I have to play Vimeo videos in my iOS application using a video player. I need to log events like play, pause, seek etc. Its not possible to play using MPMoviePlayerController or AVPlayer as Vimeo videos have flash content. I am able to play using UIWebView. But, it is showing default Vimeo player controls. I need to have my own controls to play, pause etc as I need to log those events.
I have tried for lot of solutions. Nothing worked. If anyone knows how to play Vimeo videos using custom player. Please Let me know.
I am able to find out solution for this problem. I have used YTVimeoExtractor present here.
Its README.md file says following :
YTVimeoExtractor helps you get mp4 urls which can be use in iOS's native player. You can even choose between mobile, standard and high definition quality.
YTVimeoExtractor doesn't use UIWebView which makes it fast and clean.
I have used MKMoivePlayerViewController and its notifications - MPMoviePlayerPlaybackStateDidChangeNotification and ˚ notifications to get stop, pause events.
The only official way to use a player besides the Vimeo player to play Vimeo videos is to use third-party player urls provided to PRO members: https://vimeo.com/s/adg
Related
I want to play youtube url in UIWebview or MPMoviewviewcontroller.but the restriction is user should not control the playing video.could any one help ?
If you want finer control over youtube videos, theres a library (not written by me) called XCDYoutubeKit. Search for that and look at incorporating it into your app - theres a class in there that is based on MPMoviePlayerController, that allows the playing of youtube videos from their youtube id (I use it, its good). This also means you get a normal player, so you can pause, scrub through, etc.
My app has a UIWebView that plays specific youtube content within the app. Some of these videos can be lengthy and are more audio centric (e.g. lectures and/or music). I'd like users of the app to be able to leave the app but have the audio of the youtube video continue to play, without the need for hitting a resume or play button. How can this be done? I'm willing to abandon the UIWebView if there is a better alternative.
Thank You.
I work on the same troube. The problem come from the mpmovieplayer which play the movie in ios.
An article of Matt Gallagher said:
"This pause is sent from the CALayer displaying the video frames. This is a private class for an MPMoviePlayerController and is your own AVPlayerLayer for an AVPlayer."
source - http://www.cocoawithlove.com/2011/04/background-audio-through-ios-movie.html
This article is very old (2011), but maybe the problem is similar.
Good luck
I was wondering how are apps like McTube (https://itunes.apple.com/us/app/mctube-for-youtube/id559618284?mt=8) playing youtube videos. It looks like a custom MPMoviePlayerController but is that allowed?
BTW I need autoplay which I couldn't achieve with UIWebView, that's why i was wondering.
Some YouTube videos can be played back in a MPMoviePlayerController - some cannot. When you query a video through the YouTube Data API (link here) you'll get back all the content types available for a particular videos, including the Flash player, 3GPP, MP4 (if available), etc. You can use these URLs to load up a MPMoviePlayerController.
This is perfectly fine, but as I've said - not all videos are available to embed this way. Some videos (mainly ones that require adverts to be displayed) can't be put into native controllers.
I need to play youtube video in my iOS application and while video is playing I need to add an overlay on video.
1.Now how can i run youtube video in native player?
2.if I play video in UIWebview then how can i detect that video is
playing and how to add overlay on the video?
MPMoviePlayerViewController cannot directly play youtube video urls.You need to extract the url before loading MPMoviePlayerViewController with the url.
you can see a working demo in my github repo:
Try this::
https://github.com/DpzAtMicRO/IOSYoutubePlayer
LBYoutubeExtractor extracts the youtube Url with JSON.
Please do read the README.md before you use this in your application.
Regards
MPMoviePlayerViewController is a good one but last commit is years ago. I found another solution called 'XCDYouTubeKit' which supports iPhone/iPad and iOS7 onwards with full screen YouTube video.
You can access github page at here and fully documented tutorial at here
This is what official developer says in his page:
The only official way of playing a YouTube video inside an app is with a web view and the iframe player API. Unfortunately, this is very slow and quite ugly, so I wrote this player to give users a better viewing experience.
I'm developing an iPhone App and I need to implement a player to play a list of media (video/audio) items.
Following is a screenshot of player I have captured from an another iPhone app, I found many apps playing video/audio using a player has similar UI like this.
Can this player (including UI) can be implement by official API? Or just implement manually?
How can I implement a same player like this?
To Play audio follow this blog
And to play video, either you can use CustomMovieplayer or go with UIWebView with embedded html.
Movie Player sample code from here
To play video as embedded html in UIWebView, check this..
https://stackoverflow.com/a/7551375/790794
As per the file type, you can modify the source type.