TFS Build custom activity requiring more assemblies than needed - tfs

I've just written the first version of a workflow activity that will run Resharper's Code Issues on the projects and parse the output to display the issues as build warnings and errors.
At first, I was going to just call Resharper's command line and parse the resulting xml manually. After fiddling with the dlls in Resharper's SDK (through disassembly mostly), I found a way to parse the results using it's own public classes, which I figured was a much more elegant and safe way to do this.
The first problem I have is that that nuget package is absolutely huge. There is 140mb of files in there, which to me is absurd for a single, unpartitioned package. There seems to be such heavy coupling between them that by using just a few model classes and the parser class, I have to drag a dozen or so of those dlls along, some of them which seemingly have nothing to do with the main dlls I need. This is not a show stopper though, I'm struggling with something else now:
In the end, I managed to track down the dependencies I needed to 41 assemblies (which is, again, insane, but alas). Initially, I tried removing everything and adding the missing references one by one, but this turned out to be unreliable, still missing some indirect references, even after compiling successfully. Then, I decided to code a small console application to find all referenced assemblies in the main Resharper assemblies I used, which gave me the 41 references I mentioned. This is the code I used to find every dependency.
Since these are custom activities we are talking about, I decided to create a unit test project to validate them. Using these 41 references only, everything works correctly.
When I added the activity to the build workflow though, and pointed the build controller to the source control folder containing the required assemblies, every time I schedule a build, the process fails stating that I need one extra dll from Resharper's SDK. For example, this is the first one it asks:
Could not load file or assembly 'AsyncBridge.Net35, PublicKeyToken=b3b1c0202c0d6a87' or one of its dependencies. The system cannot find the file specified. (type FileNotFoundException)
When I add this specific assembly to the TFS folder, I get another similar error for another dll, and this keeps going on and on.
What I wanted to know is how can I know exactly which assemblies a workflow XAML will need in order to run correctly? My custom activity dll has two specific CodeActivities and a XAML only activity that uses these two. This XAML acticity is what I'm directly using in the modified workflow template.
I see that besides the references in my project, the XAML activity also contains a TextExpression.ReferencesForImplementation section, with some assembly names. I've run my dependency finder program on those dependencies too, and the results are the same 41 assemblies already at the TFS folder.
Meanwhile I'll go with having the whole SDK into the custom assemblies folder, but I would really like to avoid this in the future since it has such an enormous amount of unneeded and big dlls in there.

First, we have request for our command line tool to support workflow activity and we decided to implement just plain MsBuild task which is universal and works in TFS too. Task and targets files are included in ReSharper CLT 8.2.
Second, if you still want to implement workflow activity it's pretty easy to do with new API in CLT, designed specially for custom processing of found issues - http://confluence.jetbrains.com/display/NETCOM/Custom+InspectCode+Issue+Logger.
And last, but not least, you do not need to put in VCS binaries of ReSharper SDK package.
Use NuGet's restore package functionality.
If you have any other questions I'll be glad to answer them.

A custom activity is being load and run by .NET CLR like any other .NET program. If the stack trace reports a missing file, then it's required by the CLR and you can't change this fact without refactoring your code.
Having an entire SDK references in the custom assembly folder doesn't make sense. I would prefer GAC deployment over huge binaries folder in the source control. Or maybe consider having these activities running an pre\post build scripts in MSBuild or PowerShell.

Related

Which assemblies are required for MVC4?

In the MVC4 templates, many many (...many!) assemblies are added to a project, even for the "empty" template.
Which ones are really necessary, and what does each one actually do - I cannot find a list anywhere? I only want to reference the ones I need.
I created an "empty" project and started removing them one by one, but it gets tedious (and breaks) very quickly because of the associated web.config changes, etc.
Can't find anything official, but did manage to get a barebones project to run by using this answer.
Would still like to know what all the DLLs are for in the various templates.
If you are using ReSharper you can right-click the References folder and select either "Remove Unused References" or the safer option "Optimize References". The latter option gives you a report of which assemblies are and aren't used.
Be careful then using this in a mature solution where dependencies are injected as you might not have any direct code references to an assembly at compile time. But they could be required at runtime.
Sorry, I haven't answered your question directly, but hopefully I have shown you how to find out for yourself.

Setting up a large software system in Delphi

We have a software package which is about 16 years old. It's gone through just about every version of Delphi (besides .NET ones). Over the years, things have become very confusing when it comes to cross-referencing and keeping proper setup for additional packages (like third-party libraries). I was wondering if there is some standard practice when it comes to keeping large projects (and groups of projects) like this organized.
So to explain the current setup...
This is a multi-application system. Meaning, there are 12 executable projects (and a few DLL and service projects) involved. We also keep things in SourceSafe and multiple developers work on the same code on different computers. All of these projects are more-so dumped into a central folder. The "Root" folder contains THE major EXE project (along with about 20 folders, all containing units and forms) and it almost seems like an endless hierarchy of folders and files. This one project alone has half a million lines of code involved.
Then all the additional applications aren't necessarily separated properly from this major project. Each of these projects has its own folder based in the main project's root.
The two major concerns of mine are:
How to properly set up the DCU files so that they aren't mixed in with the projects? DCU's should NOT be placed in the SourceSafe (and any similar file, for that matter) or otherwise, any file compiled from the project. Visual SourceSafe makes files read-only when they're not checked out, and DCU files (and EXE files and more) cannot be written to in this case. So how to properly separate any of such file to a remote location to avoid any mixture with the source code?
How to properly set up packages and libraries? We have the following:
QuickReports 5.05
NativeJpg library V302 -
Another anonymous reporting library
Our own component package, which requires QuickReports, NativeJpg, and the other anonymous library
All 4 of those libraries are stored in completely different places of each computer, and need some centralization. The biggest pain of setting up each new developer's computer is locating these from the lead developer's computer and copying them to the same place on each other computer (and making sure the library path is correct, etc.).
We also need to keep completely separate environments for different versions of Delphi on the same computer. This means a copy of the projects on each computer, a copy of packages and libraries on each computer, a copy of the projects and packages and libraries in the SourceSafe, etc. Each computer needs to have an identical setup. We already utilize environment variables to direct our projects where to look for certain project files (and libraries).
Another new concern: XE2 introduces 64bit capabilities. We don't plan on 64bit compiling yet, but we certainly will in the future. How do I properly differentiate 32bit from 64bit in all these projects?
What I'm really asking for is a reference to a good tutorial on how to optimize such an environment and keep it organized the best. I don't expect anyone to take the time and answer all this in the question. The projects are over 15 years old, have had the hands of 200+ developers from around the world in it, and has a LOT of cross-referencing between projects. For example, one project may use a unit from another project, and vice-versa. I personally don't like this concept, but I also didn't design it to begin with. I've been given the task to get this system organized and thoroughly documented how to set up Delphi on a new computer for new developers to work on our projects. As I'm looking at our projects (as I'm not necessarily a developer of the system, but am being pulled into development), I'm seeing a lot of confusion in how the code is organized.
I am assuming that possibly Embarcadero has some guidelines and standards on setting up such an environment?
Location of DCU files
Regarding the DCUs that are the output of the compilation process, you should specify a DCU output directory in each project file. The default value for this, in the latest version of Delphi would be fine: .\$(Platform)\$(Config). This results in sub-folders of the project directory like this: Win32\DEBUG or Win64\RELEASE.
If you set-up your project files using option sets then you will be able to control this setting (and all others) from a small number of option files.
Location of 3rd party code
You should always use 3rd party library as code. If the vendor charges more to receive the library as code, pay up. Once you have done so you simply include the source code into your version control system (VCS) and treat it largely the same way as you treat your own code. I say largely because you should avoid modifying it.
Once you have all your code in the VCS then you can put the entire source code onto a new machine with a single checkout operation.
Organisation of your projects
I personally have a strong aversion to using compiler search paths. I don't use them and include every unit that is required in a project in the .dpr file.
If you do use search paths then you make it impossible to work on variant projects.So for example, suppose you have a client that has discovered a bug in the version of the software you released 2 years ago. You would like to address that bug by releasing an upgrade to the 2 year old version of the software. It is perfectly plausible that asking them to upgrade to the latest version is not viable. Perhaps they have not paid for the upgrades. Perhaps the full upgrade has breaking changes that they do not want to tackle right now. A perfect example would be all the Delphi developers still using Delphi 7.
Now, having motivated the scenario, how would you create a build environment for the 2 year old project? If you are using search paths then they will refer to today's libraries. You would be forced to change your search path, or copy the old libraries over the top of today's libraries.
That entire headache is trivially side-stepped by not using search paths and by including all your source in the VCS.
What you should be aiming for is to be able to checkout any historic version of your program and have it build immediately. You should be able to do this with full confidence that you are building identical software to what was built at the time that version was released. This also requires you to have build automation but I can't imagine you are lacking that for a project of this size.
I'll address folder organisation. This comes from a software suite which has 50+ exe's and dll's and plenty third party libraries, so I guess I know where you are coming from...
We use Perforce as a source control system, so my default workspace's root folder is called Perforce, but I also have a couple of other workspaces set up and they are in Perforce2, Perforce3, etc.
General folder setup (starting from the workspace root folder)
General
Components
Delphi
Indy
Indy9
Indy10
MadCollection
v2.5.8.0
v2.6.0.0
Plugins
Releases
Released
... a folder for each release we publish ... (and equal to a branch in Perforce)
Work
Acceptance
Sub1
Sub2
My Environment library path in the IDE is empty (not even the BDE standard paths are in there). This ensures that a project's paths declare all path's needed and that projects are not reliant upon a particular machine's IDE setup.
We have an environment var (ie MRJ) set up in our IDE's that points to "General\Components\Delphi" so in a project's options we declare the paths to our components as $(MRJ)\MadCollection\2.6.0.0.
General holds IDE plugins and components used by our projects. We keep all versions we use in source control. That way when I have to switch back to an old release to track down a problem, I can simply pull it and build it as its library paths will still point to the version of the components that this specific release needs.
The organisation of folders in a particular work branch (Acceptance or one of its subbranches) follows this pattern:
General
Includes
MainComponent1
Project1
Project2
Shared
MainComponent2
Project3
Project4
Shared
Shared
Windows
SoftwareSuite
Scripts
Tools
MainComponent1
Project1
Dcus
Project2
Dcus
MainComponent2
Tools
Tool1
Dcus
Tool2
Dcus
The General folder holds all platform independent sources/files, the Windows folder holds all Windows specific files. Each component can hold multiple projects and will have a share folder for sources shared between those projects. The shared folder directly under General holds sources shared by all projects. The Windows folder is set up in a similar manner.
Note that each project has its own dcus folder. This is configured in the project options. As the path can be entered as .dcus, we (at least I) have this set up as the default for any new project. Each project sending its dcus to a unique folder ensures two things:
it is easy to keep dcu's out of version control by simply setting up a filter in your version control software.
more importantly it ensures that compilation/build of a project never interferes with the compilation/build of another project. I can safely change settings and build knowing that I won't be bothered by dcu's lying around from a previous build from another project.
I recommend the following practices:
Keep your library path simple, and make sure everything in the library path is either a folder that ships with delphi, or a DCU binary (library) folder in your d:\Components\ folder.
Use a MODERN type of version control. I recommend Mercurial over others. Source Safe is crap, stop using it.
Back up your environment (export registry keys etc) and restore it to the other developer PCs in a standardized way. You can keep a few .reg and .cmd (batch) files around to automate setup of a new system. you can put these scripts in your component repository in your version control system.
Outside the scope that was largely discuss before, I would recommend :
Unit testing - with DUnit for example
Continuous integration. Just to be sure that all these projects can compile on another machine and that tests are ok.
So this is heavily related to project organization and VCS strategy.
For a similar setup, a company I worked for found this configuration useful:
all third party libraries (components etc.) go to a fixed location (C:\Delphi\name-version)
Delphi projects can be checked out from version control anywhere (drive C: or D: and folder name does not matter), as all projects and scripts use relative paths
all projects are sub folders of one main project folder so checking out this one will bring the Delphi projects and other relevant resources to the workstation, and a version control update is easy to do
we use a build script (written in Apache Ant) which sits in the main folder, and iterates over all folders to build the Delphi apps and run unit and integration tests against a development database server, to verify all changes work before checking in to source control
the build script can also be run automatically on a build server (Hudson CI) on every commit to see if something broke
And a note about component libraries: avoid package installation where possible, prefer creation of components at run time. If you quickly need to apply a fix to a five year old version of a project, uninstalling / installing a dozen of packages can become frustrating. At least for non-visual components, run-time creation is a huge time saver.
Checking in third party code in source control can be very helpful, for example to share fixes which are not yet available as new official releases. Best practices are covered in the Subversion documentation chapter Vendor Branches.
Plus, with Subversion you can use svn:externals to place a specific version (tag) right into a project directory structure. This can be used both with third party library and with your own source code, and makes dependency management easier and workstation setup easier.
p.s. the Ant build script defines the search paths for everything, so it is 'the reference' for all developers how to configure the IDE, where to put the third party libs and which compiler flags to use
p.p.s. your project sounds like a lot of fun - I am open for contract work :)
My team use virtualization and when we see back it was a real good move.
We use MacBook Pro laptops and VmWare Fusion, but I'm sure other packages work fine as well like VirtualBox or VirtualPC.
It is always a good feeling to know that when a new developer starts or an old installation got trouble it is just to copy a new VM image from the master image and the setup is exactly as the original. The master image is stored on a fast USB2-disk. Now when Thunderbolt and USB3 is coming it would be even faster to copy an image. And there is no real concern about performance on a modern computer as long as there is memory. 8 GB should be enough to run 2 images in parallell. Another advantage of virtualization is that it is so easy to try What if scenario. Experiment with different configuarations and versions without any risk to disturb the real working environment.
Btw I also think that SourceSafe is crap... :-)
Somé tips:
Make one groupproject file for all the apps belonging to the project, each app in its own dir under the groupproj file
You should be able to specify which file types to include into your version control system. Make sure you set Delphi to write DFM files in text format.
You could tell Delphi to output DCUs in subdirs named 'dcu' under each app (less visaul clutter).
Third party stuff often insists on installing in distinct locations, there's not much you can do about it. Make a document describing how to setup a complete working environment and keep it up-to-date
Develop in virtual machines. A new developer gets a copy of the VM.
Maintaining for different Delphi versions? Rethink that, try to go to one version. If you absolutely must have two groupprojects and directory structures for each version. [I'm assuming you're not compiling the same app with two Delphi version, that's developer hell]
Delphi XE2 will output to different 32/64 subdirectories, that should give no problems.

Best practices for using SVN with Delphi Visual Component packages?

With the desire to be able to reproduce a given revision of a project that is utilizing 3rd party visual component packages, what goes in SVN and what's the best way to implement/structure the SVN repos?
For non-visual components, the rule seems simple to ensure no reliance on outside repos - "no svn-externals reference to any outside repo allowed". I have a shared repo that I control, which is the only 'svn-externals' reference allowed. This makes it easy to implement and share these types of runtime itemss with sourcecode in different SVN projects. Any reference this internal shared repo is by 'svn-externals' using a specific revision number.
Visual packages seem to go counter to being able to be version controlled easily as they may have to be reinstalled at each revision. How to best create a SVN project which is able to be recreated later at a specific revision number...is there a recommended solution?
Previously we didn't worry about 3rd party components as they don't change often and we never had a real good solution. I was wondering if others have figure out the best way to handle this problem as I'm doing a spring cleaning/internal reorganization and wanted to do it 'better' than before.
Technically, the RTL/VCL source should also be in the SVN repo as well (if there's a Delphi hotfix/service pack released.)
My solution will likely be to create a virtual machine with a particular release of the Delphi environment with all visual controls installed. As we add/update visual controls, or update Delphi with hotfixes/service packs then we create a new version of the virtual machine. We then store an image of this VM revision on a shelf somewhere. Is this what you do? Does the Delphi activation/licensing work well (or at all) in this scenario?
Thanks,
Darian
You can prepare "start IDE" (and possibly "build") scripts for your projects and maintain them as project evolves in repository.
Regardless of your decision about keeping components in separate repositories and using externals, or including them in a single repository with possible branching, you should also include compiled bpl files for every component build and for every branch prepared for a specific Delphi version.
You should definitely try to keep most (if not all) of paths relative, in a worst case use environment variables to point to your root project dir.
Start IDE script allows you to keep each project and Delphi version environment spearately configured on a single Windows installation.
It should include necessary registry keys for your project and Delphi:
Windows Registry Editor Version 5.00
[-${DelphiRegKey}\Disabled Packages]
[-${DelphiRegKey}\Known Packages]
[-${DelphiRegKey}\Library]
[${DelphiRegKey}\Known Packages]
"$(BDS)\\Bin\\dclstd${CompilerVersion}.bpl"="Borland Standard Components"
"$(BDS)\\Bin\\dclie${CompilerVersion}.bpl"="Internet Explorer Components"
"$(BDS)\\Bin\\dcldb${CompilerVersion}.bpl"="Borland Database Components"
(...)
"${CustomComponentPack}"="Custom Components"
[${DelphiRegKey}\Library]
"Search Path"="${YourLibrarySourceFolder1};${YourLibrarySourceFolder2}"
(...)
You can then prepare batch file:
regedit /s project.reg
%DelphiPath%\bin\bds -rProjectRegKey Project.dpr
Where ${DelphiRegKey} is HKEY_CURRENT_USER\Software\Borland(or CodeGear in newer versions)\ProjectRegKey.
Basically it is easier when you will dump your current working configuration from registry, strip it from unnecessary keys, change paths to relative and then adapt to make it work with your project.
In such configuration, switching between projects and their branches which have different sets of components (and/or possibly using different Delphi version) is a matter of checking out a repository only and running the script.
Fortunately for us, we don't have to worry about a hotfix/service pack; we're still on Delphi 5. :D
Sigh, there was a time when an entire application (settings and all) would exist within a single directory - making this a non-issue. But, the world has moved on, and we have various parts of an application scattered all over the place:
registry
Windows\System
Program Files
Sometimes even User folders in "Application Data" or "Local Settings"
You are quite right to consider the impact of hotfixes/service packs. It's not only RTL/VCL that could be affected, but the compiler itself could have been slightly changed. Note also that running on the same line of thought, even when you upgrade Delphi versions, you need to build using the correct version. Admittedly this is a little easier because you can run different Delphi versions alongside each other.
However, I'm going to advise that it's probably not worth going to too much effort. Remember, working on old versions is always more expensive than working on the current version.
Ideally you want all your dev to be be on main branch code, you want to minimise patch-work on older versions.
So strive to keep the majority of your users on the latest version as much as possible.
Admittedly this isn't always possible.
You wouldn't want to jump over to the 'new version' without some testing first in any case.
Certain agile processes do tend to make this easier.
By using a separate build machine or VM, you already have a measure of control.
TIP: I would also suggest that the build process automtically copy build output to a different machine, or at least a different hard-drive.
Once you're satisfied with the service pack, you can plan when you want to roll it to your build machine.
It is extremely important to keep record of the label at which the build configuration changed. (Just in case.)
If your build scripts are also kept in source control, this happens implicitly.
When you've rolled out the hotfix/service pack, fixes to older versions should be actively discouraged.
Of course, they probably can't be eliminated, but if it's rare enough, then even manual reconfiguration could be feasible.
Instead of a VM option to keep your old configuration, you can also consider drive-imaging.
To save on the $$$ of VMWare LabManager, look for a command-line driven VM Player.
You might have to keep 2 "live" machines/VMs, but should never need more than that.
It's okay for an automatic build script to fail because the desired configuration isn't available. This will remind you to set it up manually.
Remember, working on old versions is always more expensive than working on the current version.
Third Party Packages
We went to a little bit more effort here. One of our main motivations though was the fact that we use about 8 third party packages. So doing something to standardise this in itslef made sense. We also decided running 8 installation programs was a PITA, so we devised an easy way to manually install all required packages from source-control.
Key Considerations
The build environment doesn't need any packages installed, provided the object and/or source files are accessible.
It would help if developers could fairly easily ensure they're building with the same version of third party libraries when necessary.
However, dev environments usually must install packages into the IDE.
This can sometimes cause problems with source compatibility.
For example new properties that get written to IDE maintained files.
Which of course brings us back to the second point.
Since Third Party packages are infrequently updated, they are placed within a slightly different area of source-control.
But, NB must still be referenced via relative paths.
We created the following folder structure:
...\ThirdParty\_DesignTimePackages //The actual package files only are copied here
...\ThirdParty\_RunTimePackages //As above, for any packages "required" by those above
...\ThirdParty\Suite1
...\ThirdParty\Suite2
...\ThirdParty\Suite3
As a result of this it's quite easy to configure a new environment:
Get latest version of all ThirdParty files.
Add _DesignTimePackages and _RunTimePackages to Windows Path
Open Delphi
Select Install Components
Select all packages from _DesignTimePackages.
Done!
Edit: Darian was concerned about the possibility of errors when switching switching versions of Design Packages. However, this approach avoids those kinds of problems.
By adding _DesignTimePackages and _RunTimePackages to the Windows Path, Delphi will always find required packages in the same place.
As a result, you're less likely to encounter the 'package nightmare' of incompatible versions.
Of course, if you do something silly like rebuild some of your packages and check-in the new version, you can expect problems - no matter what approach you follow.
I usually structure my repository in SVN like this:
/trunk/app1
/trunk/comp/thirdparty1
/trunk/comp/thirdparty2
/trunk/comp/thirdparty3...
I have, right in the root folder (trunk) a project group (.groupproj, or .bpg on old delphi) that contains all my components. (allcomponents.groupproj).
Installing on a new machine, means opening that package, and installing the designtime components. That's a drag on all versions of Delphi older than 2010, but 2010 and XE have a lovely feature so you can see at a glance, which components are designtime components.
I also, sometimes, will save myself the trouble of installing those components by hand, by making a build.bat file, and a regcomponents.bat file. The regcomponents just runs regedit , and imports the keys needed to register all those components, after build.bat has built them, and everything else.
When you move up from one delphi version to another, it's sure good to have both a batch and reg file, and a group project, to help you. Especially if you have to go through and do a lot of opening of project/packages and saving them as MyComponent3.dpk instead of MyComponent2.dpk, or updating the package extension from 150 to 160, or whatever your packages do.

In Delphi, should I add shared units to my projects, to a shared package, or neither?

This question is similar to this one, but not a duplicate because I'm asking about issues not discussed in that question.
I have a client-server project in Delphi 7 with the following directory structure:
\MyApp
\MyClientApp
\MyServerApp
\lib
There are 2 actual Delphi projects (.dpr), one each in the MyClientApp and MyServerApp folders.
The lib folder has .pas units that have common code to the client and server apps. What I'm wondering is if I should include those .pas files in the client and server projects? Or should I create a package in the lib folder which includes those units? Or should I just leave the .pas files sitting in the lib folder and not add them to any app/package?
What are the pros/cons of each approach? Which way is "best"? Is there any issue with having those units from the lib folder be included in more than one project?
Right now the units in the lib folder are not a part of any app/package. One disadvantage of this is that when I have my client app open in Delphi, for example, and I want to search in all files in the project for something, it doesn't also search in the units in the lib folder. I get around this by opening those units and doing a find in all open files, or using grep search (but I'd prefer a better solution).
I would also greatly prefer a solution where I will not have to go and open some separate package and recompile it when I make changes to those files in the lib folder (is this where I should use a project group?).
Sharing units between applications always carries the risk of incompatible changes done in one application that breaks the other. On the other hand, making copies of these units is even worse, so your approcach of moving them to their own subdirectory at least adds a psychological barrier to changing them without considering other programs.
As for adding them to the project files: I usually add some units which I frequently access (either for expanding or for reference) from the IDE to the project, and leave others out for the compiler to pick using the search path. I do that on per project basis, that means, some units may be part of several projects, why not?
Putting them into a package only makes sense, if you actually want to create a package based application, otherwise, why bother?
For more info on how I organize my projects and libraries, see http://www.dummzeuch.de/delphi/subversion/english.html
I dislike having files shared by projects. All too often, you'll be tempted to edit one of the shared files, and you'll either break something in the other project, or you'll forget that you have to rebuild the other project at all.
When the shared files are instead separated into their own library (package), then there's a little extra barrier to editing them. I consider that a good thing. It will be a light reminder that you're switching from project-specific code to shared code. You can use project groups to let you keep every together in a single IDE instance. arrange the library projects ahead of the executable projects. The "build all" command will build everything in order, starting with the first project.
Keep your DCU files separate from your PAS files. You can do this easily by setting the "DCU output directory" project option to send your package's units to some other location. Then put that destination directory on your other projects' "search path." They'll find the DCU, but they won't find the PAS file, and so no other project will accidentally recompile a unit that isn't really a member.
Having a separate package also discourages use of project-specific conditional defines. Those cause all sorts of trouble when you're sharing units between projects. Find a way to instead keep all project-specific options within the respective projects. A shared library shouldn't require project-specific modifications. If a library needs to act differently based on who's using it, then employ techniques like callback functions that the library user can set to modify the library's behavior.
I would need to have a very good reason to add shared code to a package. If you just have a few shared files stick them all in a directory called Shared. This should make it obvious the files are shared between projects.
Also use a good build tool to do automated builds so you will find out soon enough if you break something.
.bpl files are fine for components, but bring in serious added complexity for things like this, unless you have a huge amount of shared files.
I usually create a package with all shared unit, and just use the units.
If you do not explicitly mark "Build with run time packages" the package content (all used dcu's) will be linked to your project as any other unit.
I would only use runtime packages if you actually had two binaries that were supposed to run on the same physical machine and that shared some code. Keep in mind that runtime packages are mostly an all-or-nothing approach. Once you decide to use them you will also no longer be able to link the RTL and VCL units straight into your projects and will instead have to deploy those separately as well.
However, packages might still be a good solution to your problem when combined with project groups which is exactly what I'm doing. I hate having shared units included in multiple projects. Including the shared units in a package (but not compiling your actual projects with runtime packages) allows you to add that package to your project group so you (and the IDE!) will always have them easily accessible yet nicely separated from the project-specific code. Strictly speaking you don't even ever have to compile those packages. They can merely serve as an organisational unit in the project manager.
Note that for the Find in Files, you can also specify "in all files in project group"

Organizing the search path

We create via "Tools | Options | Environment Variables" Variables like that:
$(Sources) = D:\Sources\Delphi
$(OurLib) = $(Sources)\OurLib\Src
$(OurApp1) = $(Sources)\Applications\App1\3.x
$(ThirdParty) = $(Sources)\ThirdPartyComponents
We use these Variables in the project search path like that:
($OurApp1)\Src\Core;($OurApp1)\Src\GUI;($OurApp1)\Src\Plugins;$(ThirdParty)\JVCL
But this is broken (meanwhile fixed) since Delphi 2009 as these variables are not evaluated completely anymore (see QC #73276). So the files in the directories are not found by the compiler. A workaround: Use only complete directories in the environment variables.
We use this approach because on all developer machines and the build servers the files can be found and we only have to point $(Sources) to the right place.
We don't have anything in our global library path (except the Delphi defaults), because that wouldn't be in the version control and isn't reflected on other developers or build machines.
One problem is: If one unit in $(OurLib) decides to include another new unit maybe in a new path, all projects break because they don't find this new unit. Then we have to go through all projects and add the search path. (BTW: I really hate the search path editor...wouldn't be a simple memo field much better to edit than this replace/add/delete logic?)
Another thing we do is not adding many units to our project. Especially everything from $(OurLib), but we often have units like plugins which add functionality only by including them. For different editions of our products, we want to include different units. As Delphi always messes up $IFDEFs in the uses clause in the .dpr we help us by including units named like "IncludePlugins" which then include the units depending on IFDEFs.
But not including units in the project makes navigating to a pain. The units don't appear in the project, they are not found by Ctrl+12 (Show Units), they are not shown in code completion etc.
Has anybody a better way to cope with these problems?
We use only relative paths, any libraries are always below the libs subdirectory while the project source code resides in the src subdir. So our search paths always look like:
..\libs\library1;..\libs\library2\common;
etc.
All libraries are added as svn:external to each project, so checking out the project will automatically check out the libraries as well and the search path will always point to the correct version of the library for that project.
Not perfect, but it works most of the time.
I have to agree about the search path editor, it is even worse for relative paths because you must not use the "..." buttons otherwise Delphi will insert an absolute path.
We use standard drive mappings.
Our current project is always on W: regardless if it is a network drive or a substitute.
This works great.
When you need to work on a different project, swap the W: and you can continue.
You can copy the search path out to an editor, modify it and then copy it back.
Your search path is much too big. It should contain only the things you want Delphi to recompile with your project. You don't really want to recompile the Jedi VCL every day, do you?
I create a single directory where all compiled units go. Say, C:\dcu. Specify that as the "unit output directory" in all packages. My "search path," then, is always just this:
$(Delphi)\Lib;C:\dcu
The compiler finds everything it needs, and it never finds any source code. The only source code it ever sees is in the files that directly belong to whatever project I'm compiling. The project's own source directories don't need to be on the search path because all of those files are already direct members of the project. The compiler knows exactly where they are.
For me, all a project's source files go in a single directory. If you want separate directories for different parts, like Core and GUI, then I would put those in separate packages so I could work on them and compile them separately. Even if the final program doesn't use the resultant BPLs, packages are still a good way of segmenting your project and defining dependencies.
When compiling units for one project doesn't automatically compile units for all the other projects, you're forced to change active projects. It takes a moment of your time, but it also serves as a mental reminder that you're "changing hats," too.
Although you're producing just one product, that doesn't mean you should have just one project in Delphi. You should have at least one project for each executable module (EXE, DLL, BPL) in your product. Use project groups to manage multiple projects in a single IDE session. No unit should be a member of more than one project.
I don't understand your part about plug-ins and different editions of your project. When you say "plug-in," I assume you're talking about separate executable modules, like DLLs or packages, that the customer can choose to include or not. Couldn't you turn your different editions' features into plug-in modules that simply don't include in the lesser editions? Then you don't have to worry about conditional compilation of your project; just have several different installer packagers that grab different sets of plug-ins.
I have always found it odd that this has never been addressed adequately. I suggested recently to David I that Delphi should allow the user to set up some sort of preferred development structure and that third party library publishers could be made aware of this so that they could automatically adjust their installers to install correctly in the preferred development framework. If the preferred development structure was stored in an XML file or similar, then, it could be copied from one computer to another on a development team.
As an alternative, it could make an interesting project to create a Delphi application that would allow a user to "refactor" their library installation in a high level way. You specify which folders on your system contain source or compiled components or whatever and where you want to keep source files or compiled units, hit Go and your system gets rearranged for you, while updating your Delphi environment so that when you start Delphi, it finds everything it should.
I've just recently discovered a way to have project specific environment variables in delphi builds using XE6, it's not quite as good as a full blown #define like in C but at least I can now have consistent search paths across multiple projects and create some shared option sets.
What I've done is setup environment variables in the same manner as the original poster and then override them in the dproj or optionset.
The BuildPaths.optset added to the project looks like
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<SVN_Root>..\..\..</SVN_Root>
<SVN_Riemann>$(SVN_Root)\Riemann</SVN_Riemann>
<SVN_Library>$(SVN_Root)\Library</SVN_Library>
<SVN_ThirdParty>$(SVN_Library)\Third Party</SVN_ThirdParty>
</PropertyGroup>
<ProjectExtensions>
<Borland.Personality>Delphi.Personality.12</Borland.Personality>
<Borland.ProjectType>OptionSet</Borland.ProjectType>
<BorlandProject>
<Delphi.Personality/>
</BorlandProject>
<ProjectFileVersion>12</ProjectFileVersion>
</ProjectExtensions>
</Project>

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