I want to make a comic book of 60 pages. I only need to design 2 kinds of page, one for odd number of pages and another for even number of pages. I designed these 2 kind of layout with adove illustrator, but but inserting comic pictures very tedious and placing exact places are quite difficult.
I think of Latex, but I have not much experiences with it. could anyone tell me how to design comic pages with latex. each page only have 4 picture with a title,quite simple. I want to know how to start such things.
I want to able to draw tables and place pictures at exact positions. is there any way to design layout of pages with latex?
Thanks in advance
:)
Related
I want to create some objects (boxes, cylinders, pyramids, doesnt really matter) which display text / a number on the side / on all of it's sides. Short of making individual materials with the numbers displayed on them by hand, is there a simple way to achieve this?
I am using Swift 4 in XCode.
First thing, please try not to be discouraged. Thank you for reaching out to the ARKit community on stack :-)
We are here to help each other.
(I do feel your pain…and why I am trying to help)
Here is an interesting stack page that has helped me with placing items on the sides of objects(like boxes cylinders, pyramids).
I hope it can help you or others.
SCNBox different colour or texture on each face
Rickster pointed out some other possibilities.
We all learn by sharing what we know.
Smartdog
Depends on what you mean by "by hand". If you want the text displayed on the surface of the geometry, like a texture map, then texture-mapping it is the way to go. If you draw your text into a UIImage, you can set that as the material contents, which is a bit more dynamic than, say, creating a bunch of PNGs that each have a different number on them. Just make sure to choose an image size/resolution that looks good at the size your objects are displayed at.
For anyone lost in the internet trying to find an answer to this it's stupidly simple. Use SCNText and set it as a node. I just wasted 7 hours of my life trying to make number .dae models position themselves next to each other because there is no mention of this feature anywhere.
I hope I saved you as much pain as I just endured discovering this.
I've had a good look around and I can't seem to find a good answer for this coding quandary!
I'm laying out pages in an eBook style app for iOS (Swift 3), and I'm trying to pre-calculate how many pages each chapter will need. The two main problems I'm having to tackle are:
The page can be viewed in a two / three column layout
The user can adjust the font size (resulting in more/less pages per chapter)
The tutorials and guides I've reviewed to achieve multi-page columnar layouts seem to require you to actually perform the laying-out of text in the UITextView before you can calculate how much text was used.
My ideal scenario would be a means to say 'I have a font of X size and this CGRect... how much text will fit inside this frame?', but without requiring me to perform the actual rendering of said text into the frame before the calculation is made (as you would using something like UITextView's characterRange(at:...)).
Is there any way to accomplish this? Am I chasing a solution for an unsolvable problem?
Thanks for any assistance that can be offered :o)
I am trying to build a simplified EA from 'top to bottom', what I mean is I have a large diagram which has multiple objects, mainly ERDs Entities. I also have more and more detailed diagrams and can successfully drill down by hyperlinking to the next level down.
I have even setup a hyperlink on each of the lower level diagrams to go back to the previous.
So far, so good. When I publish as HTML, I get a really useful web tree that pretty much does what I want, except for one thing!
Each of the lower diagrams are reasonably small, so when I drill back up, I am happy with being positioned at the top left of the previous diagram (with me so far?).
When I drill back up to the primary diagram, I get returned to the top left.
BUT - as this primary diagram prints out on 12 A3 pages, it would be really good to be able to return to the area of the primary diagram that refers to the diagram that I just clicked into/out-of.
I am no deep HTML expert, but I know there is methods in HTML to hyperlink to a specific part of a page. Can anyone think of a way to tweak the returning hyperlink to position me at a specific point in the primary diagram?
PHEW
Thanks, PGB
To my knowledge there is no way to achieve this using EA's hyperlinks. EA does not use HTML internally, and an EA diagram hyperlink has no space for offset or zoom level, it simply opens the diagram.
Normally I would say that if you want an element to do something like this you can code it up yourself in an Add-In, but I'm pretty sure you can't specify pan/zoom when opening a diagram in the API either.
So I'm afraid this is one of those rare occasions where the answer is "you're doing it wrong." Adding all information everywhere is a sure-fire way of ending up with a model that's both impossible to navigate and a nightmare to maintain.
To build a better model you should work with abstractions and/or aspects (hard to say which is the better route forward without doing an actual architectural analysis).
What I do is to create sub-domain diagrams and then drag those onto an overview diagram. They scale down to nearly iconic size but still give an idea of the contents. Now I use large text to explain those sub-domains. This can usually fit to some A3-size (A2 if you like to show off). But from this overview you can easily focus to the single sub-domains by double-clicking the diagram frames.
I have a Windows Store Application. We are using the Multilingual App Toolkit to translate the resources in our app, including the AppBarButtons.
The trouble comes in that some translations of even simple phrases in some languages are incredibly long. What do we do for these buttons? They are near useless if half of the label is ellipsis-ed away ("My bu...").
I've search through the guidelines for what to do in this case and can't seem to find what they expect of us, or what is the best practice for this situation. Should I extend out the width of the buttons? In some cases I have the space to do this. In others, it will make it a bit cramped or I will have to make the buttons not uniform width, which can look bad. Do I make them word wrap? This still cuts some words mid-way in some languages, and can look pretty bad in my opinion. One way to improve that seems to be to align the buttons Top, but that still doesn't fix the mid-word wrap issue.
Does anyone know what the guidelines are for this? Or have any tips as to best practices?
[I'd like to note that, while a part of this question requests opinions as to best practice, the main question I'd like answered is for a guideline specified by Microsoft, as I haven't been able to find one.]
I'm currently working on an application that downloads posts from a Wordpress blog and displays them for a user to view. The current obstacle I've run into is that the blog uses a large number of images within their posts, and the wording of text is quite dependent on having those images in the right place (so they can't be at the bottom of the view, for example).
The solution I've come up with so far would be to use one of the NSString methods to look through the text and find all the sections containing img and then grab those out and separate the NSString at that point. Then I would use a bunch of if statements to work out how many sections there were, and lay out the UIScrollView from there.
To me this sounds like a horrible solution, so I'm hoping there is a better one out there someone could recommend.
Thanks!
OK. First take a look at DTCoreText Framework (parse HTML tagged text and can handle 'img'-tags).
The second: Easly all images have the same size (e.g. images must groped or so). Count the img-tags and you now the needed space.
A good way is to load the images asynchronous....