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I have 2 questions regarding to Apple App Store.
I see many people mimicking applications and publishing them in the Apple App Store. Isn't this plagiarism and shouldn't this be sued? One obvious example would be the numerous apps copied from flappy birds.
Can you publish applications on U.S. Apple App Store if you're abroad? Or do you only get to publish on the Apple App Store you are currently living?
For the first question it is very interesting topic.
People tend to mimic games/apps when a specific app becomes so famous. In order to go to law against those copycats the respective person has to register himself of respective copyright trademarks which involves a lot of money for lawyer and copyright claims. Some hit games/apps are developed by indie developers who does not have that much money to invest in these trademarks. Taking this advantage, some devs are really smart that they see whether the creator comes from a big company if not they start to create copies and upload to appstore.
Mostly this can be sued if you have the proof. That is the code. Since you do not have proof that the copycat is using your code you cannot sue them. The other part is the images. If you find any of your app is using the images that you have created then you have the proof you can start suing them.
So how to stop this. If the app really got that famous then the creator can file a complaint to apple about the copycats and if he provides some necessary data then apple will consider removing the app.
Also if you want your app to be so different than the copycats then update your with app with lot features constantly(Which is see in Tiny Wings and Temple Run where the second version of it is way better than the copycats).
Another fact is According to apple review guidelines
2.11 Apps that duplicate Apps already in the App Store may be rejected
I did have the same question and I started to google about this and found some knowledge which i shed here. You would get more insights if you google it.
For the second question the simple answer is YES and you can choose the countries you want to upload the app.
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Objective/ Problem: I'm beginning to build an iOS app which will have a ton of images. It's not a photo app (it's a trivia type app) so the photos are not user photos. The app-size can't be huge as then it will take a long time to download from the App Store and take up space on the phone.
Question: If I'm not an expert developer or backend developer, what is my best option for storing the photos online and retrieving them as needed with simple code?
Research:
What I'm looking for seems to fall under the umbrella of "backend". The easy answer used to be Parse, which is a BaaS company (backend-as-a-service). However, they are shutting down. There also used to be PayPal's "StackMob", a BaaS company but they shutdown in 2014.
Both Parse and StackMob were built for people like me, indie-developers with no backend knowledge. Yet, as two of the biggest services shutdown choosing BaaS as a solution is now viewed as risky.
Big companies and expert backend developers will just build their own database, load the photos onto it, and query it as needed.
Yet, I'm no expert. Can anyone let me know what replaced Parse as being the easiest/turn-key solution? After I upload the original photos, the user will never need to add/change any.
If you can make your file names unique you don't even really need a back end. You can just use generic web services. I handled a very similar problem using Amazon Web services S3 which just provides basic HTTP downloads.
I package groups of image file into
zip files and then request a download of the zip to download the group of files. I found a third-party wrapper for zip decompression in Objective-C and use that to unzip the packages into the application documents directory.
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Here's the situation: I created an app and released it, only to discover a friend of mine had actually created a similar app. We decided to combine our efforts and make a single app going forward, using his app's name (and my code).
Now granted my app was just released so there's practically nobody using it, but even so I'd like to not just abandon those people that may be using it. I'd love it if there were some way to merge the apps such that users of my app were notified of an updated version that actually downloads the other app's bundleid (but which will have the same codebase as the previous version of mine).
Is there any support for this scenario on the App Store?
Failing that, I would at the very least like to transfer purchases of the old app into purchases of the new app.
No, I don't think there is any way to do what you describe. Apple treats apps as completely separate, and does not allow you to transfer one to another.
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I want to start with iOS MDM service. Plan is to do a proof of concept, first get a feel for iOS MDM api and then propose it to my manager.Few question regarding that:
Is Enterprise Developer Account required just for the POC purpose? My understanding is Enterprise Account would be needed for distribution purpose only.
What are the tutorials available for MDM api?
I came across this document which gives a good introduction of MDM service. Is there any other similar document available?
1) Yes - you're going to need an Enterprise Account AND let Apple know you want access to the MDM documentation and libraries. If you're doing your work on behalf of a company I would recommend finding your local Apple Rep in CT. I have a pretty good idea as to who your rep out there is so let me know if that's the case.
2) You may be able to dig up some tutorials (or people that know some) on EnterpriseiOS.com though that site is hit & miss. If you're looking to do everything from scratch (including the APNs server) there are a lot of git projects out there that handle it.
3) Once you take care of step 1 there are some other documents out on the Apple site that discuss the calls in detail. This document covers a lot of the protocol as well.
Good luck!
EDIT:
Anyone looking to take this route can contact Apple Developer Relations at 1 (800) 633-2152 Mon-Fri 9:00AM-7:00PM CST.
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Should HIPAA complinace not allow offline storage in Mobile Native Applications??I dont know if already there is this sort of regulation in HIPAA. I assume there is no such thing.
If you feel this question need not be asked in this forum, I request you to completely read this and suggest a programmatic solution for this problem.
Main reason why this came up was that all of the security considerations regarding the Mobile development may be specifically in iOS seems to have been hacked in to once a device is jailbroken or rooted.
I came to know that hardware encryption is hacked.
http://anthonyvance.com/blog/forensics/iphone_encryption/
Then there are questions on iOS 4's encryption techniques.
People claim, Key chain access in iOS can be compromised if the phone is rooted.
Only thing I think which has not met with any skepticism is the sqlCipher.
If you could find any flaws with SqlCipher , please share it.
And I think that, until people find a theft-proof way to manage offline data in Mobile Phones, people can refrain from making offline features for EMR apps where HIPAA compliance is mandatory.
It can be argued that, any system can be hacked when people are desperate to hack it. But I feel Mobile devices can be an easy target. You can lose it as you lose your Handkerchief.
Please share your views.
I agree with bshirley. Your surface of vulnerability is much greater if you are storing many records about many people on the device. But if you are only storing limited info about one person temporarily - as when conducting a query for prescription info or gathering information about a current health problem - then the risk is much lower. Of course you also need to consider whether the hacked phone presents a security risk to the online data, that is, does the app on the phone enable a wrong user to access protected data online?
Here's an application note you may find helpful: "Formotus™ Mobile Solutions and HIPAA Compliance"
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I have an eBook in ePub format and want to release as an app on the Apple App Store ?
How can I go about it?
Does apple need the ISBN code?
Can I just integrate one ebook in the app?
There are some requirements though but help is available.You'll need to have:
ISBN numbers for the books you want to distribute
the ability to deliver the book in EPUB format
the book pass EpubCheck 1.0.5+
a US Tax ID (sorry world, this is only open to the US at this point)
an iTunes account backed up by a credit card
If you can't provide listed requirment
If you don't know how to get an ISBN
number or potentially want to get paid
faster, Apple suggests that you use an
Apple-approved aggregator. These are
firms that have a financial
arrangement with Apple and can provide
a number of services at what seems to
be a reasonable cost. Each aggregator
delivers a different set of services
Here is one of top Approved Aggregators
http://apple.libredigital.com/
you can find others google it
If you want to make it into an app, then you need to develop an ebook reader if sorts. In that case, Apple does not need the ISBN. You likely can integrate just one book, but remember to include enough functionality so that Apple will not consider your "app" to be of little entertainment value.
Alternatively, you can apply for the iBook store.