So i created a custom cell (using the .xib file) and linked it using a custom controller class and I also didn't forget to write in the cell identifier. I also gave the same cell identifier in my table view controller prototype cell. In the custom cell controller class I just have an outlet to a text label in the .h file. Below is the code for my table view controller. When I run the app, the custom cells are not displayed but there are cells there because i can click on them (but they are just white). What am I doing wrong, why aren't the custom cells displaying?
If I use the default cells (not custom), then everything works fine. So the problem is that I'm not using my custom cells correctly somewhere.
#import "ListmaniaTableViewController.h"
#import "ListmaniaTableViewCell.h"
#interface ListmaniaTableViewController ()
#property (strong, nonatomic) NSMutableArray *tasks; //of task object
#end
#implementation ListmaniaTableViewController
- (void)viewDidLoad{
[super viewDidLoad];
task *task1 = [[task alloc] init];
task1.taskDescription = #"TASK 1";
[self.tasks addObject:task1];
task *task2 = [[task alloc] init];
task2.taskDescription = #"TASK 2";
[self.tasks addObject:task2];
task *task3 = [[task alloc] init];
task3.taskDescription = #"TASK 3";
[self.tasks addObject:task3];
}
- (NSMutableArray *)tasks{
if(!_tasks){
_tasks = [[NSMutableArray alloc] init];
}
return _tasks;
}
/*- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
}
return self;
}*/
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if ([segue.identifier isEqualToString:#"Add New Item"]) {
}
}
- (void)addNewTask:(task *)newTask{
[self.tasks addObject:newTask];
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return [self.tasks count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
ListmaniaTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"ListmaniaCell" forIndexPath:indexPath];
if(!cell){
[tableView registerNib:[UINib nibWithNibName:#"ListmaniaTableViewCell" bundle:nil] forCellReuseIdentifier:#"ListmaniaCell"];
cell = [tableView dequeueReusableCellWithIdentifier:#"ListmaniaCell" forIndexPath:indexPath];
}
return cell;
}
- (void)tableView:(UITableView *)tableView willDisplayCell:(ListmaniaTableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
task *task = [self.tasks objectAtIndex:indexPath.row];
NSString *taskLabel = task.taskDescription;
cell.taskLabel.text = taskLabel;
}
#end
But the
[self.tableView registerNib:[UINib nibWithNibName:#"ListmaniaTableViewCell" bundle:nil] forCellReuseIdentifier:#"ListmaniaCell"];
in viewDidLoad:.
The code you have in tableView:willDisplayCell:forRowAtIndexPath: method should be in tableView:cellForRowAtIndexPath: method. Like this:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
ListmaniaTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"ListmaniaCell" forIndexPath:indexPath];
if(!cell){
[tableView registerNib:[UINib nibWithNibName:#"ListmaniaTableViewCell" bundle:nil] forCellReuseIdentifier:#"ListmaniaCell"];
cell = [tableView dequeueReusableCellWithIdentifier:#"ListmaniaCell" forIndexPath:indexPath];
}
task *task = [self.tasks objectAtIndex:indexPath.row];
NSString *taskLabel = task.taskDescription;
cell.taskLabel.text = taskLabel;
return cell;
}
I figured out the problem. I had an outlet in the custom cell that was doubly linked. I also moved the line below into viewdidload as suggested by #dasdom
[self.tableView registerNib:[UINib nibWithNibName:#"ListmaniaTableViewCell" bundle:nil] forCellReuseIdentifier:#"ListmaniaCell"];
Related
I have a tableview called AdminOrderViewController and it has customcell called StepperProgressCell.
This customcell has a custom UIView called AYStepperView. There is a button in this UIView and I implemented a delegate on it, whenever it gets clicked and I clicked method is getting called on AdminOrderViewController.
However, I could not able to figure out how to pass clicked header cell.section to AYStepperView ??
AdminOrderViewController.m
#interface AdminOrderViewController : UIViewController <AYStepperViewDelegate>
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"StepperProgressCell";
StepperProgressTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
if (!cell) {
cell = [[StepperProgressTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
cell.stepperView.delegate= self;
return cell;
}
-(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section
{
AdminHeaderFooterView *sectionHeaderView = [self.adminTableView dequeueReusableHeaderFooterViewWithIdentifier:SectionHeaderViewIdentifier];
if (sectionHeaderView == nil)
{
sectionHeaderView = [[AdminHeaderFooterView alloc] initWithReuseIdentifier:SectionHeaderViewIdentifier];
}
UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:#selector(selectHeaderAction:)];
[sectionHeaderView addGestureRecognizer:tapGesture];
return sectionHeaderView;
}
-(void) selectHeaderAction :(UITapGestureRecognizer*) gestureRecognizer
{
AdminHeaderFooterView* cell = (AdminHeaderFooterView*)gestureRecognizer.view;
[self toggleSection:cell withSection: cell.section];
// how to pass clicked section to AYStepperView??
}
-(void)clicked :(NSUInteger) currentSection
{
NSLog(#"Stepper clicked %lu", currentSection);
}
StepperProgressTableViewCell.m
#implementation StepperProgressTableViewCell
#synthesize stepperView;
- (void)awakeFromNib {
[super awakeFromNib];
[self setUpViews];
}
- (void)setUpViews {
self.stepperView = [[AYStepperView alloc]initWithFrame:CGRectMake(0, 0 , [[UIScreen mainScreen] bounds].size.width, kFormStepperViewHeight) titles:#[#"Processing",#"Ready",#"Delivered", nil)]];
[self addSubview:self.stepperView];
}
AYStepperView.h
#property (nonatomic) NSUInteger currentSection;
AYStepperView.m
#protocol AYStepperViewDelegate <NSObject>
#required
- (void)clicked :(NSUInteger) currentSection;
#end
- (void)buttonPressed:(UIButton *)sender {
[stepperDelegate clicked : currentSection];
}
The cell should not need to know which row or section it is in; Your table view controller can find this easily, given a reference to the cell.
Your view controller should not set itself as the delegate of the stepper view. It should be a delegate of the cell. The cell should be the delegate of the stepper view. This is a bit more complicated but it maintains better separation of concerns and makes the whole thing cleaner.
AYStepperView.h
#protocol AYStepperViewDelegate <NSObject>
#required
- (void)clicked;
#end
AYStepperView.m
- (void)buttonPressed:(UIButton *)sender {
[stepperDelegate clicked];
}
StepperProgressTableViewCell.h
#protocol StepperProgressTableViewCellDelegate <NSObject>
#required
- stepperChanged: (StepperProgressTableViewCell) cell;
StepperProgressTableViewCell.m
-(void)awakeFromNib {
self.stepperView.delegate= self;
}
- (void)clicked {
[self.delegate stepperChanged: self];
}
AdminOrderViewController.m
#interface AdminOrderViewController : UIViewController <StepperProgressTableViewCellDelegate>
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"StepperProgressCell";
StepperProgressTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
if (!cell) {
cell = [[StepperProgressTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
cell.delegate= self;
return cell;
}
-(void)stepperChanged:(StepperProgressTableViewCell)cell {
NSIndexPath *indexPath = [self.tableView indexPathForCell:cell];
// Now do something with indexPath.section
}
in cellForRowAtIndexPath set section to stepper view
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"StepperProgressCell";
StepperProgressTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
if (!cell) {
cell = [[StepperProgressTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
cell.stepperView.delegate= self;
cell.stepperView.currentSection = indexPath.section;//set section value
return cell;
}
I need to recreate a UITableView section on a UIButton click. Here is an example for this.
AND in button click it should be created like this.
But i am not able to implement this .
Please Help.
I am just creating a simple UITableView with a textLabel.
Code For cellForRowAtIndexPath is
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableItem";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
cell.textLabel.text = [tableData objectAtIndex:indexPath.row];
return cell;
}
Create a integer variable index and property for tableview in .h
#property UITableView *tableView;
Then in -(void)viewDidLoad set index=0;
Now, write a method which is get called when you tap on add button
-(void)newTableView
{
tableView = [UITableView alloc] initWithFrame:CGRectMake(x,y+height*index,width,height)];
//other code related to table
tableView.tag = ++index;
[self.view addSubview:tableView];
}
Use tag in delegate methods
Edit: As you requested to add new section in Table View instead of new table view
You have to first create table view of grouped style
tableView = [UITableView alloc] initWithFrame:(CGRect)frame style:UITableViewStyleGrouped];
Now, When you hit on that add button call a method
-(void)newSection
{
count++;
[tableView reloadData];
}
Then, you have to implement this delegate methods for grouped table view
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView{
return count;
}
- (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section
{
return #"title";
}
- (NSInteger)tableView:(UITableView *)table numberOfRowsInSection:(NSInteger)section {
//same as your previous code
}
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath {
//same as your previous code
}
//
// ViewController.m
// DynamicNewSections
//
// Created by J Pulikkottil on 14/07/15.
// Copyright (c) 2015 J Pulikkottil. All rights reserved.
//
#import "ViewController.h"
#interface ViewController ()
#property(nonatomic) NSMutableArray *arrayData;
#property (strong, nonatomic) IBOutlet UITableView *tableViewTest;
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
self.arrayData = [NSMutableArray array];
//section1
[self addSectionArray];
}
- (IBAction)addSection:(UIButton *)sender {
[self addSectionArray];
[self.tableViewTest reloadData];
}
- (void) addSectionArray{
NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys:#"Height",#"label", #"", #"value", nil];
NSArray *arraysection = [NSArray arrayWithObjects:dict, nil];
[self.arrayData addObject:arraysection];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section{
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.tableViewTest.frame.size.width, 45)];
view.backgroundColor = [UIColor yellowColor];
return view;
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
// Return the number of sections.
return [self.arrayData count];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
// Return the number of rows in the section.
return [[self.arrayData objectAtIndex:section] count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"CellDetails" forIndexPath:indexPath];
NSArray *arraysection = [self.arrayData objectAtIndex:indexPath.section];
NSDictionary *dict = [arraysection objectAtIndex:indexPath.row];
cell.textLabel.text = [dict valueForKey:#"label"];
cell.detailTextLabel.text = [dict valueForKey:#"value"];
return cell;
}
#end
Try this:
Just have a property (e.g. numberOfSections)
Set it to 1 in viewDidLoad
In the numberOfSectionsInTableView: return self.numberOfSections;
In the IBAction of your UIButton add this code:
self.numberOfSections++;
[self.tableView beginUpdates];
[self.tableView insertSections:[NSIndexSet indexSetWithIndex:self.numberOfSections-1]
withRowAnimation:UITableViewRowAnimationBottom];
[self.tableView endUpdates];
Can someone help me? I've been following along with Apple's official Objective C tutorial (the one that has us create a To Do List).
I'm stuck at the part where tapping the cell item displays/removes a checkmark. It's not happening.
Here's my implementation file if someone could take a look?
I've really tried my best to solve where I went wrong. I swear I tried my best to figure out everything on my own before posting here. Please, any help would be greatly appreciated!!
Thank you!
EDIT: So i put a breakpoint in my didSelectRowAtIndexPath method. It was not triggered when I tapped a table item, so it's not getting called when I tap items, right? Where do I look next?
//
// ToDoListTableViewController.m
// ToDoList
//
// Created by Kevin Zagala on 9/1/14.
// Copyright (c) 2014 Kevin Zagala. All rights reserved.
//
#import "ToDoListTableViewController.h"
#import "ToDoItem.h"
#interface ToDoListTableViewController ()
#property NSMutableArray *toDoItems;
#end
#implementation ToDoListTableViewController
- (IBAction)unwindToList:(UIStoryboardSegue *)segue
{
}
- (void)loadInitialData {
ToDoItem *item1 = [[ToDoItem alloc] init];
item1.itemName = #"Buy milk";
[self.toDoItems addObject:item1];
ToDoItem *item2 = [[ToDoItem alloc] init];
item2.itemName = #"Buy eggs";
[self.toDoItems addObject:item2];
ToDoItem *item3 = [[ToDoItem alloc] init];
item3.itemName = #"Read a book";
[self.toDoItems addObject:item3];
}
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
self.toDoItems = [[NSMutableArray alloc] init];
[self loadInitialData];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return [self.toDoItems count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"ListPrototypeCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
ToDoItem *toDoItem = [self.toDoItems objectAtIndex:indexPath.row];
cell.textLabel.text = toDoItem.itemName;
if (toDoItem.completed) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
} else {
cell.accessoryType = UITableViewCellAccessoryNone;
}
return cell;
}
#pragma mark - Table view delegate
- (void)tableview:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
[tableView deselectRowAtIndexPath:indexPath animated:NO];
ToDoItem *tappedItem = [self.toDoItems objectAtIndex:indexPath.row];
tappedItem.completed = !tappedItem.completed;
[tableView reloadRowsAtIndexPaths:#[indexPath]
withRowAnimation:UITableViewRowAnimationNone];
}
#end
try this ..
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"ListPrototypeCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
ToDoItem *toDoItem = [self.toDoItems objectAtIndex:indexPath.row];
cell.textLabel.text = toDoItem.itemName;
return cell;
}
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell * cell = [tableView cellForRowAtIndexPath:indexPath];
if (cell.accessoryType == UITableViewCellAccessoryNone)
{
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
else
{
cell.accessoryType = UITableViewCellAccessoryNone;
}
}
try reloading whole tableview,
what u are doing should work, i tested your code by putting a dummy object with boolean value, it worked for me,
Note Both reloading the whole tableview and reloading the selected cell will work, only u are setting the correct boolean value
- (void)tableview:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
[tableView deselectRowAtIndexPath:indexPath animated:NO];
ToDoItem *tappedItem = [self.toDoItems objectAtIndex:indexPath.row];
tappedItem.completed = !tappedItem.completed;
// [tableView reloadRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationNone]; //comment this
[tableView reloadData]; //add this
}
here i have made a table class in which i have a list of 120 words, now i have to select minimum ten rows of the table for further precision.. please any one can guide me that how can i select more than 10 rows from table and save these value in specific array or somewhere else.. please help me out of it.
#implementation tableview
NSArray *myArray ;
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
myArray = [NSArray arrayWithObjects:
#"ad (a-d)",.......,Nil];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [myArray count];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.textLabel.text = [myArray objectAtIndex:indexPath.row]; //=#"ASDF" works.
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
<#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:#"<#Nib name#>" bundle:nil];
[self.navigationController pushViewController:detailViewController animated:YES];
}
#end
For multiple cell selection in your table add this code inside didSelectRowAtIndexPath: method. For saving selection values, create an iVar NSMutableArray and add the newly selected object inside didSelectRowAtIndexPath:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)path {
UITableViewCell *cell = [tableView cellForRowAtIndexPath:path];
if (cell.accessoryType == UITableViewCellAccessoryCheckmark) {
cell.accessoryType = UITableViewCellAccessoryNone;
} else {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
}
One quick idea that come into mind is, as soon as you select a row/cell, save the values in a collection object (array, dictionary), and keep on adding.
Delete from the collection if you deselect the row/cell.
I am trying to create a UITableView application on Xcode 4.2. I just want each cells (ex. Cali) to push a new UIViewController when it's touched.
The issue I'm running into is whenever I press the cell it's not pushing the new view controller.
When I put a break point at the didSelectRowAtIndexPath method, I see 5 threads.
Here's my code:
#import <UIKit/UIKit.h>
#interface Adam : UITableViewController
{
NSMutableArray *states;
}
#end
#import "Adam.h"
#import "ViewController.h"
#implementation Adam
- (void)viewDidLoad
{
[super viewDidLoad];
states = [NSMutableArray arrayWithObjects:
#"cali",
#"ohio",
nil];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [states count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
UILabel *cellLabel = (UILabel *)[cell viewWithTag:1];
[cellLabel setText:[states objectAtIndex:indexPath.row]];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
[tableView deselectRowAtIndexPath:indexPath animated:YES];
if ([[states objectAtIndex:indexPath.row] isEqual:#"cali"])
{
ViewController *cali = [[ViewController alloc] initWithNibName:#"cali" bundle:nil];
[self.navigationController pushViewController:cali animated:YES];
}
}
#end
First the TableViewCell has a textLabel property so you don't need to create your own label.
cell.textLabel.text= [states objectAtIndex:indexPath.row];
and is there a reason your deselecting the cell?Try deselecting it after you use the indexPath
And try:
if([states objectAtIndex:indexPath.row] isEqualToString:#"cali"]];){
}