For some reason when I'm downloading my image using GCD, the image will randomly start flickering.
I'll reset the content settings in simulator and it'll work once, then it'll just start flickering again.
This is the code I am using. I've got the reloads in there because if I don't reload it, the image doesn't show until I tap on the cell.
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^(void) {
NSURL *url = [NSURL URLWithString:self.entries.arrayimage];
NSData *imgData = [NSData dataWithContentsOfURL:url];
dispatch_sync(dispatch_get_main_queue(), ^(void) {
cell.imageView.image = nil;
UIImage *img = [UIImage imageWithData:imgData];
cell.imageView.image = img;
[self.tableView reloadData];
});
});
return cell;
[self.tableView reloadData];
That's because you are using dispatch_async(dispatch_get_global_queue to async load imageData from file. Using this style load image in cellForRow will make cell image should should previous image first. Then finish async load, will call dispatch_sync(dispatch_get_main_queue(), to load the image you want to. Therefore, whenever you reloadData or any other methods to call cellForRow, the cell image will flicker.
I know you want to load image without blocking main thread, but it's not a good way.
Check out apple sample code for Lazy Image loading. And also I checked your code and found that you always downloading image from URL. Instead of that its good to download and save image in caches and then load image from next time in cellForRowAtIndexPath method from local caches if available.
Is this code in cellForRowAtIndexPath:?
If that is the case, the problem here is that all the cells are infinitely reloading the table. You should not be calling reloadData in any of datasource methods that are triggered by reloadData.
What you have is basically an infinite loop of reloading. (reloadData triggers cellForRowAtIndexPath: which once again triggers reloadData).
My suggestion is to use an external component for this as aeskreis posted in his comment.
SDWebImage is probably the best one out there and will allow you to simplify all of the code you have there into simply:
NSURL *url = [NSURL URLWithString:self.entries.arrayimage];
[cell.imageView setImageWithURL:url];
Okay Guys I found out the problem. It was constantly reloading the data which caused te flickering. instead of [self.tableView reloadData] I replaced it with this method:
[cell setNeedsLayout];
I believe this method detects if anything has been changed, and then updates it (from my memory of a couple hours ago so it's probably not 100% accurate), but that fixed my problem.
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0ul);
dispatch_async(queue, ^{
NSURL *url = [NSURL URLWithString:self.entries.arrayimage];
NSData *imgData = [NSData dataWithContentsOfURL:url];
dispatch_sync(dispatch_get_main_queue(), ^{
UIImage *img = [UIImage imageWithData:imgData];
cell.imageView.image = img;
//[self.tableView reloadData];
[cell setNeedsLayout];
});
});
return cell;
Related
I'm loading images from the server in UItableViewCell.
Since Each Image takes 10MB size It cause memory problem.
App crashes Whenever I do scroll over the tableView
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
locationcellObject=[self.tableView dequeueReusableCellWithIdentifier:#"cell" forIndexPath:indexPath];
NSDictionary *temp= [sortedArray objectAtIndex:indexPath.row];
locationcellObject.title.text=[temp objectForKey:#"locationtitle"];
locationcellObject.subtitle_Lbl.text=[temp objectForKey:#"category"];
NSString *trimmedtitle = [[temp objectForKey:#"locationtitle"]stringByReplacingOccurrencesOfString:#" " withString:#""];
NSString *name=[NSString stringWithFormat:#"images/%#.png",trimmedtitle];
NSString *imageName=[NSString stringWithFormat:#"http://my_URL_HERE/%#",name];
_tempData = [NSData dataWithContentsOfURL:[NSURL URLWithString:imageName]];
UIImage *display=[[UIImage alloc]initWithData:_tempData];
locationcellObject.locationPic_img_View.image=display;
locationcellObject.locationPic_img_View.contentMode=UIViewContentModeScaleAspectFit;
return locationcellObject;
}
Is there any Easy way to do it??
Download your images in background thread, download images with in the block. by this way two thread will be running in your app main thread and background thread. it will be reduces load on main thread.
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
//Call your function or whatever work that needs to be done
//Code in this part is run on a background thread
dispatch_async(dispatch_get_main_queue(), ^(void) {
//Stop your activity indicator or anything else with the GUI
//Code here is run on the main thread
});
});
And also add downloaded images in cache using NSCache,by which next time your images will be loaded from cache,
you can check this link here you can find how to add images in cache
Please refer THIS tutorial. It describes fetching/loading images in UItableView in efficient way.
1 ) you should do the downloading in the background
2 ) make a thumbnail of the image (image with smaller size)
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0),^ {
_tempData = [NSData dataWithContentsOfURL:[NSURL URLWithString:imageName]];
UIImage *display=[[UIImage alloc]initWithData:_tempData];
//make a thumbnail of the image
UIImage *display;
CGSize destinationSize = ...;
UIGraphicsBeginImageContext(destinationSize);
[originalImage drawInRect:CGRectMake(0,0,destinationSize.width,destinationSize.height)];
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//
dispatch_async(dispatch_get_main_queue(), ^{
//put result to main thread
locationcellObject.locationPic_img_View.image= newImage;
});
});
I have a problem with loading an image from an url to display in a table. I currently have the following code to handle the image loading in a class that extends UITableViewCell:
- (void) initWithData:(NSDictionary *) data{
NSDictionary *images = [data objectForKey:#"images"];
__block NSString *poster = [images objectForKey:#"poster"];
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_async(queue, ^{
NSURL *posterURL = [[NSURL alloc] initWithString:poster];
NSData *imageData = [NSData dataWithContentsOfURL:posterURL];
if (imageData != nil) {
dispatch_async(dispatch_get_main_queue(), ^{
// 4. Set image in cell
self.backgroundImage.image = [UIImage imageWithData:imageData];
[self setNeedsLayout];
});
}
});
self.backgroundImage.image = [UIImage imageNamed:#"static"];
}
The initWithData method is called from the ViewController in the tableView:cellForRowAtIndexPath: delegate. Everything works as expected until i scroll. From what i read, the TableView cells are recycled and because the images are being loaded async, i get rows with wrong images. Also, the images are not cached and are loaded again whenever the cell is displayed.
Eg: Scroll to the middle and immediately scroll back up. The first cell will have the image that's corresponding to the middle cell that didn't get to finish loading.
Any help or suggestions? Thank you very much :)
First of all as the comment mentioned, I would definitely recommend using an existing framework/component to do this job.
The best candidates are probably:
https://github.com/rs/SDWebImage
https://github.com/enormego/EGOImageLoading
OR if you also want a general networking library
https://github.com/AFNetworking/AFNetworking
That said, if you still want to try it on your own, you would probably want to implement caching with an NSMutableDictionary using the indexPath as the key, and the image as the value.
Assuming you have an initialized instance variable NSMutableDictionary *imageCache
In your cellForRowAtIndexPath method, before attempting to do any image loading, you would check to see if your cache already has an image for this index by doing something like this
if(! imageCache[indexPath])
{
// do your web loading here, then once complete you do
imageCache[indexPath] = // the new loaded image
}
else
{
self.backgroundImage.image = imageCache[indexPath];
}
In my app I just implement a dispatch_async block that will grab images from a NSDictionary and then eventually when the image is ready, set it to a UITableViewCell UIImageView. What I want to do is make a UIActivityIndicatorAppear in the middle of the UITableViewCell's UIImageView while the dispatch_async is occurring.
This is my code for the dispatch_async block:
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0), ^(void) {
NSData *data = [myDictionary objectForKey:#"myKey"];
UIImage *cellImage = [UIImage imageWithData:data];
//we get the main thread because drawing must be done in the main thread always
dispatch_async(dispatch_get_main_queue(),^ {
[cell.imageView setImage:cellImage];
} );
});
Anyway is this possible? And if so, how?
Thanks!
Show the progress indicator before your dispatch_async and remove or hide it your main queue block where you set the image.
I have an app i am building it works fine but the image source i am using is from a website and when I switch back to my initial view it takes quite some time for it to load. My question is would there be a way to get this done and have the speed be faster.
here is the code I use to pull my image source
////Loads UIImageView from URL
todaysWallpaper.image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:#"http://www.inkdryercreative.com/daily/archive/mondays/images/062-mondays-960x640-A.jpg"]]];
any help or a shove in the proper direction. Soon the image will change every time day as well so any help/thoughts on that would be of great appreciation.
The probleme here is that dataWithContentsOfURL: is on the main thread, so it will block your UI when the image is downloaded.
You have to download it asynchronously. For that I personally use a great piece of code i found on the internet : SDWebImage. It does exactly what you want.
wrap the UIImage creation in a block running asynchronously (code assumes ARC) which in turn calls your callback in the main thread
#implementation Foo
...
Foo* __weak weakSelf=self;
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
UIImage *image = [UIImage imageWithData: [NSData dataWithContentsOfURL:
[NSURL URLWithString:#"http://www.inkdryercreative.com/..jpg"]]];
dispatch_sync(dispatch_get_main_queue(),^ {
//run in main thread
[weakSelf handleDelayedImage:image];
});
});
-(void)handleDelayedImage:(UIImage*)image
{
todaysWallpaper.image=image;
}
the weakSelf trick ensures that your Foo class is properly cleaned up even if the URL request is still running
I'm trying to load thumbnail images from a remote site onto a UITableView. I want to do this asynchronously, and I want to implement a poorman's cache for the thumbnail images. Here's my code snippet (I'll describe the problematic behavior below):
#property (nonatomic, strong) NSMutableDictionary *thumbnailsCache;
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
// ...after obtaining the cell:
NSString *thumbnailCacheKey = [NSString stringWithFormat:#"cache%d", indexPath.row];
if (![[self.thumbnailsCache allKeys] containsObject:thumbnailCacheKey]) {
// thumbnail for this row is not found in cache, so get it from remote website
__block NSData *image = nil;
dispatch_queue_t imageQueue = dispatch_queue_create("queueForCellImage", NULL);
dispatch_async(imageQueue, ^{
NSString *thumbnailURL = myCustomFunctionGetThumbnailURL:indexPath.row;
image = [[NSData alloc] initWithContentsOfURL:[NSURL URLWithString:thumbnailURL]];
dispatch_async(dispatch_get_main_queue(), ^{
cell.imageView.image = [UIImage imageWithData:image];
});
});
dispatch_release(imageQueue);
[self.thumbnailsCache setObject:image forKey:thumbnailCacheKey];
} else {
// thumbnail is in cache
NSData *image = [self.thumbnailsCache objectForKey:thumbnailCacheKey];
dispatch_async(dispatch_get_main_queue(), ^{
cell.imageView.image = [UIImage imageWithData:image];
});
}
So here are the problematic behaviors:
When the UITableView loads, thumbnails don't show up on the initial set of cells. Only when a cell moves off screen then moves back on does the thumbnail show up.
Cache isn't working at all. From what I can tell, it fails to save the thumbnail to cache altogether. That is, this line fails:
[self.thumbnailsCache setObject:image forKey:thumbnailCacheKey];
The GCD queue is getting created/released for each cell. Furthermore, the queue name is the same every time. Is this bad practice?
I'd appreciate you guys pointing out anything you see that is wrong, or even any general approach comments. Thanks.
Update:
RESOLVED: I added a call to reloadRowsAtIndexPaths and now the thumbnail images load on initial rows that display
RESOLVED: The reason it was failing is because it was adding the image object to the dictionary before the other thread completed setting that object. I created an instance method to add object to the property dictionary, so that I can call it from inside the block, ensuring it gets added after the image object is set.
You should definitively take a look at SDWebImage.
It's exactly what your looking for.
SDWebImage is also very fast and can use multicore CPU's.
1) The reason no initial image is showing is because the cell is rendered with image = nil, and so it intelligently hides the image view.
2) Did you try moving this line inside your block ?
[self.thumbnailsCache setObject:image forKey:thumbnailCacheKey];
3) This is just a way to differentiate the queues to debug, and get info from the console, if you app crashes then you can see the name of the queue. This shouldn't be a problem you having the same name for this, since it does the same operation. You wouldn't want to use this name in another table view if you have the same logic.