said, if you are trying to lock your application into landscape mode, there are multiple other issues here — for instance, your supportedInterfaceOrientations lists only portrait modes, not landscape!
Ideally just set it in the summary tab as the comment says. If you really want to do this in code, this is only available in whatever you set as the rootViewController in your AppDelegate class.
In iOS 6 I use:
- (NSUInteger)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskLandscape;
}
If you have a NavigationController you can add the method to a Category.
I use:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return interfaceOrientation == UIInterfaceOrientationLandscapeLeft ||
interfaceOrientation == UIInterfaceOrientationLandscapeRight;
}