detection and communication between 2 ios devices - ios

I would like to create a very simple app. When 2 peoples (who got the app) are geographically very close (20-30-40 meters), the 2 automatically receive a push notification with some infos about the other person. First, is it technically possible ? What would the most efficient way to make it ? Ibeacons ? Bluetooth ?

You can probably do something like what you are describing, however you can't solve it with iBeacon alone, that would just be a single component in the system.
The main parts of the system would be
Mobile app
Physical iBeacons (to let you know when you are close by)
Backend web service (to coordinate between the app)
When a user with your App comes within range of an iBeacon you could have it call up to the web service and provide the iBeacon identifiers. Then you could use that information on the back end to see if another device was also recently with in range. If so, push out a notification.
Just be conservative on your expectations. This would require a number of moving parts, and you should become familiar with the limitations of how iOS background notifications and how iBeacons work.

Related

iBeacons and CBService Broadcast simultaneously

Is it possible to simultaneously broadcast my iOS app as an iBeacon and at the same time publish a service?
My app currently advertises a service, which works perfectly fine. My client app (central) is able to find the peripheral, connect, obtain the service and read data from the characteristic. However, if I update my server app (peripheral) to start broadcasting as an iBeacon emitter in addition to the service, I am no longer able to find services that I setup to advertise on the client app (central).
The idea of this is that I want to be able to read information from the server (peripheral) app when in close proximity from the client (central).
Is this technically feasible?
I was thinking about turning off iBeacon transmission when a device comes into close proximity and then starting the service broadcast, but there is no API in Core Bluetooth that calls back to the emitter when a client device enters the region being advertised.
Is this doable? Is there a workaround that would achieve something along these lines? I would like to avoid any networking, as this should be an offline solution.
Taz, For sure you can be an iBeacon and you can look for iBeacons. What I did and what I see other doing is combining iBeacons with other services, such as the CloudKit [which yes, means networking too] to add functionality to their basic functionality.
That said I can imagine an app in which your iBeacons switch to a different protocol when they see each other, the challenge; how-to negotiate a channel/UUIDs for a BLE peripheral/central pair.
I am still in the process of building, but have implemented something similar over the past months... in short you hardcode an initial channel to start your BLE conversation, your first and only exchange on said channel being to agree a new BLE one to use.

Keep iOS App alive to work with MQTT protocol

For a project I need many clients to subscribe to different hardware devices. In this setup the clients are iOS - Devices. The hardware is something like a raspberry pi but i don't think this matters. This hardware devices send a signal if it measures some kind of information. This is a rare event and possibly could never happen.
Purpose of the app is to warn the user when some kind of event appears in a location he is interested to.
I planed to implement this using the MQTT protocol.
That is where my problem is. To work with MQTT the app needs to send PINGREQ every few minutes even when the app is in background. Also the app needs to receive its subscriptions and handle them immediately.
This is what I planned to do:
Set the "UIBackgroundModes" key in Info.plist to "voip".
Mark the socket as voip socket to wake the app when it receives something
Set the keepAliveTimer:callback: and send the PINGREQ
.. as described here
My questions are: Will Apple allow this? My app is not an VoIP app. If no, are there any alternatives to this approach?
If Apple policies doesn't allow your to put your MQTT client App running in the background, then the solution should be to implement an additional push service.
A push service subscribes to your MQTT broker and sends push notifications to your mobile devices, so that either they have the MQTT client App running or not they will get the events.
Yes!
There is a chance that apple can reject your application when you are using VOIP(even though your app is not a VOIP Kind of application) to keep application alive!
I'm using Location services which is a proper solution to keep application alive in background mode.
Ask permissions to use location services even when the app in background mode & after getting the allow call back,set your location manager's desired accuracy to worst,distance filter to 99999(means your app will be notified if the user travels more than 99999 Meters from last location update call back)
By altering the desired Accuracy and distance filters you can save the user's battery consumption,otherwise your app will consumes lot of energy
That was one proper way which makes your application to run in background for more than 2 days continuously (Already using in our projects).
HTH! Have fun in coding :)

Chat app synchronization on background in IOS

I have a chat application developed by JS. I want to send PING to server once in a while. Its not a problem if app runs on fore ground. The problem is when user minimizes it or open another app. My app looses its focus and gets into suspended state.
I have following two use-cases.
To keep the chat session open I need to send PING to server (Its an IRC server) every X minutes even the app runs in background.
We also need to check for new messages (by ajax on a local http server) and add a local notification to the notification queue so when user clicks on it app can resume
I have found apple does not allow running apps in the background. if they allow they require special permission. I found some apps does it by requesting finite length execution time.
What is the best way to get highest possible background execution time? As a chat app can I request permission for voip, location or any other way ?
Note: the app will be running in an environment where there is no Internet. Hence push notification will not work here.
Update: After doing a lot searching I found background fetch. It seem background fetch will suite it. But still the problem remains, its not called in a timely manner.
This sounds like an interesting problem. From reading the various comments, it sounds like you want this to work when you're on a local network - so you have wifi, but the wifi router/base station isn't connected to the actual internet?
Because background refresh isn't going to be predictable - you'll never know when it is going to update - you might want to get creative.
You could look into exploiting iOS VOIP support, only without the Voice! Apple has some tips on VOIP here. VOIP basically uses something called SIP (Session Initiation Protocol), which is signalling layer of the call, and a lot like HTTP. It's this SIP layer that you want to take advantage of.
This isn't going to be terribly easy, but it should be achievable. Setup your app to use VOIP, and then look into something like PJSip as your SIP library. Then, on your local network have a SIP Server (I'm sure there are plenty open source implementations) that you can register your iPhone against (so your server knows where your phone is, pretending to be a VOIP phone). This should work, because it doesn't need to go through Apple as far as I am aware... And will run happily on your local network.
Then, the server can send a message via SIP to the handset, as if it were instigating a VOIP session. You app is awoken, gets the messages - ideally from the SIP message if possible - and then just doesn't start the session. SIP was designed just for creating sessions, not just VOIP. When I worked in Telecoms R&D (a long time ago) we were using it to swap between Text/Voice/Video, all using local servers.
You'll have to jump a lot of hoops to make this work, but it would be pretty awesome. I have never tried this actual use case - especially with iOS, but I'm fairly sure it will work. It is a bit of a fudge, but should get you where you need to go.
Good luck!
You can use something like PubNub to build this chat app with iOS using native Objective-C code, or with the Phonegap (Cordova) libs.
The beauty with using a real-time messaging network like PubNub is that when the app goes to the background, you can easily have the chat messages come in on APNS.
When the app is in the foreground, it can just receive them as the native (PubNub) message. And if it needs to "catch-up" with the messages it missed while in the background (but received via APNS), its trivial to implement.
Also, PubNub is platform agnostic -- so you can easily also use it on Web, Android, BB, Windows Phone, etc.
http://www.pubnub.com/blog/build-real-time-chat-10-lines-code/
http://www.pubnub.com/blog/html5-websockets-beautiful-real-time-chat-on-mobile-using-pubnubs-channel-presence/
https://github.com/pubnub/objective-c/tree/master/iOS
https://github.com/pubnub/javascript/tree/master/phonegap
geremy

What are the criteria for determining apps with a UIBackgroundMode acceptance?

I have a requirement to develop an app that is capable of receiving pushed information from a server - which as its not possible to intercept SMSs or apple push notifications would probably have to be implemented as a poll and see what's there or similar type of thing.
However of course such a thing isn't possible if the app isn't executing in the background.
The app couldn't be considered to be musical or voip related, however its possible that it could be considered to be gps related as the pushed information would be displayed to the user based on certain triggers, and one of those triggers could be location.
Would this app with a UIBackgroundMode of gps submitted to the app store stand a good chance of being accepted?
i have been trying to do the same thing and here is what i found
iPhone - Backgrounding to poll for events
(top answer: update 2)
shows a method that should be ok, meaning your app wont be rejected for using it. the guy who posted it said it should be ok and i have asked other members who said the same (i have not verified this myself).
here is my implementation of that post
local notifications?
You don't have to use a hack for your requirements.
iOS provides a facility whereas your application is suspended but your socket is still monitored. If there's any incoming traffic on the socket, the app is woken up and handed back the control of the socket.
Advanced App Tricks
Look under the heading, "Tips for Developing a VoIP App"

iPhone multitasking and webservice calls

Within my iPhone application I periodically make calls to a webservice, providing the endpoint with a list of numeric IDs. The webservice then returns information relating to the IDs it receives.
This is all well and good. However, I would like to be able to provide functionality whereby the user will receive a local/push notification when these changes occur, regardless of whether the application is open or not.
I'm just looking for guidance on my options in this scenario. As I see it, there are two main approaches: calculate any data changes on my webserver and send a push notification to all devices, or query the webservice from the device itself.
The second option seems ideal, as not all devices will need each push notification, but I'm unsure as to whether this is possible with the current state of iOS' multitasking APIs. Any advice would be appreciated.
Bad news: it's not possible. Apps can only run in the background for a short period of time after the user has exited unless it fits into a small number of categories (GPS, VoIP, etc).
Web services, unfortunately, do not count. So this would have to be performed on the server side and with push notifications.

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