I am trying to make some photoPicker with CollectionView.
Have
allowsMultipleSelection = YES
Using following method
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath {
selectedPictures = [NSMutableArray array];
[selectedPictures addObject:[imagesArray objectAtIndex:indexPath.item]];
NSLog(#"Selected list:\n %#", selectedPictures);
NSLog(#"Objects in Array %i", selectedPictures.count);
}
While I am selecting cells, it's always adding to MutableArray only one object according it's indexPath. What could be an issue?
Why don't u keep the selectedPictures as a member variable
in your code
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath {
selectedPictures = [NSMutableArray array]; //keep on creation the new array on each selection
[selectedPictures addObject:[imagesArray objectAtIndex:indexPath.item]]; //adding the selected images means single image
NSLog(#"Selected list:\n %#", selectedPictures);
NSLog(#"Objects in Array %i", selectedPictures.count);
}
try this
put his in viewDidLoad
- (void)viewDidLoad
{
selectedPictures = [[NSMutableArray alloc]init]; //initilise hear
}
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath {
// selectedPictures = [NSMutableArray array]; //keep on creation the new array on each selection
[selectedPictures addObject:[imagesArray objectAtIndex:indexPath.item]]; //adding the selected images means single image to already initialised array
NSLog(#"Selected list:\n %#", selectedPictures);
NSLog(#"Objects in Array %i", selectedPictures.count);
}
Hope this helps u .. :)
it may be caused by not calling super. While the documentation for UICollectionReusableView fails to mention this, the documentation for UITableViewCell, which has the same method, does.
- (void)prepareForReuse
{
[super prepareForReuse]
// Your code here.
}
Old Answer:
This may be a bug with the UICollectionView.
What's happening is cells that were previously selected are being reused and maintain the selected state. The collection view isn't setting selected to "NO".
The solution is to reset the the selected state in prepareForReuse of the cell:
- (void)prepareForReuse
{
self.selected = NO;
}
If the reused cell is selected, the collection view will set selected to "YES" after prepareForReuse is called.
This is something the UICollectionView should be doing on it's own. Thankfully the solution is simple. Unfortunately I spent a ton of time working around this bug by tracking my own select state. I didn't realize why it was happening until I was working on another project with smaller cells.
Also Try this
I'm not seeing why this would take place. I do not believe the issue is the use of row vs item, though you really should use item. I can imagine, though, if your collection view has more than one section, that only looking at row/item but ignoring section would be a problem (i.e. it would select the same item number in every section).
To cut the Gordian knot, I'd suggest saving the NSIndexPath of the selected item, and then using that for the basis of comparison. That also makes it easy to render an optimization in didSelectItemAtIndexPath. Anyway, first define your property:
#property (nonatomic, strong) NSIndexPath *selectedItemIndexPath;
And then implement cellForItemAtIndexPath and didSelectItemAtIndexPath:
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *cellIdentifier = #"Cell";
CollectionCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:cellIdentifier forIndexPath:indexPath];
cell.imageView.image = ...
if (self.selectedItemIndexPath != nil && [indexPath compare:self.selectedItemIndexPath] == NSOrderedSame) {
cell.imageView.layer.borderColor = [[UIColor redColor] CGColor];
cell.imageView.layer.borderWidth = 4.0;
} else {
cell.imageView.layer.borderColor = nil;
cell.imageView.layer.borderWidth = 0.0;
}
return cell;
}
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath
{
// always reload the selected cell, so we will add the border to that cell
NSMutableArray *indexPaths = [NSMutableArray arrayWithObject:indexPath];
if (self.selectedItemIndexPath)
{
// if we had a previously selected cell
if ([indexPath compare:self.selectedItemIndexPath] == NSOrderedSame)
{
// if it's the same as the one we just tapped on, then we're unselecting it
self.selectedItemIndexPath = nil;
}
else
{
// if it's different, then add that old one to our list of cells to reload, and
// save the currently selected indexPath
[indexPaths addObject:self.selectedItemIndexPath];
self.selectedItemIndexPath = indexPath;
}
}
else
{
// else, we didn't have previously selected cell, so we only need to save this indexPath for future reference
self.selectedItemIndexPath = indexPath;
}
// and now only reload only the cells that need updating
[collectionView reloadItemsAtIndexPaths:indexPaths];
}
Check also this
Your observation is correct. This behavior is happening due to the reuse of cells. But you dont have to do any thing with the prepareForReuse. Instead do your check in cellForItem and set the properties accordingly. Some thing like..
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
UICollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"cvCell" forIndexPath:indexPath];
if (cell.selected) {
cell.backgroundColor = [UIColor blueColor]; // highlight selection
}
else
{
cell.backgroundColor = [UIColor redColor]; // Default color
}
return cell;
}
-(void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath {
UICollectionViewCell *datasetCell =[collectionView cellForItemAtIndexPath:indexPath];
datasetCell.backgroundColor = [UIColor blueColor]; // highlight selection
}
-(void)collectionView:(UICollectionView *)collectionView didDeselectItemAtIndexPath:(NSIndexPath *)indexPath {
UICollectionViewCell *datasetCell =[collectionView cellForItemAtIndexPath:indexPath];
datasetCell.backgroundColor = [UIColor redColor]; // Default color
}
I solved my issue;
The problem was very simple, I should have initialise MutableArray not in the Method didSelectItemAtIndexPath, but in the ViewDidLoad. Now it adding pictures one by one
Related
I have a collection view that in which a cell is populated based on an array of int's.
After the cells are created I want to check for parameters for each cell via network request.
At the moment I carry out the network request for each cell in this method and it causes a cell to be created before its parameters are assigned due to inconsistent networks.
Is there a method to run a network function (sendGetPar:) on completion of laying out the cells? Obviously this can then be reused when the user scrolls etc.
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
BOOL isFocusOn = [_userDefault boolForKey:#"mixFocusOn"];
if (isFocusOn == TRUE) {
CDCChannelStrip *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"cell" forIndexPath:indexPath];
NSNumber *setChan = [self.focusChannels objectAtIndex:indexPath.section];
NSInteger chanInt = [setChan intValue] +1;
cell.clipsToBounds = YES;
[cell initData:(chanInt)];
[self.mixMonitorView setChannelsStripToType:(cell)];
[self.mixMonitorView sendGetPar:chanInt];
return cell;
}
I believe the Apple's documentation would be helpful
probably the methods:
collectionView:didEndDisplayingCell:forItemAtIndexPath:
Tells the delegate that the specified cell was removed from the collection view.
collectionView:didUpdateFocusInContext:withAnimationCoordinator:
Tells the delegate that a focus update occurred.
Something like this:
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
BOOL isFocusOn = [_userDefault boolForKey:#"mixFocusOn"];
if (isFocusOn == TRUE) {
CDCChannelStrip *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"cell" forIndexPath:indexPath];
NSInteger chanInt = indexPath.row +1;
cell.clipsToBounds = YES;
[cell initData:(chanInt)];
[self.mixMonitorView setChannelsStripToType:(cell)];
[self.mixMonitorView sendGetPar:chanInt];
return cell;
}
-(void) sendGetPar:(NSInteger)index // you could return the parameter via this method.
{
NSLog(#"Parameter:%ld", (long)index);
}
I am trying to preselect some of the cell according to condition, which sets those cells selected and also change its background color while drawing those cells. Now the method
didSelectItemAtIndexPath / didDeselectItemAtIndexPath
is not getting called only for those preselected cells and hence I am not able to toggle selection and background color. The select/deselect delegate methods are being called for other cells
-(UICollectionViewCell*) collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath{
NSLog(#"cellForItemAtIndexPath: %#", indexPath);
CollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"collectionViewCell" forIndexPath:indexPath];
if(indexPath.row != 0 && indexPath.row != 8 && indexPath.section != 0 && indexPath.section != 25){
NSMutableDictionary *blockedHours = [blockedDaysArray objectAtIndex:indexPath.row-1];
NSString *blockedVal = [blockedHours valueForKey:#(indexPath.section-1).stringValue];
[cell setBlockedVal:(NSString*)blockedVal];
}
[cell addDayTimeLable:indexPath];
return cell;
}
-(void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath{
NSLog(#"didSelectItemAtIndexPath: %# ", indexPath);
NSMutableDictionary *blockedHours = [blockedDaysArray objectAtIndex:indexPath.row-1];
[blockedHours setValue:#"1" forKey:#(indexPath.section-1).stringValue];
CollectionViewCell *cell = (CollectionViewCell*)[collectionView cellForItemAtIndexPath:indexPath];
cell.selected = YES;
}
-(void)collectionView:(UICollectionView *)collectionView didDeselectItemAtIndexPath:(NSIndexPath *)indexPath{
NSLog(#"didDeselectItemAtIndexPath %#", indexPath);
NSMutableDictionary *blockedHours = [blockedDaysArray objectAtIndex:indexPath.row-1];
[blockedHours setValue:#"0" forKey:#(indexPath.section-1).stringValue];
CollectionViewCell *cell = (CollectionViewCell*)[collectionView cellForItemAtIndexPath:indexPath];
cell.selected = NO;
}
In CollectionViewCell.m:
Self.selected calls the setter method and hence chagnes the background color
-(void)setBlockedVal:(NSString*)blockedVal{
if([blockedVal isEqualToString:#"1"]){
self.selected = YES;
}
}
-(void)setSelected:(BOOL)selected{
NSLog(#"set selected: %d", selected);
[super setSelected:selected];
if(selected)
self.backgroundColor = [SFIColors lightGreenColor];
else
self.backgroundColor = [UIColor whiteColor];
}
Note:
(1) didHighlightItemAtIndexPath/didUnHighlightItemAtIndexPath are
getting called for preselected cells.
(2)I Just found out that setting selected via didselect/didunselect is
redundant and I just removed from my code.Noticed that setSeleted is
auto called on clicking the other cells. Still this setSelected is not
being for preselected cells
Any Inputs to fix this or another way that I can do my task would be of great help.
I found the answer in this link: UICollectionView - didDeselectItemAtIndexPath not called if cell is selected
I actually searched a lot actually, but only now I found this link.
I had let my collection view know about my selection and that did the trick:
[collectionView selectItemAtIndexPath:indexPath animated:NO scrollPosition:UICollectionViewScrollPositionNone];
I am using collectionView in my App. I am setting image for the cell backgroundView in didSelect delegate. But When i select one cell indexPath the image is getting set for 3 cell indexPath. When i scroll the collectionView the images are getting changed randomly? Please Help me. thanks in advance.
- (void)viewDidLoad
{
[super viewDidLoad];
[collection registerClass:[UICollectionViewCell class] forCellWithReuseIdentifier:uio];
}
- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection: (NSInteger)section
{
return 50;
}
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
UICollectionViewCell *cell = [collection dequeueReusableCellWithReuseIdentifier:uio
forIndexPath:indexPath];
cell.backgroundColor = [UIColor whiteColor];
return cell;
}
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"index %#",indexPath);
UICollectionViewCell *cell = [collection cellForItemAtIndexPath:indexPath];
cell.backgroundView =[[UIImageView alloc]initWithImage:[UIImage imageNamed:#"download.jpg"]];
}
That's because you reuse your cell. An option would be to have an dictionary variable to say that your cell has been selected and reset the image if it has not been.
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"index %#",indexPath);
UICollectionViewCell *cell = [collection cellForItemAtIndexPath:indexPath];
cell.backgroundView =[[UIImageView alloc]initWithImage:[UIImage imageNamed:#"download.jpg"]];
[selectedDictionary setObject:[NSNumber numberWithBool:YES] forKey:[NSNumber numberWithInteger:indexPath.row]];
}
Then in your cellForItemAtIndexPath method you would check that value
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
UICollectionViewCell *cell = [collection dequeueReusableCellWithReuseIdentifier:uio
forIndexPath:indexPath];
BOOL selected = [[selectedDictionary objectForKey:[NSNumber numberWithInteger:indexPath.row]] boolValue];
if(selected){
cell.backgroundView =[[UIImageView alloc]initWithImage:[UIImage imageNamed:#"download.jpg"]];
}else{
cell.backgroundView = nil;
}
cell.backgroundColor = [UIColor whiteColor];
return cell;
}
Of course if you use some kind of object as model, it would appropriate to have a selected variable in here, you won't need a nsdictionary any more.
The Problem is dequeueReusableCellWithReuseIdentifier.
When you scroll UICollectionview then cell are reused that is problem
add Collectionview inside scrollview.
Try this Inside:
Scroll_View is Your Scroll View
collection is Your Collectionview
-(UICollectionViewCell*)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
self.Scroll_View.contentSize = CGSizeMake(self.view.frame.size.width, collectionView.contentSize.height);
CGRect fram_For_Collection_View = self.collection_view.frame;
fram_For_Collection_View.size.height = collectionView.contentSize.height;
self.collection.view.frame = fram_For_Collection_View;
}
Your -collectionView:didSelectItemAtPath: is adding a new image view to the cell. Nothing is removing that image view when the cell is reused. So, when you say:
UICollectionViewCell *cell = [collection dequeueReusableCellWithReuseIdentifier:uio
forIndexPath:indexPath];
in your -collectionView:cellForItemAtIndexPath:, you're may get back some cell that already has one or more image views.
My suggestion would be to add the image view to the cell in the cell prototype, perhaps in your storyboard or in the cell's initializer. Have your -collectionView:cellForItemAtIndexPath: set the image for that image view to the correct image for the given path.
What's happening is that UICollectionView reuses cells. So in didSelectItemAtIndexPath: you set the cell background, but then the UICollectionView reuses that same cell as needed (and you're not resetting the cell.backgroundView in cellForItemAtIndexPath:).
The way to fix this is to maintain an NSIndexSet of selected cells. In didSelectItemAtIndexPath: you can add the index of the item that was selected, and then force a reload of that item by calling reloadItemsAtIndexPaths. Then, in your cellForItemAtIndexPath: check the index set to see if the selected index is included, and if so, set the backgroundView of the cell.
I had the same issue few days ago & I posted a question here. Here is the answer I got & it works for me.
Collection View Cell multiple item select Error
And also if you are using a custom cell you can add this code to the init method of that cell & it will work too.
CGFloat borderWidth = 6.0f;
UIView *bgView = [[UIView alloc] initWithFrame:frame];
bgView.layer.borderColor = [UIColor redColor].CGColor;
bgView.layer.borderWidth = borderWidth;
self.selectedBackgroundView = bgView;
I have a UICollectionView whose all cells contains a UITableView. My UICollectionView delegate / datasource methods are handled by a view controller (let's say TTCollectionViewController), and tableViews are handled directly by collection view cells (TTCollectionViewCell).
In order to change some label colors, I need to keep track of each selected rows on my tableViews so i did something like that :
//
// TTCollectionViewCell.m
//
[...]
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
// keep track of selected drugs
if (![self.selectedDrugIndexPaths containsObject:indexPath])
{
[self.selectedDrugIndexPaths addObject:indexPath];
}
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
TTTableViewCell *contentCell = [tableView dequeueReusableCellWithIdentifier:#"test"];
if (contentCell == nil)
contentCell = [[TTTableViewCell alloc] init];
[...]
// test
if ([self.selectedDrugIndexPaths containsObject:indexPath]) {
contentCell.drugLabel.textColor = [UIColor grayColor];
} else {
contentCell.drugLabel.textColor = [UIColor blackColor];
}
}
[...]
But here's the thing : with the dequeue reusable thing, my collectionView is messing up all my tracks (on scrolling, selected rows on table 1 become selected on table 3 for example).
I know it's a bad idea to don't use dequeuereusable (i don't even know if it's possible to not use it), but is there something similar that i can do ?
Do anyone have already implement this kind of case ?
Thx in advance.
EDIT :
Here's my cellForRow... methods of my collectionView as you asked for :
///
/// TTCollectionController.m
///
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
TTCollectionCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"cell" forIndexPath:indexPath];
cell.data = [self.data objectAtIndex:indexPath.row];
return cell;
}
In the UICollectionView, I've got a custom UICollectionViewCellClass, where prepareForReuse is overridden for default formatting staff.
I've got an NSMutableArray containing NSIndexPaths from didSelectItemAtIndexPath:.
In cellForItemAtIndexPath: I reformat the selected cells so they appear selected.
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath{
ButtonCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"ButtonCell" forIndexPath:indexPath];
NSString *title = self.ingredientsBook.names[indexPath.item];
cell.label.text = title;
if ([self isSelectedIndexPath:indexPath]){
cell.backgroundColor = [UIColor whiteColor];
cell.label.textColor = [UIColor blueColor];
}
return cell;
}
-(void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath{
self.searchButton.enabled = YES;
ButtonCell *cell = (ButtonCell *)[collectionView cellForItemAtIndexPath:indexPath];
[selectedCellIndexPaths addObject:indexPath];
NSLog(#"%#", selectedCellIndexPaths);
cell.backgroundColor = [UIColor whiteColor];
cell.label.textColor = [UIColor blueColor];
NSString *name = self.ingredientsBook.names[indexPath.item];
[self.selectedIngredientNames addObject:name];
}
The problem is that when I tap the first cell it's not possible to select the 16th or 17th.
Or if I tap the first three ones it's not possible to select the three last ones.
The didSelectItemAtIndexPath is not being called I suppose.
I feel that it has to be something really simple but I can't see it right now.
I tried to put NSLogsin shouldSelectItemAtIndexPath for understand if that method was called and the method is not being called at all. This happens when there's a distance of 16 cells between the selected one and the problematic one.
Here are other data source methods and isSelectedIndexPath:
-(BOOL)isSelectedIndexPath:(NSIndexPath *)indexPath{
for (NSIndexPath *test in selectedCellIndexPaths){
if (test == indexPath){
return YES;
}
}
return NO;
}
-(NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section{
return [self.ingredientsBook.names count];
}
-(NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView{
return 1;
}
-(BOOL)collectionView:(UICollectionView *)collectionView shouldSelectItemAtIndexPath:(NSIndexPath *)indexPath{
NSLog(#"%#", indexPath);
return YES;
}
-(void)collectionView:(UICollectionView *)collectionView didDeselectItemAtIndexPath:(NSIndexPath *)indexPath{
self.searchButton.enabled = ([[collectionView indexPathsForSelectedItems] count] > 0);
ButtonCell *cell = (ButtonCell *)[collectionView cellForItemAtIndexPath:indexPath];
cell.backgroundColor = [UIColor blackColor];
cell.label.textColor = [UIColor whiteColor];
[selectedCellIndexPaths removeObject:indexPath];
NSString *name = self.ingredientsBook.names[indexPath.item];
[self.selectedIngredientNames removeObject:name];
}
I found two problems. The prepareForReuse method seemed to be screwing things up, so I just deleted it. The main problem though, was the way you were implementing isSelectedIndexPath:. As soon as it finds the first selected item as you loop through the items, it returns YES and exits the loop. What you want to do, is just check if the indexPath is contained in the selectedCellIndexPaths array:
-(BOOL)isSelectedIndexPath:(NSIndexPath *)indexPath{
if ([selectedCellIndexPaths containsObject:indexPath]) {
return YES;
}else{
return NO;
}
}
Or, if you prefer to use a more succinct syntax, you can replace the if-else block with:
return ([selectedCellIndexPaths containsObject:indexPath])? YES : NO;
I recently faced the exact same issue with my app. UICollectionViewCell selection worked properly prior to iOS 8.3, subsequently I started to see some strange behaviour. Cells that were not actually selected would appear selected, other cells, seemingly at random could not be selected.
I had both custom setSelected and prepareForResuse methods implemented on a UICollectionViewCell subclass as such:
-(void)setSelected:(BOOL)selected
{
[super setSelected:selected];
if (selected)
{
[[self selectedIndicator] setHidden:NO];
}
else
{
[[self selectedIndicator] setHidden:YES];
}
}
-(void)prepareForReuse
{
[[self imageView] setImage:nil];
}
The prepareForReuse method simply reset an image view in the custom cell.
In my prepareForReuse method I did not make a call to [super prepareForReuse] (which according to the documentation does nothing by default). When I added the call to [super prepareForReuse] all selection worked as intended. Although Apple states the default implementation does nothing, they also recommend that super should be called. Following this recommendation solved my issue.
In iOS 10 I found that programmatically clearing a UICollectionView that had multiple-selection enabled was buggy when prefetching was enabled. And of course prefetch is on by default in iOS 10.