Layout containers in objective-c - do they exist? [closed] - ios

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It begins my third month with XCode, iOS, objective-c and mac as well, I can tell that so far I'm disappointed to be as kind as I can be with my opinion. Maybe because I was spoiled by things that I had in hand when developing for other platforms like Android?
In any programming tasks where visuals are presented layout functionality is a MUST from the beginning, and like I could get functionality for layout in FLEX, JAVA or JAVA for Android (also have seen it working for Metro, XNA for Windows phones) but in iOS everything seems to be up-hill.
After this long introduction my question is quite simple, did someone tried to overcome this issue, namely are there any layout container components that can be brought to the Xcode project and use it e.g. linear layout?

People have written some Layout managers - you will find some here - https://www.cocoacontrols.com/search?q=layout but I agree with the commenters above, properly setting up layout constraints, although a little more time consuming at first, gives quite predictable and stable layout and you get quicker once you get familiar with them.

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Is there a powerful alternative for Objective-C for iOS development [closed]

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Closed 9 years ago.
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As an old C/C++, C#, Java, JS, PHP programer, I just couldn't get used to Objective-C. The reasons are obvious. I want to continue developing iOS applications and continue using Xcode storyboards. But I seriously need an alternative to Objective-C, is there any powerful tool or framework alternatives that could help me get away from Objective-C?
By powerful alternative, I mean useful enough to use most of the device methods/functions easily and has a lot of online resources, tutorials, examples on it.
I would very, very strongly recommend that you get a good Objective-C book, or work through the Stanford iOS development course on iTunes U. Without Objective-C, you will get a lot less help with other languages, you won't be able to understand code samples, you won't understand the iOS documentation.
Try http://xamarin.com/ios - this allows you to write in C#. Personally I've used all those languages as well (other than C#) but actually prefer Objective-C.
You might want to consider RubyMotion - http://www.rubymotion.com

What tools can help Xcode to build and run less often when you are writing UI code for app [closed]

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Closed 9 years ago.
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I am suck by the issue that when I am writing code for my app's UI, I often need to adjust some frame parameter, but after that , I need to build and run Xcode again, I can not see the effect real-time.
After some google search, I find this project: RestartLessOften,but it seems to do a lot more to get it work! Anyone find an easy one that I can see my UI effect at real-time?
There is an alternative to RestartLessOften, that is Injection for Xcode Source. I dont know, if its better than RestartLessOften, but it might help other users as an alternative to RestartLessOften.
Reveal allows you to inspect and modify many aspects of your UI at runtime, beyond simply the frame. It costs money, but it works.
Note that this question is off-topic for SO, as "tool recommendation" questions don't have a "right" answer.

Configurable Lua formatter [closed]

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Closed 9 years ago.
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We recently added some policies to out fairly large Lua project, which also includes some stricter style guidelines than we used to.
The problem we are facing now is to convert the whole codebase to the new style guidelines, which is a lot of work. I started reformatting the code and got tired of it after about 5 files out of hundreds.
My idea is to use a code formatter, which automatically does this for me. However, the output format needs to be according to our style guidelines and not any different style. We also have some unusual guidelines, like a space before the opening parenthesis for the argument list in a function definition.
All this makes it fairly hard to find a suitable formatter. Does anyone know about one that meets all my criteria? Any help will be greatly appreciated.

What are some of the best free resources for making profressional level iphone applications? [closed]

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Closed 9 years ago.
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I want to make an iphone app that has a fluid ui, great icons, fluid animations etc. and i have been trying to work on learning objective c all this past summer off of the web and I am nowhere close to being able to understand/build something like that. Sure, I understand all the programming concepts of objective c, I just dont know the how to put those in practice in a way that would produce the desired results that I described. What are some free ways to learning how to do such things as that and how long would it take? Thanks in advance.
You could try TheNewBoston's tutorials. They cover not only learning the Objective C syntax, but get into OOP concepts, software design, and developing apps for iOS. Check him out at http://thenewboston.org/. If you would like to build apps visually, try http://www.appmakr.com/ for basic apps and http://www.appypie.com/iphone-apps-builder for more advanced ones.
Hope this helps!

Reference for iOS app design [closed]

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I want to learn objective C and adapt to xcode. I also want a reference with tutorials and examples to help me improve and become faster at ios app development. I am wasting too much time even for simple syntax errors. As there are several sources, I am quiet confused.
I have good C/C++ and C# background. I have significant UI design experience. I can also adapt well to open source libraries as I worked with opencv, opencvsharp, gtkmm, and qt for a long time. However, couldn't adapt to obj. C easily.
Where to start?
Best way to learn is (since you have massive programming experience),
Play with XCode a while. Create a view based, tabbed, master-view application. See how xcode create the background code etc.
Learn Xcode - how Interface builder and storyboard works. How to link UI components with generated class files.
2.1. Learn more about common UIComponents - UIView, Tabbar, TableView, SplitView etc.
Syntax of Objective c, message passing, property etc.
This tutorial is kinda popular and good,
http://www.raywenderlich.com/tutorials
Books:
To start with UI concept, Beginning iPhone Development is best to me.
Further you learn more about objective c in Programming in objective c
Apple tutorials on different topics,
https://developer.apple.com/videos/wwdc/2010/
https://developer.apple.com/videos/wwdc/2011/
https://developer.apple.com/videos/wwdc/2012/
https://developer.apple.com/videos/wwdc/2013/

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