Override method in dart on fly (like JAVA) - dart

Is there way to overriding method in Dart like JAVA, for example:
public class A {
public void handleLoad() {
}
}
And when overriding:
A a = new A() {
#Override
public void handleLoad() {
// do some code
}
};

No, Dart does not have anonymous classes. You have to create a class that extends A and instantiate it.

No but it much less useful in Dart because you can just reassign function:
typedef void PrintMsg(msg);
class Printer {
PrintMsg foo = (m) => print(m);
}
main() {
Printer p = new Printer()
..foo('Hello') // Hello
..foo = ((String msg) => print(msg.toUpperCase()))
..foo('Hello'); //HELLO
}
However you will need some extra boilerplate to access instance.

Use type Function:
class A {
final Function h
A(this.h);
void handleLoad(String loadResult) { h(loadResult); }
}
Or
class A {
final Function handleLoad;
A(this.handleLoad);
}
A a = new A((String loadResult){
//do smth.
});

Related

How to implement generic class spezialization in Dart

In Dart we can use generic classes [class]. We can also specialize those classes [class]. However at runtime the specialization is not used. (In C++ this is called template programming)
Example: The following code will result in the output
Hallo world
How are you
class MyClass<T> {
foo( print('Hallo world'); );
}
class MyClassInt implements MyClass<int> {
#override
foo( print('How are you'); );
}
main() {
MyClass<int> a = Myclass<int>();
MyClassInt b = MyClassInt();
a.foo();
b.foo();
}
How can the specialization (here type [int]) be done, that it is called at runtime, i.e.
main() {
MyClass<int> a = Myclass<int>();
a.foo();
}
should result in the outcome "How are you".
As mentioned by jamesdlin, Dart does not support specialization. But you can do something like this to make the illusion:
class MyClass<T> {
factory MyClass() {
if (T == int) {
return MyClassInt() as MyClass<T>;
} else {
return MyClass._();
}
}
// Hidden real constructor for MyClass
MyClass._();
void foo() {
print('Hallo world');
}
}
class MyClassInt implements MyClass<int> {
#override
void foo() {
print('How are you');
}
}
void main() {
final a = MyClass<int>();
final b = MyClassInt();
final c = MyClass<String>();
a.foo(); // How are you
b.foo(); // How are you
c.foo(); // Hallo world
}

Can I call a class method without calling the overridden method

I want to call a sibling method without calling the overridden method. Seems like casting this to the base class type should work, but doesn't.
Specifically, I want to call Base.bar() from Base.foo() without calling any overrides of that method (from Subclass).
class Base {
void foo() {
print("Base.foo");
(this as Base).bar(); // I *don't* want to invoke Subclass.bar
}
void bar() {
print("Base.bar");
}
}
class Subclass extends Base {
#override
void bar() {
print("Subclass.bar");
super.bar();
}
}
x = Subclass();
x.foo();
// Expected Output
// Base.foo
// Base.bar
// Actual Output
// Base.foo
// Subclass.bar
// Base.bar
This is a kludge until a good answer is given.
class Base {
void foo() {
print("Base.foo");
// can't do this => (this as Base).bar();
Base_bar();
}
void Base_bar() {
print("Base.bar");
}
void bar() {
Base_bar();
}
}
class Subclass extends Base {
#override
void bar() {
print("Subclass.bar");
super.bar();
}
}
Try this
class Subclass extends Base {
#override
void bar() {
super.bar();
}
}

Instantiation of object in Vala generic

I want to create a new object of given type inside of generic in Vala language.
class MyClass <T> : GLib.Object
{
protected T data;
public MyClass ()
{
data = new T ();
}
}
I understand that this can't work, but what is the way to do something like that?
You are probably best instantiating it when calling the constructor for MyClass:
void main () {
new MyClass<Test> (new Test ());
new MyClass<Example> (new Example ());
}
class MyClass <T>
{
protected T data;
public MyClass (T data)
{
this.data = data;
}
}
class Test {}
class Example {}
Vala generics do not currently provide constraints. If you are going to pass in a dependency in this way you may want to consider using an interface type instead of a generic type.
Update
If you are wanting to implement a factory then an interface with a static method or function is probably best:
void main () {
var a = CommandFactory.get_command ("A");
var b = CommandFactory.get_command ("B");
a.run ();
b.run ();
}
namespace CommandFactory {
Command get_command (string criteria) {
Command result = null;
switch (criteria) {
case "A":
result = new CommandA ();
break;
case "B":
result = new CommandB ();
break;
default:
assert_not_reached ();
}
return result;
}
}
interface Command:Object {
public abstract void run ();
}
class CommandA:Object, Command {
void run () { print ("A\n"); }
}
class CommandB:Object, Command {
void run () { print ("B\n"); }
}
I assume by 'abstract fabric pattern' you mean 'abstract factory pattern'? You could try using GType introspection to then instantiate the Object, but it must be a GObject and you by pass Vala's static analysis checks:
void main () {
new MyClass<Example> (new Example ());
/* These will fail at runtime
new MyClass<string> ("this will fail at runtime");
new MyClass<ThisWillFailAtRuntime> (new ThisWillFailAtRuntime ());
*/
}
class MyClass <T>
{
protected T data;
public MyClass (T data)
{
assert (typeof(T).is_object());
this.data = Object.new (typeof(T));
}
}
class Example:Object {}
class ThisWillFailAtRuntime {}
Note that Object.new() is also a static method.
I'm not sure what you are trying to achieve, but you are probably better looking more closely at interfaces and favouring composition over inheritance in your object data model.

Creating an instance of a generic type in DART

I was wondering if is possible to create an instance of a generic type in Dart. In other languages like Java you could work around this using reflection, but I'm not sure if this is possible in Dart.
I have this class:
class GenericController <T extends RequestHandler> {
void processRequest() {
T t = new T(); // ERROR
}
}
I tried mezonis approach with the Activator and it works. But it is an expensive approach as it uses mirrors, which requires you to use "mirrorsUsed" if you don't want to have a 2-4MB js file.
This morning I had the idea to use a generic typedef as generator and thus get rid of reflection:
You define a method type like this: (Add params if necessary)
typedef S ItemCreator<S>();
or even better:
typedef ItemCreator<S> = S Function();
Then in the class that needs to create the new instances:
class PagedListData<T>{
...
ItemCreator<T> creator;
PagedListData(ItemCreator<T> this.creator) {
}
void performMagic() {
T item = creator();
...
}
}
Then you can instantiate the PagedList like this:
PagedListData<UserListItem> users
= new PagedListData<UserListItem>(()=> new UserListItem());
You don't lose the advantage of using generic because at declaration time you need to provide the target class anyway, so defining the creator method doesn't hurt.
You can use similar code:
import "dart:mirrors";
void main() {
var controller = new GenericController<Foo>();
controller.processRequest();
}
class GenericController<T extends RequestHandler> {
void processRequest() {
//T t = new T();
T t = Activator.createInstance(T);
t.tellAboutHimself();
}
}
class Foo extends RequestHandler {
void tellAboutHimself() {
print("Hello, I am 'Foo'");
}
}
abstract class RequestHandler {
void tellAboutHimself();
}
class Activator {
static createInstance(Type type, [Symbol constructor, List
arguments, Map<Symbol, dynamic> namedArguments]) {
if (type == null) {
throw new ArgumentError("type: $type");
}
if (constructor == null) {
constructor = const Symbol("");
}
if (arguments == null) {
arguments = const [];
}
var typeMirror = reflectType(type);
if (typeMirror is ClassMirror) {
return typeMirror.newInstance(constructor, arguments,
namedArguments).reflectee;
} else {
throw new ArgumentError("Cannot create the instance of the type '$type'.");
}
}
}
I don't know if this is still useful to anyone. But I have found an easy workaround. In the function you want to initialize the type T, pass an extra argument of type T Function(). This function should return an instance of T. Now whenever you want to create object of T, call the function.
class foo<T> {
void foo(T Function() creator) {
final t = creator();
// use t
}
}
P.S. inspired by Patrick's answer
2022 answer
Just came across this problem and found out that although instantiating using T() is still not possible, you can get the constructor of an object easier with SomeClass.new in dart>=2.15.
So what you could do is:
class MyClass<T> {
final T Function() creator;
MyClass(this.creator);
T getGenericInstance() {
return creator();
}
}
and when using it:
final myClass = MyClass<SomeOtherClass>(SomeOtherClass.new)
Nothing different but looks cleaner imo.
Here's my work around for this sad limitation
class RequestHandler {
static final _constructors = {
RequestHandler: () => RequestHandler(),
RequestHandler2: () => RequestHandler2(),
};
static RequestHandler create(Type type) {
return _constructors[type]();
}
}
class RequestHandler2 extends RequestHandler {}
class GenericController<T extends RequestHandler> {
void processRequest() {
//T t = new T(); // ERROR
T t = RequestHandler.create(T);
}
}
test() {
final controller = GenericController<RequestHandler2>();
controller.processRequest();
}
Sorry but as far as I know, a type parameter cannot be used to name a constructor in an instance creation expression in Dart.
Working with FLutter
typedef S ItemCreator<S>();
mixin SharedExtension<T> {
T getSPData(ItemCreator<T> creator) async {
return creator();
}
}
Abc a = sharedObj.getSPData(()=> Abc());
P.S. inspired by Patrick
simple like that.
import 'dart:mirrors';
void main(List<String> args) {
final a = A<B>();
final b1 = a.getInstance();
final b2 = a.getInstance();
print('${b1.value}|${b1.text}|${b1.hashCode}');
print('${b2.value}|${b2.text}|${b2.hashCode}');
}
class A<T extends B> {
static int count = 0;
T getInstance() {
return reflectClass(T).newInstance(
Symbol(''),
['Text ${++count}'],
{Symbol('value'): count},
).reflectee;
}
}
class B {
final int value;
final String text;
B(this.text, {required this.value});
}
Inspired by Patrick's answer, this is the factory I ended up with.
class ServiceFactory<T> {
static final Map<Type, dynamic> _cache = <String, dynamic>{};
static T getInstance<T>(T Function() creator) {
String typeName = T.toString();
return _cache.putIfAbsent(typeName, () => creator());
}
}
Then I would use it like this.
final authClient = ServiceFactory.getInstance<AuthenticationClient>(() => AuthenticationClient());
Warning: Erik made a very good point in the comment below that the same type name can exist in multiple packages and that will cause issues. As much as I dislike to force the user to pass in a string key (that way it's the consumer's responsibility to ensuring the uniqueness of the type name), that might be the only way.

override setter with call to inherited setter

I am a little bit confused: can I override a setter / getter but still use the super setter/getter? If yes - how?
Use case:
class A {
void set value(num a) {
// do something smart here
}
}
class B extends A {
void set value(num a) {
// call parent setter and then do something even smarter
}
}
If this is not possible how can one still preserve the API but expand the logic in the new class. The users of the code already use instance.value = ... so I do not want to change it to method call is possible.
Please help:)
You can access to parent with super. :
class B extends A {
void set value(num a) {
super.value = a;
}
}
Only need call super.value = a
class A {
void set value(String value) {
print(value.toUpperCase());
}
}
class B extends A {
void set value(String value) {
super.value = value;
print(value.toLowerCase());
}
}
void main() {
B b = new B();
b.value = "Hello World";
}

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