I am trying to replace the detailview of a UISplitViewController for a quite a while now, but the solutions I found on the internet wasn't useful.
I am executing this:
DetailViewController* secondVc = [[DetailViewController alloc] init];
NSMutableArray* arr = [[NSMutableArray alloc] initWithArray:self.splitViewController.viewControllers];
[arr replaceObjectAtIndex:1 withObject:secondVc];
[self.splitViewController setViewControllers:arr];
DetailViewController is just a normal UIViewController (is this the problem?) I chose red as its background but I am seeing a completely gray area in the detail view after this code is executed.
What surprises me is that viewDidLoad and viewDidAppear functions are called for the DetailView class, but I can't see it on the screen. The self.view.frame is 0,0,768,1024 although all my settings are in landscape mode in storyboard.
I only want to use this in landscape mode, I don't need a generic solution.
What is the most basic way to change the detail view of a split view controller? I have looked at Apple's MultipleDetailViews but that felt like overkill since most of the code in it is about responding orientation changes, like hiding the master vc etc.
I suspect your problem is using alloc init to instantiate secondVC -- that would work if you made your controller's view in code, or in a xib with the name "DetailViewController". Since it appears that you're using a storyboard, then you should be using,
DetailViewController* secondVc = [self.storyboard instantiateViewControllerWithIdentifier:#"secondVC"]; // be sure to use this same identifier in the storyboard
In storyboard, select the view controller. On the right side, go to "Simulated Metrics" and pick "Detail" for "Size". As for the color, try setting it in viewDidLoad.
Related
I created and loaded a UISplitViewController in an existing ViewController by writing the following code in the viewDidLoad method:
LeftPanelViewController *leftPanel = [[LeftPanelViewController alloc] initWithNibName:#"LeftPanelViewController" bundle:nil];
FirstViewController *firstView = [[FirstViewController alloc] initWithNibName:#"FirstViewController_iPad" bundle:nil];
self.navigationController = [[UINavigationController alloc] initWithRootViewController:firstView];
UISplitViewController *splitController = [[UISplitViewController alloc] init];
splitController.viewControllers = [NSArray arrayWithObjects:leftPanel, self.navigationController, nil];
[self.view addSubview:splitController.view];
[self addChildViewController:splitController];
[splitController didMoveToParentViewController:self];
Everything is fine except for the fact that the splitController is not being drawn in the borders of the iPad, there's a space between the top of the screen and the top of the view. Even when I rotate the iPad the left panel is also having the same problem.
SplitViewController doesn't have a xib file, and when I change the added view for another that has, everything is correctly displayed.
Any ideas of what may cause this problem?
Notes:
Compiling and running the project in the simulator multiple times causes the SplitViewController to be displayed sometimes without any problems and others with spaces between any of the edges of the screen and the view. Running in the iPad causes always the same problem.
First of all.. why do you implement a container view controller? I guess you just want to present the splitViewController on its own, right? Than don't add the view yourself.
Instead correctly set it as your rootViewController on your window (preferably in applicationDidFinishLaunching).
self.window.rootViewController = splitViewController;
Container View Controller are not needed in standard cases. So you should never need to use the following methods:
addChildViewController:
removeFromParentViewController
willMoveToParentViewController:
didMoveToParentViewController:
Check the documentation of UIViewController.
If you really wanted to implement a Container View Controller, than you need to take care of the layout yourself. So you need to position / size the view of the other controller yourself. Depending on if you use AutoLayout or autoresizing, you need to set correct constraints/flags.
So in my universal app I have a section where a person can look at an existing list of notes from our system (retrieved through a simple web service) and then also create a new note if they want. So for the iphone it's pretty simple layout, a TableViewController for displaying the list with a "Add" button on the NavigationBar that presents the modalview for adding the new item. On the iPad though, the same layout has a lot of wasted space so I opted to go with the popOver method to show the list in a popOver and then let them add from there. My problem is that when the user clicks on the Add button within the PopOver view, the modal view comes up full screen instead of just coming up within the popover view. Here's the code I have so far:
-(void) AddButtonPressed:(id)sender {
NewNoteVC *newNote = [[[NewNoteVC alloc] initWithNibName:#"NewNoteVC" bundle:nil] autorelease];
newNote.defaultClientID = defaultClientID;
UINavigationController *navCon = [[[UINavigationController alloc] initWithRootViewController:newNote] autorelease];
if ([isPopOver isEqualToString:#"YES"]) {
[navCon setModalInPopover:YES];
[self.navigationController setModalInPopover:YES];
[self.navigationController presentModalViewController:navCon animated:YES];
}
else {
[self.navigationController presentModalViewController:navCon animated:YES];
}
}
The "isPopOver" string is just a placeholder sent from the previous screen that called this TableView (I know I can switch this to a boolean for better performance I just put this together real quick to try it out). I know I messed up somewhere, I just don't know what setting I need to get this working correctly.
You need to define the view controller's modalPresentationStyle to be "current context".
navCon.modalPresentationStyle = UIModalPresentationCurrentContext;
This will result in modal view controller filling the popover like the popover's root controller.
Try using the presentViewController:animated:completion: instead of presentModalViewController:animated: and set self.navigationController.definesPresentationContext = YES
in my iPad-app I am trying to present one of my views with a modal formsheet-style.
Here's some code:
-(void)present
{
SecondViewController *modal = [[SecondViewController alloc]init];
modal.modalPresentationStyle = UIModalPresentationStyleFormSheet;
[self presentModalViewController:modal animated:YES];
}
I am using Storyboard, and I have put stuff like a textView and toolbars in the view I'd like to show. I have set the right class in Identity Inspector, and in the class-files I have checked that it's the right view appearing with putting NSLog(#"Right view");
When calling the void present, a view is appearing, but only as a dark-white square. Nothing og my content from Storyboard is in it, I even tried changing the background color of the view and the textView to see if something was just outside the square, but the whole thing stayed white. It feels like it's not using the view I created in storyboard, but I have set it to the correct class, and the NSLog gets printed out when calling it. I have not connected the two views in any way in Storyboard, the SecondViewController is just floating around, so that might be the problem? The button that calls for -(void)present is created programmatically, so I can't ctrl+drag it to the button either.
Why is it showing an empty version of my class?
In the "Identity Inspector" set a "Storyboard ID" for your ViewController, and then present it like this:
-(void)present
{
SecondViewController *modal = [self.storyboard instantiateViewControllerWithIdentifier:#"myStoryboardID"];
modal.modalPresentationStyle = UIModalPresentationStyleFormSheet;
[self presentModalViewController:modal animated:YES];
}
And if you're using iOS6, presentModalViewController:animated: is deprecated, so use this:
-(void)present
{
SecondViewController *modal = [self.storyboard instantiateViewControllerWithIdentifier:#"myStoryboardID"];
modal.modalPresentationStyle = UIModalPresentationStyleFormSheet;
[self presentViewController:modal animated:YES completion:nil];
}
Your problem is that you're assuming the program will intrinsically know where to find the, already laid out, view for this controller when that's simply not how storyboards work. The code you list about will create a view controller, but without an associated view it will simply show as a black square.
There's a few ways to solve your dilemma:
Add the modal transition as a segue in the view controller, this would be the simplest way and is what iOS storyboards expect you to do.
Move the view from the storyboard to an external .xib and call the initWithNibName:bundle: method to load this as your view controller's view. This is the best solution if you just want to programmatically load the view.
Load the view from your storyboard programmatically with the instantiateViewControllerWithIdentifier: method, this is probably a bad idea as it goes against the design of storyboards.
I can elaborate on those if you want.
I have a problem with switching views. I'm using a simulator with xcode 4.2
Storyboard contains:
NavigationController (initial view controller)
UIViewController which has relationship with the navigation controller
UIViewController (paired with my custom class: ViewEntryImageController) which hasn't got any relationship. Contains a button, a bottom toolbar with some toolbar button.
User come into the UIViewController, where he can see a ScrollView and in ScrollView some images.
Images has a gesture:
UITapGestureRecognizer *recognizer=[[UITapGestureRecognizer alloc]initWithTarget:self action:#selector(openEntryImage)];
[image addGestureRecognizer:recognizer];
[recognizer release];
The openEntryImage function:
(IBAction)openEntryImage
{
ViewEntryImageController *controller=[[ViewEntryImageController alloc]initWithNibName:nil bundle:nil];
controller.modalTransitionStyle=UIModalTransitionStyleCrossDissolve;
[self presentModalViewController:controller animated:YES];
[controller release];
}
When I try to tap the image, the openEntryImage works as well (the effect is correct), but I don't see my ViewEntryImageController view and my buttons, I'm only see a black window.
I try to put a NSLog line into the ViewEntryImageController viewDidLoad function, and it works, so what is the black window and where is my view controller?
When I try to use pushViewController, on the new view I found a navigation toolbar with a back button, but no other controls.
I tried another version, I created a UIViewController class, but now with a xib file. I used it instead of ViewEntryImageController and it works. Why?
I want to use this controller in storyboard too.
The ViewEntryImageController class by itself has no information about how to build the dialog. But you can instantiate your view controller on your own from the storyboard:
UIStoryboard *myStoryboard = [UIStoryboard storyboardWithName:#"StoryboardFileName" bundle:nil];
ViewEntryImageController *controller = (ViewEntryImageController *)[myStoryboard instantiateViewControllerWithIdentifier:#"ViewEntryImage"];
This assumes a storyboard name of StoryboardFileName and that the view entry image controller has an identifier of ViewEntryImage set in the view properties (Attributes inspector, section "View Controller").
Try it like this :
ViewEntryImageController *controller=[[ViewEntryImageController alloc]initWithNibName:#"ViewEntryImageController" bundle:nil];
If you don't use .nib names but rather use storyboards, it's a bit harder. Create a segue from the controller to the ViewEntryImageController controller by holding ctrl and dragging from one view to the other. Click this segue and give it an identifier.
Then use the [self performSegue:#"identifier"]; function to present the next view.
Mine is a normal viewcontroller application. When I click a button on this mainView, it adds a 2nd view(a different xib) as a subview to the mainView. I want this 2nd view to be replaced by a splitview. So it means I should replace the 2nd view controller with a UISplitViewController, isnt it?
Can I do that? Is it possible to add a splitviewcontroller's view like v add a viewcontroller's view?
You should be aware that, currently, the only official usage of UISplitViewController is as a root view controller of an application; Apple does not intend for it to be a child view controller. Apparently, this is due to bugs with handling rotation of the iPad, and may get fixed at a later date. So you should avoid adding a UISplitViewController's view as a subview to anything.
You can subclass UIViewController and then in the init:
UIViewController *left = ...;
UIViewController *right = ...;
UISplitViewController *splitVC = ...;
splitVC.viewControllers = [NSArray arrayWithObjects:left,right,nil];
self.view = splitVC.view;
return self;
Then just use this as a normal UIViewController.