UIImageViewController has no status after taking photo in preview - ios

I use following code to take picture
self.imagePickerController = [[UIImagePickerController alloc] init];
self.imagePickerController.delegate = self;
self.imagePickerController.sourceType = sourceType;
self.imagePickerController.allowsEditing = YES;
self.imagePickerController.showsCameraControls = YES;
self.imagePickerController.wantsFullScreenLayout = YES;
[self presentViewController:self.imagePickerController animated:NO completion:nil];
after taking, it will jump to a preview with two button: retake and use
- (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
the above class method can't be called until i click the button use, so is there any class method can I use when entering preview view? thanks

Related

How to overlay camera capture image?

I am replacing the part of image by capture image from camera. i need to perform the activity like this app in my application. https://itunes.apple.com/in/app/replace-my-face-funny-girls/id794033892?mt=8
I need a way of how can i take picture from background view with super view image and save the new generated image with merging of both image.
Please suggest me solution.
The simple work i did
- (void)viewDidLoad {
[super viewDidLoad];
self.picker = [[UIImagePickerController alloc] init];
self.picker.sourceType = UIImagePickerControllerSourceTypeCamera;
self.picker.delegate = self;
self.picker.allowsEditing = NO;
self.picker.showsCameraControls = NO;
self.picker.cameraDevice = UIImagePickerControllerCameraDeviceFront;
CGRect overlayRect = CGRectMake(0, 0, self.imageView.frame.size.width,self.imageView.frame.size.height);
UIView *overlayView = [[UIView alloc] initWithFrame:overlayRect];
UIImageView *capture_image=[[UIImageView alloc] initWithFrame:CGRectMake(0, 0, self.imageView.frame.size.width,self.imageView.frame.size.height)];
capture_image.image=[UIImage imageNamed:#"1.jpg"];
[overlayView addSubview:capture_image];
[self.picker setCameraOverlayView:overlayView];
[self.navigationController presentViewController:self.picker animated:YES completion:nil];
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
UIImage *chosenImage = info[UIImagePickerControllerOriginalImage];
self.imageView.image = chosenImage;
[picker dismissViewControllerAnimated:YES completion:NULL];
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker {
[picker dismissViewControllerAnimated:YES completion:NULL];
}
Please also suggest me if there is any repository working like this approach.
About capturing the image: you might want to look at FastttCamera, which allows you to set the camera view to your defined image view and crops the image accordingly.
Good luck!

How to select Multiple Images from Photo Library?

- (void)pickImage {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
picker.delegate = self;
[self presentViewController:picker animated:YES completion:nil];
}
- (void)imagePickerController:(UIImagePickerController *)picker
didFinishPickingMediaWithInfo:(NSDictionary *)info {
_image = (UIImage *)[info objectForKey:UIImagePickerControllerOriginalImage];
[_imageView setImage:_image];
[self.view addSubview:_imageView];
[self dismissViewControllerAnimated:YES completion:^{}];
}
You can't select multiple photos or videos simultaneously
You have to use custom ImagePicker. And I think ELCImagePickerController is the best option in my opinion.
There is also some other library that can be used..
ELCImagePickerController
WSAssetPickerController
QBImagePickerController
ZCImagePickerController
CTAssetsPickerController
AGImagePickerController

ImagePicker loads very long for the second time

I have a problem with iOS ImagePicker. It works correctly, but when I want to take another photo the camera loads for a very long time (first time: 1-2sec, second time and later: 8-10sec). This is how I use it:
- (void)takePhoto {
_imagePicker = [UIImagePickerController new];
_imagePicker.delegate = self;
_imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
_imagePicker.allowsEditing = NO;
[self presentViewController:_imagePicker animated:YES completion:nil];
}
and this is how I get the image:
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)image editingInfo:(NSDictionary *)editingInfo {
[_imagePickerView.imageView setImage:image];
}
I don't see there much place for bugs. Of course I implement protocols UIImagePickerControllerDelegate and UINavigationControllerDelegate.
Do you have any ideas how can I figure out what is causing this?
You may want to dismiss the UIImagePickerController after you picked an item by calling
[_imagePicker dismissViewControllerAnimated:YES completion:nil];
It should be fine, now.
Try changing your first block of code to reuse the same imagePicker you have already initialized:
- (void)takePhoto {
if(_imagePicker == nil)
_imagePicker = [UIImagePickerController new];
_imagePicker.delegate = self;
_imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
_imagePicker.allowsEditing = NO;
[self presentViewController:_imagePicker animated:YES completion:nil];
}

ioS7: Capture multiple images from camera and store in array

guys.
I'm trying to capture multiple images from the camera in iOS7, when I capture the first image and click in in "Use Photo", then it's store the image in a array in didFinishPickingMediaWithInfo. When the camera appear again, I see the last image in background but I can't see the camera movement. I know the camera is enabled, because it's searching faces. The code is below:
- (IBAction)openTour:(id)sender
{
_counter=0;
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera])
{
UIImagePickerController *imagePicker = [[UIImagePickerController alloc] init];
imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
imagePicker.showsCameraControls = YES;
imagePicker.delegate = self;
[self presentViewController:imagePicker animated:YES completion:nil];
imagePicker = nil;
}
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo: (NSDictionary *)info
{
UIImage *image= [info objectForKey:UIImagePickerControllerEditedImage];
[ _imageArray addObject:image ];
_counter++;
if ( _counter<5 )
{
[self dismissViewControllerAnimated:NO completion:nil];
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera])
{
UIImagePickerController *imagePicker = [[UIImagePickerController alloc] init];
imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
imagePicker.showsCameraControls = YES;
imagePicker.delegate = self;
[self presentViewController:imagePicker animated:NO completion:nil];
imagePicker = nil;
}
}
else
{
[self dismissViewControllerAnimated:YES completion:nil];
}
}
Does anyone know what is happening?
Thanks in advance!
Set showsCameraControls = NO;
Use cameraOverlayView property.
In the action of your camera button call takePicture method.
Keep adding UIImage objects received by the method
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info

UIPickerController crashes the app

I have a UIPickerController that gets your pictures and allows you to pick some of them though at the moment when I click the button to activate it the app crashes.
Here is the code that I am using for it:
in my ViewDidLoad method:
pickerController = [[UIImagePickerController alloc] init];
pickerController.allowsEditing = NO;
pickerController.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum;
The function:
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
[self dismissViewControllerAnimated:YES completion:nil];
patientPicture = [info objectForKey:#"UIImagePickerControllerOriginalImage"];
UIImageView *pictureView = (UIImageView *)[imageCell viewWithTag:777];
pictureView.image = patientPicture;
[_imgViewAdd reloadInputViews];
}
And it being called:
- (IBAction)addPicture:(id)sender {
[self presentViewController:pickerController animated:YES completion:nil];
}
It is wierd because I have recently changed my app to Ipad only though while it was in IPhone it worked fine. When you click the button in NSLog this error message crops up which I supose is something to do with it:
UIStatusBarStyleBlackTranslucent is not available on this device.
I suspect this is quite a common issue that people have
Thanks in advance
Try presenting in a popover...
pickerController = [[UIImagePickerController alloc] init];
UIPopoverController *popOverController = [[UIPopoverController alloc] initWithContentViewController:pickerController];
popOverController.delegate = self;
and to present...
[popOverController presentPopoverFromRect:yourframe inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];

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