I am trying to use a custom image on my MKAnnotationView when I use the following code I get no image on my annotation. I have checked in debug to ensure the image is being properly loaded into the UIImage.
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation {
MKAnnotationView *annotationView = [mapView dequeueReusableAnnotationViewWithIdentifier:#"String"];
if(!annotationView) {
annotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"String"];
UIButton *directionButton = [UIButton buttonWithType:UIButtonTypeCustom];
UIImage *directionIcon = [UIImage imageNamed:#"IconDirections"];
[directionButton setImage:directionIcon forState:UIControlStateNormal];
annotationView.rightCalloutAccessoryView = directionButton;
}
annotationView.enabled = YES;
annotationView.canShowCallout = YES;
return annotationView;
}
There are two main issues:
The frame of the custom callout button is not set making it essentially invisible.
An MKAnnotationView is being created but its image property (the image of the annotation itself -- not the callout button's) is not set. This makes the whole annotation invisible.
For issue 1, set the button's frame to some appropriate value. For example:
UIImage *directionIcon = [UIImage imageNamed:#"IconDirections"];
directionButton.frame =
CGRectMake(0, 0, directionIcon.size.width, directionIcon.size.height);
For issue 2, set the annotation view's image (or create an MKPinAnnotationView instead):
annotationView.image = [UIImage imageNamed:#"SomeIcon"];
Additionally, you should handle view re-use correctly by updating the annotation property.
Complete example:
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
{
MKAnnotationView *annotationView = [mapView dequeueReusableAnnotationViewWithIdentifier:#"String"];
if(!annotationView) {
annotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"String"];
annotationView.image = [UIImage imageNamed:#"SomeIcon"];
UIButton *directionButton = [UIButton buttonWithType:UIButtonTypeCustom];
UIImage *directionIcon = [UIImage imageNamed:#"IconDirections"];
directionButton.frame =
CGRectMake(0, 0, directionIcon.size.width, directionIcon.size.height);
[directionButton setImage:directionIcon forState:UIControlStateNormal];
annotationView.rightCalloutAccessoryView = directionButton;
annotationView.enabled = YES;
annotationView.canShowCallout = YES;
}
else {
//update annotation to current if re-using a view
annotationView.annotation = annotation;
}
return annotationView;
}
In order for the callout to be shown, the annotation must be selected. To do this programmatically, call:
[mapView selectAnnotation:annotation animated:YES];
where annotation is the specific MKAnnotation for which you want a callout displayed.
You'll almost certainly want to put this in - (void)mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views.
There are a few caveats to consider, so here are two other posts that have some great answers and relevant discussions:
How to trigger MKAnnotationView's callout view without touching the pin?
Wanted: How to reliably, consistently select an MKMapView annotation
Related
I'm currently building an "Uber-like" application, not in the same business but same design, and I would like to know what should I do if I want to represent their "Set pickup location" View/Button.
I already saw this post : Customize MKAnnotation Callout View? which was about Custom Annotation Callout View
In older version it looked like a Custom Callout View, but now it's a bit different, and I don't know where to start if I want to have the same result :
Thanks for your help !
To set different image on left accessory and right accessory, use this code.
// set different pins colors
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation {
MKAnnotationView *annotationView = nil;
if( [annotation isKindOfClass:[YOURANNOTATION class] ] )
{
static NSString * AnnotationID = #"YOURANNOTATION";
annotationView = [self.mapView dequeueReusableAnnotationViewWithIdentifier:AnnotationID];
if( annotationView == nil )
{
annotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation
reuseIdentifier:AnnotationID] ;
}
UIImage * flagImage = nil;
flagImage = [UIImage imageNamed:#"marker-map#1x.png"];
[annotationView setImage:flagImage];
annotationView.canShowCallout = YES;
// add an image to the callout window
UIImageView *leftIconView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"marker-map#1x.png"]];
annotationView.leftCalloutAccessoryView = leftIconView;
//adding right button accessory
UIButton *infoButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
annotationView.rightCalloutAccessoryView = infoButton;
//image size and adding image on left accessory
CGRect resizeRect;
resizeRect.size = flagImage.size;
resizeRect.origin = (CGPoint){0.0f, 0.0f};
UIGraphicsBeginImageContext(resizeRect.size);
[flagImage drawInRect:resizeRect];
UIImage *resizedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
annotationView.image = resizedImage;
}
return annotationView;
}
Then to call selected annotation
- (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control
{
YOURANNOTATION *annotation=(YOURANNOTATION*)view.annotation;
//do something with your annotation
}
Hi am trying to change the annotation detail view(show in map image) into a custom design like the second image.
How can i change that background image and all?
my current code is
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id)annotation {
mapView.showsUserLocation = YES;
if([annotation isKindOfClass:[MKUserLocation class]])
return nil;
static NSString *identifier = #"myAnnotation";
MKPinAnnotationView * annotationView = (MKPinAnnotationView*)[_MAPVIEW dequeueReusableAnnotationViewWithIdentifier:identifier];
if (!annotationView)
{
annotationView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:identifier];
annotationView.pinColor = MKPinAnnotationColorPurple;
annotationView.canShowCallout = YES;
}else {
annotationView.annotation = annotation;
}
UIButton *infoButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
[infoButton addTarget:self action:#selector(showDetailView) forControlEvents:UIControlEventTouchUpInside];
annotationView.rightCalloutAccessoryView = infoButton;
UIImageView *imageV=[[UIImageView alloc]initWithImage:[UIImage imageNamed:#"pin.png"]];
annotationView.leftCalloutAccessoryView=imageV;
return annotationView;
}
current annotation detail view design(when i click on pin then i can see the annotation detail view )
but i want something like this design
please help me.
I want to display my custom annotations in the map and my current location as the standard pin in the map view with the blue color.
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation {
static NSString *identifier = #"MapPin";
if ([annotation isKindOfClass:[MyAnnotations class]]) {
MyAnnotations *ann= annotation;
MKAnnotationView *annotationView = (MKAnnotationView *) [self.map dequeueReusableAnnotationViewWithIdentifier:identifier];
if (annotationView == nil) {
annotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:identifier];
if (ann.custom){
annotationView.image = [UIImage imageNamed:#"custom.png"];
}else{
//?? annotationView.image = [UIImage imageNamed:#"bluePin.png?"];
}
} else {
annotationView.annotation = annotation;
}
if(ann.custom){
UIButton *nextButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
[nextButton addTarget:self action:#selector(annotationPicked) forControlEvents:UIControlEventTouchUpInside];
annotationView.rightCalloutAccessoryView=nextButton;
}
annotationView.enabled = YES;
annotationView.canShowCallout = YES;
annotationView.multipleTouchEnabled = NO;
return annotationView;
}
return nil;
}
If the custom property is to distinguish between your annotations and the map view's user location, that case is already handled by the first if which checks the annotation's class and the custom property would be unnecessary.
The map view's user location annotation is of type MKUserLocation so the code will return nil in that case and the map view will show the standard blue dot (assuming showsUserLocation is YES).
However, if the custom property is to distinguish between two types of your own annotations, then one problem is that it doesn't handled re-used annotation views properly (when annotationView != nil).
When an annotation view is re-used, its image and rightCalloutAccessoryView may not be right for the current annotation so those properties need to be set (or cleared) whether a view is being re-used or not. For example:
if ([annotation isKindOfClass:[MyAnnotations class]]) {
MyAnnotations *ann= annotation;
MKAnnotationView *annotationView = (MKAnnotationView *) [self.map dequeueReusableAnnotationViewWithIdentifier:identifier];
if (annotationView == nil) {
annotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:identifier];
annotationView.enabled = YES;
annotationView.canShowCallout = YES;
annotationView.multipleTouchEnabled = NO;
} else {
annotationView.annotation = annotation;
}
//set view properties that depend on annotation-specific properties
//regardless of whether view is new or re-used...
if (ann.custom)
{
annotationView.image = [UIImage imageNamed:#"custom.png"];
UIButton *nextButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
[nextButton addTarget:self action:#selector(annotationPicked) forControlEvents:UIControlEventTouchUpInside];
annotationView.rightCalloutAccessoryView=nextButton;
}
else
{
annotationView.image = [UIImage imageNamed:#"bluePin.png"];
annotationView.rightCalloutAccessoryView = nil;
}
return annotationView;
}
Though if the custom property is just to separate all your annotations from the map view's user location, it's unnecessary in the first place (as long as you check the annotation's class and set showsUserLocation to YES).
may be you put custom code in this event .because when you click on current location annotation this method calls and may be bacause of that code application crashes.
- (void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view
{
}
Thanks.
Below, I have created an Annotation for my map which works perfectly and shows up with the title and subtitle as it should.
But I wish to add a small image to the left of the annotation but can't figure out what I need to do to the below code to make it work.
// Annotation
CLLocationCoordinate2D poseLocation;
poseLocation.latitude = POSE_LATITUDE;
poseLocation.longitude = POSE_LONGITUDE;
Annotation *myAnnotation = [[Annotation alloc] init];
myAnnotation.coordinate = poseLocation;
myAnnotation.title = #"Pose Beauty Salon";
myAnnotation.subtitle = #"100, Moneyhaw Road";
[self.myMapView addAnnotation:myAnnotation];
You will need to set the delegate of your myMapView first and implement the viewForAnnotation delegate method.
There you will return MKAnnotationView instance which has a property leftCalloutAccessoryView:
The view to display on the left side of the standard callout bubble.
The default value of this property is nil. The left callout view is
typically used to display information about the annotation or to link
to custom information provided by your application. The height of your
view should be 32 pixels or less.
In the leftCalloutAccessoryView, you can assign your image there. For example:
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation {
MKPinAnnotationView *annotationView = (MKPinAnnotationView *)[self.myMapView dequeueReusableAnnotationViewWithIdentifier:#"annotation"];
if (annotationView == nil) {
annotationView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"annotation"];
UIImageView *imageView = //initialize your image view here
annotationView.leftCalloutAccessoryView = imageView;
}
annotationView.annotation = annotation;
return annotationView;
}
PS: Apparently you have asked similar question before here: Add image to the left of my annotations. I am not sure you need to post another question. Please try to implement this first.
-(MKAnnotationView *) mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation{
MKPinAnnotationView *MyPin=[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"current"];
myImage = [UIImage imageNamed:imagename];
CGRect cropRect = CGRectMake(0.0, 0.0,35.0, 35.0);
myImageView = [[UIImageView alloc] initWithFrame:cropRect];
myImageView.clipsToBounds = YES;
myImageView.image = myImage;
MyPin.leftCalloutAccessoryView =myImageView;
MyPin.highlighted=YES;
MyPin.canShowCallout=YES;
return MyPin;
}
It works for me , try this one
I dont understand why the userLocation doesnt move when i set a costum image on it.
If i don't set an image, it uses the default pin blue and it works; i can see the userlocation moves when the postion changes.
here is my viewForAnnotation taken from an other post.
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
{
static NSString* AnnotationIdentifier = #"Annotation";
MKPinAnnotationView *pinView = (MKPinAnnotationView *)[mk dequeueReusableAnnotationViewWithIdentifier:AnnotationIdentifier];
if (!pinView)
{
pinView = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:AnnotationIdentifier] autorelease];
pinView.animatesDrop = NO;
pinView.canShowCallout = YES;
}
else
{
pinView.annotation = annotation;
}
if (annotation == mk.userLocation)
pinView.image = [UIImage imageNamed:#"PositionPin.png"];
else
pinView.image = [UIImage imageNamed:#"PositionPin.png"];
return pinView;
}
This appears to be a bug in the map view (still present in iOS 6) where the user location coordinates no longer update when a custom annotation view is used (even though documentation suggests it will work).
A workaround is to use Core Location to get user location updates and create your own annotation (instead of using the map view's userLocation) and then supplying a custom image for it in viewForAnnotation.
See the answer to Custom Annotation view for userlocation not moving the mapview for more details and some sample code to implement the workaround.
In addition, note that when using a custom image for your annotation view, you should use MKAnnotationView instead of MKPinAnnotationView.
When using MKPinAnnotationView, it sometimes shows its default pin image instead of your custom image.
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
{
static NSString* AnnotationIdentifier = #"Annotation";
MKPinAnnotationView *pinView = (MKPinAnnotationView *)[mk dequeueReusableAnnotationViewWithIdentifier:AnnotationIdentifier];
if (!pinView)
{
pinView = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:AnnotationIdentifier] autorelease];
pinView.animatesDrop = NO;
pinView.canShowCallout = YES;
}
pinView.annotation = annotation;
pinView.image = [UIImage imageNamed:#"PositionPin.png"];
return pinView;
}