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I work on iOS and I want to play many audio files, one after the other, without break, like it was an unique audio file.
When the audio player reads the first audio file, I don't have the next audio files, i need to update the queue, while playing.
Is it possible ?
I insist on "without break"
Thanks for help !
It is possible, have a look at StreamingKit
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I want to create a voice message recorder exactly like WhatsApp. for that I need to create audio Visualizer. Please provide some ideas for that. Thanks in advance.
I am attaching the image below that what I exactly want.
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Is it possible to feed a live twilio phone call with a audio stream from a url?
This audio stream should then be played back to the caller. For clarification: I do not want the stream of the call itself (using twiMLs <Stream>), nor do I want to playback a fixed audio file (using twiMLs <Play>), I would rather like to play from a stream to the caller.
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I have a 3.5mm to IR sensor to connect to my headphone jack. I want to know if there's a way to create a basic app for my TV that will control it's Volume, Power On/Off, input, and number pad. I've kept researching for about a week now on how to do this, but haven't found an answer. Can someone help me?
Yes is it possible, you only need an application what play wav files.
Or jsut a file browser.
But you can find a plenty of applications and tutorials and details all over the internet.
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I am downloading an MP4 from a server by writing the file data directly to the app's documents folder. My question is - is there a way to start playing this file before it is fully downloaded?
According to https://trac.mplayerhq.hu/ticket/748 this is not possible because important information is missing from the file. I haven't studied the container format myself to confirm that.
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If i record audio in noisy background and then compare recorded audio file with local saved audio file to check both are same song are not ? In iPhone
How Shazam and Sound Hound app works to generate Fingerprint of recorded audio in iPhone?
can anyone explore knowledge on algorithm to generate Fingerprint from audio file in ios.
Thanks
The fast (but possibly not very helpful) answer is: They probably do a Fourier Transform of the audio and compare. If you have never heard of Fourier before, you may want to find an API for it - the transform itself is not a programming problem, it's a math/signals problem.