I'm still learning iOS and this is my first major project, so go easy on me. I'm trying to make a gesture-driven task list. I still have a lot of work to do, but I hope you guys can help me get this working. I'm certain I set the delegate and data source properly, but it's still not showing up...anyway, here's my ViewController.m file.
Thank you in advance!!
#import "AGViewController.h"
#import "AGTaskObject.h"
#import "AGTableViewCell.h"
//#import "AGSettingsViewController.h"
#interface AGViewController ()
#end
#implementation AGViewController {
NSMutableArray *taskItems;
}
-(id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self)
{
//Initializing the Array
taskItems = [[NSMutableArray alloc] init];
[taskItems addObject:[AGTaskObject toDoItemWithText:#"Tap the + to add a Task"]];
[taskItems addObject:[AGTaskObject toDoItemWithText:#"Tap the Gear Button to check out settings"]];
[taskItems addObject:[AGTaskObject toDoItemWithText:#"Swipe Right to check off a task"]];
[taskItems addObject:[AGTaskObject toDoItemWithText:#"Swipe Left to Delete a Task"]];
[taskItems addObject:[AGTaskObject toDoItemWithText:#"I <3 Bacon"]];
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
//Table View Delegates
self.tableView.delegate = self;
self.tableView.dataSource = self;
//set the initial background image
self.tableView.backgroundColor = [UIColor clearColor];
self.backgroundImage.image = [UIImage imageNamed:#"blue.png"];
[self.tableView registerClass:[AGTableViewCell class] forCellReuseIdentifier:#"cell"];
//Get rid of empty cells at bottom of tableview
// self.tableView.tableFooterView = [[UIView alloc] initWithFrame:CGRectZero];
// Long Press Gesture to rearrange cells
UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:#selector(longPressGestureRecognized:)];
[self.tableView addGestureRecognizer:longPress];
// // Tap Gesture to add a new cell
// UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:#selector(<#selector#>)];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Button Press (IB)Actions
- (IBAction)settingsButtonPressed:(UIButton *)sender
{
[self performSegueWithIdentifier:#"toSettingsViewController" sender:nil];
}
- (IBAction)addTaskButtonPressed:(UIButton *)sender
{
}
#pragma mark - UITableView Configuration
-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [taskItems count];
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *cellIdentifier = #"cell";
//re-Use or create a tableview cell
AGTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier
forIndexPath:indexPath];
/* if (cell == nil) {
cell = [[AGTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier];
*/
//Make the cells clear to show the background image
cell.backgroundColor = [UIColor clearColor];
//default font color will be white
cell.textLabel.textColor = [UIColor whiteColor];
//Set the task for each cell in the tableview
AGTaskObject *item = taskItems[indexPath.row];
//set the text
cell.delegate = self;
cell.taskObject = item;
// Recall final cell
return cell;
}
-(void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
cell.backgroundColor = [self colorForIndex:indexPath.row];
}
#pragma mark - TableItem Delete
-(void)toDoItemDeleted:(id)taskobject {
// use the UITableView to animate the removal of this row
NSUInteger index = [taskItems indexOfObject:taskobject];
[self.tableView beginUpdates];
[taskItems removeObject:taskobject];
[self.tableView deleteRowsAtIndexPaths:#[[NSIndexPath indexPathForRow:index inSection:0]]
withRowAnimation:UITableViewRowAnimationFade];
[self.tableView endUpdates];
}
Storyboards don't use initWithNibName (even though Xcode creates it pointlessly) so your array is empty. Try moving it to viewDidLoad
Related
I've created a custom UITableViewCell and i need a bottom line separator for each cell then i put the separator in init method of my custom tableViewCell
This is my TableView code :
#import "Telegram_TableViewController.h"
#import "Custom_TableViewCell.h"
#interface Telegram_TableViewController ()
#end
#implementation Telegram_TableViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.array =[[NSMutableArray alloc] init];
for (int i=0; i<200; i++) {
[self.array addObject:[NSString stringWithFormat:#"item %i" ,i]];
}
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.array count] ;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *Identifier = #"CELL";
Custom_TableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:Identifier];
cell = [[Custom_TableViewCell alloc] init];
UILabel *txt = [[UILabel alloc]init];
txt.text = [NSString stringWithFormat:#"Item " ] ;
cell.textLabel.text = [self.array objectAtIndex:indexPath.row];
return cell;
}
and my custom TableViewCell code :
#import "Custom_TableViewCell.h"
#implementation Custom_TableViewCell
- (void)awakeFromNib {
// Initialization code
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated {
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
-(id)init
{
self = [super init];
if (self) {
UIEdgeInsets insets = self.separatorInset;
self.separatorInset = UIEdgeInsetsMake(0.0, 0.0,insets.bottom + 6.0, 0.0);
self.separatorInset = insets;
}
return self;
}
There is no error but it doesn't work. How can i fix it?
Thanks in advance.
Clean init method in Custom_TableViewCell and see if this helps.
In Telegram_TableViewController:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *Identifier = #"CELL";
Custom_TableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:Identifier];
cell = [[Custom_TableViewCell alloc] init];
UILabel *txt = [[UILabel alloc]init];
txt.text = [NSString stringWithFormat:#"Item " ] ;
cell.textLabel.text = [self.array objectAtIndex:indexPath.row];
[tableView setSeparatorStyle:UITableViewCellSeparatorStyleSingleLine];
[tableView setSeparatorColor:[UIColor blackColor]];
return cell;
}
And make sure the color of the separator is different than the color of the cell itself.
Use this code in your cell,s .h file
#property (nonatomic,strong) UIView* cellSeperatorView;
and in .m file
-(UIView *)cellSeperatorView{
if (!cellSeperatorView) {
self.cellSeperatorView = [[UIView alloc] initWithFrame:CGRectZero];
[self.cellSeperatorView setBackgroundColor:[UIColor lightGrayColor]];
[self addSubview:self.cellSeperatorView];
}
return cellSeperatorView;
}
-(void)prepareForReuse{
self.cellSeperatorView = nil;
}
-(void)layoutSubviews{
[super layoutSubviews];
[self.cellSeperatorView setFrame:CGRectMake(0, 0, 500, 1)];
}
and call this method in your tableview class in - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)..
UITableViewCellClass *cell = (UITableViewCellClass *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (!cell) {
cell = [[UITableViewCellClass alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
cell.cellSeperatorView.hidden = (indexPath.row == ([self.yourtableViewArray numberOfRowsInSection:indexPath.section]));
and in you viewdidload method add this
[self.yourtableView setSeparatorStyle:UITableViewCellSeparatorStyleNone];
i think this can help you for making separator..
You'd better register in the method viewDidLoad when you want to custom cell. [self.tableView registerClass:[Custom_TableViewCell class] forCellReuseIdentifier:Identifier];
What is cell = [[Custom_TableViewCell alloc] init];? You are not reusing the cell, but initiate every time. Just do not write this line.
The right way to overwrite the init method of tableViewCell to is rewrite - (instancetype)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
Now you can see the tableView correctly, but I do not understand a bottom line separator, just write what you want in the method initWithStyle.
I created a custom class ("customClass") that is a subclass of UIView. I then added a tableView to it's subview, and created an array for the datasoucre. I set the delegate and datasource to self. Then in the storyboard, I set a UIViews class to customClass.
Then in the mainVC class, I set an array to some strings and set that array to the array in the customClass. When I run the app, it doesn't crash or give me any errors, but I don't see any results in the tableView
Here's how it's setup in mainVC.m:
self.myArray = [[NSArray alloc] initWithObjects:#"First", #"Second", #"Third", #"Fourth", #"Fith", #"Sixths", #"Seventh", nil];
self.myView.resultArray = self.myArray;
[self.myView.tableView reloadData];
Here is the code in customClass:
- (id)initWithCoder:(NSCoder *)aDecoder
{
if (self = [super initWithCoder:aDecoder]) {
[self setupTableView];
}
return self;
}
- (void)setupTableView
{
self.tableView.delegate = self;
self.tableView.dataSource = self;
self.tableView = [[UITableView alloc] initWithFrame:self.bounds style:UITableViewStylePlain];
[self addSubview:self.tableView];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.resultArray count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell" forIndexPath:indexPath];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cell"];
}
[cell.textLabel setText:self.resultArray [indexPath.row]];
return cell;
}
When I run the app, I don't see any results in the tableView although I do see a tableView shown. What am I doing wrong, and how can I fix it?
Edit
Just realized, cellForRow doesn't even get called! I did a reloadData, and it still didn't get called.
initWithFrame: - It is recommended that you implement this method. You
can also implement custom initialization methods in addition to, or
instead of, this method.
initWithCoder: - Implement this method if you load your view from an
Interface Builder nib file and your view requires custom
initialization.
initWithCoder is called much before init and viewDidLoad methods
In MainVC
viewClass *vc = [[viewClass alloc] initWithFrame:self.view.frame];
vc.resultArray = [[NSArray alloc] initWithObjects:#"First", #"Second", #"Third", #"Fourth", #"Fith", #"Sixths", #"Seventh", nil];
[vc.tableView reloadData];
[self.view addSubview:vc];
In Custom Class...
-(id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
[self setupTableView];
}
return self;
}
- (void)setupTableView
{
self.tableView = [[UITableView alloc] initWithFrame:self.frame style:UITableViewStylePlain];
[self.tableView registerClass:[UITableViewCell class] forCellReuseIdentifier:#"cell"];
[self addSubview:self.tableView]; // Datasource and delegate after alloc init
self.tableView.delegate = self;
self.tableView.dataSource = self;
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.resultArray count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell" forIndexPath:indexPath];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cell"];
}
[cell.textLabel setText:self.resultArray [indexPath.row]];
return cell;
}
Register Cell when using Custom UItableviewCell, Otherwise don't use [tableView dequeueReusableCellWithIdentifier:#"cell" forIndexPath:indexPath];, it will crash.
You can set customClass's backgroundColor to red,and then check the customClass is added on the mainVC's view.
I want to make paging swipe left and right using UIScrollView after view detailController.
First, main.m:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
OZDetailViewController *detailViewController = [[OZDetailViewController alloc] initWithNibName:#"OZDetailViewController" bundle:nil];
detailViewController.arrDetailNews = [_arrNews objectAtIndex:indexPath.row];
[self.navigationController pushViewController:detailViewController animated:YES];
OZDetailViewController *arrNewsAll = [[OZDetailViewController alloc] initWithNibName:#"OZDetailViewController" bundle:nil];
arrNewsAll.allNewsArray = _arrNews;
[self.navigationController pushViewController:arrNewsAll animated:YES];
}
When I selected content in tableviewcell, arrDetailNews can loaded in method viewDidLoad() and cellForRowAtIndexPath(). But arrNewsAll cannot loaded in method cellForRowAtIndexPath().
This is my detailViewController.h:
#property (nonatomic, copy) NSArray *allNewsArray;
And detailViewCOntroller.m:
#synthesize allNewsArray;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
self.tableView.separatorColor = [UIColor clearColor];
NSLog(#"dataArray: %#", allNewsArray);
}
- (int)numberINSectionsInTableView: (UITableView *)tableView
{
return 1;
}
- (int)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 4;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"dataArrayCell: %#", allNewsArray);
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"New Cell"];
}
if(indexPath.row != self.arrDetailNews.count-1){
UIImageView *line = [[UIImageView alloc] initWithFrame:CGRectMake(0, 44, 320, 2)];
line.backgroundColor = [UIColor whiteColor];
[cell addSubview:line];
}
tableView.allowsSelection = NO;
cell.textLabel.text = [NSString stringWithFormat:#"%u", indexPath.row];
if (indexPath.row==0) {
cell.textLabel.text = #"1st";
}
if (indexPath.row==1) {
cell.textLabel.text = #"2nd";
}
if (indexPath.row==2) {
cell.textLabel.text = #"3rd";
}
return cell;
}
If allNewsArray can loaded in cellForRowAtIndexPath() I can continue next step for paging with UIScrollView. Note, numberOfRowsInSection I set to 4 because I need 4 rows (custom view).
Assuming you setup your delegate & dataSource outlets correctly from xib/storyboard, you still need to specify the number of rows per section (or number of sections).
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return allNewsArray.count;
}
Alternatively, the method for number of sections is:
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView;
I have a UITableView and another view. The other view has a UITextView that I want populated with different text depending on what row in the table view is selected. I know how to do it if I create different views for all of the different text options. If I did it that way, I could just have that view open when the row is tapped. I'm just wanting to avoid having to create a bunch of different views and just use one that gets loaded with different text depending on row tapped in the table view. I guess I just need to know how the view with the text view can access indexPath.row from the table view. Any suggestions?
EDIT: Here is my code.
LHRRoster.m
#import "LHRRoster.h"
#import "CustomCellBackground.h"
#import "OnMyHonor.h"
#import "AVA.h"
#import "Receivers.h"
#import "BandDetailView.h"
#interface LHRRoster ()
#end
#implementation LHRRoster
{
NSMutableArray *mbTableData;
}
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
mbTableData = [NSMutableArray arrayWithObjects:#"Aesthetics Versus Architecture", #"On My Honor", #"Receivers", #"Skyscraper Stereo", #"California", #"Late Ones", #"Uh-Huh Baby Yeah", #"Danielle Bouchard", #"Chris Karrer", #"Joey Blue", #"The Codas", #"Your Favorite Hero", #"Nixon", #"Skam Impaired", #" SaySomethingHugeOnFire", #"Adore Me Not", #"Common Collective", #"The Royal Tees", #"The Gravetones", #"Bush League", #"Rock & Roll Television", #" Tastyface", #"The Lips", #"Mercy Academy", #"Audiostrobelight", nil];
self.title = #"LHR Roster";
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [mbTableData count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *mbTableIdentifier = #"SimpleTableItem";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:mbTableIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:mbTableIdentifier];
cell.textLabel.font=[UIFont systemFontOfSize:14.0];
}
cell.backgroundView = [[CustomCellBackground alloc] init];
cell.selectedBackgroundView = [[CustomCellBackground alloc] init];
cell.textLabel.backgroundColor = [UIColor clearColor];
cell.textLabel.highlightedTextColor = [UIColor darkGrayColor];
cell.textLabel.text = [mbTableData objectAtIndex:indexPath.row];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
BandDetailView *detailView = [[BandDetailView alloc]initWithNibName:#"BandDetailView" bundle:nil];
if (indexPath.row == 0)
{
detailView.title = #"Aesthetics vs Architecture";
UIImage *image = [UIImage imageNamed: #"AVA.png"];
[detailView.bandPic setImage:image];
NSString *bio = #"";
[detailView.bandInfo setText:bio];
[self.navigationController pushViewController:detailView animated:YES];
}
}
#end
You are getting the selected cell object, just pass that object to the TextView and it will dynamically load selected cell data.An important thing to note,first push view controller then pass data to that controller.In your code you have passed data first,then pushed view controller, that doesnt work
MVC - model, view, controller. Your data is model. The table view and the text view are view. Your UIViewController is the controller. It does all the work.
Implement didSelectRowAtIndexPath in the controller, which is the delegate of the table view. Now you know that a row of the table was selected, and you know which row it is. So pull the desired text out of your model and stick it in the UITextView.
Expand your didSelectRowAtIndexPath to also modify your UITextView.
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
**myUiTextView.text = somethingBasedOnTheRowSelected[indexPath.row];** <-- new code here
// followed by your existing code
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
BandDetailView *detailView = [[BandDetailView alloc]initWithNibName:#"BandDetailView" bundle:nil];
if (indexPath.row == 0)
{
detailView.title = #"Aesthetics vs Architecture";
UIImage *image = [UIImage imageNamed: #"AVA.png"];
[detailView.bandPic setImage:image];
NSString *bio = #"";
[detailView.bandInfo setText:bio];
[self.navigationController pushViewController:detailView animated:YES];
}
**myUiTextView.text =[yourarray indexPath.row];
}
follow this code this code might help you.
Just Add your code is
yourtextfieldname.text=[yourarrayname objectAtIndex:indexpath.row];
and get your selected row textfield data in your textfield.
i hope this code is useful for you .
I am very new to Objective-C. I just searched and tried to learn about UITableView.
I have created this UITableView. instead of "a" in all the rows i want it to be in a sequence like "a b c d..." and if i increase the no of rows it should scroll. its not scrolling so here is my code.
#import "ViewController.h"
#interface ViewController ()
#end
#implementation ViewController
- (void)viewDidLoad
{
CGRect frame = self.view.frame;
UITableView *tableView = [[UITableView alloc] initWithFrame:frame style:UITableViewStylePlain];
tableView.separatorStyle = UITableViewCellSeparatorStyleSingleLine;
tableView.backgroundColor = [UIColor cyanColor];
tableView.delegate = self;
tableView.dataSource = self;
[self.view addSubview:tableView];
[super viewDidLoad];
}
- (void)viewDidUnload
{
[super viewDidUnload];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
return 20;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cellIDent"];
cell.textLabel.text = #"a";
return cell;
}
#end
set table view Delegates in IB or if u created Programmatically then in viewDidLoad Take one array fill it Dynamically or Statically.Give array count in NumberOfRowsInsection method and reload table view at appropriate place
in your cellForRowAtIndexPath: add these lines
char ch = 'a' + indexPath.row;
cell.textLabel.text = [NSString stringWithFormat:#"%c" , ch];
Check this tutorial, I'm sure it will help you
UItableView Guide
and for scrolling, You don't need to do anything yourselves, as the number of cells increases beyond the provided size, it automatically becomes scrollable and make sure that scrolling is enabled in your UITableView attribute inspector, check the image
Happy Coding
Regards
Use below code.....define alphabetarr in globally then use it in code...
- (void)viewDidLoad
{
alphabetarr = [[NSArray alloc] initWithObjects:#"a",#"b",#"c",#"d",#"e",#"f",#"g",#"h",#"i",#"j",#"k",#"l",#"m",#"n",#"o",#"p",#"q",#"r",#"s",#"t",#"u",#"v",#"w",#"x",#"y",#"z", nil];
CGRect frame = self.view.frame;
UITableView *tableview = [[UITableView alloc] initWithFrame:frame];
tableview.backgroundColor = [UIColor cyanColor];
tableview.separatorColor = [UIColor blackColor];
tableview.delegate = self;
tableview.dataSource = self;
[self.view addSubview:tableview];
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [alphabetarr count];
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
return 30.0 ;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell!=nil) {
cell = nil;
}
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
}
cell.textLabel.text = [alphabetarr objectAtIndex:indexPath.row];
return cell;
}