Adding custom gesture to iCarousel items - ios

Hi I've been working with Xcode for a while and used UIGestureRecognizers many times now. At this moment i'm developing an iPad app that needs a carousel in it, so what's better then using iCarousel as i've already encountered it and I think it's great.
I'm having some issues adding to the carousel items a UISwipeGestureRecognizer (I would use it to delete the "swiped" item). Would look easy but it just looks like the UIGestureRecognizer is not there, but if print view.recognizer I can see it is actually there. What am I missing?
And sorry for any language mistakes!
The code
- (UIView *)carousel:(iCarousel *)carousel viewForItemAtIndex:(NSUInteger)index reusingView:(UIView *)view
{
UILabel *nameLabel = nil;
UILabel *notesLabel = nil;
UIImageView *icon1 = nil;
UIImageView *icon2 = nil;
Notebook *referenceNotebook = [_notebookArray objectAtIndex:index];
//create new view if no view is available for recycling
if (view == nil)
{
view = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 250.0f, 373.0f)];
((UIImageView *)view).image = [UIImage imageNamed:#"notebookBase"];
view.contentMode = UIViewContentModeCenter;
CGPoint startingPoint = view.frame.origin;
CGSize startingSize = view.frame.size;
nameLabel = [[UILabel alloc] initWithFrame:CGRectMake(startingPoint.x, startingPoint.y + 60, startingSize.width, 100)];
nameLabel.backgroundColor = [UIColor clearColor];
nameLabel.textAlignment = NSTextAlignmentCenter;
nameLabel.font = [FontController useFontKlinic_Light:50];
nameLabel.tag = 1;
[view addSubview:nameLabel];
notesLabel = [[UILabel alloc]initWithFrame:CGRectMake(startingPoint.x, startingPoint.y + 95, startingSize.width, 100)];
notesLabel.backgroundColor = [UIColor clearColor];
notesLabel.textAlignment = NSTextAlignmentCenter;
notesLabel.font = [FontController useFontKlinic_Light:30];
[view addSubview:notesLabel];
icon1 = [[UIImageView alloc] initWithFrame:CGRectMake(startingPoint.x + 105, startingPoint.y + 18, 40, 40)];
icon1.image = [UIImage imageNamed:#"notebookIcon1"];
[view addSubview:icon1];
icon2 = [[UIImageView alloc] initWithFrame:CGRectMake(startingPoint.x + 105, startingPoint.y + 320, 40, 40)];
icon2.image = [UIImage imageNamed:#"notebookIcon1"];
[view addSubview:icon2];
//UIView *swipeView = [[UIView alloc] initWithFrame:CGRectMake(startingPoint.x, startingPoint.y, startingSize.width, startingSize.height)];
//swipeView.backgroundColor = [UIColor clearColor];
//UISwipeGestureRecognizer *swipeRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:#selector(carouselSwipewipeHandler:)];
//[swipeRecognizer setDirection:(UISwipeGestureRecognizerDirectionUp)];
// [swipeView addGestureRecognizer:swipeRecognizer];
//[view addSubview:swipeView];
}
else
{
//get a reference to the label in the recycled view
nameLabel = (UILabel *)[view viewWithTag:1];
}
nameLabel.text = referenceNotebook.name;
notesLabel.text = #"n note";
UISwipeGestureRecognizer *swipeRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:#selector(carouselSwipewipeHandler:)];
[swipeRecognizer setDirection:(UISwipeGestureRecognizerDirectionUp)];
[view addGestureRecognizer:swipeRecognizer];
view.tag = index;
NSLog(#"gesture recogs: %#", view.gestureRecognizers);
return view;
}
Anyone with an idea of what I am doing wrong?
Here's also a link to the iCarousel documentation:
https://github.com/nicklockwood/iCarousel#detecting-taps-on-item-views Thanks in advance!

Only one gesture can be active at any one time by default, and the carousel uses a gesture internally for scrolling. So, if you want to use other gestures you need to add a delegate to your gesture and the the carousel gesture so that you can make them work simultaneously.

Related

how to remove subview from class method in ios?

I have an app.In this app so many class methods used.I want to know is it possible to remove subview from class mehtod?
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{
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UIView *busyView = [[UIView alloc] initWithFrame:appFrame];
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container.layer.borderWidth = 5;
container.layer.cornerRadius = 10;
container.layer.borderColor = [UIColor whiteColor].CGColor;
[container setBackgroundColor:[UIColor blackColor]];
UIActivityIndicatorView *av = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
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[av startAnimating];
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Please help me to remove subivew.
You can set a unique tag for the busyView like this busyView.tag = your unique tag;
And then you can remove the view with this code
+(void)removePregressIndicator:(UIView *)hideView;
{
UIView *busyView = [hideView viewWithTag:your unique tag];
if (busyView){
[busyView removeFromSuperview];
}
}
You should make sure that the busyView tag is unique for all the subviews of hideView.
Assigne tag to a each view and access the view with tag and put it
+(void)removePregressIndicator:(UIView *)hideView;
{
UIView *viewToRemove = [self.view viewWithTag:assigne_tag];
[viewToRemove removeFromSuperview];
}
+ (void)removePregressIndicator:(UIView *)hideView;
{
UIView *progView=[self.view viewWithTag:YourTag];
[progView removeFromSuperview];
}

didTapInfoWindowOfMarker multiple buttons click event info

I am displaying some map points in google map. when user will click on that map point. I markerInfoWindow will be display. In this window, I am using two buttons. whenever user will click on that buttons. didTapInfoWindowOfMarker fires. but i amn't able to identify that which one has been clicked. may you please help me for that? i don't want to use any other approach.
Thanks
update:- This is infoWindow code.
-(void)prepareBubble
{
// UIView *bubble = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 200, 80)];
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// self.layer.borderColor = [UIColor grayColor].CGColor;
// self.layer.borderWidth = 1;
// self.layer.cornerRadius = 7;
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[self addSubview:bg];
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[self.titleLabel setAdjustsFontSizeToFitWidth:TRUE];
self.titleLabel.numberOfLines = 0;
self.titleLabel.font = [UIFont fontWithName:FontNameArialBold size:14];
self.titleLabel.text = _title;
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[self.addressLabel setAdjustsFontSizeToFitWidth:TRUE];
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if ( self.imageView.image == nil )
{
self.imageView.image = [UIImage imageNamed:DefaultImage100];
}
// [[[CustomNetwork alloc] init] setImage:_imageUrl onImageView:self.imageView withPlaceHolderImage:DefaultImage100];
[self addSubview:self.titleLabel];
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if ( _ratings > 0 )
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[self addSubview:[self addStar:_ratings]];
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[button setTitle:#"Book" forState:UIControlStateNormal];
[button setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
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}
here I am trying to make to click listener, first is on button and another is on tap in any part of this window like as textField etc. so my two new view will push
Change the buttons to properties.
Give the buttons tags.
Logically
determine by identifying the sender and see if it is > or < the other
button (which you need to keep in memory by making them properties or
instance variables).
load custom Xibs, and all of these will work with 0 lines of code.

IOS UIButton Target doesnot working

here is my code
for (NSString *message in self.messages) {
label = [[UIButton alloc] initWithFrame:CGRectZero];
[label setTitle:message forState:UIControlStateNormal];
//label.titleLabel.text = message;
label.tag = i;
[label addTarget:self action:#selector(gototest:) forControlEvents:UIControlEventTouchDown];
CGSize size = [message sizeWithFont:label.titleLabel.font];
CGFloat width = size.width + kPADDING;
label.frame = CGRectMake(xPos, 0.0, width, self.frame.size.height);
[self addSubview:label];
i++;
xPos += width;
}
-(void)gototest:(UIButton*)sender
{
int tag = sender.tag;
NSLog(#"test %#",#"ccc ");
}
So nothing happen when I click on the buttons.
Note that the class is extend from UIScrollView and also I have to create a marquee with different news and when I click in any of this news, I have to go to the detail of the chosen new.
Please help me
UIControlEventTouchDown should not be the problem, it works too. Can you try the following
label = [UIButton buttonWithType:UIButtonTypeCustom];
instead of
label = [[UIButton alloc] initWithFrame:CGRectZero];
Too I suspect the following line too
label.frame = CGRectMake(xPos, 0.0, width, self.frame.size.height);
the frame you are setting confirm it is correct, in normal usage it may appear that your UIButton is visible, but it may not. Try put
label.clipsToBounds=YES;
and check, if your UIButton is actually visible, that might be the reason your action not working..
UPDATE
Ok, As per my understanding, as you are saying, you are trying to create Marquee, and the original implementation had UILabel and you are trying to change that to UIButton. Let change few things as the code below,
for (NSString *message in self.messages) {
label = [[UILabel alloc] initWithFrame:CGRectZero];
label.text = message;
label.tag = i;
UITapGestureRecognizer *tapGestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:#selector(gototest:)];
tapGestureRecognizer.numberOfTapsRequired = 1;
[label addGestureRecognizer:tapGestureRecognizer];
label.userInteractionEnabled = YES;
CGSize size = [message sizeWithFont:label.font];
CGFloat width = size.width + kPADDING;
label.frame = CGRectMake(xPos, 0.0, width, self.frame.size.height);
[self addSubview:label];
i++;
xPos += width;
}
And your action
-(void)gototest:(UITapGestureRecognizer*)sender
{
int tag = sender.view.tag;
NSLog(#"test %#",#"ccc ");
}
Use touch event "UIControlEventTouchUpInside" intends of "UIControlEventTouchDown".
It will works fine :
[label addTarget:self action:#selector(grottiest:)
forControlEvents:UIControlEventTouchUpInside];
Edit :
label = [[UIButton alloc] initWithFrame:CGRectMake(xPos, 0.0, 100, 100)];
[label setTitle:message forState:UIControlStateNormal];
//label.titleLabel.text = message;
label.tag = i;
[label addTarget:self action:#selector(gototest:) forControlEvents:UIControlEventTouchUpInside];
[self addSubview:label];
Your code is working fine with single button. The problem is somewhere else..
UIButton *label = [[UIButton alloc] initWithFrame:CGRectZero];
[label setTitle:#"Click" forState:UIControlStateNormal];
//label.titleLabel.text = message;
label.tag = 0;
[label addTarget:self action:#selector(gototest:) forControlEvents:UIControlEventTouchDown];
label.frame = CGRectMake(0,0,100,50);
[self addSubview:label];
Replace:
label = [[UIButton alloc] initWithFrame:CGRectZero];
with
UIButton *label = [[UIButton alloc] initWithFrame:CGRectZero];

Header image not resizable in expandable table

I am pretty new to Xcode and this simple problem has been driving me mad! I have created an expandable table that works fine. This is some of the code on a UIView subclass for the section that expands when you tap on a cell:
- (id)initWithFrame:(CGRect)frame WithTitle: (NSString *) title Section:(NSInteger)sectionNumber delegate: (id <SectionView>) Delegate
{
self = [super initWithFrame:frame];
if (self) {
UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:#selector(discButtonPressed:)];
[self addGestureRecognizer:tapGesture];
self.userInteractionEnabled = YES;
self.section = sectionNumber;
self.delegate = Delegate;
CGRect LabelFrame = CGRectMake(100, 100, 100, 100);
LabelFrame.size.width -= 100;
CGRectInset(LabelFrame, 1.0, 1.0);
//BUTTON
CGRect buttonFrame = CGRectMake(LabelFrame.size.width, 0, 100, LabelFrame.size.height);
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
button.frame = buttonFrame;
//[button setImage:[UIImage imageNamed:#"carat.png"] forState:UIControlStateNormal];
//[button setImage:[UIImage imageNamed:#"carat-open.png"] forState:UIControlStateSelected];
[button addTarget:self action:#selector(discButtonPressed:) forControlEvents:UIControlEventTouchUpInside];
[self addSubview:button];
self.discButton = button;
//My IMAGE
NSString *imageName = #"gradient1.png";
UIImage *myImage = [UIImage imageNamed:imageName];
UIImageView *sectionHeaderView = [[UIImageView alloc] initWithImage:myImage];
UIImageView *imageView = [[UIImageView alloc] initWithImage:myImage];
imageView.frame = CGRectMake(20,50,100,100);
[self addSubview:sectionHeaderView];
self.headerBG = sectionHeaderView;
//HEADER LABEL
UILabel *label = [[UILabel alloc] initWithFrame: CGRectMake(22, 12, sectionHeaderView.frame.size.width, 35.0)];
label.textAlignment = NSTextAlignmentLeft;
label.backgroundColor = [UIColor clearColor];
label.textColor = [UIColor whiteColor];
label.shadowColor = [UIColor darkGrayColor];
label.shadowOffset = CGSizeMake(0.0, -1.0);
label.text = title;
label.font = [UIFont fontWithName:#"AvenirNext-Bold" size:20.0];
sectionHeaderView.backgroundColor = [UIColor clearColor];
//label.textAlignment = UITextAlignmentLeft;
[self addSubview:label];
self.sectionTitle = label;
}
return self;
}
I have a custom image on the cell #"gradient1.png" but I don't seem to be able to resize it? Here is the header code in the UITableViewController:
- (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection: (NSInteger)section
{
SectionInfo *array = [self.sectionInfoArray objectAtIndex:section];
if (!array.sectionView)
{
NSString *title = array.category.name;
array.sectionView = [[SectionView alloc] initWithFrame:CGRectMake(0, 10, self.tableView.bounds.size.width, 0) WithTitle:title Section:section delegate:self];
}
return array.sectionView;
}
Sorry if this is a trivial question, your help is greatly appreciated!
I don't see where you are trying to resize the image so I can't offer any help in why it is not resizing, but I found this confusing:
//My IMAGE
NSString *imageName = #"gradient1.png";
UIImage *myImage = [UIImage imageNamed:imageName];
UIImageView *sectionHeaderView = [[UIImageView alloc] initWithImage:myImage];
UIImageView *imageView = [[UIImageView alloc] initWithImage:myImage];
imageView.frame = CGRectMake(20,50,100,100);
[self addSubview:sectionHeaderView];
self.headerBG = sectionHeaderView;
In this part of code you create two imageviews, then you resize one and add the other to the cell (I'm assuming cell) subviews. Is it possible that you are trying to resize the view that you never added as a subview of the cell?
Also, resizing should happen inside - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath.
Make sure that you are resizing the proper view, ten make sure you are resizing it in the proper place.

How can I know which view I am clicking? And why the button no reaction?

I am designing a viewcontroller which have several button bar, each bar canbe clicked and show a content view.like:
http://i.stack.imgur.com/m5V4Q.png
When I click the buttonbar, it's frame will expand bigger, and you can see the content in it(which is a button).
First, a bar button(320*30 size) and a contentView is a set, they are subviews of listview. And several listview makes the whole view.
Second, when I click it, the list view will expand from 320*30 to 320*180, the contentview in it will expand from 300*0 to 300 * 130(20 pixel of margin). and I set the clipsToBounds of contentview to Yes to make sure the content in contentview won't show when the frame height is 0.
Now,the click can show the contentview exactly as I want. But here is a problem: I can't click the button in it, and I tried to set their userInteractionEnabled to yes . And even I set the contentview as user-defined,which I set the view's userInteractionEnabled to yes and overwrite the touchbegin function to show a alertView. Those test are failed, no reaction found. And I checked and sure that there shouldn't be any view covered it.
What's the reason might be?
The code of setup the list view is:
NSArray *array = [titleArray objectAtIndex:i];
NSString *ShenSuoTitle = [array objectAtIndex:0];
NSString *ShenSuoContent = [array objectAtIndex:1];
UIView *listView = [[UIView alloc] initWithFrame:CGRectMake(0, totalHeight, 320, ShenSuoViewHeight)];
[listView setBackgroundColor:[UIColor blackColor]];
[listView setTag:[[NSString stringWithFormat:#"%d",(i+1)] intValue]];
[self.scrollView addSubview:listView];
totalHeight = totalHeight + 1 + ShenSuoViewHeight;
UIView *titleView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, ShenSuoViewHeight)];
[titleView setBackgroundColor:[UIColor whiteColor]];
[titleView setTag:[[NSString stringWithFormat:#"%d1",i+1] intValue]];
[listView addSubview:titleView];
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
[btn setTag:[[NSString stringWithFormat:#"%d2",i+1] intValue]];
[btn setFrame:CGRectMake(0, 0, 320, ShenSuoViewHeight)];
[btn addTarget:self action:#selector(reSetFrame:) forControlEvents:UIControlEventTouchUpInside];
[titleView addSubview:btn];
UIImageView *img = [[UIImageView alloc] initWithFrame:CGRectMake(5, 12, 30, 30)];
img.image = [UIImage imageNamed:#"list_ico.png"];
[img setTag:[[NSString stringWithFormat:#"%d3",i+1] intValue]];
[titleView addSubview:img];
NSLog(#"img:%f,%f",img.frame.origin.y,img.frame.size.height);
UILabel *labTitle = [[UILabel alloc] initWithFrame:CGRectMake(35, 15, 100, 25)];
labTitle.textColor = [UIColor blackColor];
labTitle.backgroundColor = [UIColor clearColor];
labTitle.font = [UIFont boldSystemFontOfSize:15];
labTitle.text = ShenSuoTitle;
[titleView addSubview:labTitle];
NSLog(#"labTitle:%f,%f",labTitle.frame.origin.y,labTitle.frame.size.height);
//add a label for selected
UILabel *selectedLabel = [[UILabel alloc] initWithFrame:CGRectMake(214, 14, 86, 21)];
selectedLabel.textColor = [UIColor grayColor];
//selectedLabel.alpha = 0.75;
selectedLabel.backgroundColor = [UIColor clearColor];
selectedLabel.text = #"All";
selectedLabel.font = [UIFont boldSystemFontOfSize:15];
[selectedLabel setTag:[[NSString stringWithFormat:#"%d5",i+1] intValue]];
[titleView addSubview:selectedLabel];
NSLog(#"selectedLabel:%f,%f",selectedLabel.frame.origin.y,selectedLabel.frame.size.height);
UIView *content = [[UIView alloc] initWithFrame:CGRectMake(10, 10 + ShenSuoViewHeight, 300, 0)];
content.backgroundColor = [UIColor grayColor];
UILabel *testLa = [[UILabel alloc]initWithFrame:CGRectMake(0, 0, 100, 30)];
testLa.text = #"Label";
UIButton *testBut = [UIButton buttonWithType:UIButtonTypeRoundedRect];
testBut.frame = CGRectMake(0, 40, 100, 30);
testBut.titleLabel.textColor = [UIColor greenColor];
testBut.titleLabel.text = #"Button";
content.tag = [[NSString stringWithFormat:#"%d4",i+1] intValue];
[content addSubview:testLa];
[content addSubview:testBut];
content.clipsToBounds = YES;
[testLa release];
[listView addSubview:content];
[content release];
[labTitle release];
[img release];
[titleView release];
[listView release];
the code handle the click to make the list view expands is:
UIView *titleView = (UIView *)[self.view viewWithTag:[[NSString stringWithFormat:#"%d1",i+1] intValue]];
titleView.backgroundColor = [UIColor colorWithRed:0.92 green:0.92 blue:0.92 alpha:0.9];
UIView *listView = (UIView *)[self.view viewWithTag:[[NSString stringWithFormat:#"%d",i+1] intValue]];
listView.frame = CGRectMake(0, totalHeight, 320, ShenSuoViewHeight);
totalHeight = totalHeight + 1 + 20 + 180 + ShenSuoViewHeight;
UIView *content = [self.view viewWithTag:[[NSString stringWithFormat:#"%d4",i+1] intValue]];
content.frame = CGRectMake(10, 10 + ShenSuoViewHeight, 300, 180);
UIImageView *img = (UIImageView*)[self.view viewWithTag:[[NSString stringWithFormat:#"%d3",i+1] intValue]];
img.image = [UIImage imageNamed:#"list_ico_d.png"];
I'm not sure I follow your situation exactly, and some code would be nice. To answer your question though, the reason is most likely that the touch is being intercepted elsewhere. It may also be that you just forgot to connect an action method to the button. Try using breakpoints or NSLogs to see what methods are being triggered and which aren't.
Thanks a lot. It is due to my fault. The code of expanding the bar which setting the listview's frame is wrong, it should add in the expanded height. This leads the visual is ok but the clicking not be handled.
So this problem closed.

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